player.Character.HumanoidRootPart.CFrame = CFrame.new(teleportPosition) local S = Instance.new("ScreenGui") local L = Instance.new("Frame") local D = Instance.new("Frame") local T = Instance.new("TextButton") local X = Instance.new("TextBox") local Z = Instance.new("TextBox") local Y = Instance.new("TextBox") local V = Instance.new("TextLabel") local H = Instance.new("TextLabel") local C = Instance.new("TextButton") --- This sets the PlaceHolderText to the players current CFrame --- local P = game.Players.LocalPlayer.Character.HumanoidRootPart local CF = P.CFrame local Cx, Cy, Cz, m11, m12, m13, m21, m22, m23, m31, m32, m33 = CF:components() --- This sets the PlaceHolderText to the players current CFrame --- S.Name = "S" S.Parent = game:WaitForChild("CoreGui") S.ZIndexBehavior = Enum.ZIndexBehavior.Sibling L.Name = "L" L.Parent = S L.BackgroundColor3 = Color3.fromRGB(50, 50, 50) L.BorderColor3 = Color3.fromRGB(110, 110, 110) L.Position = UDim2.new(0.321100891, 0, 0.282937378, 0) L.Size = UDim2.new(0, 350, 0, 200) L.Active = true L.Draggable = true D.Name = "D" D.Parent = L D.BackgroundColor3 = Color3.fromRGB(34, 34, 34) D.BorderColor3 = Color3.fromRGB(110, 110, 110) D.Position = UDim2.new(0.042857144, 0, 0.200000003, 0) D.Size = UDim2.new(0, 320, 0, 145) T.Name = "T" T.Parent = D T.BackgroundColor3 = Color3.fromRGB(34, 34, 34) T.BorderColor3 = Color3.fromRGB(84, 92, 38) T.Position = UDim2.new(0.046875, 0, 0.551724136, 0) T.Size = UDim2.new(0, 289, 0, 50) T.Font = Enum.Font.Gotham T.Text = "Teleport" T.TextColor3 = Color3.fromRGB(255, 255, 255) T.TextSize = 15.000 T.MouseButton1Click:connect(function() P.CFrame = CFrame.new(X.Text, Y.Text, Z.Text) end) X.Name = "X" X.Parent = D X.BackgroundColor3 = Color3.fromRGB(34, 34, 34) X.BorderColor3 = Color3.fromRGB(96, 12, 12) X.Position = UDim2.new(0.046875, 0, 0.103448279, 0) X.Size = UDim2.new(0, 86, 0, 50) X.Font = Enum.Font.Gotham X.PlaceholderText = Cx X.Text = "" X.TextColor3 = Color3.fromRGB(255, 255, 255) X.TextSize = 14.000 Z.Name = "Z" Z.Parent = D Z.BackgroundColor3 = Color3.fromRGB(34, 34, 34) Z.BorderColor3 = Color3.fromRGB(96, 12, 12) Z.Position = UDim2.new(0.681249976, 0, 0.103448279, 0) Z.Size = UDim2.new(0, 86, 0, 50) Z.Font = Enum.Font.Gotham Z.PlaceholderText = Cz Z.Text = "" Z.TextColor3 = Color3.fromRGB(255, 255, 255) Z.TextSize = 14.000 Y.Name = "Y" Y.Parent = D Y.BackgroundColor3 = Color3.fromRGB(34, 34, 34) Y.BorderColor3 = Color3.fromRGB(96, 12, 12) Y.Position = UDim2.new(0.365624994, 0, 0.103448279, 0) Y.Size = UDim2.new(0, 85, 0, 50) Y.Font = Enum.Font.Gotham Y.PlaceholderText = Cy Y.Text = "" Y.TextColor3 = Color3.fromRGB(255, 255, 255) Y.TextSize = 14.000 V.Name = "V" V.Parent = L V.BackgroundColor3 = Color3.fromRGB(255, 255, 255) V.BackgroundTransparency = 1.000 V.BorderSizePixel = 0 V.Position = UDim2.new(0.042857144, 0, 0, 0) V.Size = UDim2.new(0, 140, 0, 40) V.Font = Enum.Font.GothamBold V.Text = "o u s e V 3 r m" V.TextColor3 = Color3.fromRGB(255, 255, 255) V.TextSize = 14.000 H.Name = "H" H.Parent = L H.BackgroundColor3 = Color3.fromRGB(186, 3, 3) H.BackgroundTransparency = 1.000 H.BorderSizePixel = 0 H.Position = UDim2.new(0.042857144, 0, 0, 0) H.Size = UDim2.new(0, 25, 0, 40) H.Font = Enum.Font.GothamBold H.Text = "H" H.TextColor3 = Color3.fromRGB(186, 3, 3) H.TextSize = 16.000 C.Name = "C" C.Parent = L C.BackgroundColor3 = Color3.fromRGB(255, 255, 255) C.BackgroundTransparency = 1.000 C.BorderSizePixel = 0 C.Position = UDim2.new(0.885714352, 0, 0, 0) C.Size = UDim2.new(0, 40, 0, 40) C.Font = Enum.Font.GothamBold C.Text = "X" C.TextColor3 = Color3.fromRGB(255, 255, 255) C.TextSize = 14.000 C.MouseButton1Click:connect(function() S:Destroy() end) --- This auto-updates the PlaceHolderText to the players current CFrame --- while true do function update () local P = game.Players.LocalPlayer.Character.HumanoidRootPart local CF = P.CFrame local Cx, Cy, Cz, m11, m12, m13, m21, m22, m23, m31, m32, m33 = CF:components() X.PlaceholderText = math.floor(Cx+0.5) Y.PlaceholderText = math.floor(Cy+0.5) Z.PlaceholderText = math.floor(Cz+0.5) end pcall ( update ) wait() end --- This auto-updates the PlaceHolderText to the players current CFrame ---