local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") -- Function to remove screen effects local function removeScreenEffects() -- Remove blur effects for _, v in pairs(game:GetService("Lighting"):GetChildren()) do if v:IsA("BlurEffect") or v:IsA("ColorCorrectionEffect") or v:IsA("SunRaysEffect") then v:Destroy() end end -- Remove GUI effects from PlayerGui for _, gui in pairs(PlayerGui:GetChildren()) do if gui:IsA("ScreenGui") then for _, effect in pairs(gui:GetDescendants()) do if effect:IsA("BlurEffect") or effect:IsA("ColorCorrectionEffect") then effect:Destroy() end end end end end -- Run initially removeScreenEffects() -- Keep monitoring for new effects game:GetService("RunService").RenderStepped:Connect(function() removeScreenEffects() end)