local speedTool = Instance.new("Tool") speedTool.Name = "SpeedTool" speedTool.RequiresHandle = false local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local function onActivated() character.Humanoid.WalkSpeed = 100 -- end local function onUnequipped() character.Humanoid.WalkSpeed = 16 -- Set end speedTool.Activated:Connect(onActivated) speedTool.Unequipped:Connect(onUnequipped) speedTool.Parent = player.Backpack local superJumpTool = Instance.new("Tool") superJumpTool.Name = "SuperJumpTool" superJumpTool.RequiresHandle = false local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local function onActivated() local bodyVelocity = Instance.new("BodyVelocity") bodyVelocity.Velocity = Vector3.new(0, 100, 0) bodyVelocity.MaxForce = Vector3.new(0, math.huge, 0) bodyVelocity.Parent = character.HumanoidRootPart bodyVelocity:Destroy() end superJumpTool.Activated:Connect(onActivated) superJumpTool.Parent = player.Backpack