local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() if character then -- Wait for HumanoidRootPart and Humanoid to exist repeat wait() until character:FindFirstChild("HumanoidRootPart") and character:FindFirstChild("Humanoid") -- Remove Arms and Legs local limbs = {"Left Arm", "Right Arm", "Left Leg", "Right Leg"} for _, limb in ipairs(limbs) do local part = character:FindFirstChild(limb) if part then part:Destroy() end end -- Change Torso Mesh to Head Mesh and Scale it Up local torso = character:FindFirstChild("Torso") or character:FindFirstChild("UpperTorso") -- R6 or R15 if torso then local mesh = torso:FindFirstChildOfClass("SpecialMesh") if not mesh then mesh = Instance.new("SpecialMesh", torso) end mesh.MeshId = "rbxasset://fonts/head.mesh" -- Default Roblox Head Mesh mesh.Scale = Vector3.new(1.4, 1.8, 1.4) -- Slightly Enlarged Torso end end