--[[ TemCulifyGui RESCRIPTED ReScripted + Better Script YO, TEM CULIFY_K41 IS STILL ALIVE! RESCRIPTED --]] function StartNewGui() wait(1) local Text = "RESCRIPTED by Coolify_K41! Script is ready" local output = "" local Hint = Instance.new("Hint", workspace) for i = 1, #Text do output = output .. Text:sub(i,i) Hint.Text = output task.wait(0.1) end task.wait(3) Hint:Destroy() local Players = game:GetService("Players") local player = game.Players.LocalPlayer local Character = player.Character local pic = "rbxthumb://type=AvatarHeadShot&id="..player.userId.."&h=420&w=420" local PlayerGui = player:WaitForChild("PlayerGui") local Main = Instance.new("ScreenGui", PlayerGui) local Frame = Instance.new("Frame", Main) local Title = Instance.new("TextLabel", Frame) local toggleBtn = Instance.new("TextButton", Frame) local Scroll = Instance.new("ScrollingFrame", Main) local UIList = Instance.new("UIListLayout", Scroll) local UIPad = Instance.new("UIPadding", Scroll) Main.Name = player.Name.." | "..player.UserId Frame.Name = "TopBar" Frame.Size = UDim2.new(0, 250, 0, 30) Frame.BackgroundColor3 = Color3.new(0.5, 0, 0) Frame.BorderColor3 = Color3.new(1, 0, 0) Frame.BorderSizePixel = 2 Frame.Position = UDim2.new(0.2, 0, 0, 0) Frame.AnchorPoint = Vector2.new(0.5, 0) toggleBtn.BackgroundColor3 = Color3.new(1, 0, 0) toggleBtn.BorderColor3 = Color3.new(0.5, 0, 0) toggleBtn.BorderSizePixel = 2 toggleBtn.Text = "Close" toggleBtn.Size = UDim2.new(0, 30, 0, 30) toggleBtn.TextScaled = true toggleBtn.TextColor3 = Color3.new(1, 1, 1) Title.AnchorPoint = Vector2.new(0.5, 0) Title.Position = UDim2.new(0.5, 0, 0, 0) Title.Size = UDim2.new(0, 100, 0, 30) Title.BackgroundColor3 = Color3.new(0.5, 0, 0) Title.BorderColor3 = Color3.new(1, 0, 0) Title.BorderSizePixel = 2 Title.Text = "Tem Coolify_K41 RESCRIPTED" Title.TextScaled = true Title.TextColor3 = Color3.new(1, 1, 1) Scroll.AnchorPoint = Vector2.new(0, 0.5) Scroll.Position = UDim2.new(0.2, 0, 0.28, 0) Scroll.BackgroundColor3 = Color3.new(0.5, 0, 0) Scroll.BorderColor3 = Color3.new(1, 0, 0) Scroll.BorderSizePixel = 2 Scroll.Size = UDim2.new(0, 250, 0, 100) Scroll.Active = true Scroll.AnchorPoint = Vector2.new(0.5, 0.5) UIList.Wraps = true UIList.Padding = UDim.new(0.019, 0) UIList.FillDirection = Enum.FillDirection.Horizontal UIPad.PaddingTop = UDim.new(0.019, 0) UIPad.PaddingLeft = UDim.new(0.079, 0) toggleBtn.MouseButton1Click:Connect(function() isOpen = not isOpen if isOpen == false then Scroll.Visible = false toggleBtn.Text = "Open" else Scroll.Visible = true toggleBtn.Text = "Close" end end) local function CreateButton(Text, ChangedFunction) btn = Instance.new("TextButton", Scroll) btn.AnchorPoint = Vector2.new(0.5, 0.5) btn.Size = UDim2.new(0, 45, 0, 45) btn.BackgroundColor3 = Color3.new(0.5, 0, 0) btn.BorderColor3 = Color3.new(1, 0, 0) btn.BorderSizePixel = 2 btn.TextScaled = true btn.TextColor3 = Color3.new(1, 1, 1) btn.Text = Text btn.MouseButton1Click:Connect(ChangedFunction) end -- THE BUTTONS!!! CreateButton("Whistle", function() if Character.Humanoid.RigType ~= Enum.HumanoidRigType.R6 then return end local CC = Instance.new("ColorCorrectionEffect", game.Lighting) CC.TintColor = Color3.new(1, 0, 0) CC.Contrast = 10 CC.Enabled = true local Creepy = Instance.new("Sound", workspace) Creepy.SoundId = "rbxassetid://117135792761068" Creepy.Volume = 3 Creepy.Pitch = 0.08 Creepy.Looped = true Creepy:Play() for _, access in pairs(Character:GetDescendants()) do if access:IsA("Accessory") then access:Destroy() end end for _, body in pairs(Character:GetDescendants()) do if body:IsA("Part") then body.Color = Color3.new(0, 0, 0) end end Character.Shirt:Destroy() Character.Pants:Destroy() Character.Humanoid.Animator:Destroy() local Torso = Character:WaitForChild("Torso") local LeftArm = Character:WaitForChild("Left Arm") local RightArm = Character:WaitForChild("Right Arm") local LeftLeg = Character:WaitForChild("Left Leg") local RightLeg = Character:WaitForChild("Right Leg") local Root = Character:WaitForChild("HumanoidRootPart") LeftArm.Size = LeftArm.Size + Vector3.new(0, 5, 0) RightArm.Size = RightArm.Size + Vector3.new(0, 5, 0) LeftLeg.Size = LeftLeg.Size + Vector3.new(0, 10, 0) RightLeg.Size = RightLeg.Size + Vector3.new(0, 10, 0) Root.Size = Root.Size + Vector3.new(0, 5, 0) local LH = Torso:WaitForChild("Left Hip") local RH = Torso:WaitForChild("Right Hip") local RS = Torso:WaitForChild("Right Shoulder") local LS = Torso:WaitForChild("Left Shoulder") local Neck = Torso:WaitForChild("Neck") Neck.C0 = Neck.C0 + Vector3.new(0, 0.5, 0) LS.C0 = LS.C0 - Vector3.new(0, 2.5, 0) RS.C0 = RS.C0 - Vector3.new(0, 2.5, 0) RH.C0 = RH.C0 + Vector3.new(0, -4.5, 0) LH.C0 = LH.C0 + Vector3.new(0, -4.5, 0) local RJ = Root:WaitForChild("RootJoint") RJ.C0 = RJ.C0 - Vector3.new(0, 3, 0) local Mesh = Character:WaitForChild("Head"):FindFirstChild("Mesh") Mesh.Scale = Vector3.new(2.25, 2.25, 2.25) for _, cMesh in pairs(Character:GetChildren()) do if cMesh:IsA("CharacterMesh") then cMesh:Destroy() end end for _, bodyParts in pairs(Character:GetChildren()) do if bodyParts:IsA("Part") then bodyParts.Touched:Connect(function(hit) local char = hit.Parent if char:FindFirstChild("Humanoid") then char.Humanoid.Health = 0 end end) end end end) CreateButton("SuperPlayer", function() local Hum = Character:WaitForChild("Humanoid") Hum.WalkSpeed = 100 Hum.JumpPower = 100 end) CreateButton("Change SkyBox (You)", function() for _, sky in pairs(game.Lighting:GetChildren()) do if sky:IsA("Sky") then sky:Destroy() end end local NewSky = Instance.new("Sky", game.Lighting) NewSky.SkyboxUp = pic NewSky.SkyboxDn = pic NewSky.SkyboxLf = pic NewSky.SkyboxRt = pic NewSky.SkyboxFt = pic NewSky.SkyboxBk = pic end) CreateButton("Decal Spam (You)", function() for _, p in pairs(workspace:GetDescendants()) do if p:IsA("Part") then for _, Faces in pairs(Enum.NormalId:GetEnumItems()) do local decal = Instance.new("Decal", p) decal.Face = Faces decal.Texture = pic end end end end) CreateButton("Take Everyone's Health", function() for _, plr in pairs(game.Players:GetPlayers()) do if plr ~= player then character.Humanoid.Health = plr.Character.Humanoid.Health end end end) CreateButton("Script Status", function() if game.Players.LocalPlayer then -- Only Local can access this local Hint = Instance.new("Hint", workspace) Hint.Text = "Script Status: LocalScript" task.delay(3, function() Hint:Destroy() end) else local Hint = Instance.new("Hint", workspace) Hint.Text = "Script Status: Script" task.delay(3, function() Hint:Destroy() end) end end) CreateButton("Zombie", function() local char = player.Character local Humanoid = char:FindFirstChild("Humanoid") if Humanoid.RigType ~= Enum.HumanoidRigType.R6 then print("You're ok, but turn r6 to become a zombie") return end Humanoid.WalkSpeed = 8 local Torso = char:FindFirstChild("Torso") local LS = Torso:FindFirstChild("Left Shoulder") local RS = Torso:FindFirstChild("Right Shoulder") LS.MaxVelocity = 0 RS.MaxVelocity = 0 for _, bodyParts in pairs(char:GetChildren()) do if bodyParts:IsA("Part") then bodyParts.Color = Color3.new(0, 0.5, 0) end end LS.C0 = LS.C0 * CFrame.Angles(0, 0, math.rad(-90)) RS.C0 = RS.C0 * CFrame.Angles(0, 0, math.rad(90)) local db = false for _, Part in pairs(char:GetChildren()) do if Part:IsA("Part") then Part.Touched:Connect(function(hit) if db then return end db = true local plrChar = hit.Parent if plrChar:FindFirstChild("Humanoid") then plrChar.Humanoid:TakeDamage(10) LS.C0 = LS.C0 * CFrame.Angles(0, 0, math.rad(-90)) RS.C0 = RS.C0 * CFrame.Angles(0, 0, math.rad(90)) if plrChar.Humanoid.Health == 0 then plrChar.Humanoid:Destroy() if plrChar:FindFirstChild("HumanoidRootPart") then plrChar.HumanoidRootPart.Rotation = plrChar.HumanoidRootPart.Rotation + Vector3.new(90, 180, 0) plrChar.HumanoidRootPart.Position = plrChar.HumanoidRootPart.Position - Vector3.new(0, 2.5, 0) end end task.delay(0.2, function() LS.C0 = LS.C0 * CFrame.Angles(0, 0, math.rad(90)) RS.C0 = RS.C0 * CFrame.Angles(0, 0, math.rad(-90)) end) end task.delay(0.3, function() db = false end) end) end end end) CreateButton("Freeze Players", function() for _, plr in pairs(game.Players:GetPlayers()) do if plr ~= player then plr.Character:WaitForChild("HumanoidRootPart").Anchored = true plr.Character:WaitForChild("Animator"):Destroy() end end end) CreateButton("Touch Kill (Players needed)", function() game:GetService("RunService").Heartbeat:Connect(function(dt) for _, plr in pairs(game.Players:GetPlayers()) do if plr ~= player and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") and plr.Character:FindFirstChild("Humanoid") and Character:FindFirstChild("HumanoidRootPart") then local ClosestPlayer local MaxDist = 5 if (plr.Character.HumanoidRootPart.Position - Character.HumanoidRootPart.Position).Magnitude <= MaxDist then ClosestPlayer = plr end if ClosestPlayer then ClosestPlayer.Character.Humanoid.Health = 0 end end end end) end) end StartNewGui()