-- Executor tek script: Infinite Jump toggle butonu local UIS = game:GetService("UserInputService") local Players = game:GetService("Players") local player = Players.LocalPlayer -- Infinite jump açık/kapalı durumu local infJumpEnabled = false -- GUI oluştur local gui = Instance.new("ScreenGui") gui.ResetOnSpawn = false gui.IgnoreGuiInset = true gui.Parent = game:GetService("CoreGui") -- Infinite Jump Button local button = Instance.new("TextButton") button.Size = UDim2.new(0.4, 0, 0.07, 0) button.Position = UDim2.new(0.3, 0, 0.02, 0) button.BackgroundColor3 = Color3.fromRGB(255, 255, 255) button.Text = "INF JUMP" button.TextColor3 = Color3.fromRGB(0, 0, 0) button.TextScaled = true button.Font = Enum.Font.GothamBold button.Parent = gui Instance.new("UICorner", button).CornerRadius = UDim.new(0, 12) -- Toggle sistemi button.MouseButton1Click:Connect(function() infJumpEnabled = not infJumpEnabled button.Text = infJumpEnabled and "UNINFJUMP" or "INF JUMP" end) -- Infinite jump UIS.JumpRequest:Connect(function() if infJumpEnabled then local char = player.Character if char and char:FindFirstChildOfClass("Humanoid") then char:FindFirstChildOfClass("Humanoid"):ChangeState(Enum.HumanoidStateType.Jumping) end end end) -- Space basılı tutunca uçma UIS.InputBegan:Connect(function(input) if infJumpEnabled and input.KeyCode == Enum.KeyCode.Space then while UIS:IsKeyDown(Enum.KeyCode.Space) and infJumpEnabled do local char = player.Character if char and char:FindFirstChild("HumanoidRootPart") then char.HumanoidRootPart.Velocity = Vector3.new(0, 50, 0) end task.wait() end end end) -- SÜPER INF JUMP V1 yazısı local superText = Instance.new("TextLabel") superText.Size = UDim2.new(0.4, 0, 0.05, 0) superText.Position = UDim2.new(0.3, 0, 0.1, 0) -- Butonun altı superText.BackgroundTransparency = 1 superText.Text = "SÜPER INF JUMP V1" superText.TextScaled = true superText.Font = Enum.Font.GothamBold superText.Parent = gui -- Renk değiştirme task.spawn(function() local colors = { Color3.fromRGB(255,0,0), Color3.fromRGB(255,127,0), Color3.fromRGB(255,255,0), Color3.fromRGB(0,255,0), Color3.fromRGB(0,0,255), Color3.fromRGB(75,0,130), Color3.fromRGB(148,0,211) } local i = 1 while true do superText.TextColor3 = colors[i] i = i + 1 if i > #colors then i = 1 end task.wait(1) end end)