local Players = game:GetService("Players") local lp = Players.LocalPlayer local StarterGui = game:GetService("StarterGui") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") -- Remove old GUI if exists if game.CoreGui:FindFirstChild("PepHubv1Gui") then game.CoreGui.PepHubv1Gui:Destroy() end -- Create main GUI local gui = Instance.new("ScreenGui") gui.Name = "PepHubv1Gui" gui.Parent = game.CoreGui -- Main frame local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 350, 0, 450) mainFrame.Position = UDim2.new(0.3, 0, 0.3, 0) mainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35) mainFrame.BorderSizePixel = 0 mainFrame.Parent = gui local uicornerMain = Instance.new("UICorner", mainFrame) uicornerMain.CornerRadius = UDim.new(0, 12) -- Dragging local dragging = false local dragInput, mousePos, framePos mainFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true mousePos = input.Position framePos = mainFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) mainFrame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then dragInput = input end end) RunService.RenderStepped:Connect(function() if dragging and dragInput then local delta = dragInput.Position - mousePos mainFrame.Position = UDim2.new(framePos.X.Scale, framePos.X.Offset + delta.X, framePos.Y.Scale, framePos.Y.Offset + delta.Y) end end) -- Title local title = Instance.new("TextLabel") title.Size = UDim2.new(1, -40, 0, 40) title.Position = UDim2.new(0, 10, 0, 5) title.BackgroundTransparency = 1 title.Text = "PepHubv1" title.TextColor3 = Color3.fromRGB(240, 240, 240) title.Font = Enum.Font.GothamBold title.TextSize = 26 title.TextXAlignment = Enum.TextXAlignment.Left title.Parent = mainFrame -- Close button X local closeButton = Instance.new("TextButton") closeButton.Size = UDim2.new(0, 30, 0, 30) closeButton.Position = UDim2.new(1, -35, 0, 5) closeButton.BackgroundColor3 = Color3.fromRGB(190, 50, 50) closeButton.Text = "X" closeButton.TextColor3 = Color3.new(1,1,1) closeButton.Font = Enum.Font.GothamBold closeButton.TextSize = 20 closeButton.Parent = mainFrame local uicornerClose = Instance.new("UICorner", closeButton) uicornerClose.CornerRadius = UDim.new(0, 5) closeButton.MouseButton1Click:Connect(function() gui:Destroy() end) -- Container for main buttons local buttonsFrame = Instance.new("ScrollingFrame") buttonsFrame.Size = UDim2.new(1, -20, 1, -60) buttonsFrame.Position = UDim2.new(0, 10, 0, 50) buttonsFrame.BackgroundTransparency = 1 buttonsFrame.ScrollBarThickness = 6 buttonsFrame.Parent = mainFrame local buttonsLayout = Instance.new("UIListLayout", buttonsFrame) buttonsLayout.Padding = UDim.new(0, 10) buttonsLayout.SortOrder = Enum.SortOrder.LayoutOrder -- Function to create buttons local function createButton(text, parent, callback) local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, 0, 0, 35) btn.BackgroundColor3 = Color3.fromRGB(70, 70, 110) btn.TextColor3 = Color3.new(1,1,1) btn.Font = Enum.Font.GothamSemibold btn.TextSize = 18 btn.Text = text btn.AutoButtonColor = true btn.Parent = parent local uicorner = Instance.new("UICorner", btn) uicorner.CornerRadius = UDim.new(0, 6) btn.MouseButton1Click:Connect(callback) return btn end -- === Button functions === -- -- Become Invisible via loadstring createButton("Become Invisible", buttonsFrame, function() loadstring(game:HttpGet('https://pastebin.com/raw/3Rnd9rHf'))() end) -- Explode createButton("Explode", buttonsFrame, function() if not lp.Character or not lp.Character.PrimaryPart then return end local explosion = Instance.new("Explosion") explosion.Position = lp.Character.PrimaryPart.Position explosion.Parent = workspace end) -- Fling toggle (spin fast) local flingToggle = false local flingConn = nil local function startFling() flingToggle = true local char = lp.Character if not char or not char.PrimaryPart then return end local root = char.PrimaryPart flingConn = RunService.Heartbeat:Connect(function() root.CFrame = root.CFrame * CFrame.Angles(0, math.rad(240), 0) -- spin faster end) end local function stopFling() flingToggle = false if flingConn then flingConn:Disconnect() flingConn = nil end end createButton("Toggle Fling", buttonsFrame, function() if flingToggle then stopFling() else startFling() end end) -- Fly toggle with external loadstring (FlyGuiV3) local flyingScriptLoaded = false createButton("Toggle Fly", buttonsFrame, function() if not flyingScriptLoaded then local success, err = pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/XNEOFF/FlyGuiV3/main/FlyGuiV3.txt"))() end) flyingScriptLoaded = success if not success then StarterGui:SetCore("SendNotification", { Title = "Error"; Text = "Failed to load Fly."; Duration = 4; }) end else -- Fly already loaded, manage from fly GUI itself end end) -- Noclip toggle local noclipToggle = false local noclipConn createButton("Toggle Noclip", buttonsFrame, function() noclipToggle = not noclipToggle local char = lp.Character if not char then return end if noclipToggle then noclipConn = RunService.Stepped:Connect(function() for _, part in pairs(char:GetChildren()) do if part:IsA("BasePart") then part.CanCollide = false end end end) else if noclipConn then noclipConn:Disconnect() noclipConn = nil end for _, part in pairs(char:GetChildren()) do if part:IsA("BasePart") then part.CanCollide = true end end end end) -- Sit / Stand local sitting = false createButton("Sit / Stand", buttonsFrame, function() local char = lp.Character if not char then return end local humanoid = char:FindFirstChildOfClass("Humanoid") if not humanoid then return end sitting = not sitting humanoid.Sit = sitting end) -- Jerking tool - loads pastefy tool and activates only when button clicked local toolLoaded = false createButton("Jerking Tool", buttonsFrame, function() if not toolLoaded then local success, err = pcall(function() loadstring(game:HttpGet("https://pastefy.app/wa3v2Vgm/raw"))("Spider Script") end) toolLoaded = success if not success then StarterGui:SetCore("SendNotification", { Title = "Error"; Text = "Failed to load tool."; Duration = 4; }) end else -- You can activate tool if you want, depends on external script end end) -- Players list fixed on right side local playersListFrame = Instance.new("Frame") playersListFrame.Size = UDim2.new(0, 150, 0, 450) playersListFrame.Position = UDim2.new(1, -160, 0.3, 0) playersListFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35) playersListFrame.BorderSizePixel = 0 playersListFrame.Parent = gui local uicornerPlayers = Instance.new("UICorner", playersListFrame) uicornerPlayers.CornerRadius = UDim.new(0, 12) local playersTitle = Instance.new("TextLabel") playersTitle.Size = UDim2.new(1, 0, 0, 30) playersTitle.BackgroundTransparency = 1 playersTitle.Text = "Players" playersTitle.TextColor3 = Color3.fromRGB(240,240,240) playersTitle.Font = Enum.Font.GothamBold playersTitle.TextSize = 20 playersTitle.Parent = playersListFrame local playersList = Instance.new("ScrollingFrame") playersList.Size = UDim2.new(1, -10, 1, -40) playersList.Position = UDim2.new(0, 5, 0, 35) playersList.BackgroundTransparency = 1 playersList.ScrollBarThickness = 6 playersList.Parent = playersListFrame local playersLayout = Instance.new("UIListLayout", playersList) playersLayout.SortOrder = Enum.SortOrder.LayoutOrder playersLayout.Padding = UDim.new(0, 4) local function refreshPlayersList() playersList:ClearAllChildren() for _, player in pairs(Players:GetPlayers()) do if player ~= lp then local plrBtn = Instance.new("TextButton") plrBtn.Size = UDim2.new(1, 0, 0, 30) plrBtn.BackgroundColor3 = Color3.fromRGB(50, 50, 80) plrBtn.TextColor3 = Color3.new(1,1,1) plrBtn.Font = Enum.Font.GothamSemibold plrBtn.TextSize = 16 plrBtn.Text = player.Name plrBtn.Parent = playersList local uicorner = Instance.new("UICorner", plrBtn) uicorner.CornerRadius = UDim.new(0, 5) plrBtn.MouseButton1Click:Connect(function() StarterGui:SetCore("SendNotification", { Title = "Player Selected"; Text = "You clicked on "..player.Name; Duration = 3, }) end) end end wait(0.1) playersList.CanvasSize = UDim2.new(0, 0, 0, playersLayout.AbsoluteContentSize.Y) end refreshPlayersList() Players.PlayerAdded:Connect(refreshPlayersList) Players.PlayerRemoving:Connect(refreshPlayersList) -- Loading notification (kept) StarterGui:SetCore("SendNotification", { Title = "PepHubv1"; Text = "Successfully loaded! Credit to Pepkl7"; Duration = 5; }) print("Made my Pepkl7:)")