--Made by Phaiznz, Edit the controls and sounds if you want. local Players = game:GetService("Players") local UIS = game:GetService("UserInputService") local player = Players.LocalPlayer local savedCFrame = nil local deathSound = Instance.new("Sound") deathSound.SoundId = "rbxassetid://134815520229822" deathSound.Parent = workspace local RandomSound = Instance.new("Sound") RandomSound.SoundId = "rbxassetid://114423456603152" RandomSound.Parent = workspace local RARE_CHANCE = 0.2 UIS.InputBegan:Connect(function(input, gpe) if gpe then return end if input.KeyCode == Enum.KeyCode.G then local char = player.Character if not char then return end local root = char:FindFirstChild("HumanoidRootPart") if not root then return end savedCFrame = root.CFrame end if input.KeyCode == Enum.KeyCode.H then local char = player.Character if not char then return end local hum = char:FindFirstChildOfClass("Humanoid") if hum then hum.Health = 0 end end if input.KeyCode == Enum.KeyCode.J then savedCFrame = nil end end) player.CharacterAdded:Connect(function(character) task.wait(0.1) local root = character:WaitForChild("HumanoidRootPart", 5) if not root then return end if savedCFrame then for i = 1, 6 do pcall(function() root.CFrame = savedCFrame end) task.wait(0.05) end if math.random() < RARE_CHANCE then RandomSound:Play() else deathSound:Play() end end end)