local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))() local Window = OrionLib:MakeWindow({Name = "SYAN XEON | XRX | SYC", HidePremium = false, SaveConfig = false, ConfigFolder = "XRXHUB", IntroEnabled = false}) local Tab = Window:MakeTab({ Name = "Principal/Player", Icon = "rbxassetid://4483345998", PremiumOnly = false }) Tab:AddButton({ Name = "Hitbox >>> Expander", Callback = function() _G.HeadSize = 20 _G.Disabled = true game:GetService('RunService').RenderStepped:connect(function() if _G.Disabled then for i,v in next, game:GetService('Players'):GetPlayers() do if v.Name ~= game:GetService('Players').LocalPlayer.Name then pcall(function() v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize) v.Character.HumanoidRootPart.Transparency = 0.7 v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really blue") v.Character.HumanoidRootPart.Material = "Neon" v.Character.HumanoidRootPart.CanCollide = false end) end end end end) end }) Tab:AddButton({ Name = "Kill >>> Matar todos", Callback = function() loadstring(game:HttpGet("https://pastebin.com/raw/8MrxeDEw",true))() end }) Tab:AddTextbox({ Name = "Setar vida >>> Alterar a vida", Default = "?", TextDisappear = true, Callback = function(Value) local desiredHealth = tonumber(Value) if desiredHealth then game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health = desiredHealth end end }) Tab:AddTextbox({ Name = "Itens >>> Pegar tudo do inventário do player", Default = "?", TextDisappear = true, Callback = function(playerName) local player player = game.Players:FindFirstChild(playerName) if not player then for _, ply in pairs(game.Players:GetPlayers()) do if string.sub(ply.Name, 1, #playerName) == playerName then player = ply break end end end if player then local playerInventory = player.Backpack:GetChildren() for _, item in pairs(playerInventory) do local itemClone = item:Clone() itemClone.Parent = game.Players.LocalPlayer.Backpack end end end }) Tab:AddButton({ Name = "Tool >>> Invisibilidade", Callback = function() local offset = 1100 local invisible = game.Players.LocalPlayer local grips = {} local heldTool local gripChanged local handle local weld function setDisplayDistance(distance) for _, player in pairs(game.Players:GetPlayers()) do if player.Character and player.Character:FindFirstChildWhichIsA("Humanoid") then player.Character:FindFirstChildWhichIsA("Humanoid").NameDisplayDistance = distance player.Character:FindFirstChildWhichIsA("Humanoid").HealthDisplayDistance = distance end end end local tool = Instance.new("Tool", game.Players.LocalPlayer.Backpack) tool.Name = "Invisible" tool.RequiresHandle = false tool.CanBeDropped = false tool.Equipped:Connect( function() wait() if not invisible then invisible = true tool.Name = "Enabled Invisible" if handle then handle:Destroy() end if weld then weld:Destroy() end handle = Instance.new("Part", workspace) handle.Name = "Handle" handle.Transparency = 1 handle.CanCollide = false handle.Size = Vector3.new(2, 1, 1) weld = Instance.new("Weld", handle) weld.Part0 = handle weld.Part1 = game.Players.LocalPlayer.Character.HumanoidRootPart weld.C0 = CFrame.new(0, offset - 1.5, 0) setDisplayDistance(offset + 100) workspace.CurrentCamera.CameraSubject = handle game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, offset, 0) game.Players.LocalPlayer.Character.Humanoid.HipHeight = offset game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) for _, child in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if child:IsA("Tool") and child ~= tool then grips[child] = child.Grip end end elseif invisible then invisible = false tool.Name = "Disabled Invisible" if handle then handle:Destroy() end if weld then weld:Destroy() end for _, child in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if child:IsA("Tool") then child.Parent = game.Players.LocalPlayer.Backpack end end for tool, grip in pairs(grips) do if tool then tool.Grip = grip end end heldTool = nil setDisplayDistance(100) workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, -offset, 0) game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0 end tool.Parent = game.Players.LocalPlayer.Backpack end ) game.Players.LocalPlayer.Character.ChildAdded:Connect( function(child) wait() if invisible and child:IsA("Tool") and child ~= heldTool and child ~= tool then heldTool = child local lastGrip = heldTool.Grip if not grips[heldTool] then grips[heldTool] = lastGrip end for _, track in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do track:Stop() end game.Players.LocalPlayer.Character.Animate.Disabled = true heldTool.Grip = heldTool.Grip * (CFrame.new(0, offset - 1.5, 1.5) * CFrame.Angles(math.rad(-90), 0, 0)) heldTool.Parent = game.Players.LocalPlayer.Backpack heldTool.Parent = game.Players.LocalPlayer.Character if gripChanged then gripChanged:Disconnect() end gripChanged = heldTool:GetPropertyChangedSignal("Grip"):Connect( function() wait() if not invisible then gripChanged:Disconnect() end if heldTool.Grip ~= lastGrip then lastGrip = heldTool.Grip * (CFrame.new(0, offset - 1.5, 1.5) * CFrame.Angles(math.rad(-90), 0, 0)) heldTool.Grip = lastGrip heldTool.Parent = game.Players.LocalPlayer.Backpack heldTool.Parent = game.Players.LocalPlayer.Character end end ) end end ) end }) Tab:AddButton({ Name = "Fly >>> PC/MOBILE", Callback = function() loadstring("\108\111\97\100\115\116\114\105\110\103\40\103\97\109\101\58\72\116\116\112\71\101\116\40\40\39\104\116\116\112\115\58\47\47\103\105\115\116\46\103\105\116\104\117\98\117\115\101\114\99\111\110\116\101\110\116\46\99\111\109\47\109\101\111\122\111\110\101\89\84\47\98\102\48\51\55\100\102\102\57\102\48\97\55\48\48\49\55\51\48\52\100\100\100\54\55\102\100\99\100\51\55\48\47\114\97\119\47\101\49\52\101\55\52\102\52\50\53\98\48\54\48\100\102\53\50\51\51\52\51\99\102\51\48\98\55\56\55\48\55\52\101\98\51\99\53\100\50\47\97\114\99\101\117\115\37\50\53\50\48\120\37\50\53\50\48\102\108\121\37\50\53\50\48\50\37\50\53\50\48\111\98\102\108\117\99\97\116\111\114\39\41\44\116\114\117\101\41\41\40\41\10\10")() end }) Tab:AddButton({ Name = "Click Teleport", Callback = function() mouse = game.Players.LocalPlayer:GetMouse() tool = Instance.new("Tool") tool.RequiresHandle = false tool.Name = "Click Teleport" tool.Activated:connect(function() local pos = mouse.Hit+Vector3.new(0,2.5,0) pos = CFrame.new(pos.X,pos.Y,pos.Z) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos end) tool.Parent = game.Players.LocalPlayer.Backpack end }) Tab:AddToggle({ Name = "God Mode", Default = false, Callback = function(Value) end }) Tab:AddToggle({ Name = "Free Cam", Default = false, Callback = function(Value) local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))() local Window = OrionLib:MakeWindow({Name = "SYAN XEON | XRX | SYC", HidePremium = false, SaveConfig = false, ConfigFolder = "XRXHUB", IntroEnabled = false}) local Tab = Window:MakeTab({ Name = "Principal/Player", Icon = "rbxassetid://4483345998", PremiumOnly = false }) Tab:AddButton({ Name = "Hitbox >>> Expander", Callback = function() _G.HeadSize = 20 _G.Disabled = true game:GetService('RunService').RenderStepped:connect(function() if _G.Disabled then for i,v in next, game:GetService('Players'):GetPlayers() do if v.Name ~= game:GetService('Players').LocalPlayer.Name then pcall(function() v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize) v.Character.HumanoidRootPart.Transparency = 0.7 v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really blue") v.Character.HumanoidRootPart.Material = "Neon" v.Character.HumanoidRootPart.CanCollide = false end) end end end end) end }) Tab:AddButton({ Name = "Kill >>> Matar todos", Callback = function() loadstring(game:HttpGet("https://pastebin.com/raw/8MrxeDEw",true))() end }) Tab:AddTextbox({ Name = "Setar vida >>> Alterar a vida", Default = "?", TextDisappear = true, Callback = function(Value) local desiredHealth = tonumber(Value) if desiredHealth then game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health = desiredHealth end end }) Tab:AddTextbox({ Name = "Itens >>> Pegar tudo do inventário do player", Default = "?", TextDisappear = true, Callback = function(playerName) local player player = game.Players:FindFirstChild(playerName) if not player then for _, ply in pairs(game.Players:GetPlayers()) do if string.sub(ply.Name, 1, #playerName) == playerName then player = ply break end end end if player then local playerInventory = player.Backpack:GetChildren() for _, item in pairs(playerInventory) do local itemClone = item:Clone() itemClone.Parent = game.Players.LocalPlayer.Backpack end end end }) Tab:AddButton({ Name = "Tool >>> Invisibilidade", Callback = function() local offset = 1100 local invisible = game.Players.LocalPlayer local grips = {} local heldTool local gripChanged local handle local weld function setDisplayDistance(distance) for _, player in pairs(game.Players:GetPlayers()) do if player.Character and player.Character:FindFirstChildWhichIsA("Humanoid") then player.Character:FindFirstChildWhichIsA("Humanoid").NameDisplayDistance = distance player.Character:FindFirstChildWhichIsA("Humanoid").HealthDisplayDistance = distance end end end local tool = Instance.new("Tool", game.Players.LocalPlayer.Backpack) tool.Name = "Invisible" tool.RequiresHandle = false tool.CanBeDropped = false tool.Equipped:Connect( function() wait() if not invisible then invisible = true tool.Name = "Enabled Invisible" if handle then handle:Destroy() end if weld then weld:Destroy() end handle = Instance.new("Part", workspace) handle.Name = "Handle" handle.Transparency = 1 handle.CanCollide = false handle.Size = Vector3.new(2, 1, 1) weld = Instance.new("Weld", handle) weld.Part0 = handle weld.Part1 = game.Players.LocalPlayer.Character.HumanoidRootPart weld.C0 = CFrame.new(0, offset - 1.5, 0) setDisplayDistance(offset + 100) workspace.CurrentCamera.CameraSubject = handle game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, offset, 0) game.Players.LocalPlayer.Character.Humanoid.HipHeight = offset game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) for _, child in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if child:IsA("Tool") and child ~= tool then grips[child] = child.Grip end end elseif invisible then invisible = false tool.Name = "Disabled Invisible" if handle then handle:Destroy() end if weld then weld:Destroy() end for _, child in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if child:IsA("Tool") then child.Parent = game.Players.LocalPlayer.Backpack end end for tool, grip in pairs(grips) do if tool then tool.Grip = grip end end heldTool = nil setDisplayDistance(100) workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, -offset, 0) game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0 end tool.Parent = game.Players.LocalPlayer.Backpack end ) game.Players.LocalPlayer.Character.ChildAdded:Connect( function(child) wait() if invisible and child:IsA("Tool") and child ~= heldTool and child ~= tool then heldTool = child local lastGrip = heldTool.Grip if not grips[heldTool] then grips[heldTool] = lastGrip end for _, track in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do track:Stop() end game.Players.LocalPlayer.Character.Animate.Disabled = true heldTool.Grip = heldTool.Grip * (CFrame.new(0, offset - 1.5, 1.5) * CFrame.Angles(math.rad(-90), 0, 0)) heldTool.Parent = game.Players.LocalPlayer.Backpack heldTool.Parent = game.Players.LocalPlayer.Character if gripChanged then gripChanged:Disconnect() end gripChanged = heldTool:GetPropertyChangedSignal("Grip"):Connect( function() wait() if not invisible then gripChanged:Disconnect() end if heldTool.Grip ~= lastGrip then lastGrip = heldTool.Grip * (CFrame.new(0, offset - 1.5, 1.5) * CFrame.Angles(math.rad(-90), 0, 0)) heldTool.Grip = lastGrip heldTool.Parent = game.Players.LocalPlayer.Backpack heldTool.Parent = game.Players.LocalPlayer.Character end end ) end end ) end }) Tab:AddButton({ Name = "Fly >>> PC/MOBILE", Callback = function() loadstring("\108\111\97\100\115\116\114\105\110\103\40\103\97\109\101\58\72\116\116\112\71\101\116\40\40\39\104\116\116\112\115\58\47\47\103\105\115\116\46\103\105\116\104\117\98\117\115\101\114\99\111\110\116\101\110\116\46\99\111\109\47\109\101\111\122\111\110\101\89\84\47\98\102\48\51\55\100\102\102\57\102\48\97\55\48\48\49\55\51\48\52\100\100\100\54\55\102\100\99\100\51\55\48\47\114\97\119\47\101\49\52\101\55\52\102\52\50\53\98\48\54\48\100\102\53\50\51\51\52\51\99\102\51\48\98\55\56\55\48\55\52\101\98\51\99\53\100\50\47\97\114\99\101\117\115\37\50\53\50\48\120\37\50\53\50\48\102\108\121\37\50\53\50\48\50\37\50\53\50\48\111\98\102\108\117\99\97\116\111\114\39\41\44\116\114\117\101\41\41\40\41\10\10")() end }) Tab:AddButton({ Name = "Click Teleport", Callback = function() mouse = game.Players.LocalPlayer:GetMouse() tool = Instance.new("Tool") tool.RequiresHandle = false tool.Name = "Click Teleport" tool.Activated:connect(function() local pos = mouse.Hit+Vector3.new(0,2.5,0) pos = CFrame.new(pos.X,pos.Y,pos.Z) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos end) tool.Parent = game.Players.LocalPlayer.Backpack end }) Tab:AddToggle({ Name = "God Mode (Em Desenvolvimento!)", Default = false, Callback = function(Value) end }) Tab:AddButton({ Name = "Fling >>> Carrega no activate para funcionar", Callback = function() -- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextLabel_2 = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.ResetOnSpawn = false Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 255) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.358047009, 0, 0.230407521, 0) Frame.Size = UDim2.new(0, 338, 0, 324) Frame.Active = true Frame.Draggable = true TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(0, 85, 255) TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderSizePixel = 0 TextLabel.Size = UDim2.new(0, 338, 0, 51) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "Fling Gui" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize = 30.000 TextLabel.TextWrapped = true TextLabel_2.Parent = Frame TextLabel_2.BackgroundColor3 = Color3.fromRGB(0, 85, 255) TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0, 0, 0.845678985, 0) TextLabel_2.Size = UDim2.new(0, 338, 0, 50) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.Text = " Made By - sycx000" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextSize = 35.000 TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.fromRGB(0, 85, 255) TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.0886528417, 0, 0.219135806, 0) TextButton.Size = UDim2.new(0, 279, 0, 182) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "Activate!" TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton.TextSize = 50.000 TextButton.TextWrapped = true TextButton.MouseButton1Down:connect(function() loadstring(game:HttpGet(('https://raw.githubusercontent.com/0Ben1/fe/main/obf_5wpM7bBcOPspmX7lQ3m75SrYNWqxZ858ai3tJdEAId6jSI05IOUB224FQ0VSAswH.lua.txt'),true))() end) end }) Tab:AddButton({ Name = "Free Cam >>> Shift + P Para Funcionar", Default = false, Callback = function(Value) function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) LocalScript0 = Instance.new("LocalScript") LocalScript0.Name = "FreeCamera" LocalScript0.Parent = mas table.insert(cors,sandbox(LocalScript0,function() ----------------------------------------------------------------------- -- Freecam -- Cinematic free camera for spectating and video production. ------------------------------------------------------------------------ local pi = math.pi local abs = math.abs local clamp = math.clamp local exp = math.exp local rad = math.rad local sign = math.sign local sqrt = math.sqrt local tan = math.tan local ContextActionService = game:GetService("ContextActionService") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local StarterGui = game:GetService("StarterGui") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer if not LocalPlayer then Players:GetPropertyChangedSignal("LocalPlayer"):Wait() LocalPlayer = Players.LocalPlayer end local Camera = workspace.CurrentCamera workspace:GetPropertyChangedSignal("CurrentCamera"):Connect(function() local newCamera = workspace.CurrentCamera if newCamera then Camera = newCamera end end) ------------------------------------------------------------------------ local TOGGLE_INPUT_PRIORITY = Enum.ContextActionPriority.Low.Value local INPUT_PRIORITY = Enum.ContextActionPriority.High.Value local FREECAM_MACRO_KB = {Enum.KeyCode.LeftShift, Enum.KeyCode.P} local NAV_GAIN = Vector3.new(1, 1, 1)*64 local PAN_GAIN = Vector2.new(0.75, 1)*8 local FOV_GAIN = 300 local PITCH_LIMIT = rad(90) local VEL_STIFFNESS = 1.5 local PAN_STIFFNESS = 1.0 local FOV_STIFFNESS = 4.0 ------------------------------------------------------------------------ local Spring = {} do Spring.__index = Spring function Spring.new(freq, pos) local self = setmetatable({}, Spring) self.f = freq self.p = pos self.v = pos*0 return self end function Spring:Update(dt, goal) local f = self.f*2*pi local p0 = self.p local v0 = self.v local offset = goal - p0 local decay = exp(-f*dt) local p1 = goal + (v0*dt - offset*(f*dt + 1))*decay local v1 = (f*dt*(offset*f - v0) + v0)*decay self.p = p1 self.v = v1 return p1 end function Spring:Reset(pos) self.p = pos self.v = pos*0 end end ------------------------------------------------------------------------ local cameraPos = Vector3.new() local cameraRot = Vector2.new() local cameraFov = 0 local velSpring = Spring.new(VEL_STIFFNESS, Vector3.new()) local panSpring = Spring.new(PAN_STIFFNESS, Vector2.new()) local fovSpring = Spring.new(FOV_STIFFNESS, 0) ------------------------------------------------------------------------ local Input = {} do local thumbstickCurve do local K_CURVATURE = 2.0 local K_DEADZONE = 0.15 local function fCurve(x) return (exp(K_CURVATURE*x) - 1)/(exp(K_CURVATURE) - 1) end local function fDeadzone(x) return fCurve((x - K_DEADZONE)/(1 - K_DEADZONE)) end function thumbstickCurve(x) return sign(x)*clamp(fDeadzone(abs(x)), 0, 1) end end local gamepad = { ButtonX = 0, ButtonY = 0, DPadDown = 0, DPadUp = 0, ButtonL2 = 0, ButtonR2 = 0, Thumbstick1 = Vector2.new(), Thumbstick2 = Vector2.new(), } local keyboard = { W = 0, A = 0, S = 0, D = 0, E = 0, Q = 0, U = 0, H = 0, J = 0, K = 0, I = 0, Y = 0, Up = 0, Down = 0, LeftShift = 0, RightShift = 0, } local mouse = { Delta = Vector2.new(), MouseWheel = 0, } local NAV_GAMEPAD_SPEED = Vector3.new(1, 1, 1) local NAV_KEYBOARD_SPEED = Vector3.new(1, 1, 1) local PAN_MOUSE_SPEED = Vector2.new(1, 1)*(pi/64) local PAN_GAMEPAD_SPEED = Vector2.new(1, 1)*(pi/8) local FOV_WHEEL_SPEED = 1.0 local FOV_GAMEPAD_SPEED = 0.25 local NAV_ADJ_SPEED = 0.75 local NAV_SHIFT_MUL = 0.25 local navSpeed = 1 function Input.Vel(dt) navSpeed = clamp(navSpeed + dt*(keyboard.Up - keyboard.Down)*NAV_ADJ_SPEED, 0.01, 4) local kGamepad = Vector3.new( thumbstickCurve(gamepad.Thumbstick1.x), thumbstickCurve(gamepad.ButtonR2) - thumbstickCurve(gamepad.ButtonL2), thumbstickCurve(-gamepad.Thumbstick1.y) )*NAV_GAMEPAD_SPEED local kKeyboard = Vector3.new( keyboard.D - keyboard.A + keyboard.K - keyboard.H, keyboard.E - keyboard.Q + keyboard.I - keyboard.Y, keyboard.S - keyboard.W + keyboard.J - keyboard.U )*NAV_KEYBOARD_SPEED local shift = UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) or UserInputService:IsKeyDown(Enum.KeyCode.RightShift) return (kGamepad + kKeyboard)*(navSpeed*(shift and NAV_SHIFT_MUL or 1)) end function Input.Pan(dt) local kGamepad = Vector2.new( thumbstickCurve(gamepad.Thumbstick2.y), thumbstickCurve(-gamepad.Thumbstick2.x) )*PAN_GAMEPAD_SPEED local kMouse = mouse.Delta*PAN_MOUSE_SPEED mouse.Delta = Vector2.new() return kGamepad + kMouse end function Input.Fov(dt) local kGamepad = (gamepad.ButtonX - gamepad.ButtonY)*FOV_GAMEPAD_SPEED local kMouse = mouse.MouseWheel*FOV_WHEEL_SPEED mouse.MouseWheel = 0 return kGamepad + kMouse end do local function Keypress(action, state, input) keyboard[input.KeyCode.Name] = state == Enum.UserInputState.Begin and 1 or 0 return Enum.ContextActionResult.Sink end local function GpButton(action, state, input) gamepad[input.KeyCode.Name] = state == Enum.UserInputState.Begin and 1 or 0 return Enum.ContextActionResult.Sink end local function MousePan(action, state, input) local delta = input.Delta mouse.Delta = Vector2.new(-delta.y, -delta.x) return Enum.ContextActionResult.Sink end local function Thumb(action, state, input) gamepad[input.KeyCode.Name] = input.Position return Enum.ContextActionResult.Sink end local function Trigger(action, state, input) gamepad[input.KeyCode.Name] = input.Position.z return Enum.ContextActionResult.Sink end local function MouseWheel(action, state, input) mouse[input.UserInputType.Name] = -input.Position.z return Enum.ContextActionResult.Sink end local function Zero(t) for k, v in pairs(t) do t[k] = v*0 end end function Input.StartCapture() ContextActionService:BindActionAtPriority("FreecamKeyboard", Keypress, false, INPUT_PRIORITY, Enum.KeyCode.W, Enum.KeyCode.U, Enum.KeyCode.A, Enum.KeyCode.H, Enum.KeyCode.S, Enum.KeyCode.J, Enum.KeyCode.D, Enum.KeyCode.K, Enum.KeyCode.E, Enum.KeyCode.I, Enum.KeyCode.Q, Enum.KeyCode.Y, Enum.KeyCode.Up, Enum.KeyCode.Down ) ContextActionService:BindActionAtPriority("FreecamMousePan", MousePan, false, INPUT_PRIORITY, Enum.UserInputType.MouseMovement) ContextActionService:BindActionAtPriority("FreecamMouseWheel", MouseWheel, false, INPUT_PRIORITY, Enum.UserInputType.MouseWheel) ContextActionService:BindActionAtPriority("FreecamGamepadButton", GpButton, false, INPUT_PRIORITY, Enum.KeyCode.ButtonX, Enum.KeyCode.ButtonY) ContextActionService:BindActionAtPriority("FreecamGamepadTrigger", Trigger, false, INPUT_PRIORITY, Enum.KeyCode.ButtonR2, Enum.KeyCode.ButtonL2) ContextActionService:BindActionAtPriority("FreecamGamepadThumbstick", Thumb, false, INPUT_PRIORITY, Enum.KeyCode.Thumbstick1, Enum.KeyCode.Thumbstick2) end function Input.StopCapture() navSpeed = 1 Zero(gamepad) Zero(keyboard) Zero(mouse) ContextActionService:UnbindAction("FreecamKeyboard") ContextActionService:UnbindAction("FreecamMousePan") ContextActionService:UnbindAction("FreecamMouseWheel") ContextActionService:UnbindAction("FreecamGamepadButton") ContextActionService:UnbindAction("FreecamGamepadTrigger") ContextActionService:UnbindAction("FreecamGamepadThumbstick") end end end local function GetFocusDistance(cameraFrame) local znear = 0.1 local viewport = Camera.ViewportSize local projy = 2*tan(cameraFov/2) local projx = viewport.x/viewport.y*projy local fx = cameraFrame.rightVector local fy = cameraFrame.upVector local fz = cameraFrame.lookVector local minVect = Vector3.new() local minDist = 512 for x = 0, 1, 0.5 do for y = 0, 1, 0.5 do local cx = (x - 0.5)*projx local cy = (y - 0.5)*projy local offset = fx*cx - fy*cy + fz local origin = cameraFrame.p + offset*znear local part, hit = workspace:FindPartOnRay(Ray.new(origin, offset.unit*minDist)) local dist = (hit - origin).magnitude if minDist > dist then minDist = dist minVect = offset.unit end end end return fz:Dot(minVect)*minDist end ------------------------------------------------------------------------ local function StepFreecam(dt) local vel = velSpring:Update(dt, Input.Vel(dt)) local pan = panSpring:Update(dt, Input.Pan(dt)) local fov = fovSpring:Update(dt, Input.Fov(dt)) local zoomFactor = sqrt(tan(rad(70/2))/tan(rad(cameraFov/2))) cameraFov = clamp(cameraFov + fov*FOV_GAIN*(dt/zoomFactor), 1, 120) cameraRot = cameraRot + pan*PAN_GAIN*(dt/zoomFactor) cameraRot = Vector2.new(clamp(cameraRot.x, -PITCH_LIMIT, PITCH_LIMIT), cameraRot.y%(2*pi)) local cameraCFrame = CFrame.new(cameraPos)*CFrame.fromOrientation(cameraRot.x, cameraRot.y, 0)*CFrame.new(vel*NAV_GAIN*dt) cameraPos = cameraCFrame.p Camera.CFrame = cameraCFrame Camera.Focus = cameraCFrame*CFrame.new(0, 0, -GetFocusDistance(cameraCFrame)) Camera.FieldOfView = cameraFov end ------------------------------------------------------------------------ local PlayerState = {} do local mouseIconEnabled local cameraSubject local cameraType local cameraFocus local cameraCFrame local cameraFieldOfView local screenGuis = {} local coreGuis = { Backpack = true, Chat = true, Health = true, PlayerList = true, } local setCores = { BadgesNotificationsActive = true, PointsNotificationsActive = true, } -- Save state and set up for freecam function PlayerState.Push() for name in pairs(coreGuis) do coreGuis[name] = StarterGui:GetCoreGuiEnabled(Enum.CoreGuiType[name]) StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType[name], false) end for name in pairs(setCores) do setCores[name] = StarterGui:GetCore(name) StarterGui:SetCore(name, false) end local playergui = LocalPlayer:FindFirstChildOfClass("PlayerGui") if playergui then for _, gui in pairs(playergui:GetChildren()) do if gui:IsA("ScreenGui") and gui.Enabled then screenGuis[#screenGuis + 1] = gui gui.Enabled = false end end end cameraFieldOfView = Camera.FieldOfView Camera.FieldOfView = 70 cameraType = Camera.CameraType Camera.CameraType = Enum.CameraType.Custom cameraSubject = Camera.CameraSubject Camera.CameraSubject = nil cameraCFrame = Camera.CFrame cameraFocus = Camera.Focus mouseIconEnabled = UserInputService.MouseIconEnabled UserInputService.MouseIconEnabled = false mouseBehavior = UserInputService.MouseBehavior UserInputService.MouseBehavior = Enum.MouseBehavior.Default end -- Restore state function PlayerState.Pop() for name, isEnabled in pairs(coreGuis) do StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType[name], isEnabled) end for name, isEnabled in pairs(setCores) do StarterGui:SetCore(name, isEnabled) end for _, gui in pairs(screenGuis) do if gui.Parent then gui.Enabled = true end end Camera.FieldOfView = cameraFieldOfView cameraFieldOfView = nil Camera.CameraType = cameraType cameraType = nil Camera.CameraSubject = cameraSubject cameraSubject = nil Camera.CFrame = cameraCFrame cameraCFrame = nil Camera.Focus = cameraFocus cameraFocus = nil UserInputService.MouseIconEnabled = mouseIconEnabled mouseIconEnabled = nil UserInputService.MouseBehavior = mouseBehavior mouseBehavior = nil end end local function StartFreecam() local cameraCFrame = Camera.CFrame cameraRot = Vector2.new(cameraCFrame:toEulerAnglesYXZ()) cameraPos = cameraCFrame.p cameraFov = Camera.FieldOfView velSpring:Reset(Vector3.new()) panSpring:Reset(Vector2.new()) fovSpring:Reset(0) PlayerState.Push() RunService:BindToRenderStep("Freecam", Enum.RenderPriority.Camera.Value, StepFreecam) Input.StartCapture() end local function StopFreecam() Input.StopCapture() RunService:UnbindFromRenderStep("Freecam") PlayerState.Pop() end ------------------------------------------------------------------------ do local enabled = false local function ToggleFreecam() if enabled then StopFreecam() else StartFreecam() end enabled = not enabled end local function CheckMacro(macro) for i = 1, #macro - 1 do if not UserInputService:IsKeyDown(macro[i]) then return end end ToggleFreecam() end local function HandleActivationInput(action, state, input) if state == Enum.UserInputState.Begin then if input.KeyCode == FREECAM_MACRO_KB[#FREECAM_MACRO_KB] then CheckMacro(FREECAM_MACRO_KB) end end return Enum.ContextActionResult.Pass end ContextActionService:BindActionAtPriority("FreecamToggle", HandleActivationInput, false, TOGGLE_INPUT_PRIORITY, FREECAM_MACRO_KB[#FREECAM_MACRO_KB]) end end)) for i,v in pairs(mas:GetChildren()) do v.Parent = game:GetService("Players").LocalPlayer.PlayerGui pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end end }) Tab:AddButton({ Name = "Ver Inventário De Players", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/G-development-M/DreckModz/main/By_dreck_/InventarioPlayers.lua'))() end }) Tab:AddButton({ Name = "Mudar String/Value -- @zv_yz.", Callback = function() local Main = loadstring(game:HttpGet('https://raw.githubusercontent.com/Zv-yz/RBXScripts/master/Scripts/ViethinChange.lua'))() local Config = { BoolValue = true; -- Que seja true ou false StringValue = 'F pra geral'; -- A string você deseja NumberValue = 9999999999999999999999999; -- Valor do número IntValue = 9999999999999999999999999; -- Valor do número } Main:Change(Config) end }) Tab:AddLabel("! Feito por XRX | SYC. Todos os direitos reservados.") local Hub = Window:MakeTab({ Name = "+HUB", Icon = "rbxassetid://4483345998", PremiumOnly = false }) Hub:AddButton({ Name = "ACS Antigo >>> Para jogos sem ANT-CHEAT", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/G-development-M/DreckModz/main/ACSAntigo-F5.lua'))() end }) Hub:AddButton({ Name = "Simple Spy", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/78n/SimpleSpy/main/SimpleSpySource.lua"))() end }) Hub:AddButton({ Name = "Felipe Menu", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/DebugCrazY/FMobfuscated/main/fm.lua'))() end }) Hub:AddButton({ Name = "Infinite Yield", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end }) Hub:AddButton({ Name = "Dex Explorer", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Babyhamsta/RBLX_Scripts/main/Universal/BypassedDarkDexV3.lua", true))() end }) Hub:AddButton({ Name = "Orca Hub", Callback = function() loadstring(game:HttpGet(('https://raw.githubusercontent.com/richie0866/orca/master/public/latest.lua'),true))() end }) local Visual = Window:MakeTab({ Name = "Visual", Icon = "rbxassetid://4483345998", PremiumOnly = false }) Visual:AddButton({ Name = "Vereus >>> Dark monster", Callback = function() loadstring(game:HttpGet("https://scriptblox.com/raw/Client-Replication-Xester-5452"))() end }) Visual:AddButton({ Name = "Dia >>> Deixar de dia", Callback = function() local Lighting = game:GetService("Lighting") Lighting.TimeOfDay = 12 Lighting.Brightness = 2 end }) Visual:AddButton({ Name = "Noite >>> Deixar de noite", Callback = function() game.Lighting.TimeOfDay = "18:00:00" end }) local Extra = Window:MakeTab({ Name = "Aimbot/Esp +", Icon = "rbxassetid://4483345998", PremiumOnly = false }) Extra:AddButton({ Name = "Aimbot V1 >>> PC/MOBILE", Callback = function() loadstring(game:HttpGet("https://pastebin.com/raw/1Gp9c57U"))() end }) Extra:AddButton({ Name = "Aimbot V2 >>> OwlHub/PC", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/CriShoux/OwlHub/master/OwlHub.txt"))() end }) Extra:AddButton({ Name = "Aimbot V3 >>> PC/Mobile", Callback = function() loadstring(game:HttpGet('https://pastebin.com/raw/GzchSUkb'))() end }) Extra:AddButton({ Name = "Esp Players >>> PC/MOBILE", Callback = function() local FillColor = Color3.fromRGB(175,25,255) local DepthMode = "AlwaysOnTop" local FillTransparency = 0.5 local OutlineColor = Color3.fromRGB(255,255,255) local OutlineTransparency = 0 local CoreGui = game:FindService("CoreGui") local Players = game:FindService("Players") local lp = Players.LocalPlayer local connections = {} local Storage = Instance.new("Folder") Storage.Parent = CoreGui Storage.Name = "Highlight_Storage" local function Highlight(plr) local Highlight = Instance.new("Highlight") Highlight.Name = plr.Name Highlight.FillColor = FillColor Highlight.DepthMode = DepthMode Highlight.FillTransparency = FillTransparency Highlight.OutlineColor = OutlineColor Highlight.OutlineTransparency = 0 Highlight.Parent = Storage local plrchar = plr.Character if plrchar then Highlight.Adornee = plrchar end connections[plr] = plr.CharacterAdded:Connect(function(char) Highlight.Adornee = char end) end Players.PlayerAdded:Connect(Highlight) for i,v in next, Players:GetPlayers() do Highlight(v) end Players.PlayerRemoving:Connect(function(plr) local plrname = plr.Name if Storage[plrname] then Storage[plrname]:Destroy() end if connections[plr] then connections[plr]:Disconnect() end end) end }) Extra:AddButton({ Name = "Esp Box >>> PC/Mobile", Callback = function() loadstring(game:HttpGet("https://scriptblox.com/raw/Universal-Script-Universal-esp-box-4269"))() end }) Extra:AddButton({ Name = "Name Esp >>> PC/Mobile", Callback = function() local c = workspace.CurrentCamera local ps = game:GetService("Players") local lp = ps.LocalPlayer local rs = game:GetService("RunService") local function esp(p,cr) local h = cr:WaitForChild("Humanoid") local hrp = cr:WaitForChild("Head") local text = Drawing.new("Text") text.Visible = false text.Center = true text.Outline = false text.Font = 3 text.Size = 16.16 text.Color = Color3.new(170,170,170) local conection local conection2 local conection3 local function dc() text.Visible = false text:Remove() if conection then conection:Disconnect() conection = nil end if conection2 then conection2:Disconnect() conection2 = nil end if conection3 then conection3:Disconnect() conection3 = nil end end conection2 = cr.AncestryChanged:Connect(function(_,parent) if not parent then dc() end end) conection3 = h.HealthChanged:Connect(function(v) if (v<=0) or (h:GetState() == Enum.HumanoidStateType.Dead) then dc() end end) conection = rs.RenderStepped:Connect(function() local hrp_pos,hrp_onscreen = c:WorldToViewportPoint(hrp.Position) if hrp_onscreen then text.Position = Vector2.new(hrp_pos.X, hrp_pos.Y - 27) text.Text = "[ "..p.Name.." ]" text.Visible = true else text.Visible = false end end) end local function p_added(p) if p.Character then esp(p,p.Character) end p.CharacterAdded:Connect(function(cr) esp(p,cr) end) end for i,p in next, ps:GetPlayers() do if p ~= lp then p_added(p) end end ps.PlayerAdded:Connect(p_added) end }) local Desemp = Window:MakeTab({ Name = "Desempenho", Icon = "rbxassetid://4483345998", PremiumOnly = false }) Desemp:AddButton({ Name = "Fps Booster >>> Melhorar o desempenho", Callback = function() loadstring(game:HttpGet("https://scriptblox.com/raw/Universal-Script-FPS-BOOST-2022-3864"))() end }) Desemp:AddButton({ Name = "Anti Lag >>> Melhorar o desempenho (2)", Callback = function() local ToDisable = { Textures = true, VisualEffects = true, Parts = true, Particles = true, Sky = true } local ToEnable = { FullBright = false } local Stuff = {} for _, v in next, game:GetDescendants() do if ToDisable.Parts then if v:IsA("Part") or v:IsA("Union") or v:IsA("BasePart") then v.Material = Enum.Material.SmoothPlastic table.insert(Stuff, 1, v) end end if ToDisable.Particles then if v:IsA("ParticleEmitter") or v:IsA("Smoke") or v:IsA("Explosion") or v:IsA("Sparkles") or v:IsA("Fire") then v.Enabled = false table.insert(Stuff, 1, v) end end if ToDisable.VisualEffects then if v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("DepthOfFieldEffect") or v:IsA("SunRaysEffect") then v.Enabled = false table.insert(Stuff, 1, v) end end if ToDisable.Textures then if v:IsA("Decal") or v:IsA("Texture") then v.Texture = "" table.insert(Stuff, 1, v) end end if ToDisable.Sky then if v:IsA("Sky") then v.Parent = nil table.insert(Stuff, 1, v) end end end game:GetService("TestService"):Message("Effects Disabler Script : Successfully disabled "..#Stuff.." assets / effects. Settings :") for i, v in next, ToDisable do print(tostring(i)..": "..tostring(v)) end if ToEnable.FullBright then local Lighting = game:GetService("Lighting") Lighting.FogColor = Color3.fromRGB(255, 255, 255) Lighting.FogEnd = math.huge Lighting.FogStart = math.huge Lighting.Ambient = Color3.fromRGB(255, 255, 255) Lighting.Brightness = 5 Lighting.ColorShift_Bottom = Color3.fromRGB(255, 255, 255) Lighting.ColorShift_Top = Color3.fromRGB(255, 255, 255) Lighting.OutdoorAmbient = Color3.fromRGB(255, 255, 255) Lighting.Outlines = true end end }) Desemp:AddButton({ Name = "Fps Booster + Anti Lag >>> Melhorar o desempenho(3)", Callback = function() local decalsyeeted = true local g = game local w = g.Workspace local l = g.Lighting local t = w.Terrain t.WaterWaveSize = 0 t.WaterWaveSpeed = 0 t.WaterReflectance = 0 t.WaterTransparency = 0 l.GlobalShadows = false l.FogEnd = 9e9 l.Brightness = 0 settings().Rendering.QualityLevel = "Level01" for i, v in pairs(g:GetDescendants()) do if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then v.Material = "Plastic" v.Reflectance = 0 elseif v:IsA("Decal") or v:IsA("Texture") and decalsyeeted then v.Transparency = 1 elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then v.Lifetime = NumberRange.new(0) elseif v:IsA("Explosion") then v.BlastPressure = 1 v.BlastRadius = 1 elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") then v.Enabled = false elseif v:IsA("MeshPart") then v.Material = "Plastic" v.Reflectance = 0 v.TextureID = 10385902758728957 end end for i, e in pairs(l:GetChildren()) do if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then e.Enabled = false end end end }) local Misc = Window:MakeTab({ Name = "Misc", Icon = "rbxassetid://4483345998", PremiumOnly = false }) Misc:AddButton({ Name = "Inv >>> Deletar itens do inventario", Callback = function() local player = game.Players.LocalPlayer local backpack = player:FindFirstChild("Backpack") for _, item in pairs(backpack:GetChildren()) do item:Remove() end end }) Misc:AddButton({ Name = "Deletar >>> Deletar itens duplicados", Callback = function() local player = game.Players.LocalPlayer local backpack = player.Backpack if backpack then local items = {} for _, item in pairs(backpack:GetChildren()) do if not items[item.Name] then items[item.Name] = true else item:Remove() end end end end }) Misc:AddButton({ Name = "Clonar Itens >>> Funciona em alguns games", Callback = function() for i, v in pairs(game:GetDescendants()) do if v:IsA('Tool') then v.Parent = game:GetService('Players').LocalPlayer.Backpack end end game:GetService('Players').LocalPlayer.Character.Humanoid.Died:Connect(function() for i, v in pairs(game:GetService('Players').LocalPlayer.Backpack:GetDescendants()) do if v:IsA('Tool') then v.Parent = game:GetService('Teams') end end for i, v in pairs(game:GetService('Players').LocalPlayer.Character:GetDescendants()) do if v:IsA('Tool') then v.Parent = game:GetService('Teams') end end end) end }) Misc:AddButton({ Name = "Kick >>> Rejoin!", Callback = function() local player = game.Players.LocalPlayer player:Kick() end }) Misc:AddButton({ Name = "Reset >>> Define a vida do jogador para 0", Callback = function() local player = game.Players.LocalPlayer if player then local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.Health = 0 end end end end }) Misc:AddButton({ Name = "Keyboard >>> Teclado flutuante", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/advxzivhsjjdhxhsidifvsh/mobkeyboard/main/main.txt", true))() end }) local TP = Window:MakeTab({ Name = "Teleport", Icon = "rbxassetid://4483345998", PremiumOnly = false }) TP:AddTextbox({ Name = "TP >>> IR ATÉ O JOGADOR (NOME!)", Default = "?", TextDisappear = true, Callback = function(Value) local targetPlayer = game.Players:FindFirstChild(Value) if not targetPlayer then local initials = string.sub(Value, 1, 1) for _, player in pairs(game.Players:GetPlayers()) do if string.sub(player.Name, 1, 1) == initials then targetPlayer = player break end end end if targetPlayer then local playerToTeleport = game.Players.LocalPlayer local targetCharacter = targetPlayer.Character if playerToTeleport and targetCharacter then playerToTeleport.Character:SetPrimaryPartCFrame(targetCharacter.HumanoidRootPart.CFrame) end end end }) TP:AddButton({ Name = "TP >>> IR ATÉ O PLAYER (OUTRO TIME!)", Callback = function() local player = game.Players.LocalPlayer local playerTeam = player.Team local targetPlayer = nil for _, otherPlayer in pairs(game.Players:GetPlayers()) do if otherPlayer.Team ~= playerTeam then targetPlayer = otherPlayer break end end if targetPlayer then local targetPosition = targetPlayer.Character.HumanoidRootPart.Position player.Character:MoveTo(targetPosition) end end }) TP:AddButton({ Name = "TP >>> IR ATÉ O PLAYER (+PERTO!)", Callback = function() local jogador = game.Players.LocalPlayer function encontrarJogadorMaisProximo() local jogadores = game.Players:GetPlayers() local jogadorMaisProximo = nil local menorDistancia = math.huge local minhaPosicao = jogador.Character.HumanoidRootPart.Position for _, outroJogador in pairs(jogadores) do if outroJogador ~= jogador and outroJogador.Character and outroJogador.Character:FindFirstChild("HumanoidRootPart") then local distancia = (minhaPosicao - outroJogador.Character.HumanoidRootPart.Position).Magnitude if distancia < menorDistancia then jogadorMaisProximo = outroJogador menorDistancia = distancia end end end return jogadorMaisProximo end local jogadorAlvo = encontrarJogadorMaisProximo() if jogadorAlvo then local posicaoAlvo = jogadorAlvo.Character.HumanoidRootPart.Position jogador.Character:SetPrimaryPartCFrame(CFrame.new(posicaoAlvo)) end end }) TP:AddButton({ Name = "TP >>> IR ATÉ O PLAYER (+LONGE!)", Callback = function() local player = game.Players.LocalPlayer local localPlayerPosition = player.Character and player.Character.PrimaryPart.Position if localPlayerPosition then local players = game:GetService("Players"):GetPlayers() local maxDistance = 0 local targetPlayer = nil for _, otherPlayer in pairs(players) do if otherPlayer ~= player then local character = otherPlayer.Character if character and character:FindFirstChild("HumanoidRootPart") then local distance = (localPlayerPosition - character.HumanoidRootPart.Position).Magnitude if distance > maxDistance then maxDistance = distance targetPlayer = otherPlayer end end end end if targetPlayer then local targetPosition = targetPlayer.Character.HumanoidRootPart.Position player.Character:MoveTo(targetPosition) end end end }) TP:AddButton({ Name = "TP >>> IR ATÉ UM PLAYER DO MESMO TIME", Callback = function() local player = game.Players.LocalPlayer local playerName = player.Name function findPlayerOnSameTeam() local players = game.Players:GetPlayers() for _, otherPlayer in ipairs(players) do if otherPlayer.Team and otherPlayer ~= player and otherPlayer.Team.Name == player.Team.Name then return otherPlayer end end return nil end function moveToPlayerOnSameTeam() local target = findPlayerOnSameTeam() if target then player.Character:MoveTo(target.Character.HumanoidRootPart.Position) end end moveToPlayerOnSameTeam() end }) TP:AddButton({ Name = "TP CARROS >>> IR ATÉ UM CARRO PROXIMO", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/G-development-M/DreckModz/main/By_dreck_/TpCarrosCadeiras.lua'))() end }) local SP = Window:MakeTab({ Name = "Speed/Jump", Icon = "rbxassetid://4483345998", PremiumOnly = false }) SP:AddButton({ Name = "Speed >>> Aumentar a velocidade", Callback = function() local velocidade = 300 local jogador = game.Players.LocalPlayer jogador.Character:FindFirstChild("Humanoid").WalkSpeed = velocidade end }) SP:AddButton({ Name = "Inf jump >>> Pode Pular Quanto Quiser", Callback = function() local InfiniteJumpEnabled = true game:GetService("UserInputService").JumpRequest:connect(function() if InfiniteJumpEnabled then game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping") end end) end }) SP:AddTextbox({ Name = "Speed V2", Default = "?", TextDisappear = true, Callback = function(Value) local newSpeed = tonumber(Value) if newSpeed and newSpeed >= 0 then local player = game.Players.LocalPlayer if player and player.Character and player.Character:FindFirstChild("Humanoid") then player.Character.Humanoid.WalkSpeed = newSpeed end end end }) SP:AddSlider({ Name = "SpeedSlider", Min = 16, Max = 900, Default = 16, Color = Color3.fromRGB(255, 255, 255), Increment = 1, ValueName = "Speed", Callback = function(Value) local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.WalkSpeed = Value end end end }) SP:AddSlider({ Name = "JumpHeightSlider", Min = 16, Max = 900, Default = 50, Color = Color3.fromRGB(255, 255, 255), Increment = 1, ValueName = "JumpHeight", Callback = function(Value) local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.JumpPower = Value end end end }) local EB = Window:MakeTab({ Name = "EB", Icon = "rbxassetid://4483345998", PremiumOnly = false }) EB:AddButton({ Name = "Hub Troll Viethin", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/Arthurkla/teste/main/ViethinScript2'))() end }) EB:AddButton({ Name = "Hub Pra Rp/Eb", Callback = function() -- Gui to Lua -- Version: 3.2 -- Instances: local ScreenGui = Instance.new("ScreenGui") local Main = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local Fly = Instance.new("TextButton") local Aimbot = Instance.new("TextButton") local Esp = Instance.new("TextButton") local PegarArmas = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.ResetOnSpawn = false Main.Name = "Main" Main.Parent = ScreenGui Main.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Main.BorderColor3 = Color3.fromRGB(255, 255, 255) Main.BorderSizePixel = 2 Main.Position = UDim2.new(0.324593127, 0, 0.242946714, 0) Main.Size = UDim2.new(0, 387, 0, 328) Main.Active = true Main.Draggable = true TextLabel.Parent = Main TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel.BorderColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BorderSizePixel = 2 TextLabel.Size = UDim2.new(0, 387, 0, 38) TextLabel.Font = Enum.Font.SourceSansBold TextLabel.Text = "Script" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize = 25.000 Fly.Name = "Infinite Yield" Fly.Parent = Main Fly.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Fly.BorderColor3 = Color3.fromRGB(0, 0, 255) Fly.BorderSizePixel = 2 Fly.Position = UDim2.new(0.0465116277, 0, 0.207317069, 0) Fly.Size = UDim2.new(0, 143, 0, 37) Fly.Font = Enum.Font.SourceSansBold Fly.Text = "Infinite Yield" Fly.TextColor3 = Color3.fromRGB(255, 255, 255) Fly.TextSize = 25.000 Fly.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) Aimbot.Name = "Aimbot" Aimbot.Parent = Main Aimbot.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Aimbot.BorderColor3 = Color3.fromRGB(0, 0, 255) Aimbot.BorderSizePixel = 2 Aimbot.Position = UDim2.new(0.571059406, 0, 0.207317069, 0) Aimbot.Size = UDim2.new(0, 143, 0, 37) Aimbot.Font = Enum.Font.SourceSansBold Aimbot.Text = "Aimbot" Aimbot.TextColor3 = Color3.fromRGB(255, 255, 255) Aimbot.TextSize = 25.000 Aimbot.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://pastebin.com/raw/GzchSUkb'))() end) Esp.Name = "Esp" Esp.Parent = Main Esp.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Esp.BorderColor3 = Color3.fromRGB(0, 0, 255) Esp.BorderSizePixel = 2 Esp.Position = UDim2.new(0.571059406, 0, 0.536585391, 0) Esp.Size = UDim2.new(0, 143, 0, 37) Esp.Font = Enum.Font.SourceSansBold Esp.Text = "Esp" Esp.TextColor3 = Color3.fromRGB(255, 255, 255) Esp.TextSize = 25.000 Esp.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://pastebin.com/raw/0gahF9Ag'))() end) PegarArmas.Name = "Pegar Armas" PegarArmas.Parent = Main PegarArmas.BackgroundColor3 = Color3.fromRGB(0, 0, 0) PegarArmas.BorderColor3 = Color3.fromRGB(0, 0, 255) PegarArmas.BorderSizePixel = 2 PegarArmas.Position = UDim2.new(0.0465116277, 0, 0.536585391, 0) PegarArmas.Size = UDim2.new(0, 143, 0, 37) PegarArmas.Font = Enum.Font.SourceSansBold PegarArmas.Text = "Acs 1.7.5" PegarArmas.TextColor3 = Color3.fromRGB(255, 255, 255) PegarArmas.TextSize = 25.000 PegarArmas.MouseButton1Down:connect(function() loadstring(game:HttpGet('https://pastebin.com/raw/P07XWPCg'))() end) TextLabel_2.Parent = Main TextLabel_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0.483204126, 0, 0.847561002, 0) TextLabel_2.Size = UDim2.new(0, 200, 0, 50) TextLabel_2.Font = Enum.Font.SourceSansBold TextLabel_2.Text = "By - @sycx000" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextSize = 25.000 end }) EB:AddButton({ Name = "Carros Free Eb Do Tevez", Callback = function() loadstring(game:HttpGet("https://pastebin.com/raw/kSaMJ2Cn", true))() end }) EB:AddButton({ Name = "Bypass Eb Do Tevez", Callback = function() local player = game.Players.LocalPlayer local function destroyLocalScripts(player) local character = player.Character if character then local descendants = character:GetDescendants() for i, v in ipairs(descendants) do if v:IsA("LocalScript") and v.Name:match("{") then v:Destroy() end end end end destroyLocalScripts(player) game:GetService('Players').LocalPlayer.Character.Humanoid.Died:Connect(function() destroyLocalScripts(player) end) end }) end })