--[[ This script has been verified by ScriptBlox :D Use at your own risk! ]] local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "Bready Hub made by bready2", Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default). LoadingTitle = "Awesome Universal hub", LoadingSubtitle = "by Bready2", ShowText = "Rayfield", -- for mobile users to unhide rayfield, change if you'd like Theme = "Default", -- Check https://[Log in to view URL] ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode) DisableRayfieldPrompts = false, DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface ConfigurationSaving = { Enabled = true, FolderName = nil, -- Create a custom folder for your hub/game FileName = "Main script" }, Discord = { Enabled = false, -- Prompt the user to join your Discord server if their executor supports it Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD RememberJoins = true -- Set this to false to make them join the discord every time they load it up }, KeySystem = false, -- Set this to true to use our key system KeySettings = { Title = "Untitled", Subtitle = "Key System", Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22") } }) local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local username = LocalPlayer.Name local WelcomeTab = Window:CreateTab("👋 Welcome", nil) -- You can use any icon ID WelcomeTab:CreateParagraph({ Title = "Hello, " .. username .. "!", Content = "Welcome to the game! Feel free to explore the features in the other tabs.", }) local MainTab = Window:CreateTab("Buttons", nil) -- Title, Image local MainSection = MainTab:CreateSection("Player") local SlideTab = Window:CreateTab("Sliders", nil) -- Title, Image local MainSection = SlideTab:CreateSection("Players") Rayfield:Notify({ Title = "Opened the script :D", Content = "Yessir", Duration = 5, Image = nil, }) local Button = MainTab:CreateButton({ Name = "Aimbot (only camera)", Callback = function() -- Place this LocalScript in StarterPlayerScripts local Players = game:GetService("Players") local RunService = game:GetService("RunService") local localPlayer = Players.LocalPlayer local camera = workspace.CurrentCamera -- Function to get the closest other player local function getClosestPlayer() local closestPlayer = nil local shortestDistance = math.huge for _, player in pairs(Players:GetPlayers()) do if player ~= localPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local myPos = localPlayer.Character and localPlayer.Character:FindFirstChild("HumanoidRootPart") and localPlayer.Character.HumanoidRootPart.Position local otherPos = player.Character.HumanoidRootPart.Position if myPos then local distance = (myPos - otherPos).Magnitude if distance < shortestDistance then shortestDistance = distance closestPlayer = player end end end end return closestPlayer end -- Update camera to look at the closest player RunService.RenderStepped:Connect(function() local target = getClosestPlayer() if target and target.Character and target.Character:FindFirstChild("HumanoidRootPart") then local targetPart = target.Character.HumanoidRootPart camera.CFrame = CFrame.new(camera.CFrame.Position, targetPart.Position) end end) end, }) local Slider = SlideTab:CreateSlider({ Name = "WalkSpeed", Range = {0, 300}, Increment = 1, Suffix = "Speed", CurrentValue = 16, Flag = "Slider1", -- A flag is the identifier for the configuration file Callback = function(Value) game.Players.localPlayer.Character.Humanoid.WalkSpeed = (Value) end, }) local Slider = SlideTab:CreateSlider({ Name = "JumpPower", Range = {0, 300}, Increment = 1, Suffix = "JumpPower", CurrentValue = 50, Flag = "Slider1", -- A flag is the identifier for the configuration file Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.JumpPower = (Value) end, }) local RunService = game:GetService("RunService") local player = game.Players.LocalPlayer local spinSpeed = 0 local rootPart -- Setup character and HumanoidRootPart local function setupCharacter() local character = player.Character or player.CharacterAdded:Wait() rootPart = character:WaitForChild("HumanoidRootPart") end if player.Character then setupCharacter() else player.CharacterAdded:Connect(setupCharacter) end -- Spin loop (runs once) RunService.RenderStepped:Connect(function(dt) if rootPart and spinSpeed > 0 then rootPart.CFrame = rootPart.CFrame * CFrame.Angles(0, math.rad(spinSpeed * dt), 0) end end) -- Your Rayfield Slider local Slider = SlideTab:CreateSlider({ Name = "SpinBot", Range = {0, 5000}, Increment = 10, Suffix = "/s", CurrentValue = 0, Flag = "Slider1", Callback = function(Value) spinSpeed = Value end, }) local Button = MainTab:CreateButton({ Name = "ESP", Callback = function() local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer -- Function to add highlight to a player's character local function addESP(player) if player == LocalPlayer then return end local function highlightCharacter(character) if character:FindFirstChild("ESP_Highlight") then return end local highlight = Instance.new("Highlight") highlight.Name = "ESP_Highlight" highlight.FillColor = Color3.fromRGB(255, 0, 0) -- red glow highlight.OutlineColor = Color3.fromRGB(255, 255, 255) -- white border highlight.FillTransparency = 0.5 highlight.OutlineTransparency = 0 highlight.Adornee = character highlight.Parent = character highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop -- Always visible end -- If character already exists if player.Character then highlightCharacter(player.Character) end -- When character is added player.CharacterAdded:Connect(function(character) character:WaitForChild("HumanoidRootPart") -- Wait to be sure it's loaded highlightCharacter(character) end) end -- Add ESP to existing players for _, player in ipairs(Players:GetPlayers()) do addESP(player) end -- Add ESP when new players join Players.PlayerAdded:Connect(addESP) end, }) local Slider = SlideTab:CreateSlider({ Name = "Gravity", Range = {0, 500}, -- Gravity range (default is 196.2) Increment = 1, Suffix = "g", CurrentValue = 196.2, Flag = "GravitySlider", Callback = function(value) workspace.Gravity = value end, }) local FunTab = Window:CreateTab("Random", nil) -- Use any icon ID you like FunTab:CreateSection("Cursed ahh") -- 🔥 Section title FunTab:CreateButton({ Name = "Self Destruction", Callback = function() local character = game.Players.LocalPlayer.Character if character then local explosion = Instance.new("Explosion") explosion.Position = character:FindFirstChild("HumanoidRootPart").Position explosion.BlastRadius = 10 explosion.BlastPressure = 500000 explosion.DestroyJointRadiusPercent = 1 explosion.Parent = workspace end end, }) FunTab:CreateButton({ Name = "Launch Me", Callback = function() local character = game.Players.LocalPlayer.Character local hrp = character and character:FindFirstChild("HumanoidRootPart") if hrp then local bodyVelocity = Instance.new("BodyVelocity") bodyVelocity.Velocity = Vector3.new(0, 200, 0) -- Strong upward launch bodyVelocity.MaxForce = Vector3.new(0, math.huge, 0) bodyVelocity.P = 5000 bodyVelocity.Parent = hrp -- Remove after 1 second game.Debris:AddItem(bodyVelocity, 1) end end, }) local OtherTab = Window:CreateTab("Other", nil) -- Use any icon ID you like local Players = game:GetService("Players") local player = Players.LocalPlayer -- Forward dash local forwardDashDistance = 50 OtherTab:CreateSlider({ Name = "Forward Teleport Distance", Range = {10, 200}, Increment = 5, Suffix = " studs", CurrentValue = forwardDashDistance, Callback = function(value) forwardDashDistance = value end, }) OtherTab:CreateButton({ Name = "Teleport Forward", Callback = function() local character = player.Character if not character then return end local hrp = character:FindFirstChild("HumanoidRootPart") if not hrp then return end local dashVector = hrp.CFrame.LookVector * forwardDashDistance hrp.CFrame = CFrame.new(hrp.Position + dashVector, hrp.Position + dashVector + hrp.CFrame.LookVector) end, }) -- Back dash local backDashDistance = 30 OtherTab:CreateSlider({ Name = "Back Teleport distance", Range = {10, 200}, Increment = 5, Suffix = " studs", CurrentValue = backDashDistance, Callback = function(value) backDashDistance = value end, }) OtherTab:CreateButton({ Name = "Teleport Backward", Callback = function() local character = player.Character if not character then return end local hrp = character:FindFirstChild("HumanoidRootPart") if not hrp then return end local dashVector = -hrp.CFrame.LookVector * backDashDistance hrp.CFrame = CFrame.new(hrp.Position + dashVector, hrp.Position + dashVector + hrp.CFrame.LookVector) end, }) local Button = MainTab:CreateButton({ Name = "Teleport GUI", Callback = function() -- Teleport to player GUI script (Draggable) local Player = game.Players.LocalPlayer local PlayerGui = Player:WaitForChild("PlayerGui") if PlayerGui:FindFirstChild("FlingGui") then PlayerGui.FlingGui:Destroy() end local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "TeleportGui" ScreenGui.Parent = PlayerGui ScreenGui.ResetOnSpawn = false local Frame = Instance.new("Frame") Frame.Size = UDim2.new(0, 300, 0, 150) Frame.Position = UDim2.new(0.5, -150, 0.4, -75) Frame.BackgroundColor3 = Color3.fromRGB(35, 35, 35) Frame.BorderSizePixel = 0 Frame.Active = true -- Required for dragging Frame.Draggable = true -- Enables dragging Frame.Parent = ScreenGui local UICorner = Instance.new("UICorner") UICorner.CornerRadius = UDim.new(0, 8) UICorner.Parent = Frame local Title = Instance.new("TextLabel") Title.Size = UDim2.new(1, 0, 0, 30) Title.BackgroundTransparency = 1 Title.Text = "Teleport to Player" Title.TextColor3 = Color3.new(1, 1, 1) Title.Font = Enum.Font.SourceSansBold Title.TextSize = 22 Title.Parent = Frame local InputBox = Instance.new("TextBox") InputBox.PlaceholderText = "Enter player name" InputBox.Size = UDim2.new(0.8, 0, 0, 40) InputBox.Position = UDim2.new(0.1, 0, 0.3, 0) InputBox.BackgroundColor3 = Color3.fromRGB(50, 50, 50) InputBox.TextColor3 = Color3.new(1, 1, 1) InputBox.ClearTextOnFocus = false InputBox.Parent = Frame local TeleportButton = Instance.new("TextButton") TeleportButton.Size = UDim2.new(0.8, 0, 0, 40) TeleportButton.Position = UDim2.new(0.1, 0, 0.65, 0) TeleportButton.BackgroundColor3 = Color3.fromRGB(50, 150, 50) TeleportButton.TextColor3 = Color3.new(1, 1, 1) TeleportButton.Font = Enum.Font.SourceSansBold TeleportButton.TextSize = 20 TeleportButton.Text = "Teleport to Player" TeleportButton.Parent = Frame local CloseButton = Instance.new("TextButton") CloseButton.Size = UDim2.new(0, 25, 0, 25) CloseButton.Position = UDim2.new(1, -30, 0, 5) CloseButton.BackgroundColor3 = Color3.fromRGB(150, 0, 0) CloseButton.TextColor3 = Color3.new(1, 1, 1) CloseButton.Text = "X" CloseButton.Font = Enum.Font.SourceSansBold CloseButton.TextSize = 18 CloseButton.Parent = Frame CloseButton.MouseButton1Click:Connect(function() ScreenGui:Destroy() end) TeleportButton.MouseButton1Click:Connect(function() local targetName = InputBox.Text if targetName == "" then return end local targetPlayer = nil for _, player in pairs(game.Players:GetPlayers()) do if player.Name:lower() == targetName:lower() then targetPlayer = player break end end if not targetPlayer then print("Player not found") return end local targetCharacter = targetPlayer.Character local myCharacter = Player.Character if targetCharacter and targetCharacter:FindFirstChild("HumanoidRootPart") and myCharacter and myCharacter:FindFirstChild("HumanoidRootPart") then local targetHRP = targetCharacter.HumanoidRootPart local myHRP = myCharacter.HumanoidRootPart local teleportPosition = targetHRP.CFrame * CFrame.new(0, 0, 3) myHRP.CFrame = teleportPosition else print("Could not teleport. Missing HumanoidRootPart.") end end) end, }) local Button = MainTab:CreateButton({ Name = "Noclip", Callback = function() -- LocalScript in StarterPlayer > StarterPlayerScripts local RunService = game:GetService("RunService") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local noclipEnabled = true -- starts immediately -- Function to enable or disable collisions local function setNoClipState(state) local character = LocalPlayer.Character if not character then return end for _, part in ipairs(character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = not state end end end -- Keep noclip active every frame RunService.Stepped:Connect(function() if noclipEnabled then setNoClipState(true) end end) -- Reapply after respawn LocalPlayer.CharacterAdded:Connect(function() wait(1) if noclipEnabled then setNoClipState(true) end end) end, })