-- SERVER-SIDE OP SCRIPT WITH KEY SYSTEM local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Create Remote local remote = Instance.new("RemoteEvent") remote.Name = "BossKeyRemote" remote.Parent = ReplicatedStorage -- Secret Key local validKey = "boss" remote.OnServerEvent:Connect(function(player, enteredKey) if enteredKey == validKey then print(player.Name .. " entered the correct key.") -- Give OP Sword local sword = Instance.new("Tool") sword.Name = "Infinity Sword" sword.RequiresHandle = false sword.CanBeDropped = false sword.Parent = player.Backpack -- Add OP Effects (e.g., flight, health) player.Character.Humanoid.WalkSpeed = 100 player.Character.Humanoid.JumpPower = 200 player.Character.Humanoid.MaxHealth = math.huge player.Character.Humanoid.Health = math.huge -- Kick others (Optional OP action) for _, plr in pairs(game.Players:GetPlayers()) do if plr ~= player then plr:Kick("You were kicked by the boss.") end end else player:Kick("Incorrect Key.") end end)