local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local ScrollingFrame = Instance.new("ScrollingFrame") local ScrollingFrame2 = Instance.new("ScrollingFrame") local TextLabel2 = Instance.new("TextLabel") local Buttons = {} local ScrollButtons = {} ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") Frame.Parent = ScreenGui Frame.Size = UDim2.new(0.8, 0, 0.8, 0) Frame.Position = UDim2.new(0.1, 0, 0.1, 0) Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Frame.Draggable = true Frame.Active = true TextLabel.Parent = Frame TextLabel.Size = UDim2.new(1, 0, 0.1, 0) TextLabel.Position = UDim2.new(0, 0, 0, 0) TextLabel.BackgroundColor3 = Color3.fromRGB(150, 0, 0) TextLabel.TextColor3 = Color3.fromRGB(0, 255, 255) TextLabel.Text = "RozxinoGui v120 Private/Backdoor/Op Edition (InDev)" ScrollingFrame.Parent = Frame ScrollingFrame.Size = UDim2.new(1, 0, 0.8, 0) ScrollingFrame.Position = UDim2.new(0, 0, 0.1, 0) ScrollingFrame.BackgroundColor3 = Color3.fromRGB(100, 0, 0) ScrollingFrame.CanvasSize = UDim2.new(0, 0, 2, 0) ScrollingFrame.ScrollBarThickness = 10 local scrollButtonTexts = { "ScrollBtn A", "ScrollBtn B", "ScrollBtn C", "ScrollBtn D", "ScrollBtn E", "ScrollBtn F", "ScrollBtn G", "ScrollBtn H", "ScrollBtn I", "ScrollBtn J", "ScrollBtn K", "ScrollBtn L", "ScrollBtn M", "ScrollBtn N", "ScrollBtn O", "ScrollBtn P", "ScrollBtn Q", "ScrollBtn R", "ScrollBtn S", "ScrollBtn T" } local scrollButtonFunctions = { function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, } for i = 1, 20 do local Button = Instance.new("TextButton") Button.Parent = ScrollingFrame Button.Size = UDim2.new(0.2, 0, 0.1, 0) Button.Position = UDim2.new((i-1) % 5 * 0.2, 0, math.floor((i-1) / 5) * 0.1, 0) Button.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Button.Text = scrollButtonTexts[i] Button.MouseButton1Click:Connect(scrollButtonFunctions[i]) table.insert(ScrollButtons, Button) end TextLabel2.Parent = ScrollingFrame TextLabel2.Size = UDim2.new(1, 0, 0.1, 0) TextLabel2.Position = UDim2.new(0, 0, 0.4, 0) TextLabel2.BackgroundColor3 = Color3.fromRGB(150, 0, 0) TextLabel2.TextColor3 = Color3.fromRGB(0, 255, 255) TextLabel2.Text = "TextLabel2" local buttonTexts = { "EXPLOITS", "Script-Hub", "Others", "Empty" } local buttonFunctions = { function() ScrollingFrame.Visible = true ScrollingFrame2.Visible = false ScrollingFrame3.Visible = false end, function() ScrollingFrame.Visible = false ScrollingFrame2.Visible = true ScrollingFrame3.Visible = false end, function() ScrollingFrame.Visible = false ScrollingFrame2.Visible = false ScrollingFrame3.Visible = true end, function() notif("read the friking text,it littirily said it's fricking empty bruh.") end, } for i = 1, 4 do local Button = Instance.new("TextButton") Button.Parent = Frame Button.Size = UDim2.new(0.2, 0, 0.1, 0) Button.Position = UDim2.new((i-1) * 0.2, 0, 0.9, 0) Button.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Button.Text = buttonTexts[i] Button.MouseButton1Click:Connect(buttonFunctions[i]) table.insert(Buttons, Button) end local button2Texts = { "Script1", "script2", "script3", "script4", "script5" } local button2Functions = { function() end, function() end, function() end, function() end, function() end, } for i = 1, 5 do local Button = Instance.new("TextButton") Button.Parent = ScrollingFrame Button.Size = UDim2.new(0.2, 0, 0.1, 0) Button.Position = UDim2.new((i-1) * 0.2, 0, 0.5, 0) Button.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Button.Text = button2Texts[i] Button.MouseButton1Click:Connect(button2Functions[i]) table.insert(Buttons, Button) end ScrollingFrame2.Parent = Frame ScrollingFrame2.Size = UDim2.new(1, 0, 0.8, 0) ScrollingFrame2.Position = UDim2.new(0, 0, 0.1, 0) ScrollingFrame2.BackgroundColor3 = Color3.fromRGB(100, 0, 0) ScrollingFrame2.CanvasSize = UDim2.new(0, 0, 2, 0) ScrollingFrame2.ScrollBarThickness = 10 ScrollingFrame2.Visible = false local scrollButtonTexts2 = { "ScrollBtn A", "ScrollBtn B", "ScrollBtn C", "ScrollBtn D", "ScrollBtn E", "ScrollBtn F", "ScrollBtn G", "ScrollBtn H", "ScrollBtn I", "ScrollBtn J", "ScrollBtn K", "ScrollBtn L", "ScrollBtn M", "ScrollBtn N", "ScrollBtn O", "ScrollBtn P", "ScrollBtn Q", "ScrollBtn R", "ScrollBtn S", "ScrollBtn T" } local scrollButtonFunctions2 = { function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, } for i = 1, 20 do local Button = Instance.new("TextButton") Button.Parent = ScrollingFrame2 Button.Size = UDim2.new(0.2, 0, 0.1, 0) Button.Position = UDim2.new((i-1) % 5 * 0.2, 0, math.floor((i-1) / 5) * 0.1, 0) Button.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Button.Text = scrollButtonTexts[i] Button.MouseButton1Click:Connect(scrollButtonFunctions[i]) table.insert(ScrollButtons, Button) end local button3Texts = { "Script1", "script2", "script3", "script4", "script5" } local button3Functions = { function() end, function() end, function() end, function() end, function() end, } for i = 1, 5 do local Button = Instance.new("TextButton") Button.Parent = ScrollingFrame Button.Size = UDim2.new(0.2, 0, 0.1, 0) Button.Position = UDim2.new((i-1) * 0.2, 0, 0.5, 0) Button.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Button.Text = button2Texts[i] Button.MouseButton1Click:Connect(button2Functions[i]) table.insert(Buttons, Button) end local ScrollingFrame3 = Instance.new("ScrollingFrame") ScrollingFrame3.Parent = Frame ScrollingFrame3.Size = UDim2.new(1, 0, 0.8, 0) ScrollingFrame3.Position = UDim2.new(0, 0, 0.1, 0) ScrollingFrame3.BackgroundColor3 = Color3.fromRGB(100, 0, 0) ScrollingFrame3.CanvasSize = UDim2.new(0, 0, 2, 0) ScrollingFrame3.ScrollBarThickness = 10 ScrollingFrame3.Visible = false local scrollButtonTexts3 = { "ScrollBtn A", "ScrollBtn B", "ScrollBtn C", "ScrollBtn D", "ScrollBtn E", "ScrollBtn F", "ScrollBtn G", "ScrollBtn H", "ScrollBtn I", "ScrollBtn J", "ScrollBtn K", "ScrollBtn L", "ScrollBtn M", "ScrollBtn N", "ScrollBtn O", "ScrollBtn P", "ScrollBtn Q", "ScrollBtn R", "ScrollBtn S", "ScrollBtn T" } local scrollButtonFunctions3 = { function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, function() end, } for i = 1, 20 do local Button = Instance.new("TextButton") Button.Parent = ScrollingFrame2 Button.Size = UDim2.new(0.2, 0, 0.1, 0) Button.Position = UDim2.new((i-1) % 5 * 0.2, 0, math.floor((i-1) / 5) * 0.1, 0) Button.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Button.Text = scrollButtonTexts[i] Button.MouseButton1Click:Connect(scrollButtonFunctions[i]) table.insert(ScrollButtons, Button) end local button4Texts = { "Script1", "script2", "script3", "script4", "script5" } local button4Functions = { function() end, function() end, function() end, function() end, function() end, } for i = 1, 5 do local Button = Instance.new("TextButton") Button.Parent = ScrollingFrame Button.Size = UDim2.new(0.2, 0, 0.1, 0) Button.Position = UDim2.new((i-1) * 0.2, 0, 0.5, 0) Button.BackgroundColor3 = Color3.fromRGB(255, 0, 0) Button.Text = button2Texts[i] Button.MouseButton1Click:Connect(button2Functions[i]) table.insert(Buttons, Button) end