--// Script: Bug JVZ (Local) --// Autor: você :) -- Cria a interface simples local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "BugJVZ_Menu" ScreenGui.ResetOnSpawn = false ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 250, 0, 200) frame.Position = UDim2.new(0.05, 0, 0.3, 0) frame.BackgroundColor3 = Color3.fromRGB(25, 25, 25) frame.BorderSizePixel = 0 frame.Active = true frame.Draggable = true frame.Parent = ScreenGui local title = Instance.new("TextLabel") title.Size = UDim2.new(1, 0, 0, 40) title.BackgroundColor3 = Color3.fromRGB(40, 40, 40) title.Text = "🐞 Bug JVZ" title.TextColor3 = Color3.fromRGB(255, 255, 255) title.Font = Enum.Font.GothamBold title.TextSize = 20 title.Parent = frame -- Função util para criar botões local function criarBotao(nome, ordem) local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, -20, 0, 40) btn.Position = UDim2.new(0, 10, 0, 40 + (ordem * 45)) btn.BackgroundColor3 = Color3.fromRGB(60, 60, 60) btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.Font = Enum.Font.Gotham btn.TextSize = 16 btn.Text = nome btn.Parent = frame return btn end -- Botões local tpBtn = criarBotao("TP (Efeito Lag)", 0) local optBtn = criarBotao("Otimização", 1) local headBtn = criarBotao("Tira Cabeça", 2) --// Funções -- Simula "lag visual" local (efeito de delay de movimentação) tpBtn.MouseButton1Click:Connect(function() local char = game.Players.LocalPlayer.Character if not char then return end print("Ativando TP visual (simulação de lag)...") for _, plr in pairs(game.Players:GetPlayers()) do if plr ~= game.Players.LocalPlayer and plr.Character then local humanoidRoot = plr.Character:FindFirstChild("HumanoidRootPart") if humanoidRoot then -- Pequeno efeito de "teleporte visual" local tween = game:GetService("TweenService"):Create( humanoidRoot, TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), {CFrame = humanoidRoot.CFrame * CFrame.new(math.random(-2,2), 0, math.random(-2,2))} ) tween:Play() end end end end) -- Otimização: reduz efeitos visuais locais optBtn.MouseButton1Click:Connect(function() print("Otimização ativada!") local lp = game.Players.LocalPlayer local char = lp.Character if char then for _, obj in pairs(workspace:GetDescendants()) do if obj:IsA("ParticleEmitter") or obj:IsA("Trail") or obj:IsA("Smoke") then obj.Enabled = false elseif obj:IsA("Decal") then obj.Transparency = 1 end end end end) -- Remove a cabeça visualmente (local) headBtn.MouseButton1Click:Connect(function() local char = game.Players.LocalPlayer.Character if not char then return end local head = char:FindFirstChild("Head") if head and not head:FindFirstChild("TransparencyTag") then head.Transparency = 1 local tag = Instance.new("BoolValue") tag.Name = "TransparencyTag" tag.Parent = head print("Cabeça escondida visualmente.") else head.Transparency = 0 if head:FindFirstChild("TransparencyTag") then head.TransparencyTag:Destroy() end print("Cabeça restaurada.") end end)