--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 21 | Scripts: 7 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.k011lkidd.PlayerGui.ScreenGui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- Players.k011lkidd.PlayerGui.ScreenGui.hide show LMG2L["hide show_2"] = Instance.new("TextButton", LMG2L["ScreenGui_1"]); LMG2L["hide show_2"]["TextWrapped"] = true; LMG2L["hide show_2"]["TextStrokeTransparency"] = 0; LMG2L["hide show_2"]["BorderSizePixel"] = 0; LMG2L["hide show_2"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["hide show_2"]["TextScaled"] = true; LMG2L["hide show_2"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["hide show_2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["hide show_2"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); LMG2L["hide show_2"]["ZIndex"] = 2147483647; LMG2L["hide show_2"]["Size"] = UDim2.new(0.07967, 0, 0.18543, 0); LMG2L["hide show_2"]["Text"] = [[KP]]; LMG2L["hide show_2"]["Name"] = [[hide show]]; LMG2L["hide show_2"]["Position"] = UDim2.new(0.90934, 0, -0.17881, 0); -- Players.k011lkidd.PlayerGui.ScreenGui.hide show.LocalScript LMG2L["LocalScript_3"] = Instance.new("LocalScript", LMG2L["hide show_2"]); -- Players.k011lkidd.PlayerGui.ScreenGui.hide show.UICorner LMG2L["UICorner_4"] = Instance.new("UICorner", LMG2L["hide show_2"]); -- Players.k011lkidd.PlayerGui.ScreenGui.hide show.LocalScript2 LMG2L["LocalScript2_5"] = Instance.new("LocalScript", LMG2L["hide show_2"]); LMG2L["LocalScript2_5"]["Name"] = [[LocalScript2]]; -- Players.k011lkidd.PlayerGui.ScreenGui.hide show.UIStroke LMG2L["UIStroke_6"] = Instance.new("UIStroke", LMG2L["hide show_2"]); LMG2L["UIStroke_6"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border; LMG2L["UIStroke_6"]["Thickness"] = 2; LMG2L["UIStroke_6"]["Color"] = Color3.fromRGB(144, 144, 144); -- Players.k011lkidd.PlayerGui.ScreenGui.hide show.UIAspectRatioConstraint LMG2L["UIAspectRatioConstraint_7"] = Instance.new("UIAspectRatioConstraint", LMG2L["hide show_2"]); LMG2L["UIAspectRatioConstraint_7"]["AspectRatio"] = 1.03571; -- Players.k011lkidd.PlayerGui.ScreenGui.main LMG2L["main_8"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["main_8"]["Active"] = true; LMG2L["main_8"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["main_8"]["Size"] = UDim2.new(0.81319, 0, 1.06623, 0); LMG2L["main_8"]["Position"] = UDim2.new(0.08242, 0, -0.08609, 0); LMG2L["main_8"]["BorderColor3"] = Color3.fromRGB(119, 255, 0); LMG2L["main_8"]["Name"] = [[main]]; -- Players.k011lkidd.PlayerGui.ScreenGui.main.clear LMG2L["clear_9"] = Instance.new("TextButton", LMG2L["main_8"]); LMG2L["clear_9"]["TextWrapped"] = true; LMG2L["clear_9"]["TextStrokeTransparency"] = 0; LMG2L["clear_9"]["TextStrokeColor3"] = Color3.fromRGB(98, 98, 98); LMG2L["clear_9"]["TextScaled"] = true; LMG2L["clear_9"]["TextColor3"] = Color3.fromRGB(79, 79, 79); LMG2L["clear_9"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["clear_9"]["Size"] = UDim2.new(0.23986, 0, 0.1118, 0); LMG2L["clear_9"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["clear_9"]["Text"] = [[clear]]; LMG2L["clear_9"]["Name"] = [[clear]]; LMG2L["clear_9"]["Position"] = UDim2.new(0.29392, 0, 0.84472, 0); -- Players.k011lkidd.PlayerGui.ScreenGui.main.clear.LocalScript LMG2L["LocalScript_a"] = Instance.new("LocalScript", LMG2L["clear_9"]); -- Players.k011lkidd.PlayerGui.ScreenGui.main.tittle LMG2L["tittle_b"] = Instance.new("TextLabel", LMG2L["main_8"]); LMG2L["tittle_b"]["TextWrapped"] = true; LMG2L["tittle_b"]["TextStrokeTransparency"] = 0; LMG2L["tittle_b"]["BorderSizePixel"] = 0; LMG2L["tittle_b"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["tittle_b"]["TextScaled"] = true; LMG2L["tittle_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["tittle_b"]["TextColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["tittle_b"]["BackgroundTransparency"] = 1; LMG2L["tittle_b"]["Size"] = UDim2.new(0.35473, 0, 0.09938, 0); LMG2L["tittle_b"]["Text"] = [[console]]; LMG2L["tittle_b"]["Name"] = [[tittle]]; LMG2L["tittle_b"]["Position"] = UDim2.new(0.54392, 0, 0.01242, 0); -- Players.k011lkidd.PlayerGui.ScreenGui.main.executeButton LMG2L["executeButton_c"] = Instance.new("TextButton", LMG2L["main_8"]); LMG2L["executeButton_c"]["TextWrapped"] = true; LMG2L["executeButton_c"]["TextStrokeTransparency"] = 0; LMG2L["executeButton_c"]["TextStrokeColor3"] = Color3.fromRGB(98, 98, 98); LMG2L["executeButton_c"]["TextScaled"] = true; LMG2L["executeButton_c"]["TextColor3"] = Color3.fromRGB(79, 79, 79); LMG2L["executeButton_c"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["executeButton_c"]["Size"] = UDim2.new(0.23986, 0, 0.1118, 0); LMG2L["executeButton_c"]["BorderColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["executeButton_c"]["Text"] = [[execute]]; LMG2L["executeButton_c"]["Name"] = [[executeButton]]; LMG2L["executeButton_c"]["Position"] = UDim2.new(0.02027, 0, 0.84472, 0); -- Players.k011lkidd.PlayerGui.ScreenGui.main.console LMG2L["console_d"] = Instance.new("Frame", LMG2L["main_8"]); LMG2L["console_d"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["console_d"]["Size"] = UDim2.new(0.43243, 0, 0.82609, 0); LMG2L["console_d"]["Position"] = UDim2.new(0.55405, 0, 0.13043, 0); LMG2L["console_d"]["BorderColor3"] = Color3.fromRGB(107, 255, 0); LMG2L["console_d"]["Name"] = [[console]]; -- Players.k011lkidd.PlayerGui.ScreenGui.main.inputBox LMG2L["inputBox_e"] = Instance.new("TextBox", LMG2L["main_8"]); LMG2L["inputBox_e"]["Name"] = [[inputBox]]; LMG2L["inputBox_e"]["TextXAlignment"] = Enum.TextXAlignment.Left; LMG2L["inputBox_e"]["TextWrapped"] = true; LMG2L["inputBox_e"]["TextSize"] = 13; LMG2L["inputBox_e"]["TextColor3"] = Color3.fromRGB(38, 255, 0); LMG2L["inputBox_e"]["TextYAlignment"] = Enum.TextYAlignment.Top; LMG2L["inputBox_e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["inputBox_e"]["FontFace"] = Font.new([[rbxasset://fonts/families/Inconsolata.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["inputBox_e"]["MultiLine"] = true; LMG2L["inputBox_e"]["ClearTextOnFocus"] = false; LMG2L["inputBox_e"]["PlaceholderText"] = [[require, loadsring, Lua code]]; LMG2L["inputBox_e"]["Size"] = UDim2.new(0.52703, 0, 0.67081, 0); LMG2L["inputBox_e"]["Position"] = UDim2.new(0.01351, 0, 0.13043, 0); LMG2L["inputBox_e"]["BorderColor3"] = Color3.fromRGB(19, 255, 0); LMG2L["inputBox_e"]["Text"] = [[]]; -- Players.k011lkidd.PlayerGui.ScreenGui.main.coding LMG2L["coding_f"] = Instance.new("LocalScript", LMG2L["main_8"]); LMG2L["coding_f"]["Name"] = [[coding]]; -- Players.k011lkidd.PlayerGui.ScreenGui.main.console results LMG2L["console results_10"] = Instance.new("LocalScript", LMG2L["main_8"]); LMG2L["console results_10"]["Name"] = [[console results]]; -- Players.k011lkidd.PlayerGui.ScreenGui.main.requireding LMG2L["requireding_11"] = Instance.new("LocalScript", LMG2L["main_8"]); LMG2L["requireding_11"]["Name"] = [[requireding]]; -- Players.k011lkidd.PlayerGui.ScreenGui.main.tittle LMG2L["tittle_12"] = Instance.new("TextLabel", LMG2L["main_8"]); LMG2L["tittle_12"]["TextWrapped"] = true; LMG2L["tittle_12"]["TextStrokeTransparency"] = 0; LMG2L["tittle_12"]["BorderSizePixel"] = 0; LMG2L["tittle_12"]["TextStrokeColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["tittle_12"]["TextScaled"] = true; LMG2L["tittle_12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["tittle_12"]["TextColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["tittle_12"]["BackgroundTransparency"] = 1; LMG2L["tittle_12"]["Size"] = UDim2.new(0.53716, 0, 0.09938, 0); LMG2L["tittle_12"]["Text"] = [[project k011lkidd]]; LMG2L["tittle_12"]["Name"] = [[tittle]]; LMG2L["tittle_12"]["Position"] = UDim2.new(0.00338, 0, 0.01863, 0); -- Players.k011lkidd.PlayerGui.ScreenGui.main.logo LMG2L["logo_13"] = Instance.new("ImageLabel", LMG2L["main_8"]); LMG2L["logo_13"]["BorderSizePixel"] = 0; LMG2L["logo_13"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); -- LMG2L["logo_13"]["ImageContent"] = ; LMG2L["logo_13"]["Image"] = [[rbxassetid://135432797936517]]; LMG2L["logo_13"]["Size"] = UDim2.new(0.10473, 0, 0.19255, 0); LMG2L["logo_13"]["BackgroundTransparency"] = 1; LMG2L["logo_13"]["Name"] = [[logo]]; LMG2L["logo_13"]["Position"] = UDim2.new(0.49662, 0, 0.0559, 0); -- Players.k011lkidd.PlayerGui.ScreenGui.main.logo.LocalScript LMG2L["LocalScript_14"] = Instance.new("LocalScript", LMG2L["logo_13"]); -- Players.k011lkidd.PlayerGui.ScreenGui.main.UIAspectRatioConstraint LMG2L["UIAspectRatioConstraint_15"] = Instance.new("UIAspectRatioConstraint", LMG2L["main_8"]); LMG2L["UIAspectRatioConstraint_15"]["AspectRatio"] = 1.83851; -- Players.k011lkidd.PlayerGui.ScreenGui.hide show.LocalScript local function C_3() local script = LMG2L["LocalScript_3"]; -- LocalScript dalam button "hide show" local btn = script.Parent local container = btn.Parent local mainFrame = container:WaitForChild("main") local hidden = false btn.MouseButton1Click:Connect(function() if hidden == false then mainFrame.Visible = false hidden = true else mainFrame.Visible = true hidden = false end end) end; task.spawn(C_3); -- Players.k011lkidd.PlayerGui.ScreenGui.hide show.LocalScript2 local function C_5() local script = LMG2L["LocalScript2_5"]; -- LocalScript dalam button "hide show" local button = script.Parent local uis = game:GetService("UserInputService") local dragging = false local dragInput, startPos, startButtonPos local function update(input) local delta = input.Position - startPos button.Position = UDim2.new( startButtonPos.X.Scale, startButtonPos.X.Offset + delta.X, startButtonPos.Y.Scale, startButtonPos.Y.Offset + delta.Y ) end local function onInputBegan(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true startPos = input.Position startButtonPos = button.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end local function onInputChanged(input) if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then update(input) end end button.InputBegan:Connect(onInputBegan) button.InputChanged:Connect(onInputChanged) end; task.spawn(C_5); -- Players.k011lkidd.PlayerGui.ScreenGui.main.clear.LocalScript local function C_a() local script = LMG2L["LocalScript_a"]; local button = script.Parent local frame = button.Parent local textbox = frame:WaitForChild("inputBox") button.MouseButton1Click:Connect(function() textbox.Text = "" end) end; task.spawn(C_a); -- Players.k011lkidd.PlayerGui.ScreenGui.main.coding local function C_f() local script = LMG2L["coding_f"]; local root = script.Parent -- cari object ikut nama (auto search dalam semua child) local inputBox = root:FindFirstChild("inputBox", true) local executeButton = root:FindFirstChild("executeButton", true) if not inputBox or not executeButton then warn("inputBox atau executeButton tak jumpa") return end executeButton.MouseButton1Click:Connect(function(player) local code = inputBox.Text if code == "" then warn("noting found code") return end local func,err = loadstring(code) if not func then warn("Loadstring error:",err) return end local success,result = pcall(func) if not success then warn("Execute error:",result) end end) end; task.spawn(C_f); -- Players.k011lkidd.PlayerGui.ScreenGui.main.console results local function C_10() local script = LMG2L["console results_10"]; local root = script.Parent local consoleFrame = root:FindFirstChild("console", true) if not consoleFrame then warn("Frame 'console' tak jumpa") return end consoleFrame.BackgroundColor3 = Color3.fromRGB(0,0,0) -- SCROLL AREA local logBox = Instance.new("ScrollingFrame") logBox.Parent = consoleFrame logBox.BackgroundTransparency = 1 logBox.Size = UDim2.new(1,0,1,0) logBox.CanvasSize = UDim2.new(0,0,0,0) logBox.ScrollBarThickness = 6 logBox.ScrollingDirection = Enum.ScrollingDirection.XY -- scroll semua arah local layout = Instance.new("UIListLayout") layout.Parent = logBox layout.SortOrder = Enum.SortOrder.LayoutOrder -- AUTO UPDATE CANVAS layout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function() logBox.CanvasSize = UDim2.new( 0, layout.AbsoluteContentSize.X + 20, 0, layout.AbsoluteContentSize.Y + 20 ) end) -- ADD LOG FUNCTION local function addLog(msg,color) local text = Instance.new("TextLabel") text.Parent = logBox text.BackgroundTransparency = 1 text.Size = UDim2.new(0,1000,0,20) -- width besar supaya boleh scroll kanan text.Font = Enum.Font.Code text.TextXAlignment = Enum.TextXAlignment.Left text.TextSize = 16 text.Text = tostring(msg) text.TextColor3 = color end -- override print warn error local oldPrint = print local oldWarn = warn print = function(...) oldPrint(...) addLog(table.concat({...}," "),Color3.fromRGB(0,255,0)) end warn = function(...) oldWarn(...) addLog(table.concat({...}," "),Color3.fromRGB(255,170,0)) end error = function(...) addLog(table.concat({...}," "),Color3.fromRGB(255,0,0)) end end; task.spawn(C_10); -- Players.k011lkidd.PlayerGui.ScreenGui.main.requireding local function C_11() local script = LMG2L["requireding_11"]; -- LocalScript local root = script.Parent -- cari button & textbox automatik local executeButton = root:FindFirstChild("executeButton", true) local inputBox = root:FindFirstChild("inputBox", true) local playerGui = game.Players.LocalPlayer:WaitForChild("PlayerGui") if not executeButton then warn("executeButton not found") return end if not inputBox then warn("inputBox not found") return end executeButton.MouseButton1Click:Connect(function() local scriptText = inputBox.Text local assetId = scriptText:match("require%s*%(?%s*(%d+)%s*%)?") if assetId then local success, result = pcall(function() local objects = game:GetObjects("rbxassetid://" .. assetId) local obj = objects[1] if obj then obj.Parent = playerGui if obj:IsA("ModuleScript") then local ok, err = pcall(function() require(obj) end) if not ok then warn("Error require module:", err) end end end end) if not success then warn("Error load asset:", result) end end end) end; task.spawn(C_11); -- Players.k011lkidd.PlayerGui.ScreenGui.main.logo.LocalScript local function C_14() local script = LMG2L["LocalScript_14"]; local RunService = game:GetService("RunService") local logo = script.Parent -- Auto ikut ImageLabel tempat script diletak -- Pastikan ini betul ImageLabel if not logo:IsA("ImageLabel") then warn("⚠️ Script ini perlu diletak dalam ImageLabel bernama 'logo'") return end local speed = 20 -- ❗ tukar nilai ini untuk laju (lebih kecil = lebih slow) local angle = 0 RunService.RenderStepped:Connect(function(dt) angle = angle + dt * speed logo.Rotation = angle end) end; task.spawn(C_14); return LMG2L["ScreenGui_1"], require;