local function createGui(parent) --ScreenGui1-- local ScreenGui1 = Instance.new("ScreenGui",parent) ScreenGui1["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling ----ScreenGui1---- --Frame2-- local Frame2 = Instance.new("Frame",ScreenGui1) Frame2["Position"] = UDim2.new(0.728377163, 0, 0.208070621, 0) Frame2["BorderColor3"] = Color3.new(0.101961, 0.909804, 1) Frame2["Size"] = UDim2.new(0, 321, 0, 417) Frame2["BorderSizePixel"] = 2 Frame2["BackgroundColor3"] = Color3.new(0, 0, 0) ----Frame2---- --TextLabel3-- local TextLabel3 = Instance.new("TextLabel",Frame2) TextLabel3["TextColor3"] = Color3.new(1, 1, 1) TextLabel3["BorderColor3"] = Color3.new(1, 0.941177, 0.129412) TextLabel3["Text"] = "Rewritooo GUI (THE CODE ISN'T MINE)" TextLabel3["Font"] = Enum.Font.SourceSans TextLabel3["TextStrokeColor3"] = Color3.new(1, 1, 1) TextLabel3["Position"] = UDim2.new(0, 0, -0.121706352, 0) TextLabel3["TextSize"] = 19 TextLabel3["Size"] = UDim2.new(0, 321, 0, 50) TextLabel3["BorderSizePixel"] = 2 TextLabel3["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextLabel3---- --ImageLabel4-- local ImageLabel4 = Instance.new("ImageLabel",Frame2) ImageLabel4["Image"] = "rbxassetid://105248512686918" ImageLabel4["BackgroundTransparency"] = 1 ImageLabel4["Position"] = UDim2.new(-0.361370713, 0, 0.127329186, 0) ImageLabel4["BorderColor3"] = Color3.new(0, 0, 0) ImageLabel4["Size"] = UDim2.new(0, 123, 0, 80) ImageLabel4["BorderSizePixel"] = 0 ImageLabel4["BackgroundColor3"] = Color3.new(1, 1, 1) ----ImageLabel4---- --TextButton5-- local TextButton5 = Instance.new("TextButton",Frame2) TextButton5["TextColor3"] = Color3.new(1, 1, 1) TextButton5["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton5["Text"] = "btools" TextButton5["Font"] = Enum.Font.SourceSans TextButton5["Position"] = UDim2.new(0.0436137058, 0, 0.0372670852, 0) TextButton5["TextSize"] = 14 TextButton5["Size"] = UDim2.new(0, 73, 0, 41) TextButton5["BorderSizePixel"] = 2 TextButton5["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton5---- --Script6-- local Script6 = Instance.new("Script",TextButton5) ----Script6---- --TextButton7-- local TextButton7 = Instance.new("TextButton",Frame2) TextButton7["TextColor3"] = Color3.new(1, 1, 1) TextButton7["BorderColor3"] = Color3.new(0.0313726, 0.901961, 1) TextButton7["Text"] = "theme" TextButton7["Font"] = Enum.Font.SourceSans TextButton7["Position"] = UDim2.new(0.725856721, 0, 0.0372670852, 0) TextButton7["TextSize"] = 14 TextButton7["Size"] = UDim2.new(0, 73, 0, 41) TextButton7["BorderSizePixel"] = 2 TextButton7["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton7---- --Script8-- local Script8 = Instance.new("Script",TextButton7) ----Script8---- --TextButton9-- local TextButton9 = Instance.new("TextButton",Frame2) TextButton9["TextColor3"] = Color3.new(1, 1, 1) TextButton9["BorderColor3"] = Color3.new(0.0313726, 0.901961, 1) TextButton9["Text"] = "bring all" TextButton9["Font"] = Enum.Font.SourceSans TextButton9["Position"] = UDim2.new(0.271028042, 0, 0.0372670852, 0) TextButton9["TextSize"] = 14 TextButton9["Size"] = UDim2.new(0, 73, 0, 41) TextButton9["BorderSizePixel"] = 2 TextButton9["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton9---- --Script10-- local Script10 = Instance.new("Script",TextButton9) ----Script10---- --TextButton11-- local TextButton11 = Instance.new("TextButton",Frame2) TextButton11["TextColor3"] = Color3.new(1, 1, 1) TextButton11["BorderColor3"] = Color3.new(0.0313726, 0.901961, 1) TextButton11["Text"] = "kill all" TextButton11["Font"] = Enum.Font.SourceSans TextButton11["Position"] = UDim2.new(0.498442382, 0, 0.0372670852, 0) TextButton11["TextSize"] = 14 TextButton11["Size"] = UDim2.new(0, 73, 0, 41) TextButton11["BorderSizePixel"] = 2 TextButton11["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton11---- --Script12-- local Script12 = Instance.new("Script",TextButton11) ----Script12---- --Frame13-- local Frame13 = Instance.new("Frame",Frame2) Frame13["Position"] = UDim2.new(0, 0, 0.155875295, 0) Frame13["BorderColor3"] = Color3.new(0, 0, 0) Frame13["Size"] = UDim2.new(0, 321, 0, -1) Frame13["BorderSizePixel"] = 0 Frame13["BackgroundColor3"] = Color3.new(0.168627, 0.956863, 1) ----Frame13---- --TextButton14-- local TextButton14 = Instance.new("TextButton",Frame2) TextButton14["TextColor3"] = Color3.new(1, 1, 1) TextButton14["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton14["Text"] = "skybox" TextButton14["Font"] = Enum.Font.SourceSans TextButton14["Position"] = UDim2.new(0.0436137058, 0, 0.181151971, 0) TextButton14["TextSize"] = 14 TextButton14["Size"] = UDim2.new(0, 73, 0, 35) TextButton14["BorderSizePixel"] = 2 TextButton14["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton14---- --Script15-- local Script15 = Instance.new("Script",TextButton14) ----Script15---- --TextButton16-- local TextButton16 = Instance.new("TextButton",Frame2) TextButton16["TextColor3"] = Color3.new(1, 1, 1) TextButton16["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton16["Text"] = "decal spam" TextButton16["Font"] = Enum.Font.SourceSans TextButton16["Position"] = UDim2.new(0.271028042, 0, 0.181151971, 0) TextButton16["TextSize"] = 14 TextButton16["Size"] = UDim2.new(0, 73, 0, 35) TextButton16["BorderSizePixel"] = 2 TextButton16["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton16---- --Script17-- local Script17 = Instance.new("Script",TextButton16) ----Script17---- --TextButton18-- local TextButton18 = Instance.new("TextButton",Frame2) TextButton18["TextColor3"] = Color3.new(1, 1, 1) TextButton18["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton18["Text"] = "fire all" TextButton18["Font"] = Enum.Font.SourceSans TextButton18["Position"] = UDim2.new(0.498442382, 0, 0.181151971, 0) TextButton18["TextSize"] = 14 TextButton18["Size"] = UDim2.new(0, 73, 0, 35) TextButton18["BorderSizePixel"] = 2 TextButton18["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton18---- --Script19-- local Script19 = Instance.new("Script",TextButton18) ----Script19---- --TextButton20-- local TextButton20 = Instance.new("TextButton",Frame2) TextButton20["TextColor3"] = Color3.new(1, 1, 1) TextButton20["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton20["Text"] = "r6" TextButton20["Font"] = Enum.Font.SourceSans TextButton20["Position"] = UDim2.new(0.725856721, 0, 0.181151971, 0) TextButton20["TextSize"] = 14 TextButton20["Size"] = UDim2.new(0, 73, 0, 35) TextButton20["BorderSizePixel"] = 2 TextButton20["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton20---- --Script21-- local Script21 = Instance.new("Script",TextButton20) ----Script21---- --TextButton22-- local TextButton22 = Instance.new("TextButton",Frame2) TextButton22["TextColor3"] = Color3.new(1, 1, 1) TextButton22["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton22["Text"] = "unanchor all" TextButton22["Font"] = Enum.Font.SourceSans TextButton22["Position"] = UDim2.new(0.0436137058, 0, 0.265084833, 0) TextButton22["TextSize"] = 14 TextButton22["Size"] = UDim2.new(0, 73, 0, 35) TextButton22["BorderSizePixel"] = 2 TextButton22["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton22---- --Script23-- local Script23 = Instance.new("Script",TextButton22) ----Script23---- --TextButton24-- local TextButton24 = Instance.new("TextButton",Frame2) TextButton24["TextColor3"] = Color3.new(1, 1, 1) TextButton24["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton24["Text"] = "Blasplate" TextButton24["Font"] = Enum.Font.SourceSans TextButton24["Position"] = UDim2.new(0.271028042, 0, 0.265084833, 0) TextButton24["TextSize"] = 14 TextButton24["Size"] = UDim2.new(0, 73, 0, 35) TextButton24["BorderSizePixel"] = 2 TextButton24["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton24---- --Script25-- local Script25 = Instance.new("Script",TextButton24) ----Script25---- --TextButton26-- local TextButton26 = Instance.new("TextButton",Frame2) TextButton26["TextColor3"] = Color3.new(1, 1, 1) TextButton26["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton26["Text"] = "menssage" TextButton26["Font"] = Enum.Font.SourceSans TextButton26["Position"] = UDim2.new(0.498442382, 0, 0.265084833, 0) TextButton26["TextSize"] = 14 TextButton26["Size"] = UDim2.new(0, 73, 0, 35) TextButton26["BorderSizePixel"] = 2 TextButton26["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton26---- --Script27-- local Script27 = Instance.new("Script",TextButton26) ----Script27---- --TextButton28-- local TextButton28 = Instance.new("TextButton",Frame2) TextButton28["TextColor3"] = Color3.new(1, 1, 1) TextButton28["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton28["Text"] = "become all" TextButton28["Font"] = Enum.Font.SourceSans TextButton28["Position"] = UDim2.new(0.725856721, 0, 0.265084833, 0) TextButton28["TextSize"] = 14 TextButton28["Size"] = UDim2.new(0, 73, 0, 35) TextButton28["BorderSizePixel"] = 2 TextButton28["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton28---- --Script29-- local Script29 = Instance.new("Script",TextButton28) ----Script29---- --TextButton30-- local TextButton30 = Instance.new("TextButton",Frame2) TextButton30["TextColor3"] = Color3.new(1, 1, 1) TextButton30["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton30["Text"] = "666" TextButton30["Font"] = Enum.Font.SourceSans TextButton30["Position"] = UDim2.new(0.0436137058, 0, 0.34901768, 0) TextButton30["TextSize"] = 14 TextButton30["Size"] = UDim2.new(0, 73, 0, 35) TextButton30["BorderSizePixel"] = 2 TextButton30["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton30---- --Script31-- local Script31 = Instance.new("Script",TextButton30) ----Script31---- --TextButton32-- local TextButton32 = Instance.new("TextButton",Frame2) TextButton32["TextColor3"] = Color3.new(1, 1, 1) TextButton32["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton32["Text"] = "title" TextButton32["Font"] = Enum.Font.SourceSans TextButton32["Position"] = UDim2.new(0.271028042, 0, 0.34901768, 0) TextButton32["TextSize"] = 14 TextButton32["Size"] = UDim2.new(0, 73, 0, 35) TextButton32["BorderSizePixel"] = 2 TextButton32["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton32---- --Script33-- local Script33 = Instance.new("Script",TextButton32) ----Script33---- --TextButton34-- local TextButton34 = Instance.new("TextButton",Frame2) TextButton34["TextColor3"] = Color3.new(1, 1, 1) TextButton34["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton34["Text"] = "forceplace" TextButton34["Font"] = Enum.Font.SourceSans TextButton34["Position"] = UDim2.new(0.498442382, 0, 0.34901768, 0) TextButton34["TextSize"] = 14 TextButton34["Size"] = UDim2.new(0, 73, 0, 35) TextButton34["BorderSizePixel"] = 2 TextButton34["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton34---- --Script35-- local Script35 = Instance.new("Script",TextButton34) ----Script35---- --TextButton36-- local TextButton36 = Instance.new("TextButton",Frame2) TextButton36["TextColor3"] = Color3.new(1, 1, 1) TextButton36["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton36["Text"] = "realm f3x" TextButton36["Font"] = Enum.Font.SourceSans TextButton36["Position"] = UDim2.new(0.725856721, 0, 0.34901768, 0) TextButton36["TextSize"] = 14 TextButton36["Size"] = UDim2.new(0, 73, 0, 35) TextButton36["BorderSizePixel"] = 2 TextButton36["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton36---- --Script37-- local Script37 = Instance.new("Script",TextButton36) ----Script37---- --Script38-- local Script38 = Instance.new("Script",Frame2) Script38["Name"] = "UI" ----Script38---- --TextButton39-- local TextButton39 = Instance.new("TextButton",Frame2) TextButton39["TextColor3"] = Color3.new(1, 1, 1) TextButton39["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton39["Text"] = "Decal spam 2" TextButton39["Font"] = Enum.Font.SourceSans TextButton39["Position"] = UDim2.new(-0.227414325, 0, 0.742303073, 0) TextButton39["TextSize"] = 14 TextButton39["Size"] = UDim2.new(0, 73, 0, 35) TextButton39["BorderSizePixel"] = 2 TextButton39["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton39---- --Script40-- local Script40 = Instance.new("Script",TextButton39) ----Script40---- --TextButton41-- local TextButton41 = Instance.new("TextButton",Frame2) TextButton41["TextColor3"] = Color3.new(1, 1, 1) TextButton41["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton41["Text"] = "skybox 2" TextButton41["Font"] = Enum.Font.SourceSans TextButton41["Position"] = UDim2.new(-0.227414325, 0, 0.576835454, 0) TextButton41["TextSize"] = 14 TextButton41["Size"] = UDim2.new(0, 73, 0, 35) TextButton41["BorderSizePixel"] = 2 TextButton41["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton41---- --Script42-- local Script42 = Instance.new("Script",TextButton41) ----Script42---- --TextButton43-- local TextButton43 = Instance.new("TextButton",Frame2) TextButton43["TextColor3"] = Color3.new(1, 1, 1) TextButton43["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton43["Text"] = "Skybox 3" TextButton43["Font"] = Enum.Font.SourceSans TextButton43["Position"] = UDim2.new(1, 0, 0.55525279, 0) TextButton43["TextSize"] = 14 TextButton43["Size"] = UDim2.new(0, 73, 0, 35) TextButton43["BorderSizePixel"] = 2 TextButton43["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton43---- --Script44-- local Script44 = Instance.new("Script",TextButton43) ----Script44---- --TextButton45-- local TextButton45 = Instance.new("TextButton",Frame2) TextButton45["TextColor3"] = Color3.new(1, 1, 1) TextButton45["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton45["Text"] = "Decal spam 3" TextButton45["Font"] = Enum.Font.SourceSans TextButton45["Position"] = UDim2.new(1, 0, 0.742303073, 0) TextButton45["TextSize"] = 14 TextButton45["Size"] = UDim2.new(0, 73, 0, 35) TextButton45["BorderSizePixel"] = 2 TextButton45["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton45---- --Script46-- local Script46 = Instance.new("Script",TextButton45) ----Script46---- --TextLabel47-- local TextLabel47 = Instance.new("TextLabel",Frame2) TextLabel47["TextColor3"] = Color3.new(1, 1, 1) TextLabel47["BorderColor3"] = Color3.new(0, 0, 0) TextLabel47["Text"] = "Audios" TextLabel47["Font"] = Enum.Font.SourceSans TextLabel47["Position"] = UDim2.new(0.186915889, 0, 0.455635488, 0) TextLabel47["TextSize"] = 34 TextLabel47["Size"] = UDim2.new(0, 200, 0, 50) TextLabel47["BorderSizePixel"] = 0 TextLabel47["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextLabel47---- --Frame48-- local Frame48 = Instance.new("Frame",Frame2) Frame48["Position"] = UDim2.new(0, 0, 0.573141515, 0) Frame48["BorderColor3"] = Color3.new(0, 0, 0) Frame48["Size"] = UDim2.new(0, 321, 0, 1) Frame48["BorderSizePixel"] = 0 Frame48["BackgroundColor3"] = Color3.new(0.168627, 0.956863, 1) ----Frame48---- --TextButton49-- local TextButton49 = Instance.new("TextButton",Frame2) TextButton49["TextColor3"] = Color3.new(1, 1, 1) TextButton49["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton49["Text"] = "anime song" TextButton49["Font"] = Enum.Font.SourceSans TextButton49["Position"] = UDim2.new(0.0218068529, 0, 0.576835454, 0) TextButton49["TextSize"] = 14 TextButton49["Size"] = UDim2.new(0, 73, 0, 35) TextButton49["BorderSizePixel"] = 2 TextButton49["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton49---- --Script50-- local Script50 = Instance.new("Script",TextButton49) ----Script50---- --TextButton51-- local TextButton51 = Instance.new("TextButton",Frame2) TextButton51["TextColor3"] = Color3.new(1, 1, 1) TextButton51["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton51["Text"] = "blood pop" TextButton51["Font"] = Enum.Font.SourceSans TextButton51["Position"] = UDim2.new(0.249221191, 0, 0.576835513, 0) TextButton51["TextSize"] = 14 TextButton51["Size"] = UDim2.new(0, 73, 0, 35) TextButton51["BorderSizePixel"] = 2 TextButton51["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton51---- --Script52-- local Script52 = Instance.new("Script",TextButton51) ----Script52---- --TextButton53-- local TextButton53 = Instance.new("TextButton",Frame2) TextButton53["TextColor3"] = Color3.new(1, 1, 1) TextButton53["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton53["Text"] = "Bypassing" TextButton53["Font"] = Enum.Font.SourceSans TextButton53["Position"] = UDim2.new(0.476635516, 0, 0.576835513, 0) TextButton53["TextSize"] = 14 TextButton53["Size"] = UDim2.new(0, 73, 0, 35) TextButton53["BorderSizePixel"] = 2 TextButton53["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton53---- --Script54-- local Script54 = Instance.new("Script",TextButton53) ----Script54---- --TextButton55-- local TextButton55 = Instance.new("TextButton",Frame2) TextButton55["TextColor3"] = Color3.new(1, 1, 1) TextButton55["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton55["Text"] = "B2Pistolz" TextButton55["Font"] = Enum.Font.SourceSans TextButton55["Position"] = UDim2.new(0.704049826, 0, 0.576835513, 0) TextButton55["TextSize"] = 14 TextButton55["Size"] = UDim2.new(0, 73, 0, 35) TextButton55["BorderSizePixel"] = 2 TextButton55["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton55---- --Script56-- local Script56 = Instance.new("Script",TextButton55) ----Script56---- --TextButton57-- local TextButton57 = Instance.new("TextButton",Frame2) TextButton57["TextColor3"] = Color3.new(1, 1, 1) TextButton57["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton57["Text"] = "CS revange" TextButton57["Font"] = Enum.Font.SourceSans TextButton57["Position"] = UDim2.new(0.0218068529, 0, 0.66076833, 0) TextButton57["TextSize"] = 14 TextButton57["Size"] = UDim2.new(0, 73, 0, 35) TextButton57["BorderSizePixel"] = 2 TextButton57["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton57---- --Script58-- local Script58 = Instance.new("Script",TextButton57) ----Script58---- --TextButton59-- local TextButton59 = Instance.new("TextButton",Frame2) TextButton59["TextColor3"] = Color3.new(1, 1, 1) TextButton59["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton59["Text"] = "epic sax guy" TextButton59["Font"] = Enum.Font.SourceSans TextButton59["Position"] = UDim2.new(0.249221191, 0, 0.66076833, 0) TextButton59["TextSize"] = 14 TextButton59["Size"] = UDim2.new(0, 73, 0, 35) TextButton59["BorderSizePixel"] = 2 TextButton59["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton59---- --Script60-- local Script60 = Instance.new("Script",TextButton59) ----Script60---- --TextButton61-- local TextButton61 = Instance.new("TextButton",Frame2) TextButton61["TextColor3"] = Color3.new(1, 1, 1) TextButton61["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton61["Text"] = "idk" TextButton61["Font"] = Enum.Font.SourceSans TextButton61["Position"] = UDim2.new(0.476635516, 0, 0.66076833, 0) TextButton61["TextSize"] = 14 TextButton61["Size"] = UDim2.new(0, 73, 0, 35) TextButton61["BorderSizePixel"] = 2 TextButton61["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton61---- --Script62-- local Script62 = Instance.new("Script",TextButton61) ----Script62---- --TextButton63-- local TextButton63 = Instance.new("TextButton",Frame2) TextButton63["TextColor3"] = Color3.new(1, 1, 1) TextButton63["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton63["Text"] = "Euro techno" TextButton63["Font"] = Enum.Font.SourceSans TextButton63["Position"] = UDim2.new(0.704049826, 0, 0.66076833, 0) TextButton63["TextSize"] = 14 TextButton63["Size"] = UDim2.new(0, 73, 0, 35) TextButton63["BorderSizePixel"] = 2 TextButton63["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton63---- --Script64-- local Script64 = Instance.new("Script",TextButton63) ----Script64---- --TextButton65-- local TextButton65 = Instance.new("TextButton",Frame2) TextButton65["TextColor3"] = Color3.new(1, 1, 1) TextButton65["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton65["Text"] = "sugar crash" TextButton65["Font"] = Enum.Font.SourceSans TextButton65["Position"] = UDim2.new(0.0218068529, 0, 0.744701207, 0) TextButton65["TextSize"] = 14 TextButton65["Size"] = UDim2.new(0, 73, 0, 35) TextButton65["BorderSizePixel"] = 2 TextButton65["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton65---- --Script66-- local Script66 = Instance.new("Script",TextButton65) ----Script66---- --TextButton67-- local TextButton67 = Instance.new("TextButton",Frame2) TextButton67["TextColor3"] = Color3.new(1, 1, 1) TextButton67["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton67["Text"] = "Bodypartz" TextButton67["Font"] = Enum.Font.SourceSans TextButton67["Position"] = UDim2.new(0.249221191, 0, 0.744701207, 0) TextButton67["TextSize"] = 14 TextButton67["Size"] = UDim2.new(0, 73, 0, 35) TextButton67["BorderSizePixel"] = 2 TextButton67["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton67---- --Script68-- local Script68 = Instance.new("Script",TextButton67) ----Script68---- --TextButton69-- local TextButton69 = Instance.new("TextButton",Frame2) TextButton69["TextColor3"] = Color3.new(1, 1, 1) TextButton69["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton69["Text"] = "Arab 2020" TextButton69["Font"] = Enum.Font.SourceSans TextButton69["Position"] = UDim2.new(0.476635516, 0, 0.744701207, 0) TextButton69["TextSize"] = 14 TextButton69["Size"] = UDim2.new(0, 73, 0, 35) TextButton69["BorderSizePixel"] = 2 TextButton69["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton69---- --Script70-- local Script70 = Instance.new("Script",TextButton69) ----Script70---- --TextButton71-- local TextButton71 = Instance.new("TextButton",Frame2) TextButton71["TextColor3"] = Color3.new(1, 1, 1) TextButton71["BorderColor3"] = Color3.new(0.168627, 0.929412, 1) TextButton71["Text"] = "idk 2" TextButton71["Font"] = Enum.Font.SourceSans TextButton71["Position"] = UDim2.new(0.704049826, 0, 0.744701207, 0) TextButton71["TextSize"] = 14 TextButton71["Size"] = UDim2.new(0, 73, 0, 35) TextButton71["BorderSizePixel"] = 2 TextButton71["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextButton71---- --Script72-- local Script72 = Instance.new("Script",TextButton71) ----Script72---- --TextLabel73-- local TextLabel73 = Instance.new("TextLabel",Frame2) TextLabel73["TextColor3"] = Color3.new(1, 1, 1) TextLabel73["BorderColor3"] = Color3.new(0, 0, 0) TextLabel73["Text"] = "credits to LNickyTheDestroyer by the music" TextLabel73["Font"] = Enum.Font.SourceSans TextLabel73["Position"] = UDim2.new(0.186915889, 0, 0.853717029, 0) TextLabel73["TextSize"] = 20 TextLabel73["Size"] = UDim2.new(0, 200, 0, 50) TextLabel73["BorderSizePixel"] = 0 TextLabel73["BackgroundColor3"] = Color3.new(0, 0, 0) ----TextLabel73---- spawn(function() --Source for Script6 local script = Script6 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools me") end) end) spawn(function() --Source for Script8 local script = Script8 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 97568687950497 !volume inf") end) end) spawn(function() --Source for Script10 local script = Script10 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";bring all") end) end) spawn(function() --Source for Script12 local script = Script12 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";kill all") end) end) spawn(function() --Source for Script15 local script = Script15 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 0 ;fogcolor black") wait(0.25) local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-10,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(99999,99999,99999)) SetLocked(v,true) end end end Sky("91963417580995") end) end) spawn(function() --Source for Script17 local script = Script17 local button = script.Parent button.MouseButton1Click:Connect(function() local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local tool local function findSyncAPITool() for _, v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end for _, v in pairs(ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end end tool = findSyncAPITool() if not tool then warn("SyncAPI tool not found!") return end local remote = tool.SyncAPI.ServerEndpoint local function invoke(args) remote:InvokeServer(unpack(args)) end local function SetCollision(part, boolean) invoke({ "SyncCollision", { { Part = part, CanCollide = boolean } } }) end local function SetAnchor(part, boolean) invoke({ "SyncAnchor", { { Part = part, Anchored = boolean } } }) end local function CreatePart(cf, parent) invoke({ "CreatePart", "Normal", cf, parent }) end local function DestroyPart(part) invoke({ "Remove", { part } }) end local function MovePart(part, cf) invoke({ "SyncMove", { { Part = part, CFrame = cf } } }) end local function Resize(part, size, cf) invoke({ "SyncResize", { { Part = part, Size = size, CFrame = cf } } }) end local function AddMesh(part) invoke({ "CreateMeshes", { { Part = part } } }) end local function SetMesh(part, meshId) invoke({ "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. meshId } } }) end local function SetTexture(part, texId) invoke({ "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. texId } } }) end local function SetName(part, name) invoke({ "SetName", { part }, name }) end local function MeshResize(part, size) invoke({ "SyncMesh", { { Part = part, Scale = size } } }) end local function Weld(part1, part2, lead) invoke({ "CreateWelds", { part1, part2 }, lead }) end local function SetLocked(part, boolean) invoke({ "SetLocked", { part }, boolean }) end local function SetTransparency(part, transparency) invoke({ "SyncMaterial", { { Part = part, Transparency = transparency } } }) end local function CreateSpotlight(part) invoke({ "CreateLights", { { Part = part, LightType = "SpotLight" } } }) end local function SyncLighting(part, brightness) invoke({ "SyncLighting", { { Part = part, LightType = "SpotLight", Brightness = brightness } } }) end local function SetColor(part, color) invoke({ "SyncColor", { { Part = part, Color = color, UnionColoring = false } } }) end local function SpawnDecal(part, face) invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } }) end local function AddDecal(part, assetId, face) invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } }) end local function SpamDecal(assetId) for _, v in pairs(workspace:GetDescendants()) do if v:IsA("BasePart") then spawn(function() SetLocked(v, false) for _, face in pairs(Enum.NormalId:GetEnumItems()) do SpawnDecal(v, face) AddDecal(v, assetId, face) end end) end end end SpamDecal("91963417580995") end) end) spawn(function() --Source for Script19 local script = Script19 local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function AddFire(part) local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } _(args) end function FireParts() for i,v in game.Workspace:GetDescendants() do spawn(function() SetLocked(v,false) AddFire(v) end) end end FireParts() local player = game.Players.LocalPlayer end) end) spawn(function() --Source for Script21 local script = Script21 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer("!r6") end) end) spawn(function() --Source for Script23 local script = Script23 local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Unanchor() for i,v in game.Workspace:GetDescendants() do spawn(function() SetLocked(v,false) SetAnchor(false,v) end) end end Unanchor() end) end) spawn(function() --Source for Script25 local script = Script25 local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent,types) local args = { [1] = "CreatePart", [2] = types, [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = workspace.Part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Material(part,mate) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = mate } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function toptexturecreate(part) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture" } } } _(args) end function toptextureadd(part) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = Enum.NormalId.Top, ["TextureType"] = "Texture", ["Texture"] = "rbxassetid://128685846709742", ["StudsPerTileV"] = 20, ["StudsPerTileU"] = 20 } } } _(args) end hrpx = math.floor(char.HumanoidRootPart.CFrame.x) hrpz = math.floor(char.HumanoidRootPart.CFrame.z) hrpy = math.floor(char.HumanoidRootPart.CFrame.y) function SpawnBasePlate() CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn") for i,v in game.Workspace:GetChildren() do if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then spawn(function() Resize(v,Vector3.new(1000,2,1000),CFrame.new(hrpx,hrpy-20,hrpz)) Color(v,Color3.fromRGB(0,0,0)) toptexturecreate(v) toptextureadd(v) while wait(1) do pcall(function()SetLocked(v,true)end) end end) end end end SpawnBasePlate() end) end) spawn(function() --Source for Script27 local script = Script27 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";sm loopkidd's Fanclub join today!") end) end) spawn(function() --Source for Script29 local script = Script29 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";char all team_loopkidd") end) end) spawn(function() --Source for Script31 local script = Script31 local button = script.Parent button.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function name(part, stringa) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringa } serverendpoint:InvokeServer(unpack(args)) end local function lock(part, boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } serverendpoint:InvokeServer(unpack(args)) end -- main func local function createdecal(part, side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } serverendpoint:InvokeServer(unpack(args)) end local function setdecal(part, asset, side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } serverendpoint:InvokeServer(unpack(args)) end local function color(part, color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } serverendpoint:InvokeServer(unpack(args)) end local function addfire(part) local args = { [1] = "CreateDecorations", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire" } } } serverendpoint:InvokeServer(unpack(args)) end local function syncfire(part, size, heat) local args = { [1] = "SyncDecorate", [2] = { [1] = { ["Part"] = part, ["DecorationType"] = "Fire", ["Size"] = 30, ["Heat"] = 35 } } } serverendpoint:InvokeServer(unpack(args)) end local function addlight(part, brightness) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight" } } } serverendpoint:InvokeServer(unpack(args)) end local function synclight(part, brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "PointLight", ["Brightness"] = brightness, ["Color"] = Color3.new(1, 0, 0) } } } serverendpoint:InvokeServer(unpack(args)) end local function setcollision(part, booleana) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = booleana } } } serverendpoint:InvokeServer(unpack(args)) end local function decalspam() local decalid = "96757457442198" for _, v in ipairs(workspace:GetDescendants()) do if v.Name == "Sky" then print("no") elseif v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() createdecal(v, Enum.NormalId.Front) createdecal(v, Enum.NormalId.Back) createdecal(v, Enum.NormalId.Left) createdecal(v, Enum.NormalId.Right) createdecal(v, Enum.NormalId.Bottom) createdecal(v, Enum.NormalId.Top) setdecal(v, decalid, Enum.NormalId.Front) setdecal(v, decalid, Enum.NormalId.Back) setdecal(v, decalid, Enum.NormalId.Left) setdecal(v, decalid, Enum.NormalId.Right) setdecal(v, decalid, Enum.NormalId.Bottom) setdecal(v, decalid, Enum.NormalId.Top) end) end end end local function lightall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() addlight(v) synclight(v, 15) end) end end end local function colorall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() color(v, Color3.new(0.0666667, 0.0666667, 0.0666667)) end) end end end local function sky666() spawn(function() local position = char.Head.Position local part = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(position + Vector3.new(0, 2, 0)), workspace) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } serverendpoint:InvokeServer(unpack(args)) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://8006679977" } } } serverendpoint:InvokeServer(unpack(args)) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = Vector3.new(90, 90, 90) } } } serverendpoint:InvokeServer(unpack(args)) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://15849970412" } } } serverendpoint:InvokeServer(unpack(args)) name(part, "Sky") lock(part, true) setcollision(part, false) end) end local function fireall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() addfire(v) syncfire(v) end) end end end local function sixsixsix() fireall() sky666() decalspam() colorall() lightall() end sixsixsix() end) end) spawn(function() --Source for Script33 local script = Script33 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";titleb me loopkidd") end) end) spawn(function() --Source for Script35 local script = Script35 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";forceplace all 86405519072805") end) end) spawn(function() --Source for Script37 local script = Script37 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local rq = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local player = game.Players.LocalPlayer local char = player.Character local backpack = player.Backpack local function getf3x() for _, v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _, v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end return nil end local f3x = getf3x() if not f3x then warn("you dont have f3x skid") return end local syncapi = f3x.SyncAPI local serverendpoint = syncapi.ServerEndpoint local function _(args) serverendpoint:InvokeServer(unpack(args)) end local function createtexture(part, side) local args = { "CreateTextures", { { Part = part, Face = side, TextureType = "Texture" } } } _(args) end function mate(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Material"] = int } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function floor(part, face) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = face, ["TextureType"] = "Texture", ["Texture"] = "rbxassetid://83901588886686", ["StudsPerTileV"] = 2, ["StudsPerTileU"] = 2 } } } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local function unanchorall() for _, v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then spawn(function() DestroyPart(v) end) end end end local function realm() rq:InvokeServer(";punish all") unanchorall() task.wait(1) local model_id = "118038102062367" local imported_model = game:GetObjects("rbxassetid://" .. model_id)[1] imported_model.Parent = game.Lighting for _, v in next, imported_model:GetDescendants() do pcall(function() v.Anchored = true end) end local plr = game:GetService("Players").LocalPlayer local f3x_name = "Building Tools" local destination = workspace coroutine.wrap(function() task.wait(10) imported_model.Parent = nil end)() function f3xbuildpart(part, cframe, destination, size, transparency, colour, material, collision, fake_part) local allPartsData = {} table.insert(allPartsData, { Type = fake_part:IsA("WedgePart") and "Wedge" or fake_part:IsA("Seat") and "Seat" or fake_part:IsA("VehicleSeat") and "VehicleSeat" or fake_part:IsA("TrussPart") and "Truss" or fake_part:IsA("SpawnLocation") and "Spawn" or fake_part.Shape == Enum.PartType.Block and "Normal" or fake_part.Shape == Enum.PartType.Ball and "Ball" or fake_part.Shape == Enum.PartType.Cylinder and "Cylinder", CFrame = fake_part.CFrame, Size = fake_part.Size, Transparency = fake_part.Transparency, Color = fake_part.Color, Material = fake_part.Material, Collision = fake_part.CanCollide, Ref = fake_part, }) local sync = plr.Backpack:FindFirstChild(f3x_name).SyncAPI.ServerEndpoint local partMap = {} for _, data in ipairs(allPartsData) do local created = sync:InvokeServer("CreatePart", data.Type, data.CFrame, destination) partMap[data.Ref] = created end for _, data in ipairs(allPartsData) do local created = partMap[data.Ref] if not created then continue end spawn(function() if data.Size ~= Vector3.new(4,1,2) then sync:InvokeServer("SyncResize", { { Part = created, CFrame = created.CFrame, Size = data.Size } }) end if data.Transparency ~= 0 then sync:InvokeServer("SyncMaterial", { { Part = created, Transparency = data.Transparency } }) end if data.Color ~= BrickColor.new("Medium stone grey").Color then sync:InvokeServer("SyncColor", { { Part = created, Color = data.Color, UnionColoring = true } }) end if data.Material ~= "Plastic" then sync:InvokeServer("SyncMaterial", { { Part = created, Material = data.Material } }) end if data.Collision ~= true then sync:InvokeServer("SyncCollision", { { Part = created, CanCollide = data.Collision } }) end local ref = data.Ref local texture = ref:FindFirstChildOfClass("Texture") if texture then sync:InvokeServer("CreateTextures", { { Part = created, Face = texture.Face, TextureType = "Texture" } }) sync:InvokeServer("SyncTexture", { { Part = created, Face = texture.Face, TextureType = "Texture", StudsPerTileU = texture.StudsPerTileU, StudsPerTileV = texture.StudsPerTileV, Texture = texture.Texture, Transparency = texture.Transparency } }) end local decal = ref:FindFirstChildOfClass("Decal") if decal then sync:InvokeServer("CreateTextures", { { Part = created, Face = decal.Face, TextureType = "Decal" } }) sync:InvokeServer("SyncTexture", { { Part = created, Face = decal.Face, TextureType = "Decal", Texture = decal.Texture, Transparency = decal.Transparency } }) end local mesh = ref:FindFirstChildOfClass("SpecialMesh") if mesh then sync:InvokeServer("CreateMeshes", { { Part = created } }) sync:InvokeServer("SyncMesh", { { Part = created, MeshId = mesh.MeshId, TextureId = mesh.TextureId, Scale = mesh.Scale } }) end local light1 = ref:FindFirstChildOfClass("SpotLight") if light1 then sync:InvokeServer("CreateLights", { { Part = created, LightType = "SpotLight" } }) sync:InvokeServer("SyncLighting", { { Part = created, LightType = "SpotLight", Color = light1.Color, Range = light1.Range, Face = light1.Face, Angle = light1.Angle, Shadows = light1.Shadows } }) end local light2 = ref:FindFirstChildOfClass("PointLight") if light2 then sync:InvokeServer("CreateLights", { { Part = created, LightType = "PointLight" } }) sync:InvokeServer("SyncLighting", { { Part = created, LightType = "PointLight", Color = light2.Color, Range = light2.Range, Shadows = light2.Shadows } }) end end) end end for _, part in next, imported_model:GetDescendants() do local function spawnpart(fn) task.spawn(fn) end if part:IsA("Part") then if part.Shape == Enum.PartType.Block then spawnpart(function() f3xbuildpart("Normal", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) elseif part.Shape == Enum.PartType.Ball then spawnpart(function() f3xbuildpart("Ball", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) elseif part.Shape == Enum.PartType.Cylinder then spawnpart(function() f3xbuildpart("Cylinder", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) end elseif part:IsA("WedgePart") then spawnpart(function() f3xbuildpart("Wedge", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) elseif part:IsA("Seat") then spawnpart(function() f3xbuildpart("Seat", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) elseif part:IsA("TrussPart") then spawnpart(function() f3xbuildpart("Truss", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) elseif part:IsA("VehicleSeat") then spawnpart(function() f3xbuildpart("VehicleSeat", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) elseif part:IsA("SpawnLocation") then spawnpart(function() f3xbuildpart("Spawn", part.CFrame, destination, part.Size, part.Transparency, part.Color, part.Material, part.CanCollide, part) end) end end print("Finished build.") task.wait(5) end realm() wait(8) local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";respawn all") end) end) spawn(function() --Source for Script38 local script = Script38 local UserInputService = game:GetService("UserInputService") local runService = (game:GetService("RunService")); local gui = script.Parent local dragging local dragInput local dragStart local startPos function Lerp(a, b, m) return a + (b - a) * m end; local lastMousePos local lastGoalPos local DRAG_SPEED = (8); -- // The speed of the UI darg. function Update(dt) if not (startPos) then return end; if not (dragging) and (lastGoalPos) then gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED)) return end; local delta = (lastMousePos - UserInputService:GetMouseLocation()) local xGoal = (startPos.X.Offset - delta.X); local yGoal = (startPos.Y.Offset - delta.Y); lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal) gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED)) end; gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position lastMousePos = UserInputService:GetMouseLocation() input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) runService.Heartbeat:Connect(Update) end) spawn(function() --Source for Script40 local script = Script40 local button = script.Parent button.MouseButton1Click:Connect(function() local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local tool local function findSyncAPITool() for _, v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end for _, v in pairs(ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end end tool = findSyncAPITool() if not tool then warn("SyncAPI tool not found!") return end local remote = tool.SyncAPI.ServerEndpoint local function invoke(args) remote:InvokeServer(unpack(args)) end local function SetCollision(part, boolean) invoke({ "SyncCollision", { { Part = part, CanCollide = boolean } } }) end local function SetAnchor(part, boolean) invoke({ "SyncAnchor", { { Part = part, Anchored = boolean } } }) end local function CreatePart(cf, parent) invoke({ "CreatePart", "Normal", cf, parent }) end local function DestroyPart(part) invoke({ "Remove", { part } }) end local function MovePart(part, cf) invoke({ "SyncMove", { { Part = part, CFrame = cf } } }) end local function Resize(part, size, cf) invoke({ "SyncResize", { { Part = part, Size = size, CFrame = cf } } }) end local function AddMesh(part) invoke({ "CreateMeshes", { { Part = part } } }) end local function SetMesh(part, meshId) invoke({ "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. meshId } } }) end local function SetTexture(part, texId) invoke({ "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. texId } } }) end local function SetName(part, name) invoke({ "SetName", { part }, name }) end local function MeshResize(part, size) invoke({ "SyncMesh", { { Part = part, Scale = size } } }) end local function Weld(part1, part2, lead) invoke({ "CreateWelds", { part1, part2 }, lead }) end local function SetLocked(part, boolean) invoke({ "SetLocked", { part }, boolean }) end local function SetTransparency(part, transparency) invoke({ "SyncMaterial", { { Part = part, Transparency = transparency } } }) end local function CreateSpotlight(part) invoke({ "CreateLights", { { Part = part, LightType = "SpotLight" } } }) end local function SyncLighting(part, brightness) invoke({ "SyncLighting", { { Part = part, LightType = "SpotLight", Brightness = brightness } } }) end local function SetColor(part, color) invoke({ "SyncColor", { { Part = part, Color = color, UnionColoring = false } } }) end local function SpawnDecal(part, face) invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } }) end local function AddDecal(part, assetId, face) invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } }) end local function SpamDecal(assetId) for _, v in pairs(workspace:GetDescendants()) do if v:IsA("BasePart") then spawn(function() SetLocked(v, false) for _, face in pairs(Enum.NormalId:GetEnumItems()) do SpawnDecal(v, face) AddDecal(v, assetId, face) end end) end end end SpamDecal("131508072222503") end) end) spawn(function() --Source for Script42 local script = Script42 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 0 ;fogcolor black") wait(0.25) local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-10,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(99999,99999,99999)) SetLocked(v,true) end end end Sky("131508072222503") end) end) spawn(function() --Source for Script44 local script = Script44 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 0 ;fogcolor black") wait(0.25) local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end --craaa remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-10,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Sky") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") SetTexture(v,id) --end) MeshResize(v,Vector3.new(99999,99999,99999)) SetLocked(v,true) end end end Sky("110847246993826") end) end) spawn(function() --Source for Script46 local script = Script46 local button = script.Parent button.MouseButton1Click:Connect(function() local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local tool local function findSyncAPITool() for _, v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end for _, v in pairs(ReplicatedStorage:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end end tool = findSyncAPITool() if not tool then warn("SyncAPI tool not found!") return end local remote = tool.SyncAPI.ServerEndpoint local function invoke(args) remote:InvokeServer(unpack(args)) end local function SetCollision(part, boolean) invoke({ "SyncCollision", { { Part = part, CanCollide = boolean } } }) end local function SetAnchor(part, boolean) invoke({ "SyncAnchor", { { Part = part, Anchored = boolean } } }) end local function CreatePart(cf, parent) invoke({ "CreatePart", "Normal", cf, parent }) end local function DestroyPart(part) invoke({ "Remove", { part } }) end local function MovePart(part, cf) invoke({ "SyncMove", { { Part = part, CFrame = cf } } }) end local function Resize(part, size, cf) invoke({ "SyncResize", { { Part = part, Size = size, CFrame = cf } } }) end local function AddMesh(part) invoke({ "CreateMeshes", { { Part = part } } }) end local function SetMesh(part, meshId) invoke({ "SyncMesh", { { Part = part, MeshId = "rbxassetid://" .. meshId } } }) end local function SetTexture(part, texId) invoke({ "SyncMesh", { { Part = part, TextureId = "rbxassetid://" .. texId } } }) end local function SetName(part, name) invoke({ "SetName", { part }, name }) end local function MeshResize(part, size) invoke({ "SyncMesh", { { Part = part, Scale = size } } }) end local function Weld(part1, part2, lead) invoke({ "CreateWelds", { part1, part2 }, lead }) end local function SetLocked(part, boolean) invoke({ "SetLocked", { part }, boolean }) end local function SetTransparency(part, transparency) invoke({ "SyncMaterial", { { Part = part, Transparency = transparency } } }) end local function CreateSpotlight(part) invoke({ "CreateLights", { { Part = part, LightType = "SpotLight" } } }) end local function SyncLighting(part, brightness) invoke({ "SyncLighting", { { Part = part, LightType = "SpotLight", Brightness = brightness } } }) end local function SetColor(part, color) invoke({ "SyncColor", { { Part = part, Color = color, UnionColoring = false } } }) end local function SpawnDecal(part, face) invoke({ "CreateTextures", { { Part = part, Face = face, TextureType = "Decal" } } }) end local function AddDecal(part, assetId, face) invoke({ "SyncTexture", { { Part = part, Face = face, TextureType = "Decal", Texture = "rbxassetid://" .. assetId } } }) end local function SpamDecal(assetId) for _, v in pairs(workspace:GetDescendants()) do if v:IsA("BasePart") then spawn(function() SetLocked(v, false) for _, face in pairs(Enum.NormalId:GetEnumItems()) do SpawnDecal(v, face) AddDecal(v, assetId, face) end end) end end end SpamDecal("110847246993826") end) end) spawn(function() --Source for Script50 local script = Script50 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 89617488785037 !volume inf !pitch 0.25") end) end) spawn(function() --Source for Script52 local script = Script52 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 133251269532695 !volume inf !pitch 0.12") end) end) spawn(function() --Source for Script54 local script = Script54 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 140556359662060 !volume inf !pitch 1.20") end) end) spawn(function() --Source for Script56 local script = Script56 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 99993460719133 !volume inf !pitch 0.22") end) end) spawn(function() --Source for Script58 local script = Script58 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 113238741822041 !volume inf !pitch 0.12") end) end) spawn(function() --Source for Script60 local script = Script60 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 80515722989681 !volume inf !pitch 0.22") end) end) spawn(function() --Source for Script62 local script = Script62 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 121290295295713 !volume inf !pitch 0.1") end) end) spawn(function() --Source for Script64 local script = Script64 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 1839246734 !volume inf !pitch 1") end) end) spawn(function() --Source for Script66 local script = Script66 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 107020752830019 !volume inf !pitch 0.145") end) end) spawn(function() --Source for Script68 local script = Script68 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 110832648978026 !volume inf !pitch 0.1") end) end) spawn(function() --Source for Script70 local script = Script70 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 135009652401688 !volume inf !pitch 1.0") end) end) spawn(function() --Source for Script72 local script = Script72 local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 138281884407917 !volume inf !pitch 0.15") end) end) end createGui(game.CoreGui) --coregui by default you should but change it