-- Services local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer local teleportTarget = nil -- Create GUI local ScreenGui = Instance.new("ScreenGui") ScreenGui.Parent = game.CoreGui local Frame = Instance.new("Frame") Frame.Size = UDim2.new(0, 250, 0, 300) Frame.Position = UDim2.new(0.5, -125, 0.4, 0) Frame.BackgroundColor3 = Color3.fromRGB(25, 25, 25) Frame.BorderSizePixel = 2 Frame.Parent = ScreenGui local Title = Instance.new("TextLabel") Title.Size = UDim2.new(1, 0, 0, 30) Title.BackgroundColor3 = Color3.fromRGB(30, 30, 30) Title.Text = "Player Teleport GUI" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.Font = Enum.Font.GothamBold Title.TextSize = 14 Title.Parent = Frame -- Scrolling list local ScrollingFrame = Instance.new("ScrollingFrame") ScrollingFrame.Size = UDim2.new(1, -10, 1, -70) ScrollingFrame.Position = UDim2.new(0, 5, 0, 35) ScrollingFrame.CanvasSize = UDim2.new(0, 0, 5, 0) ScrollingFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20) ScrollingFrame.Parent = Frame local UIListLayout = Instance.new("UIListLayout") UIListLayout.Parent = ScrollingFrame UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder -- TP Button local TPButton = Instance.new("TextButton") TPButton.Size = UDim2.new(1, -10, 0, 30) TPButton.Position = UDim2.new(0, 5, 1, -35) TPButton.BackgroundColor3 = Color3.fromRGB(50, 150, 50) TPButton.Text = "Teleport" TPButton.TextColor3 = Color3.fromRGB(255, 255, 255) TPButton.Font = Enum.Font.GothamBold TPButton.TextSize = 14 TPButton.Parent = Frame -- Update player list function local function updatePlayerList() for _, child in pairs(ScrollingFrame:GetChildren()) do if child:IsA("TextButton") then child:Destroy() end end for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer then local PlayerButton = Instance.new("TextButton") PlayerButton.Size = UDim2.new(1, 0, 0, 25) PlayerButton.Text = player.Name PlayerButton.TextColor3 = Color3.fromRGB(255, 255, 255) PlayerButton.BackgroundColor3 = Color3.fromRGB(40, 40, 40) PlayerButton.Font = Enum.Font.Gotham PlayerButton.TextSize = 12 PlayerButton.Parent = ScrollingFrame PlayerButton.MouseButton1Click:Connect(function() teleportTarget = player.Character and player.Character:FindFirstChild("HumanoidRootPart") TPButton.Text = "Teleport to: " .. player.Name end) end end end -- Teleport function TPButton.MouseButton1Click:Connect(function() if teleportTarget then LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = teleportTarget.CFrame + Vector3.new(0, 3, 0) end end) -- Update list on player join/leave Players.PlayerAdded:Connect(updatePlayerList) Players.PlayerRemoving:Connect(updatePlayerList) updatePlayerList() -- Dragging the GUI local dragging, dragInput, dragStart, startPos Title.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = Frame.Position end end) Title.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then local delta = input.Position - dragStart Frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) Title.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end)