-- Enjoy SpamBot Script Made by Sakura --READ BEFORE USE DONT SAY I DONT WARN YOU IF YOU DON'T READ USING THIS SCRIPT --UPDATED RECCMONED PUT 10 MIN SERVERHOP OR MORE TO AVOID DETECTION FROM ROBLOX AND ALSO USE AUTO CLICKER OR SOMETHING THAT MAKE IT LESS SUSPICIOUS OF GETTING CAUGHT BY ROBLOX --OR ELSE JUST DONT USE SERVERHOP AND DISABLE THE SCRIPT SETTINGS BECAUSE IS RISK GETTING IP BAN FOR A WHILE well if you don't use serverhop setting mean you don't need to worry about getting IP ban for while by anti cheat BC roblox only detect suspicious roblox player that join and leave game rapidly --turn off teleport settings if game has anti cheat of Stopping you from teleporting --recommend turning lot of alt account on lot of server to make spam bot Effective if you have good pc to turn on lot of alt account --Use ANY KIND OF VPN TO BYPASS ROBLOX CLIENT KICK THAT STOPPING YOU FROM JOINING GAME IF YOU STILL GET KICKED CHANGE NEW VPN SERVER ---WARNING DONT EVER PUT TOO LESS SERVERHOP TIME PUT IT ABOUT 10 MIN OR MORE OR ELSE YOU WILL GET KICKED AND CAN'T PLAY GAME BY ANTI CHEAT ROBLOX -- Warning: This script only works for basic Roblox games that don't have the modern Roblox chat system. -- SETTINGS ---Set some of Setting to False If you dont want something to be active --ONLY WORK PERFECTLY WITH EXECUTOR THAT HAS AUTO EXECUTE THROUGH FILE OR SAVED SCRIPT getgenv().settings = { AutoChat_Time = 0.1, -- Time in seconds between each chat message AutoChat_Delay = 1.5, -- Additional delay after each message AutoChat = true, -- Set to true to enable auto chat Message = "Want DOMNUIS?! follow Averyy3k on Roblox!💰🤑 Please dont act tough on chat🤑Cus We Had lot of here 💰🤑follow🤑", -- The message you want to spam in chat ServerHop_Time = 1000, -- Time in seconds to wait before server hopping GameID = 5373028495, -- Replace with the actual game ID GameLink = "https://www.roblox.com/games/5373028495/LGBTQ-Hangout", -- Replace with the actual game link Teleport_Delay = 1, -- Time in seconds between each random teleport } -- FUNCTION TO SEND CHAT MESSAGE local function sendChatMessage() local chatrem = game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest while settings.AutoChat do chatrem:FireServer(settings.Message, "All") print("Sent Message") wait(settings.AutoChat_Delay) end end -- FUNCTION TO TELEPORT TO A RANDOM PLAYER local function teleportToRandomPlayer() local player = game.Players.LocalPlayer while true do local players = game.Players:GetPlayers() if #players > 1 then -- Ensure there is at least one other player local randomPlayer repeat randomPlayer = players[math.random(1, #players)] until randomPlayer ~= player -- Ensure the random player is not the local player local character = player.Character local targetCharacter = randomPlayer.Character if character and targetCharacter and targetCharacter:FindFirstChild("HumanoidRootPart") then character:MoveTo(targetCharacter.HumanoidRootPart.Position) print("Teleported to " .. randomPlayer.Name) end end wait(settings.Teleport_Delay) end end -- FUNCTION TO SERVER HOP RANDOMLY local function hop() pcall(function() local Servers = game.HttpService:JSONDecode(game:HttpGet("https://games.roblox.com/v1/games/" .. settings.GameID .. "/servers/Public?sortOrder=Asc&limit=100")) if #Servers.data > 0 then local randomServer = Servers.data[math.random(1, #Servers.data)] if randomServer.playing < randomServer.maxPlayers then wait(settings.ServerHop_Time) game:GetService('TeleportService'):TeleportToPlaceInstance(settings.GameID, randomServer.id) end end end) end -- FUNCTION TO MONITOR AND HOP SERVERS local function monitorAndHop() while true do hop() wait(settings.ServerHop_Time) end end -- Function to restart the script after server hop local function reinitializeScript() if settings.AutoChat then task.spawn(sendChatMessage) end task.spawn(teleportToRandomPlayer) task.spawn(monitorAndHop) end -- MAIN reinitializeScript() -- Detect when the player is added to the new server and reinitialize the script game.Players.LocalPlayer.OnTeleport:Connect(function(teleportState) if teleportState == Enum.TeleportState.Started then wait(1) -- Wait briefly to ensure the player has loaded into the new server reinitializeScript() end end)