for i, v in pairs(game:GetDescendants()) do if v:IsA('Tool') then v.Parent = game:GetService('Players').LocalPlayer.Backpack end end game:GetService('Players').LocalPlayer.Character.Humanoid.Died:Connect(function() for i, v in pairs(game:GetService('Players').LocalPlayer.Backpack:GetDescendants()) do if v:IsA('Tool') then v.Parent = game:GetService('Teams') end end for i, v in pairs(game:GetService('Players').LocalPlayer.Character:GetDescendants()) do if v:IsA('Tool') then v.Parent = game:GetService('Teams') end end end)