-- Hitbox Expander (Fixed + unpatch) _G.HeadSize = 15 _G.Disabled = true local targetGameId = 14044547200 if game.PlaceId == targetGameId then local Players = game:GetService("Players") local RunService = game:GetService("RunService") local localPlayer = Players.LocalPlayer -- this script using cache if Lag the script local hitboxCache = {} local function cachePlayer(p) if p == localPlayer then return end p.CharacterAdded:Connect(function(char) local root = char:WaitForChild("HumanoidRootPart", 5) if root then hitboxCache[p] = root end end) if p.Character then local root = p.Character:FindFirstChild("HumanoidRootPart") if root then hitboxCache[p] = root end end end for _, p in pairs(Players:GetPlayers()) do cachePlayer(p) end Players.PlayerAdded:Connect(cachePlayer) Players.PlayerRemoving:Connect(function(p) hitboxCache[p] = nil end) RunService.RenderStepped:Connect(function() if not _G.Disabled then return end for p, root in pairs(hitboxCache) do if not root or not root.Parent then hitboxCache[p] = nil continue end pcall(function() root.Size = Vector3.new(_G.HeadSize, _G.HeadSize, _G.HeadSize) root.Transparency = 0.85 root.BrickColor = BrickColor.new("Really blue") root.Material = Enum.Material.Neon root.CanCollide = false end) end end) end