--[[ patchma hub made by MyWorld - continued by Emper due to MyWorld quitting optimize the optimized IDs of paid accessories: -for arms 18641142410,18641077392,11159410305,11263254795 or 14255556501,14255554762 or 12344545199,12344591101 or 13839976999,13831200263 -for legs 18641187217,18641157833,14768693948,14768701869 or 11159483910,12652786974 or 17401151565,17387616772 -for torso 18641046146, 14255528083 or 13421786478 or 14768678294 or anything else that covers ur torso. examples: 14532301415,13423624885,11502853991,14053485259,13779879140,14443132226,17163407577,16297156693,17180496303,17171230401 can be same stuff but different colors there are 156 ways to make a rig with the ids above IDs of free accessories: 3033910400,3409612660,3438342658,3398308134,4324158403,3822880197,4154538250,3443038622,4819740796 accessories for Immortality Lord: head: 17375337078 or 17270164442 body: 17270178857,17270001635,17269952801,17269983359,17269998373 wings: 17270231731,17270225913 sword: 17326812233,17326800544 ]] --no need to get and index the library tables with function names every time the script uses them local osclock=os.clock local tspawn=task.spawn local twait=task.wait local schar=string.char local ssub=string.sub local sfind=string.find local supper=string.upper local mrandom=math.random local sin=math.sin local cos=math.cos local abs=math.abs local rad=math.rad local min=math.min local clamp=math.clamp local tinsert=table.insert local tclear=table.clear local tclone=table.clone local tfind=table.find local tunpack=table.unpack --the script doesnt have to read global varaibles every time to get them --why not have them saved in local varaibles for faster access times local next=next local pcall=pcall local xpcall=xpcall local type=type local typeof=typeof local game=game local i=Instance.new local v2=Vector2.new local v3=Vector3.new local c3=Color3.new local cf=CFrame.new local cfl=CFrame.lookAt local angles=CFrame.Angles local u2=UDim2.new local e=Enum local rp=RaycastParams.new local cs=ColorSequence.new local csk=ColorSequenceKeypoint.new local sine=osclock() local deltaTime=0 local v3_0=v3(0,0,0) local v3_101=v3(1,0,1) local v3_010=v3(0,1,0) local v3_001=v3(0,0,1) local cf_0=cf(0,0,0) local v3_xz=v3_101*10 local v3_xzL=v3_101*250.1 local v3_net=v3_010*25.01 --not "local function rs" to not assign debug names local rs=function(l) l=l or mrandom(8,15) local s="" for i=1,l do if mrandom(1,2)==1 then s=s..schar(mrandom(65,90)) else s=s..schar(mrandom(97,122)) end end return s end --it runs even faster if u call __index and __newindex of metatables of userdata directly local getMetamethodFromErrorStack=function(userdata,f,test) local ret=nil xpcall(f,function() ret=debug.info(2,"f") end,userdata,nil,0) if (type(ret)~="function") or not test(ret) then return f end return ret end local insSet=getMetamethodFromErrorStack(game,function(a,b,c) a[b]=c end,function(f) local a=i("Folder") local b=rs() f(a,"Name",b) return a.Name==b end) local insGet=getMetamethodFromErrorStack(game,function(a,b) return a[b] end,function(f) local a=i("Folder") local b=rs() a.Name=b return f(a,"Name")==b end) local cfGet=getMetamethodFromErrorStack(cf_0,function(a,b) return a[b] end,function(f) return f(cf(1,2,3),"Position")==v3(1,2,3) end) local cfMul=getMetamethodFromErrorStack(cf_0,function(a,b) return a*b end,function(f) return angles(1,2,3)*angles(1,2,3)==f(angles(1,2,3),angles(1,2,3)) end) local cfAdd=getMetamethodFromErrorStack(cf_0,function(a,b) return a+b end,function(f) return cf(1,2,3)+v3(1,2,3)==f(cf(1,2,3),v3(1,2,3)) end) local v3Get=getMetamethodFromErrorStack(v3_0,function(a,b) return a[b] end,function(f) return v3(1,2,3).Unit==f(v3(1,2,3),"Unit") end) --multiplying and adding vector3 is faster if you use the * and + operators --no need to index instances every time to call their functions local Clone=insGet(game,"Clone") local ClearAllChildren=insGet(game,"ClearAllChildren") local Destroy=insGet(game,"Destroy") local IsA=insGet(game,"IsA") local FindFirstChildOfClass=insGet(game,"FindFirstChildOfClass") local FindFirstChildWhichIsA=insGet(game,"FindFirstChildWhichIsA") local GetChildren=insGet(game,"GetChildren") local GetDescendants=insGet(game,"GetDescendants") local IsDescendantOf=insGet(game,"IsDescendantOf") local GetPropertyChangedSignal=insGet(game,"GetPropertyChangedSignal") --findfirstchildofclass faster than getservice local plrs=FindFirstChildOfClass(game,"Players") local rus=FindFirstChildOfClass(game,"RunService") local ws=FindFirstChildOfClass(game,"Workspace") local uis=FindFirstChildOfClass(game,"UserInputService") local gs=FindFirstChildOfClass(game,"GuiService") local sg=FindFirstChildOfClass(game,"StarterGui") local lp=insGet(plrs,"LocalPlayer") local pg=FindFirstChildOfClass(lp,"PlayerGui") local mouse=insGet(lp,"GetMouse")(lp) local stepped=insGet(rus,"Stepped") local heartbeat=insGet(rus,"Heartbeat") local renderstepped=insGet(rus,"RenderStepped") local GetPlayers=insGet(plrs,"GetPlayers") local SetCoreGuiEnabled=insGet(sg,"SetCoreGuiEnabled") local GetCoreGuiEnabled=insGet(sg,"GetCoreGuiEnabled") local Raycast=insGet(ws,"Raycast") local Connect=heartbeat.Connect local Disconnect=Connect(GetPropertyChangedSignal(game,"CreatorId"),type).Disconnect local Wait=heartbeat.Wait local GetMouseLocation=insGet(uis,"GetMouseLocation") local GetFocusedTextBox=insGet(uis,"GetFocusedTextBox") local GetMouseDelta=insGet(uis,"GetMouseDelta") local IsMouseButtonPressed=insGet(uis,"IsMouseButtonPressed") local IsKeyDown=insGet(uis,"IsKeyDown") local Inverse=cfGet(cf_0,"Inverse") local Lerp=cfGet(cf_0,"Lerp") local guiTheme={ guiTitle="patchma hub (E.U.)", windowTitleColor=c3(0,0,1), windowTopColor=c3(0,0,0), windowBottomColor=c3(0,0,0.584314), windowMinimizedSize={X=220,Y=22}, windowRegularSize={X=220,Y=290}, buttonsTextColor=c3(0.0941177,0.317647,0.878431), labelsTextColor=c3(0.560784,0.560784,0.560784), listTopColor=c3(0,0,0), listBottomColor=c3(0.0705882,0.0705882,0.0705882) } local accessorylimbs={ {meshid="11263221350",textureid="11263219250",C0=angles(1.5707963267948966,0,1.5707963267948966),Name="Left Arm"}, {meshid="11159370334",textureid="11159284657",C0=angles(-1.5707963267948966,0,1.5707963267948966),Name="Right Arm"}, {meshid="14255522247",textureid="",C0=angles(1.5707963267948966,0,1.5707963267948966),Name="Left Arm"}, {meshid="14255522247",textureid="",C0=angles(-1.5707963267948966,0,1.5707963267948966),Name="Right Arm"}, {meshid="17374767929",textureid="",C0=angles(1.5707963267948966,0,1.5707963267948966),Name="Left Arm"}, {meshid="17374767929",textureid="",C0=angles(-1.5707963267948966,0,1.5707963267948966),Name="Right Arm"}, {meshid="12344207333",textureid="",C0=angles(2,0,0),Name="Left Arm"}, {meshid="12344206657",textureid="",C0=angles(2,0,0),Name="Right Arm"}, {meshid="13831073174",textureid="",C0=cfMul(cf(0.017,0,-0.23),angles(-1.4835298641951802,-0.15707963267948966,2.199114857512855)),Name="Left Arm"}, {meshid="13839903766",textureid="",C0=cfMul(cf(0,-0.62,-0.01),angles(1.6580627893946132,0.15707963267948966,-2.199114857512855)),Name="Right Arm"}, {meshid="11159370334",textureid="11159285454",C0=angles(1.5707963267948966,0,1.5707963267948966),Name="Left Leg"}, {meshid="12652772399",textureid="12652775021",C0=cf(0,-0.125,0),Name="Right Leg"}, {meshid="14768684979",textureid="",C0=angles(0,0,1.5707963267948966),Name="Left Leg"}, {meshid="14768684979",textureid="",C0=angles(0,0,1.5707963267948966),Name="Right Leg"}, {meshid="17387586286",textureid="",C0=angles(1.5707963267948966,0,1.5707963267948966),Name="Left Leg"}, {meshid="17387586286",textureid="",C0=angles(-1.5707963267948966,0,1.5707963267948966),Name="Right Leg"}, {meshid="14768666349",textureid="",C0=cf_0,Name="Torso"}, {meshid="14241018198",textureid="",C0=cf_0,Name="Torso"}, {meshid="13421774668",textureid="",C0=cf_0,Name="Torso"}, {meshid="4324138105",textureid="4324138210",C0=cfMul(angles(-1.6144295580947547,1.5707963267948966,0),cf(-0.125,0.3,0)),Name="Left Arm"}, {meshid="4154474745",textureid="4154474807",C0=cfMul(angles(1.5271630954950384,-1.5707963267948966,0),cf(-0.125,-0.3,0)),Name="Left Arm"}, {meshid="3030546036",textureid="3650191503",C0=cfMul(angles(1.5271630954950384,1.5707963267948966,0),cf(0.125,-0.3,0)),Name="Right Arm"}, {meshid="3030546036",textureid="3443321249",C0=cfMul(angles(-1.6144295580947547,-1.5707963267948966,0),cf(0.125,0.3,0)),Name="Right Arm"}, {meshid="3030546036",textureid="3360974849",C0=cfMul(angles(1.5271630954950384,1.5707963267948966,0),cf(-0.125,-0.35,0)),Name="Left Leg"}, {meshid="3030546036",textureid="3360978739",C0=cfMul(angles(-1.6144295580947547,-1.5707963267948966,0),cf(-0.125,0.3,0)),Name="Left Leg"}, {meshid="3030546036",textureid="3033898741",C0=cfMul(angles(1.5271630954950384,-1.5707963267948966,0),cf(0.125,-0.35,0)),Name="Right Leg"}, {meshid="3030546036",textureid="3409604993",C0=cfMul(angles(-1.6144295580947547,1.5707963267948966,0),cf(0.125,0.3,0)),Name="Right Leg"}, {meshid="4819720316",textureid="4819722776",C0=angles(0,0,0.2617993877991494),Name="Torso"}, -- the noob rig: {meshid="18640899369",textureid="18640899481",C0=cf_0,Name="Torso"}, {meshid="18640914129",textureid="18640914168",C0=cf_0,Name="Left Arm"}, {meshid="18640901641",textureid="18640901676",C0=cf_0,Name="Right Leg"}, {meshid="18640914129",textureid="18640914168",C0=cf_0,Name="Right Arm"}, {meshid="18640901641",textureid="18640901676",C0=cf_0,Name="Left Leg"}, } local gp=function(p,n,cl) for i,v in next,GetChildren(p) do if IsA(v,cl) and (insGet(v,"Name")==n) then return v end end return nil end local timegp=function(p,n,c,t) t=osclock()+t while t>osclock() do for i,v in next,GetChildren(p) do if IsA(v,c) and (insGet(v,"Name")==n) then return v end end Wait(stepped) end return nil end local makeplaceholder=function(v) if typeof(v)~="Instance" then return nil end if not insGet(v,"Archivable") then insSet(v,"Archivable",true) end v=Clone(v) for i,v in next,GetChildren(v) do if IsA(v,"SpecialMesh") then insSet(v,"Name",rs()) ClearAllChildren(v) else Destroy(v) end end insSet(v,"Name",rs()) insSet(v,"Anchored",true) insSet(v,"CanCollide",false) insSet(v,"Transparency",0.25) insSet(v,"Parent",ws) return v end local emptyfunction=function() end local i1=i("Frame") local i2=i("Frame") local i3=i("Frame") local i4=i("ScrollingFrame") local i5=i("UIListLayout") local i6=i("UIGradient") local i7=i("TextBox") local i8=i("TextButton") local i9=i("UIGradient") local i10=i("ScreenGui") insSet(i1,"AnchorPoint",v2(0.5,0)) insSet(i1,"Active",true) insSet(i1,"BorderSizePixel",0) insSet(i1,"ClipsDescendants",true) insSet(i1,"Position",u2(0.5,0,0.5,guiTheme.windowRegularSize.Y/-2)) insSet(i1,"Size",u2(0,guiTheme.windowRegularSize.X,0,guiTheme.windowRegularSize.Y)) insSet(i1,"Name",rs()) insSet(i1,"Parent",i10) insSet(i2,"BackgroundColor3",c3(1,1,1)) insSet(i2,"BorderSizePixel",0) insSet(i2,"Size",u2(0,guiTheme.windowRegularSize.X,0,guiTheme.windowRegularSize.Y)) insSet(i2,"Name",rs()) insSet(i2,"Parent",i1) insSet(i3,"BackgroundColor3",c3(1,1,1)) insSet(i3,"BorderSizePixel",0) insSet(i3,"Position",u2(0,5,0,guiTheme.windowMinimizedSize.Y-2)) insSet(i3,"Size",u2(1,-10,0,guiTheme.windowRegularSize.Y-guiTheme.windowMinimizedSize.Y-3)) insSet(i3,"Name",rs()) insSet(i3,"Parent",i2) insSet(i4,"Active",true) insSet(i4,"BackgroundTransparency",1) insSet(i4,"BorderSizePixel",0) insSet(i4,"Size",u2(1,-3,1,0)) insSet(i4,"AutomaticCanvasSize",e.AutomaticSize.Y) insSet(i4,"CanvasSize",u2(0,0,0,0)) insSet(i4,"ScrollBarThickness",7) insSet(i4,"Name",rs()) insSet(i4,"Parent",i3) insSet(i5,"Name",rs()) insSet(i5,"Parent",i4) insSet(i5,"SortOrder",e.SortOrder.LayoutOrder) insSet(i6,"Name",rs()) insSet(i6,"Parent",i3) insSet(i6,"Color",cs({csk(0,guiTheme.listTopColor),csk(1,guiTheme.listBottomColor)})) insSet(i6,"Rotation",90) insSet(i7,"Font",e.Font.SourceSans) insSet(i7,"FontSize",e.FontSize.Size18) insSet(i7,"ClearTextOnFocus",false) insSet(i7,"Text",guiTheme.guiTitle) insSet(i7,"TextColor3",guiTheme.windowTitleColor) insSet(i7,"TextSize",16) insSet(i7,"AnchorPoint",v2(0.5,0)) insSet(i7,"BackgroundTransparency",1) insSet(i7,"Position",u2(0.5,0,0,guiTheme.windowMinimizedSize.Y/2)) insSet(i7,"Name",rs()) insSet(i7,"Parent",i2) insSet(i8,"AnchorPoint",v2(1,0)) insSet(i8,"BackgroundTransparency",1) insSet(i8,"Position",u2(1,0,0,0)) insSet(i8,"Size",u2(0,40,0,guiTheme.windowMinimizedSize.Y)) insSet(i8,"Name",rs()) insSet(i8,"Parent",i2) insSet(i8,"Font",e.Font.SourceSans) insSet(i8,"FontSize",e.FontSize.Size18) insSet(i8,"Text","-") insSet(i8,"TextColor3",c3(1,1,1)) insSet(i8,"TextSize",16) insSet(i9,"Name",rs()) insSet(i9,"Parent",i2) insSet(i9,"Color",cs({csk(0,guiTheme.windowTopColor),csk(1,guiTheme.windowBottomColor)})) insSet(i9,"Rotation",90) insSet(i10,"ZIndexBehavior",e.ZIndexBehavior.Sibling) insSet(i10,"IgnoreGuiInset",true) insSet(i10,"ResetOnSpawn",false) insSet(i10,"DisplayOrder",2147483647) insSet(i10,"Name",rs()) local guimin=false local minloop=false local i1X=guiTheme.windowRegularSize.X local i1Y=guiTheme.windowRegularSize.Y local i1Xdest=i1X local i1Ydest=i1Y Connect(insGet(i8,"MouseButton1Click"),function() guimin = not guimin if guimin then i1Xdest=guiTheme.windowMinimizedSize.X i1Ydest=guiTheme.windowMinimizedSize.Y else i1Xdest=guiTheme.windowRegularSize.X i1Ydest=guiTheme.windowRegularSize.Y end if minloop then return end minloop=true insSet(i3,"Visible",true) sine=osclock() local lastsine=sine while true do sine=osclock() local deltaTime=(sine-lastsine)*10 lastsine=sine local difX=i1Xdest-i1X local difY=i1Ydest-i1Y if (abs(difY)<=1) and (abs(difX)<=1) then i1X=i1Xdest i1Y=i1Ydest insSet(i1,"Size",u2(0,i1X,0,i1Y)) break end i1X=i1X+difX*deltaTime i1Y=i1Y+difY*deltaTime insSet(i1,"Size",u2(0,i1X,0,i1Y)) twait() end insSet(i3,"Visible",not guimin) minloop=false end) local Draggable=function(window,obj) local MB1enum = e.UserInputType.MouseButton1 local TOUCHenum = e.UserInputType.Touch obj = obj or window local activeEntered = 0 local mouseStart = nil local dragStart = nil local inputbegancon = nil local rendersteppedcon = nil local inputendedcon = nil local inputendedf=function(a) a=insGet(a,"UserInputType") if (a==MB1enum) or (a==TOUCHenum) then Disconnect(rendersteppedcon) Disconnect(inputendedcon) end end local rendersteppedf=function() local off = GetMouseLocation(uis)-mouseStart insSet(window,"Position",dragStart+u2(0,off.X,0,off.Y)) end local inputbeganf=function(a) a=insGet(a,"UserInputType") if ((a==MB1enum) or (a==TOUCHenum)) and (activeEntered==0) and not GetFocusedTextBox(uis) then mouseStart=GetMouseLocation(uis) dragStart=insGet(window,"Position") if rendersteppedcon then Disconnect(rendersteppedcon) end rendersteppedcon = Connect(renderstepped,rendersteppedf) if inputendedcon then Disconnect(inputendedcon) end inputendedcon = Connect(insGet(uis,"InputEnded"),inputendedf) end end Connect(insGet(obj,"MouseEnter"),function() if inputbegancon then Disconnect(inputbegancon) end inputbegancon = Connect(insGet(uis,"InputBegan"),inputbeganf) end) Connect(insGet(obj,"MouseLeave"),function() Disconnect(inputbegancon) end) local ondes=function(d) if IsA(d,"GuiObject") then local thisEntered = false local thisAdded = false local con0 = Connect(insGet(d,"MouseEnter"),function() thisEntered = true if (not thisAdded) and insGet(d,"Active") then activeEntered = activeEntered + 1 thisAdded = true end end) local con1 = Connect(insGet(d,"MouseLeave"),function() thisEntered = false if thisAdded then activeEntered = activeEntered - 1 thisAdded = false end end) local con2 = Connect(GetPropertyChangedSignal(d,"Active"),function() if thisEntered then if thisAdded and not insGet(d,"Active") then activeEntered = activeEntered - 1 thisAdded = false elseif insGet(d,"Active") and not thisAdded then activeEntered = activeEntered + 1 thisAdded = true end end end) local con3 = nil con3 = Connect(insGet(d,"AncestryChanged"),function() if not IsDescendantOf(d,window) then if thisEntered then activeEntered = activeEntered - 1 end Disconnect(con0) Disconnect(con1) Disconnect(con2) Disconnect(con3) end end) end end Connect(insGet(window,"DescendantAdded"),ondes) for i,v in next,GetDescendants(window) do ondes(v) end end local btn=function(txt, f) local i1=i("TextBox") local i2=i("TextButton") insSet(i1,"Font",e.Font.SourceSans) insSet(i1,"FontSize",e.FontSize.Size14) insSet(i1,"Text",txt) insSet(i1,"ClearTextOnFocus",false) insSet(i1,"Position",u2(0.5,0,0.5,0)) insSet(i1,"TextColor3",guiTheme.buttonsTextColor) insSet(i1,"Name",rs()) insSet(i1,"Parent",i2) insSet(i2,"BackgroundTransparency",1) insSet(i2,"TextTransparency",1) insSet(i2,"Size",u2(1,0,0,14)) insSet(i2,"Name",rs()) if f then Connect(insGet(i2,"MouseButton1Click"),f) end insSet(i2,"Parent",i4) return i1 end local lbl=function(txt) local i1=i("TextBox") local i2=i("Frame") insSet(i1,"Font",e.Font.SourceSans) insSet(i1,"FontSize",e.FontSize.Size14) insSet(i1,"Text",txt) insSet(i1,"ClearTextOnFocus",false) insSet(i1,"TextColor3",guiTheme.labelsTextColor) insSet(i1,"Position",u2(0.5,0,0.5)) insSet(i1,"BackgroundTransparency",1) insSet(i1,"Name",rs()) insSet(i1,"Parent",i2) insSet(i2,"Size",u2(1,0,0,14)) insSet(i2,"BackgroundTransparency",1) insSet(i2,"Name",rs()) insSet(i2,"Parent",i4) return i1 end Draggable(i1) lbl("made by MyWorld") lbl("continued by Emper") lbl("discord.gg/QMy5f6DrbH") local allowshiftlock=nil local ctrltp=nil local placeholders=nil local clickfling=nil local highlightflingtargets=nil local discharscripts=nil local flingchangestate=nil local respawntp=nil local breakjointsmethod=nil local simrad=false local hidedeatheffect=nil local c=nil local stopreanimate=function() if c then c=nil return true end return false end local reanimate=function() --[[ FDless reanimate by MyWorld aka no client sided instances "what else do i optimize here" ]] local novoid = true --prevents parts from going under workspace.FallenPartsDestroyHeight if you control them local speedlimit = 3000 --makes your parts move slower if the magnitude of their velocity is higher than this local retVelTime = 0.51 --time that claimed parts have velocity to reclaim in case u lose them local walkSpeed = 16 --your walkspeed (can be changed at runtime) local jumpPower = 50 --your jump power (can be changed at runtime) local gravity = 196.2 --how fast the characters velocity decreases while falling (can be changed at runtime) local ctrlclicktp = ctrltp --makes you teleport where u point ur mouse cursor at when click and hold ctrl down local clickfling = clickfling --makes you fling the person you clicked when its available to do so local flingvel = v3(15000,16000,15000) --the rotation velocity that ur character will have while flinging if stopreanimate() then return end c=insGet(lp,"Character") if not (c and IsDescendantOf(c,ws)) then return nil, "no character found" end local rootpart=gp(c,"HumanoidRootPart","BasePart") or gp(c,"Torso","BasePart") or gp(c,"UpperTorso","BasePart") or timegp(c,"HumanoidRootPart","BasePart",0.5) or FindFirstChildWhichIsA(c,"BasePart") if not rootpart then return nil, "no basepart found" end local cam=nil --theres a way to have ws.currentcamera nil on heartbeat and still have the game run normally local refcam=function() local newcam=insGet(ws,"CurrentCamera") while not newcam do Wait(GetPropertyChangedSignal(ws,"CurrentCamera")) newcam=insGet(ws,"CurrentCamera") end cam=newcam end refcam() local camcf=insGet(cam,"CFrame") local enumCamS=e.CameraType.Scriptable local camt=insGet(cam,"CameraType") local camcon0=nil local camcon1=nil local camcon2=nil local onnewcamera=function() refcam() if camcon0 then Disconnect(camcon0) Disconnect(camcon1) camcon0=nil end if not c then if insGet(cam,"CameraType")==enumCamS then insSet(cam,"CameraType",camt) end return Disconnect(camcon2) end camcon0=Connect(GetPropertyChangedSignal(cam,"CFrame"),function() if insGet(cam,"CFrame")~=camcf then insSet(cam,"CFrame",camcf) end end) camcon1=Connect(GetPropertyChangedSignal(cam,"CameraType"),function() if insGet(cam,"CameraType")~=enumCamS then insSet(cam,"CameraType",enumCamS) end end) if insGet(cam,"CameraType")~=enumCamS then insSet(cam,"CameraType",enumCamS) end if insGet(cam,"CFrame")~=camcf then insSet(cam,"CFrame",camcf) end end camcon2=Connect(GetPropertyChangedSignal(ws,"CurrentCamera"),onnewcamera) onnewcamera() local velYdelta=insGet(ws,"Gravity")*0.025 Connect(GetPropertyChangedSignal(ws,"Gravity"),function() velYdelta=insGet(ws,"Gravity")*0.025 end) local fpdh=insGet(ws,"FallenPartsDestroyHeight") novoid=novoid and (fpdh+1) local Yvel=0 local cfr=insGet(rootpart,"CFrame") local pos=cfGet(cfr,"Position") cfr=cfl(pos,pos+cfGet(cfr,"LookVector")*v3_101) local primarypart=nil local shiftlock=false local firstperson=false local xzvel=v3_0 local v3_0150=v3_010*1.5 local camcfLV=cfGet(camcf,"LookVector") local camrot=cfl(v3_0,camcfLV) local camcfRV=cfGet(camrot,"RightVector") local cammag=-v3Get((cfGet(camcf,"Position")-(pos+v3_0150)),"Magnitude") local R6parts={ head={Name="Head"}, torso={Name="Torso"}, root={Name="HumanoidRootPart"}, leftArm={Name="Left Arm"}, rightArm={Name="Right Arm"}, leftLeg={Name="Left Leg"}, rightLeg={Name="Right Leg"} } rootpart=R6parts.root local cframes={} for i,v in next,R6parts do cframes[v]=cfr end local joints={ { Name="Neck", Part0=R6parts.torso,Part1=R6parts.head, C0=cf(0,1,0,-1,0,0,0,0,1,0,1,-0), C1=cf(0,-0.5,0,-1,0,0,0,0,1,0,1,-0) }, { Name="RootJoint", Part0=rootpart,Part1=R6parts.torso, C0=cf(0,0,0,-1,0,0,0,0,1,0,1,-0), C1=cf(0,0,0,-1,0,0,0,0,1,0,1,-0) }, { Name="Right Shoulder", Part0=R6parts.torso,Part1=R6parts.rightArm, C0=cf(1,0.5,0,0,0,1,0,1,-0,-1,0,0), C1=cf(-0.5,0.5,0,0,0,1,0,1,-0,-1,0,0) }, { Name="Left Shoulder", Part0=R6parts.torso,Part1=R6parts.leftArm, C0=cf(-1,0.5,0,0,0,-1,0,1,0,1,0,0), C1=cf(0.5,0.5,0,0,0,-1,0,1,0,1,0,0) }, { Name="Right Hip", Part0=R6parts.torso,Part1=R6parts.rightLeg, C0=cf(1,-1,0,0,0,1,0,1,-0,-1,0,0), C1=cf(0.5,1,0,0,0,1,0,1,-0,-1,0,0) }, { Name="Left Hip", Part0=R6parts.torso,Part1=R6parts.leftLeg, C0=cf(-1,-1,0,0,0,-1,0,1,0,1,0,0), C1=cf(-0.5,1,0,0,0,-1,0,1,0,1,0,0) } } local refreshedjoints={} local refreshjointsI=nil refreshjointsI=function(part) tinsert(refreshedjoints,part) for i,v in next,joints do local part0=v.Part0 local part1=v.Part1 if part1 and (part0==part) then cframes[part1]=cfMul(cframes[part],cfMul(v.C0,Inverse(v.C1))) if not tfind(refreshedjoints,part1) then refreshjointsI(part1) end elseif part0 and (part1==part) then cframes[part0]=cfMul(cframes[part],cfMul(v.C1,Inverse(v.C0))) if not tfind(refreshedjoints,part0) then refreshjointsI(part0) end end end end refreshjointsI(rootpart) tclear(refreshedjoints) local attachments={ RightShoulderAttachment={R6parts.rightArm,cf(0,1,0,1,0,0,0,1,0,0,0,1)}, RightGripAttachment={R6parts.rightArm,cf(0,-1,0,1,0,0,0,1,0,0,0,1)}, LeftFootAttachment={R6parts.leftLeg,cf(0,-1,0,1,0,0,0,1,0,0,0,1)}, LeftShoulderAttachment={R6parts.leftArm,cf(0,1,0,1,0,0,0,1,0,0,0,1)}, LeftGripAttachment={R6parts.leftArm,cf(0,-1,0,1,0,0,0,1,0,0,0,1)}, RootAttachment={rootpart,cf(0,0,0,1,0,0,0,1,0,0,0,1)}, RightFootAttachment={R6parts.rightLeg,cf(0,-1,0,1,0,0,0,1,0,0,0,1)}, NeckAttachment={R6parts.torso,cf(0,1,0,1,0,0,0,1,0,0,0,1)}, BodyFrontAttachment={R6parts.torso,cf(0,0,-0.5,1,0,0,0,1,0,0,0,1)}, BodyBackAttachment={R6parts.torso,cf(0,0,0.5,1,0,0,0,1,0,0,0,1)}, LeftCollarAttachment={R6parts.torso,cf(-1,1,0,1,0,0,0,1,0,0,0,1)}, RightCollarAttachment={R6parts.torso,cf(1,1,0,1,0,0,0,1,0,0,0,1)}, WaistFrontAttachment={R6parts.torso,cf(0,-1,-0.5,1,0,0,0,1,0,0,0,1)}, WaistCenterAttachment={R6parts.torso,cf(0,-1,0,1,0,0,0,1,0,0,0,1)}, WaistBackAttachment={R6parts.torso,cf(0,-1,0.5,1,0,0,0,1,0,0,0,1)}, HairAttachment={R6parts.head,cf(0,0.6,0,1,0,0,0,1,0,0,0,1)}, HatAttachment={R6parts.head,cf(0,0.6,0,1,0,0,0,1,0,0,0,1)}, FaceFrontAttachment={R6parts.head,cf(0,0,-0.6,1,0,0,0,1,0,0,0,1)}, FaceCenterAttachment={R6parts.head,cf(0,0,0,1,0,0,0,1,0,0,0,1)} } local getPart=function(name,blacklist) for i,v in next,cframes do if (i.Name==name) and not (blacklist and tfind(blacklist,i)) then return i end end return nil end local getJoint=function(name) for i,v in next,joints do if v.Name==name then return v end end return {C0=cf_0,C1=cf_0} end local getPartFromMesh=function(m,t,blacklist) if blacklist then for v,_ in next,cframes do if v.m and (not tfind(blacklist,v)) and sfind(v.m,m) and sfind(v.t,t) then return v end end else for v,_ in next,cframes do if v.m and sfind(v.m,m) and sfind(v.t,t) then return v end end end local p={m=m,t=t} cframes[p]=cfr local j={C0=cf_0,C1=cf_0,Part0=p} p.j=j return p end local getPartJoint=function(p) if cframes[p] then local j=p.j if j then return j end for i,v in next,joints do if v.Part0==p then return v end end for i,v in next,joints do if v.Part1==p then return v end end end return nil end local getAccWeldFromMesh=function(m,t) return getPartJoint(getPartFromMesh(m,t)) end local raycastparams=rp() raycastparams.FilterType=e.RaycastFilterType.Blacklist raycastparams.RespectCanCollide=true local rayfilter={} local characters={} local refreshrayfilter=function() tclear(rayfilter) for i,v in next,characters do tinsert(rayfilter,v) end raycastparams.FilterDescendantsInstances=rayfilter end local flingtable={} local rootparts={} for i,v in next,accessorylimbs do v.p=getPart(v.Name) end local makePartCons=function(p,t) if (t.p==p) and insGet(p,"Anchored") then t.p=nil end local con0=Connect(GetPropertyChangedSignal(p,"Anchored"),function() if insGet(p,"Anchored") then if t.p==p then t.c=nil t.p=nil end elseif not t.p then t.p=p end end) local con1=nil con1=Connect(insGet(p,"AncestryChanged"),function() if not IsDescendantOf(p,ws) then Disconnect(con0) Disconnect(con1) if t.p==p then t.p=nil end end end) end local ondes=nil ondes=function(v) if c and IsA(v,"Attachment") and IsDescendantOf(c,ws) then local v1=attachments[insGet(v,"Name")] if v1 then local p=insGet(v,"Parent") if insGet(p,"Parent")~=c then local meshid=nil local textureid=nil if IsA(p,"MeshPart") then meshid=insGet(p,"MeshId") textureid=insGet(p,"TextureID") elseif IsA(p,"BasePart") then local sm=FindFirstChildOfClass(p,"SpecialMesh") if sm then meshid=insGet(sm,"MeshId") textureid=insGet(sm,"TextureId") else return end else return end -- p = handle --checkpoint local found=false for i,_ in next,cframes do if (meshid==i.m) and (textureid==i.t) then local p1=i.p if p1 and IsDescendantOf(p1,c) then if p1==p then found=true break end else found=true i.p=p makePartCons(p,i) break end else local j=i.j if j and sfind(meshid,i.m) and sfind(textureid,i.t) then i.m=meshid i.t=textureid i.l=insGet(p,"Position") i.p=p makePartCons(p,i) i.j=nil i.Name=insGet(p,"Name") j.C0=insGet(v,"CFrame") j.C1=v1[2] j.Part1=v1[1] tinsert(joints,j) found=true break end end end if not found then for i,l in next,accessorylimbs do if l.p and sfind(meshid,l.meshid) and sfind(textureid,l.textureid) then local t={Name=insGet(p,"Name"),l=insGet(p,"Position"),m=meshid,t=textureid,p=p} makePartCons(p,t) if placeholders then t.v=makeplaceholder(p) end cframes[t]=insGet(p,"CFrame") tinsert(joints,{Part0=t,Part1=l.p,C0=l.C0,C1=cf_0}) l.p=nil found=true break end end if not found then local t={Name=insGet(p,"Name"),l=insGet(p,"Position"),m=meshid,t=textureid,p=p} makePartCons(p,t) if placeholders then t.v=makeplaceholder(p) end cframes[t]=insGet(p,"CFrame") tinsert(joints,{Part0=t,Part1=v1[1],C0=insGet(v,"CFrame"),C1=v1[2]}) end end end end end end local simradv=0 local charcons={} local enumH=e.CoreGuiType.Health local onplayer=function(v) simradv=simradv+1000 local islp=v==lp local lastc=nil local oncharacter=function() local newc=insGet(v,"Character") if c and newc and (newc~=lastc) then lastc=newc characters[v]=newc refreshrayfilter() if islp then if discharscripts then Connect(insGet(newc,"DescendantAdded"),discharscripts) for i,v in next,GetDescendants(newc) do if IsA(v,"Script") then insSet(v,"Disabled",true) end end end local hrp=timegp(newc,"HumanoidRootPart","BasePart",10) if not (hrp and c and IsDescendantOf(newc,ws)) then return end c=newc local fi,fv=next(flingtable) if fi then if flingchangestate then local hum=FindFirstChildOfClass(c,"Humanoid") if hum then insGet(hum,"ChangeState")(hum,e.HumanoidStateType.Physics) end end for i,v in next,tclone(flingtable) do if not c then return end local startpos=insGet(i,"Position") local stoptime=sine+3 while true do twait() if sine>stoptime then break end if insGet(i,"Anchored") or not IsDescendantOf(i,ws) then break end if v3Get((startpos-insGet(i,"Position")),"Magnitude")>200 then break end local tcf=cfAdd(insGet(i,"CFrame"),insGet(i,"AssemblyLinearVelocity")*(sin(sine*15)+1)) if novoid and (cfGet(tcf,"Y")t then break end end end if newc~=c then return end primarypart=insGet(newc,"PrimaryPart") or hrp if hidedeatheffect and GetCoreGuiEnabled(sg,enumH) then SetCoreGuiEnabled(sg,enumH,false) end if breakjointsmethod==1 then insGet(newc,"BreakJoints")(newc) local h=FindFirstChildOfClass(newc,"Humanoid") if h then insSet(h,"Health",0) insSet(h,"BreakJointsOnDeath",true) end elseif breakjointsmethod==2 then local h=FindFirstChildOfClass(newc,"Humanoid") if h then insSet(h,"Health",0) insSet(h,"BreakJointsOnDeath",true) else insGet(newc,"BreakJoints")(newc) insSet(h,"BreakJointsOnDeath",true) end else insGet(newc,"BreakJoints")(newc) end Connect(insGet(newc,"DescendantAdded"),ondes) for i,v in next,GetDescendants(newc) do ondes(v) end else local hrp=timegp(newc,"HumanoidRootPart","BasePart",10) if hrp and c and IsDescendantOf(newc,ws) then rootparts[v]=hrp end end end end charcons[v]=Connect(GetPropertyChangedSignal(v,"Character"),oncharacter) oncharacter() end Connect(insGet(plrs,"PlayerRemoving"),function(v) simradv=simradv-1000 local charcon=charcons[v] if charcon then Disconnect(charcon) end characters[v]=nil rootparts[v]=nil end) for i,v in next,GetPlayers(plrs) do simradv=simradv+1000 if v~=lp then tspawn(onplayer,v) end end Connect(insGet(plrs,"PlayerAdded"),onplayer) onplayer(lp) local setsimrad=emptyfunction if simrad then setsimrad=function() local canset,_=pcall(function() insSet(lp,"SimulationRadius",simradv) end) if canset then setsimrad=function() insSet(lp,"SimulationRadius",simradv) end else setsimrad=emptyfunction end end end local mradN05=rad(-0.5) local KeyCode=e.KeyCode local enumMB2=e.UserInputType.MouseButton2 local enumMLCP=e.MouseBehavior.LockCurrentPosition local enumMLC=(insGet(uis,"TouchEnabled") and enumMLCP) or e.MouseBehavior.LockCenter local enumMD=e.MouseBehavior.Default local enumMW=e.UserInputType.MouseWheel local enumMM=e.UserInputType.MouseMovement local mouseBehavior=nil local lastMouseBehavior=insGet(uis,"MouseBehavior") Connect(GetPropertyChangedSignal(uis,"MouseBehavior"),function() if mouseBehavior and (insGet(uis,"MouseBehavior")~=mouseBehavior) then insSet(uis,"MouseBehavior",mouseBehavior) end end) local mode="default" local defaultmode={} local modes={default=defaultmode} local lerpsIdle=emptyfunction local lerpsWalk=emptyfunction local lerpsJump=emptyfunction local lerpsFall=emptyfunction local addmode=function(key,mode) if (type(key)~="string") or (type(mode)~="table") then return end for i,v in next,mode do if type(v)~="function" then mode[i]=nil end end if key=="default" then defaultmode=mode modes.default=mode lerpsIdle=mode.idle or emptyfunction lerpsWalk=mode.walk or emptyfunction lerpsJump=mode.jump or emptyfunction lerpsFall=mode.fall or emptyfunction if mode.modeEntered then mode.modeEntered() end elseif #key==1 then key=KeyCode[supper(ssub(key,1,1))] modes[key]=mode end end local keyW=KeyCode.W local Wpressed=IsKeyDown(uis,keyW) local keyA=KeyCode.A local Apressed=IsKeyDown(uis,keyA) local keyS=KeyCode.S local Spressed=IsKeyDown(uis,keyS) local keyD=KeyCode.D local Dpressed=IsKeyDown(uis,keyD) local keySpace=KeyCode.Space local jumpingInput=IsKeyDown(uis,keySpace) local FWmovement=0 local RTmovement=0 local isWalking=false local refreshKeyboardMovement=function() if Wpressed then if Spressed then if Dpressed then if Apressed then isWalking=false else FWmovement=0 RTmovement=1 isWalking=true end else if Apressed then FWmovement=0 RTmovement=-1 isWalking=true else isWalking=false end end else FWmovement=1 if Dpressed then if Apressed then RTmovement=0 else RTmovement=1 end else if Apressed then RTmovement=-1 else RTmovement=0 end end isWalking=true end else if Spressed then FWmovement=-1 if Dpressed then if Apressed then RTmovement=0 else RTmovement=1 end else if Apressed then RTmovement=-1 else RTmovement=0 end end isWalking=true else if Dpressed then if Apressed then isWalking=false else FWmovement=0 RTmovement=1 isWalking=true end else if Apressed then FWmovement=0 RTmovement=-1 isWalking=true else isWalking=false end end end end end refreshKeyboardMovement() local keyShift=KeyCode.LeftShift Connect(insGet(uis,"InputBegan"),function(a) if insGet(gs,"MenuIsOpen") or GetFocusedTextBox(uis) then return end a=insGet(a,"KeyCode") if a==keyW then Wpressed=true refreshKeyboardMovement() elseif a==keyA then Apressed=true refreshKeyboardMovement() elseif a==keyS then Spressed=true refreshKeyboardMovement() elseif a==keyD then Dpressed=true refreshKeyboardMovement() elseif a==keySpace then jumpingInput=true elseif a==keyShift then shiftlock=allowshiftlock and not shiftlock elseif modes[a] then if modes[mode].modeLeft then modes[mode].modeLeft() end if mode==a then mode="default" else mode=a end local modet=modes[mode] lerpsIdle=modet.idle or defaultmode.idle or emptyfunction lerpsWalk=modet.walk or defaultmode.walk or emptyfunction lerpsJump=modet.jump or defaultmode.jump or emptyfunction lerpsFall=modet.fall or defaultmode.fall or emptyfunction if modes[mode].modeEntered then modes[mode].modeEntered() end end end) Connect(insGet(uis,"InputEnded"),function(a) a=insGet(a,"KeyCode") if a==keyW then Wpressed=false refreshKeyboardMovement() elseif a==keyA then Apressed=false refreshKeyboardMovement() elseif a==keyS then Spressed=false refreshKeyboardMovement() elseif a==keyD then Dpressed=false refreshKeyboardMovement() elseif a==keySpace then jumpingInput=false end end) local thumbstickEndX=0 local thumbstickStartY=0 local thumbstickSizeMultiplier=0 local jumpStartX=0 local jumpStartY=0 local jumpEndX=0 local jumpEndY=0 local thumbstickInputObject=nil local jumpInputObject=nil local cameraRotateInputObject=nil local cameraZoomInputObject=nil local thumbstickTouchStart=v3_0 local cameraZoomInputMagnitude=0 Connect(insGet(uis,"TouchStarted"),function(inputObject) if insGet(gs,"MenuIsOpen") or GetFocusedTextBox(uis) then return end local touchPos=insGet(inputObject,"Position") local touchX=v3Get(touchPos,"X") local touchY=v3Get(touchPos,"Y") if (not thumbstickInputObject) and touchXthumbstickStartY then thumbstickInputObject=inputObject thumbstickTouchStart=insGet(inputObject,"Position") isWalking=false elseif (not jumpInputObject) and touchY>jumpStartY and touchX>jumpStartX and touchX0.05 then isWalking=true direction=v3Get(direction,"Unit")*min(1,(directionMag-0.05)/0.95) FWmovement=-v3Get(direction,"Y") RTmovement=v3Get(direction,"X") else isWalking=false end elseif inputObject==jumpInputObject then jumpingInput=touchY>jumpStartY and touchX>jumpStartX and touchX0) then Yvel=jumpPower onground=false end else Yvel=Yvel-gravity*delta if v3Get(pos,"Y")+Yvel*delta0 then pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end else xzvel=v3Get(v3Get(camcfLV*v3_101,"Unit")*FWmovement+v3Get(camcfRV*v3_101,"Unit")*RTmovement,"Unit")*walkSpeed if onground then pos=pos+xzvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsWalk() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+(xzvel+v3_010*Yvel)*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+(xzvel+v3_010*Yvel)*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end end else xzvel=v3_0 if onground then cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsIdle() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end end elseif shiftlock then if isWalking then if walkSpeed==0 then xzvel=v3_0 if onground then cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsIdle() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end else xzvel=v3Get(v3Get(camcfLV*v3_101,"Unit")*FWmovement+v3Get(camcfRV*v3_101,"Unit")*RTmovement,"Unit")*walkSpeed if onground then pos=pos+xzvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsWalk() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+(xzvel+v3_010*Yvel)*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+(xzvel+v3_010*Yvel)*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end end else xzvel=v3_0 if onground then cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsIdle() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end end else if isWalking then if walkSpeed==0 then xzvel=v3_0 if onground then cfr=cfAdd(cfGet(cfr,"Rotation"),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsIdle() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+v3_010*Yvel*delta cfr=cfAdd(cfGet(cfr,"Rotation"),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+v3_010*Yvel*delta cfr=cfAdd(cfGet(cfr,"Rotation"),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end else xzvel=v3Get(v3Get(camcfLV*v3_101,"Unit")*FWmovement+v3Get(camcfRV*v3_101,"Unit")*RTmovement,"Unit")*walkSpeed if onground then pos=pos+xzvel*delta cfr=cfAdd(Lerp(cfGet(cfr,"Rotation"),cfl(v3_0,xzvel),deltaTime),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsWalk() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+(xzvel+(v3_010*Yvel))*delta cfr=cfAdd(Lerp(cfGet(cfr,"Rotation"),cfl(v3_0,xzvel),deltaTime),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+(xzvel+(v3_010*Yvel))*delta cfr=cfAdd(Lerp(cfGet(cfr,"Rotation"),cfl(v3_0,xzvel),deltaTime),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end end else xzvel=v3_0 if onground then cfr=cfAdd(cfGet(cfr,"Rotation"),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsIdle() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+v3_010*Yvel*delta cfr=cfAdd(cfGet(cfr,"Rotation"),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+v3_010*Yvel*delta cfr=cfAdd(cfGet(cfr,"Rotation"),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end end end refreshjointsI(rootpart) tclear(refreshedjoints) local idlerv=v3(sin((sine-0.0375)*16),sin(sine*16),sin((sine+0.075)*16)) local idleoff=idlerv*0.0015 local claimpos=insGet(primarypart,"Position") local claimposY=v3Get(claimpos,"Y") for i,v in next,cframes do local part=i.p if part then if insGet(part,"ReceiveAge")==0 then local placeholder=i.v if novoid and (cfGet(v,"Y")speedlimit then if placeholder then insSet(placeholder,"CFrame",v) insSet(placeholder,"Parent",ws) end vel=v3Get(vel,"Unit")*speedlimit local newpos=lastpos+vel*delta v=cfAdd(cfGet(v,"Rotation"),newpos) i.l=newpos elseif placeholder then insSet(placeholder,"Parent",nil) i.l=cfGet(v,"Position") end local claimtime=i.c if claimtime then if sine-claimtime0) or (velY>0) do fallingTime=fallingTime+0.025 if fallingTime>0.6 then break end velY=velY-velYdelta Ydiff=Ydiff+(velY*0.025) end insSet(part,"AssemblyLinearVelocity",(claimpos-cfGet(v,"Position"))*v3_101/fallingTime+v3_net) else local vel1=vel*noYvelTime+xzvel if v3Get(vel1,"Magnitude")>25.01 then insSet(part,"AssemblyLinearVelocity",v3Get(vel1,"Unit")*v3_xzL+v3_net) else insSet(part,"AssemblyLinearVelocity",vel1*v3_xz+v3_net) end end else i.c=sine local vel1=vel*noYvelTime+xzvel if v3Get(vel1,"Magnitude")>25.01 then insSet(part,"AssemblyLinearVelocity",v3Get(vel1,"Unit")*v3_xzL+v3_net) else insSet(part,"AssemblyLinearVelocity",vel1*v3_xz+v3_net) end end insSet(part,"CFrame",v) insSet(part,"AssemblyAngularVelocity",idlerv) else i.c=nil i.l=insGet(part,"Position") local placeholder=i.v if placeholder then insSet(placeholder,"CFrame",v) insSet(placeholder,"Parent",ws) end end else local placeholder=i.v if placeholder then insSet(placeholder,"CFrame",v) insSet(placeholder,"Parent",ws) end end end setsimrad() end sine=osclock() lastsine=sine con=Connect(heartbeat,mainFunction) mainFunction() local refreshjoints=function(v) --use this on the main part if u have parts that refreshjointsI(v) --are connected with each other but arent connected to rootpart tclear(refreshedjoints) end local legcfR=cf(1,-1,0) local legcfL=cf(-1,-1,0) local raydir=v3_010*-2 local raycastlegs=function() --this returns 2 values: right leg raycast offset, left leg raycast offset local rY=Raycast(ws,cfGet(cfMul(cfr,legcfR),"Position"),raydir,raycastparams) local lY=Raycast(ws,cfGet(cfMul(cfr,legcfL),"Position"),raydir,raycastparams) return rY and (v3Get(rY.Position,"Y")-(v3Get(pos,"Y")-3)) or 0,lY and (v3Get(lY.Position,"Y")-(v3Get(pos,"Y")-3)) or 0 end local velbycfrvec=function() --this returns 2 values: forward/backwards movement (from -1 to 1), right/left movement (from -1 to 1) local fw=cfGet(cfr,"LookVector")*xzvel/walkSpeed local rt=cfGet(cfr,"RightVector")*xzvel/walkSpeed return v3Get(fw,"X")+v3Get(fw,"Z"),v3Get(rt,"X")+v3Get(rt,"Z") end local lastvel=v3_0 local velchg1=v3_0 local velchgbycfrvec=function() --this returns 2 values: forward/backwards velocity change, right/left velocity change velchg1=velchg1+(lastvel-xzvel) --i recommend setting velchg1 to v3_0 when u start using this function or it will look worse lastvel=xzvel velchg1=velchg1-velchg1*(deltaTime/2) local fw=cfGet(cfr,"LookVector")*velchg1/32 local rt=cfGet(cfr,"RightVector")*velchg1/32 return v3Get(fw,"X")+v3Get(fw,"Z"),v3Get(rt,"X")+v3Get(rt,"Z") end local lastYvel=0 local velYchg1=0 local velYchg=function() --this returns Y axis velocity change velYchg1=clamp(velYchg1+(lastYvel-Yvel),-50,50) --i recommend setting velYchg1 to 0 when u start using this function or it will look worse lastYvel=Yvel velYchg1=velYchg1-velYchg1*(deltaTime/2) return velYchg1 end local rotToMouse=function(alpha) --this rotates ur character towards your mouse hit position local pos1=pos*v3_010+cfGet(insGet(mouse,"Hit"),"Position")*v3_101 if pos~=pos1 then --could make nan rotation cfr=Lerp(cfr,cfl(pos,pos1),alpha or deltaTime) end end local glitchJoint=function(joint,targetGlitchTime,delayFrom,delayTo,radiansFrom,radiansTo) if sine>targetGlitchTime then --local glitchtime=0 addMode("x",{idle=function() glitchtime=glitchJoint(joint,glitchtime,0.2,0.4,-0.1,0.1) end}) radiansFrom=radiansFrom*100 radiansTo=radiansTo*100 joint.C0=cfMul(joint.C0,angles(mrandom(radiansFrom,radiansTo)/100,mrandom(radiansFrom,radiansTo)/100,mrandom(radiansFrom,radiansTo)/100)) return sine+mrandom(delayFrom*100,delayTo*100)/100 end return targetGlitchTime end local setWalkSpeed=function(n) if type(n)~="number" then n=16 end walkSpeed=n end local setJumpPower=function(n) if type(n)~="number" then n=50 end jumpPower=n end local setGravity=function(n) if type(n)~="number" then n=196.2 end gravity=n end local setCfr=function(v) --sets character cframe if typeof(v)=="CFrame" then local newpos=cfGet(v,"Position") camcf=cfAdd(camcf,newpos-pos) insSet(cam,"CFrame",camcf) cfr=v pos=newpos elseif typeof(v)=="Vector3" then camcf=cfAdd(camcf,v-pos) insSet(cam,"CFrame",camcf) cfr=cfAdd(cfGet(cfr,"Rotation"),v) pos=v end end local getVel=function() --returns character velocity return xzvel+v3_010*Yvel --important: use only in lerps or it might not work end local getCamCF=function() --returns camera cframe return camcf end local isFirstPerson=function() --returns true if user is in first person camera mode return firstperson end return { cframes=cframes, joints=joints, fling=predictionfling, predictionfling=predictionfling, refreshjoints=refreshjoints, raycastlegs=raycastlegs, velbycfrvec=velbycfrvec, velchgbycfrvec=velchgbycfrvec, velYchg=velYchg, addmode=addmode, getPart=getPart, getPartFromMesh=getPartFromMesh, getAccWeldFromMesh=getAccWeldFromMesh, getJoint=getJoint, getPartJoint=getPartJoint, rotToMouse=rotToMouse, glitchJoint=glitchJoint, setWalkSpeed=setWalkSpeed, setJumpPower=setJumpPower, setGravity=setGravity, setCfr=setCfr, getVel=getVel, getCamCF=getCamCF, isFirstPerson=isFirstPerson, setHipHeight=setHipHeight } end btn("creepy crawler",(function() local t=reanimate() if type(t)~="table" then return end local getJoint=t.getJoint local rootJoint=getJoint("RootJoint") local rightShoulder=getJoint("Right Shoulder") local leftShoulder=getJoint("Left Shoulder") local rightHip=getJoint("Right Hip") local leftHip=getJoint("Left Hip") local neck=getJoint("Neck") t.setWalkSpeed(10) local euler=angles local jumplerp=function() local sine=sine*60 neck.C0 = Lerp(neck.C0,cfMul(cf(0,0,0.5), euler(0,0,3.141592653589793)),deltaTime) rootJoint.C0 = Lerp(rootJoint.C0,cfMul(cf(0,-1.4,0), euler(3.141592653589793,0,-3.141592653589793)),deltaTime) leftShoulder.C0 = Lerp(leftShoulder.C0,cfMul(cf(-1,1.5,0.3), euler(1.7453292519943295,0,-0.17453292519943295)),deltaTime) rightShoulder.C0 = Lerp(rightShoulder.C0,cfMul(cf(1,1.5,0.3), euler(1.7453292519943295,0,0.17453292519943295)),deltaTime) leftHip.C0 = Lerp(leftHip.C0,cfMul(cf(-1,-1.5,0.8), euler(1.3962634015954636,0,-0.17453292519943295)),deltaTime) rightHip.C0 = Lerp(rightHip.C0,cfMul(cf(1,-1.5,0.8), euler(1.3962634015954636,0,0.17453292519943295)),deltaTime) end t.addmode("default",{ idle=function() local sine=sine*60 neck.C0 = Lerp(neck.C0,cfMul(cf(0,0,0.5), euler(0.08726646259971647 * sin((sine + 20) * 0.05),0,3.141592653589793 + 0.3490658503988659 * sin((sine + -30) * 0.025))),deltaTime) rootJoint.C0 = Lerp(rootJoint.C0,cfMul(cf(0,-1.5 + 0.1 * sin(sine * 0.05),0), euler(3.141592653589793,0,-3.1590459461097367 + 0.05235987755982989 * sin(sine * 0.025))),deltaTime) leftShoulder.C0 = Lerp(leftShoulder.C0,cfMul(cf(-1,1.5,-0.1 * sin(sine * 0.05)), euler(1.5707963267948966,0,0.08726646259971647 * sin(sine * 0.025))),deltaTime) rightShoulder.C0 = Lerp(rightShoulder.C0,cfMul(cf(1,1.5,-0.1 * sin(sine * 0.05)), euler(1.5707963267948966,0,0.08726646259971647 * sin(sine * 0.025))),deltaTime) leftHip.C0 = Lerp(leftHip.C0,cfMul(cf(-1,-1.5,0.5 + -0.1 * sin((sine + 10) * 0.05)), euler(1.5707963267948966,0,0.08726646259971647 * sin(sine * 0.025))),deltaTime) rightHip.C0 = Lerp(rightHip.C0,cfMul(cf(1,-1.5,0.5 + -0.1 * sin((sine + 10) * 0.05)), euler(1.5707963267948966,0,0.08726646259971647 * sin(sine * 0.025))),deltaTime) end, walk=function() local sine=sine*60 neck.C0 = Lerp(neck.C0,cfMul(cf(0,0,0.5), euler(0.17453292519943295,0.03490658503988659 * sin((sine + 2.5) * 0.2),3.141592653589793 + -0.17453292519943295 * sin((sine + -10) * 0.2))),deltaTime) rootJoint.C0 = Lerp(rootJoint.C0,cfMul(cf(0,-1.5,0), euler(3.0543261909900767,0.08726646259971647 * sin((sine + 7.5) * 0.2),-3.1590459461097367 + -0.08726646259971647 * sin(sine * 0.2))),deltaTime) leftShoulder.C0 = Lerp(leftShoulder.C0,cfMul(cf(-1,1.5 + 0.5 * sin((sine + 10) * 0.2),0.3 + 0.2 * sin((sine + -10) * 0.2)), euler(1.6580627893946132 + 0.17453292519943295 * sin((sine + 15) * 0.2),0,-0.08726646259971647 * sin(sine * 0.2))),deltaTime) rightShoulder.C0 = Lerp(rightShoulder.C0,cfMul(cf(1,1.5 + 0.5 * sin((sine + -7.5) * 0.2),0.3 + 0.2 * sin((sine + 5) * 0.2)), euler(1.6580627893946132 + 0.17453292519943295 * sin(sine * 0.2),0,-0.08726646259971647 * sin(sine * 0.2))),deltaTime) leftHip.C0 = Lerp(leftHip.C0,cfMul(cf(-1,-1.5 + 0.5 * sin((sine + -7.5) * 0.2),0.5 + 0.2 * sin((sine + 5) * 0.2)), euler(1.6580627893946132 + 0.17453292519943295 * sin(sine * 0.2),0,-0.08726646259971647 * sin(sine * 0.2))),deltaTime) rightHip.C0 = Lerp(rightHip.C0,cfMul(cf(1,-1.5 + 0.5 * sin((sine + 10) * 0.2),0.5 + 0.2 * sin((sine + -7.5) * 0.2)), euler(1.6580627893946132 + -0.17453292519943295 * sin(sine * 0.2),0,-0.08726646259971647 * sin(sine * 0.2))),deltaTime) end, jump=jumplerp, fall=jumplerp }) end)) btn("nameless animations V8",(function() local t=reanimate() if type(t)~="table" then return end local raycastlegs=t.raycastlegs local velbycfrvec=t.velbycfrvec local addmode=t.addmode local getJoint=t.getJoint local velYchg=t.velYchg local setWalkSpeed=t.setWalkSpeed local RootJoint=getJoint("RootJoint") local RightShoulder=getJoint("Right Shoulder") local LeftShoulder=getJoint("Left Shoulder") local RightHip=getJoint("Right Hip") local LeftHip=getJoint("Left Hip") local Neck=getJoint("Neck") addmode("default", { idle = function() local rY, lY = raycastlegs() local Ychg=velYchg()/20 LeftShoulder.C0=Lerp(LeftShoulder.C0,cfMul(cf(-1,0.5+0.1*sin((sine - 1)*1.3),0.05 * sin((sine-0.3)*1.3)),angles(0.5235987755982988+0.08726646259971647*sin(sine*1),-1.4835298641951802+0.10471975511965978*sin(sine*1.3),0.5235987755982988)),deltaTime) RightShoulder.C0=Lerp(RightShoulder.C0,cfMul(cf(1,0.5+0.1*sin((sine - 1)*1.3),0.05 * sin((sine-0.3)*1.3)),angles(0.5235987755982988+0.08726646259971647*sin(sine*1),1.4835298641951802-0.10471975511965978*sin(sine*1.3),-0.5235987755982988)),deltaTime) LeftHip.C0=Lerp(LeftHip.C0,cfMul(cf(-1,-1.09-0.1*sin(sine*1.3)+lY-Ychg,lY*-0.5),angles(-0.026179938779914945*sin(sine*1.3),-1.3962634015954636,0)),deltaTime) RightHip.C0=Lerp(RightHip.C0,cfMul(cf(1,-1.09-0.1*sin(sine*1.3)+rY-Ychg,rY*-0.5),angles(-0.026179938779914945*sin(sine*1.3),1.3962634015954636,0)),deltaTime) RootJoint.C0=Lerp(RootJoint.C0,cfMul(cf(0,0.09+0.1*sin(sine*1.3) + Ychg,0.025 * sin(sine*1.3)),angles(-1.5707963267948966+0.026179938779914945*sin(sine*1.3),0,3.141592653589793)),deltaTime) Neck.C0=Lerp(Neck.C0,cfMul(cf(0,1,0),angles(-1.53588974175501-0.026179938779914945*sin((sine+1)*1.3),0.05235987755982989*sin((sine-0.6)*0.65),3.141592653589793)),deltaTime) --MW_animatorProgressSave: LeftArm,-1,0,0,1,30,5,0,1,0.5,0.1,-1,1.3,-85,6,0,1.3,0,0.05,-0.3,1.3,30,0,0,1,RightArm,1,0,0,1,30,5,0,1,0.5,0.1,-1,1.3,85,-6,0,1.3,0,0.05,-0.3,1.3,-30,0,0,1,LeftLeg,-1,0,0,1,-0,-1.5,0,1.3,-1.09,-0.1,0,1.3,-80,0,0,1,0,0,0,1,0,0,0,1,CPlusPlusTextbook_Handle,8.658389560878277e-09,0,0,1,0,0,0,1,-0.25,0,0,1,0,0,0,1,-0.0002722442150115967,0,0,1,0,0,0,1,RightLeg,1,0,0,1,0,-1.5,0,1.3,-1.09,-0.1,0,1.3,80,0,0,1,0,0,0,1,0,0,0,1,Torso,0,0,0,1,-90,1.5,0,1.3,0.09,0.1,0,1.3,-0,0,0,1,0,0.025,0,1.3,180,0,0,1,Head,0,0,0,1,-88,-1.5,1,1.3,1,0,0,1,-0,3,-0.6,0.65,0,0,0,1,180,0,0,1 end, walk = function() local Vfw, Vrt = velbycfrvec() local rY, lY = raycastlegs() local Ychg=velYchg()/20 LeftShoulder.C0=Lerp(LeftShoulder.C0,cfMul(cf(-1,0.5,0),angles(-0.7853981633974483*sin((sine+0.07)*8)*Vfw,-1.5707963267948966+0.5235987755982988*sin((sine+0.15)*8),0)),deltaTime) RightShoulder.C0=Lerp(RightShoulder.C0,cfMul(cf(1,0.5,0),angles(0.7853981633974483*sin((sine+0.07)*8)*Vfw,1.5707963267948966+0.5235987755982988*sin((sine+0.15)*8),0)),deltaTime) RightHip.C0=Lerp(RightHip.C0,cfMul(cf(1,-1+0.3*sin((sine - 0.15)*8)+rY-Ychg,rY*-0.5),angles(1.5707963267948966-0.9599310885968813*sin(sine*8)*Vfw,1.5707963267948966-0.7853981633974483*sin(sine*8)*Vrt,-1.5707963267948966)),deltaTime) LeftHip.C0=Lerp(LeftHip.C0,cfMul(cf(-1,-1+0.3*sin((sine + 0.15)*8)+lY-Ychg,lY*-0.5),angles(1.5707963267948966+0.9599310885968813*sin(sine*8)*Vfw,-1.5707963267948966+0.7853981633974483*sin(sine*8)*Vrt,1.5707963267948966)),deltaTime) Neck.C0=Lerp(Neck.C0,cfMul(cf(0,1,0),angles(-1.5707963267948966+0.08726646259971647*sin(sine*16),0,3.141592653589793+0.08726646259971647*sin((sine+0.04)*8)-Vrt)),deltaTime) RootJoint.C0=Lerp(RootJoint.C0,cfMul(cf(0,0.2 * sin((sine+0.1)*16) + Ychg,0),angles(-1.5707963267948966,0,3.141592653589793)),deltaTime) --MW_animatorProgressSave: CPlusPlusTextbook_Handle,8.658389560878277e-09,0,0,8,0,0,0,8,-0.25,0,0,8,0,0,0,8,-0.0002722442150115967,0,0,8,0,0,0,8,LeftArm,-1,0,0,8,-0,-45,0.07,8,0.5,0,0,8,-90,30,0.15,8,0,0,0,8,0,0,0,8,RightArm,1,0,0,8,0,45,0.07,8,0.5,0,0,8,90,30,0.15,8,0,0,0,8,0,0,0,8,RightLeg,1,0,0,8,90,-55,0,8,-1,0.3,-0.15,8,90,-45,0,8,0,0,0,8,-90,0,0,8,LeftLeg,-1,0,0,8,90,55,0,8,-1,0.3,0.15,8,-90,45,0,8,0,0,0,8,90,0,0,8,Head,0,0,0,8,-90,5,0,16,1,0,0,8,-0,0,0,8,0,0,0,8,180,5,0.04,8,Torso,0,0,0,8,-90,0,0,8,0,0.2,0.1,16,-0,0,0,8,0,0,0,8,180,0,0,8 end, jump = function() velYchg() local Vfw, Vrt = velbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf_0,angles(-1.4835298641951802 + Vfw * 0.1, Vrt * -0.05, -3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.7453292519943295 + 0.08726646259971647 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.6580627893946132 + 0.06981317007977318 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.7453292519943295 - 0.08726646259971647 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3962634015954636, 0, -3.141592653589793 - Vrt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.6580627893946132 - 0.06981317007977318 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) --Torso,0,0,0,4,-85,0,0,4,0,0,0,4,0,0,0,4,0,0,0,4,-180,0,0,4,RightArm,1,0,0,4,230,-5,0.5,4,0.5,0,0,4,100,5,0.25,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,0,0,4,90,-5,0.5,4,-1,0,0,4,-95,4,0.25,4,0,0,0,4,90,0,0,4,LeftArm,-1,0,0,4,230,-5,0.5,4,0.5,0,0,4,-100,-5,0.25,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-80,0,0.5,4,1,0,0,4,0,0,0.25,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,-5,0.5,4,-1,0,0,4,95,-4,0.25,4,0,0,0,4,-90,0,0,4 end, fall = function() velYchg() local Vfw, Vrt = velbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf_0,angles(-1.6580627893946132 + Vfw * 0.1, Vrt * -0.05, -3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.7453292519943295 + 0.08726646259971647 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.6580627893946132 + 0.06981317007977318 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.7453292519943295 - 0.08726646259971647 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.7453292519943295, 0, -3.141592653589793 - Vrt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.6580627893946132 - 0.06981317007977318 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) --Torso,0,0,0,4,-95,0,0,4,0,0,0,4,0,0,0,4,0,0,0,4,-180,0,0,4,RightArm,1,0,0,4,230,-5,0.5,4,0.5,0,0,4,100,5,0.25,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,0,0,4,90,-5,0.5,4,-1,0,0,4,-95,4,0.25,4,0,0,0,4,90,0,0,4,LeftArm,-1,0,0,4,230,-5,0.5,4,0.5,0,0,4,-100,-5,0.25,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-100,0,0.5,4,1,0,0,4,0,0,0.25,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,-5,0.5,4,-1,0,0,4,95,-4,0.25,4,0,0,0,4,-90,0,0,4 end }) addmode("q", { idle = function() velYchg() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.75, -0.2),angles(2.705260340591211 - 0.08726646259971647 * sin((sine + 0.1) * 2), -2.792526803190927, -0.6981317007977318)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.75, -0.2),angles(2.705260340591211 - 0.08726646259971647 * sin((sine + 0.1) * 2), 2.792526803190927, 0.6981317007977318)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.9198621771937625 - 0.10471975511965978 * sin((sine + 0.3) * 2), 0, 3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -2.45 - 0.05 * sin(sine * 2), 0),angles(0.03490658503988659 * sin(sine * 2), 0, 3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.3962634015954636 - 0.03490658503988659 * sin(sine * 2), 1.3089969389957472, -0.9599310885968813)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.03490658503988659 * sin(sine * 2), -1.3089969389957472, 1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,2,155,-5,0.1,2,0.75,0,0,2,-160,0,0,2,-0.2,0,0,2,-40,0,0,2,RightArm,1,0,0,2,155,-5,0.1,2,0.75,0,0,2,160,0,0,2,-0.2,0,0,2,40,0,0,2,Head,0,0,0,2,-110,-6,0.3,2,1,0,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,Torso,0,0,0,2,0,2,0,2,-2.45,-0.05,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,RightLeg,1,0,0,2,80,-2,0,2,-1,0,0,2,75,0,0,2,0,0,0,2,-55,0,0,2,LeftLeg,-1,0,0,2,90,-2,0,2,-1,0,0,2,-75,0,0,2,0,0,0,2,90,0,0,2 end }) addmode("e", { idle = function() velYchg() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.9, 0.4 + 0.1 * sin(sine * 2), 0.3 - 0.15 * sin(sine * 2)),angles(-1.0471975511965976 - 0.12217304763960307 * sin(sine * 2), -1.3962634015954636, -0.6981317007977318)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -1.85 - 0.1 * sin((sine + 0.2) * 2), 0),angles(-1.3962634015954636 + 0.03490658503988659 * sin(sine * 2), -0.08726646259971647, 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.4 + 0.1 * sin(sine * 2), 0.2 - 0.15 * sin(sine * 2)),angles(0.6108652381980153 - 0.12217304763960307 * sin(sine * 2), 1.2217304763960306, -0.7853981633974483)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 - 0.03490658503988659 * sin((sine + 0.6) * 2), 0.10471975511965978 + 0.06981317007977318 * sin(sine * 0.66), 3.141592653589793 + 0.3490658503988659 * sin(sine * 0.66))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, 0.2 + 0.15 * sin((sine + 0.2) * 2), -0.7 + 0.1 * sin(sine * 2)),angles(1.4835298641951802 + 0.03490658503988659 * sin(sine * 2), 1.4835298641951802, -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.75 + 0.1 * sin((sine + 0.2) * 2), -0.5),angles(1.3962634015954636 - 0.03490658503988659 * sin(sine * 2), -1.6580627893946132, 0)),deltaTime) --LeftArm,-0.9,0,0,2,-60,-7,0,2,0.4,0.1,0,2,-80,0,0,2,0.3,-0.15,0,2,-40,0,0,2,Torso,0,0,0,2,-80,2,0,2,-1.85,-0.1,0.2,2,-5,0,0,2,0,0,0,2,180,0,0,2,RightArm,1,0,0,2,35,-7,0,2,0.4,0.1,0,2,70,0,0,2,0.2,-0.15,0,2,-45,0,0,2,Head,0,0,0,2,-95,-2,0.6,2,1,0,0,2,6,4,0,0.66,0,0,0,2,180,20,0,0.66,RightLeg,1,0,0,2,85,2,0,2,0.2,0.15,0.2,2,85,0,0,2,-0.7,0.1,0,2,-90,0,0,2,LeftLeg,-1,0,0,2,80,-2,0,2,-0.75,0.1,0.2,2,-95,0,0,2,-0.5,0,0,2,0,0,0,2 end }) addmode("r", { idle = function() local Ychg=velYchg()/20 RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.9 - 0.2 * sin(sine * 2)-Ychg, 0),angles(1.5707963267948966, 1.6580627893946132 - 0.17453292519943295 * sin(sine + 0.8), -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.3 * sin(sine + 0.8), -0.1 + 0.2 * sin(sine * 2)+Ychg, 0),angles(-1.5707963267948966, 0, -3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine - 0.5) * 2), 0.08726646259971647 * sin(sine - 1), -3.141592653589793 + 0.2617993877991494 * sin(sine * 5))),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1 + 0.1 * sin(sine * 7), 0.2 - 0.1 * sin(sine + 0.8), -0.25),angles(1.5707963267948966 + 0.5235987755982988 * sin(sine * 7), -0.6981317007977318, 0.3490658503988659 * sin(sine * 7))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.9 - 0.2 * sin(sine * 2)-Ychg, 0),angles(1.5707963267948966, -1.6580627893946132 - 0.17453292519943295 * sin(sine + 0.8), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1 + 0.1 * sin(sine * 7), 0.2 + 0.1 * sin(sine + 0.8), -0.25),angles(1.5707963267948966 - 0.5235987755982988 * sin(sine * 7), 0.6981317007977318, 0.3490658503988659 * sin(sine * 7))),deltaTime) --RightLeg,1,0,0,1,90,0,0,1,-0.9,-0.2,0,2,95,-10,0.8,1,0,0,0,1,-90,0,0,1,Torso,0,0.3,0.8,1,-90,0,0,1,-0.1,0.2,0,2,0,0,0,1,0,0,0,1,-180,0,0,1,Head,0,0,0,1,-90,5,-0.5,2,1,0,0,1,0,5,-1,1,0,0,0,1,-180,15,0,5,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,LeftArm,-1,0.1,0,7,90,30,0,7,0.2,-0.1,0.8,1,-40,0,0,1,-0.25,0,0,1,0,20,0,7,LeftLeg,-1,0,0,1,90,0,0,1,-0.9,-0.2,0,2,-95,-10,0.8,1,0,0,0,1,90,0,0,1,RightArm,1,0.1,0,7,90,-30,0,7,0.2,0.1,0.8,1,40,0,0,1,-0.25,0,0,1,-0,20,0,7 end }) addmode("t", { idle = function() local Ychg=velYchg()/20 LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(1.5707963267948966, -1.6580627893946132 + 0.08726646259971647 * sin((sine - 0.3) * 4), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1 + 0.15 * sin((sine - 0.4) * 4), 1.42, 0),angles(1.5707963267948966, 1.4835298641951802 - 0.3490658503988659 * sin((sine - 0.4) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.4835298641951802, 0.04363323129985824 - 0.08726646259971647 * sin((sine + 0.1) * 4), -3.141592653589793 + 0.04363323129985824 * sin(sine * 4))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.1 * sin(sine * 4), Ychg, 0),angles(-1.5707963267948966, -0.08726646259971647 + 0.08726646259971647 * sin(sine * 4), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1.1 + 0.1 * sin(sine * 4)-Ychg, 0),angles(1.5707963267948966, 1.5707963267948966 + 0.08726646259971647 * sin(sine * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1 - 0.02 * sin(sine * 4), -0.925 - 0.07 * sin(sine * 4)-Ychg, 0),angles(1.5707963267948966, -1.7453292519943295 + 0.08726646259971647 * sin(sine * 4), 1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,4,90,0,0,4,0.5,0,0,4,-95,5,-0.3,4,0,0,0,4,90,0,0,4,RightArm,1,0.15,-0.4,4,90,0,0,4,1.42,0,0,4,85,-20,-0.4,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-85,0,0,4,1,0,0,4,2.5,-5,0.1,4,0,0,0,4,-180,2.5,0,4,Torso,0,0.1,0,4,-90,0,0,4,0,0,0,4,-5,5,0,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,0,0,4,-1.1,0.1,0,4,90,5,0,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,-0.02,0,4,90,0,0,4,-0.925,-0.07,0,4,-100,5,0,4,0,0,0,4,90,0,0,4 end }) addmode("y", { idle = function() local Ychg=velYchg()/20 LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.5, 0.5, 0),angles(-1.7453292519943295, 0.17453292519943295 - 0.04363323129985824 * sin(sine * 2), -1.4835298641951802)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.9000000953674316 - 0.1 * sin(sine * 2)-Ychg, 0),angles(-1.3962634015954636, 1.3962634015954636, 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1.0000001192092896 - 0.1 * sin(sine * 2)-Ychg, 0),angles(-1.5707963267948966, -1.3962634015954636, -1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-2.0943951023931953 + 0.08726646259971647 * sin((sine - 1) * 2), -0.08726646259971647, 2.792526803190927)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 1.2000000476837158, 0),angles(2.6179938779914944 + 0.08726646259971647 * sin((sine - 1) * 2), 0.6981317007977318, -1.3962634015954636)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.1 * sin(sine * 2) + Ychg, 0),angles(-1.6580627893946132, 0.08726646259971647, 3.0543261909900767)),deltaTime) --LeftArm,-1.5,0,0,2,-100,0,0,2,0.5,0,0,2,10,-2.5,0,2,0,0,0,2,-85,0,0,2,RightLeg,1,0,0,2,-80,0,0,2,-0.9000000953674316,-0.1,0,2,80,0,0,2,0,0,0,2,90,0,0,2,LeftLeg,-1,0,0,2,-90,0,0,2,-1.0000001192092896,-0.1,0,2,-80,0,0,2,0,0,0,2,-90,0,0,2,Fedora_Handle,8.657480066176504e-09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-0.010221302509307861,0,0,2,0,0,0,2,Head,0,0,0,2,-120,5,-1,2,1,0,0,2,-5,0,0,2,0,0,0,2,160,0,0,2,RightArm,1,0,0,2,150,5,-1,2,1.2000000476837158,0,0,2,40,0,0,2,0,0,0,2,-80,0,0,2,Torso,0,0,0,2,-95,0,0,2,0,0.1,0,2,5,0,0,2,0,0,0,2,175,0,0,2 end }) addmode("u", { idle = function() velYchg() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.75 + 0.25 * sin(sine * 2), 0),angles(-1.5707963267948966, 0, 3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1.5 - 0.1 * sin((sine + 0.2) * 2), 0),angles(-1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.4) * 2), 0, 3.141592653589793 + 0.3490658503988659 * sin(sine * 0.66))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-0.5 - 1 * sin((sine + 0.2) * 2.2), -0.75 - 0.25 * sin(sine * 2), 1 * sin((sine + 0.95) * 2.2)),angles(0, -1.5707963267948966, 0)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(0.5 + 1 * sin((sine + 0.2) * 2.2), -0.75 - 0.25 * sin(sine * 2), -1 * sin((sine + 0.95) * 2.2)),angles(0, 1.5707963267948966, 0)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(-0.5 - 1.85 * sin(sine * 2), 0.8 - 0.5 * sin(sine * 2), -1.85 * sin((sine + 0.75) * 2)),angles(0, 1.5707963267948966, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(0.5 + 1.85 * sin(sine * 2), 0.8 - 0.5 * sin(sine * 2), 1.85 * sin((sine + 0.75) * 2)),angles(0, -1.5707963267948966, 0)),deltaTime) --Torso,0,0,0,2,-90,0,0,2,0.75,0.25,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,Fedora_Handle,8.657480066176504e-09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-0.010221302509307861,0,0,2,0,0,0,2,Head,0,0,0,2,-90,-5,0.4,2,1.5,-0.1,0.2,2,-0,0,0,2,0,0,0,2,180,20,0,0.66,LeftLeg,-0.5,-1,0.2,2.2,-0,0,0,2,-0.75,-0.25,0,2,-90,0,0,2,0,1,0.95,2.2,0,0,0,2,RightLeg,0.5,1,0.2,2.2,0,0,0,2,-0.75,-0.25,0,2,90,0,0,2,0,-1,0.95,2.2,0,0,0,2,RightArm,-0.5,-1.85,0,2,0,0,0,2,0.8,-0.5,0,2,90,0,0,2,0,-1.85,0.75,2,0,0,0,2,LeftArm,0.5,1.85,0,2,-0,0,0,2,0.8,-0.5,0,2,-90,0,0,2,0,1.85,0.75,2,0,0,0,2 end }) addmode("i", { idle = function() local Ychg=velYchg()/20 LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.5, 0.5 + 0.1 * sin((sine - 0.4444444444444444) * 9), 0),angles(2.9670597283903604 + 0.17453292519943295 * sin((sine - 0.17777777777777778) * 9), -0.5235987755982988, 1.5707963267948966 + 0.17453292519943295 * sin(sine * 4.5))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.5 + 0.1 * sin((sine + 0.26666666666666666) * 4.5)-Ychg, -0.5),angles(1.7453292519943295 - 1.0471975511965976 * sin(sine * 4.5), -1.5707963267948966 + 0.03490658503988659 * sin(sine * 4.5), 1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -0.5 + 0.5 * sin((sine + 0.17777777777777778) * 9)+Ychg, 0),angles(-1.3962634015954636 - 0.03490658503988659 * sin((sine + 0.17777777777777778) * 9), -0.05235987755982989 * sin(sine * 4.5), 3.141592653589793 + 0.03490658503988659 * sin(sine * 4.5))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1 + 0.2 * sin(sine * 9), 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin(sine * 9), 0.08726646259971647 * sin(sine * 4.5), 3.141592653589793 - 0.06981317007977318 * sin(sine * 4.5))),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.5, 0.5 + 0.1 * sin((sine - 0.4444444444444444) * 9), 0),angles(2.9670597283903604 + 0.17453292519943295 * sin((sine - 0.17777777777777778) * 9), 0.5235987755982988, -1.5707963267948966 + 0.17453292519943295 * sin(sine * 4.5))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.5 + 0.1 * sin((sine - 0.26666666666666666) * 4.5)-Ychg, -0.5),angles(1.7453292519943295 + 1.0471975511965976 * sin(sine * 4.5), 1.5707963267948966 + 0.03490658503988659 * sin(sine * 4.5), -1.5707963267948966)),deltaTime) --LeftArm,-0.5,0,0,4.5,170,10,-0.17777777777777778,9,0.5,0.1,-0.4444444444444444,9,-30,0,0,4.5,0,0,0,4.5,90,10,0,4.5,LeftLeg,-1,0,0,4.5,100,-60,0,4.5,-0.5,0.1,0.26666666666666666,4.5,-90,2,0,4.5,-0.5,0,0,4.5,90,0,0,4.5,Torso,0,0,0,4.5,-80,-2,0.17777777777777778,9,-0.5,0.5,0.17777777777777778,9,-0,-3,0,4.5,0,0,0,4.5,180,2,0,4.5,Head,0,0,0,4.5,-90,5,0,9,1,0.2,0,9,-0,5,0,4.5,0,0,0,4.5,180,-4,0,4.5,RightArm,0.5,0,0,4.5,170,10,-0.17777777777777778,9,0.5,0.1,-0.4444444444444444,9,30,0,0,4.5,0,0,0,4.5,-90,10,0,4.5,RightLeg,1,0,0,4.5,100,60,0,4.5,-0.5,0.1,-0.26666666666666666,4.5,90,2,0,4.5,-0.5,0,0,4.5,-90,0,0,4.5 end, }) addmode("o", { idle = function() local Ychg=velYchg()/20 local rY, lY = raycastlegs() LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 + lY-Ychg, lY * -0.5),angles(-1.8325957145940461 - 0.08726646259971647 * sin(sine * 2), -1.4835298641951802, -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, Ychg, 0.09 * sin(sine * 2)),angles(-1.3962634015954636 + 0.08726646259971647 * sin(sine * 2), -0.08726646259971647, 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(2.9670597283903604 + 0.08726646259971647 * sin(sine * 1), -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1.1 + rY-Ychg, rY * -0.5),angles(-1.7453292519943295 - 0.08726646259971647 * sin(sine * 2), 1.5707963267948966, 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.2217304763960306 - 0.08726646259971647 * sin((sine + 0.3) * 2), -0.2617993877991494 - 0.08726646259971647 * sin(sine * 2), 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(2.8797932657906435 + 0.08726646259971647 * sin(sine * 1), 1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.6) * 1), -1.5707963267948966)),deltaTime) --LeftLeg,-1,0,0,2,-105,-5,0,2,-1,0,0,2,-85,0,0,2,0,0,0,2,-90,0,0.75,2,Torso,0,0,0,2,-80,5,0,2,0,0,0,2,-5,0,0,2,0,0.09,0,2,180,0,0,2,LeftArm,-1,0,0,2,170,5,0,1,0.5,0,0,2,-90,5,0.6,1,0,0,0,2,90,0,0,2,RightLeg,1,0,0,2,-100,-5,0,2,-1.1,0,0,2,90,0,0,2,0,0,0,2,90,0,0.75,2,Head,0,0,0,2,-70,-5,0.3,2,1,0,0,2,-15,-5,0,2,0,0,0,2,180,0,0,2,RightArm,1,0,0,2,165,5,0,1,0.5,0,0,2,90,-5,0.6,1,0,0,0,2,-90,0,0,2 end, walk = function() local Ychg=velYchg()/20 local Vfw, Vrt = velbycfrvec() local rY, lY = raycastlegs() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.04363323129985824 * sin(sine * 16), 0, 3.141592653589793 + 0.08726646259971647 * sin(sine * 8) - Vrt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 - 0.3 * sin((sine + 0.15) * 8) + rY-Ychg, rY * -0.5),angles(-1.5707963267948966 - 0.6981317007977318 * sin(sine * 8) * Vfw, 1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * Vrt, 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(0.08726646259971647 * sin((sine - 0.05) * 16), 1.5707963267948966 + 0.08726646259971647 * sin(sine * 8) - Vrt/3, 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(0.08726646259971647 * sin((sine - 0.05) * 16), -1.5707963267948966 + 0.08726646259971647 * sin(sine * 8) - Vrt/3, -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.1 * sin((sine + 0.1) * 16)+Ychg, 0),angles(-1.5707963267948966, 0, 3.141592653589793 - 0.08726646259971647 * sin(sine * 8))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 + 0.3 * sin((sine + 0.15) * 8) + lY-Ychg, lY * -0.5),angles(1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * Vfw, -1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * Vrt, 1.5707963267948966)),deltaTime) --Head,0,0,0,8,-90,2.5,0,16,1,0,0,8,-0,0,0,8,0,0,0,8,180,5,0,8,RightLeg,1,0,0,8,-90,-40,0,8,-1,-0.3,0.15,8,90,40,0,8,0,0,0,8,90,0,0,8,RightArm,1,0,0,8,0,5,-0.05,16,0.5,0,0,8,90,5,0,8,0,0,0,8,90,0,0,8,LeftArm,-1,0,0,8,0,5,-0.05,16,0.5,0,0,8,-90,5,0,8,0,0,0,8,-90,0,0,8,Torso,0,0,0,8,-90,0,0,8,0,0.1,0.1,16,-0,0,0,8,0,0,0,8,180,-5,0,8,LeftLeg,-1,0,0,8,90,40,0,8,-1,0.3,0.15,8,-90,40,0,8,0,0,0,8,90,0,0,8 end }) addmode("p", { idle = function() local Ychg=velYchg()/20 RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1.5, 0.5, 0),angles(1.5707963267948966, 3.141592653589793, -1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1-Ychg, 0),angles(0, 1.5707963267948966, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.5, 0.5, 0),angles(1.5707963267948966, 3.141592653589793, 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1-Ychg, 0),angles(0, -1.5707963267948966, 0)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, 0, -3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, Ychg, 0),angles(-1.5707963267948966, 0, -3.141592653589793)),deltaTime) --RightArm,1.5,0,0,1,90,0,0,1,0.5,0,0,1,180,0,0,1,0,0,0,1,-90,0,0,1,RightLeg,1,0,0,1,0,0,0,1,-1,0,0,1,90,0,0,1,0,0,0,1,0,0,0,1,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,LeftArm,-1.5,0,0,1,90,0,0,1,0.5,0,0,1,180,0,0,1,0,0,0,1,90,0,0,1,LeftLeg,-1,0,0,1,-0,0,0,1,-1,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,Head,0,0,0,1,-90,0,0,1,1,0,0,1,0,0,0,1,0,0,0,1,-180,0,0,1,Torso,0,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,-180,0,0,1 end }) addmode("f", { modeEntered = function() setWalkSpeed(25) end, idle = function() velYchg() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(-3.0543261909900767 - 0.17453292519943295 * sin((sine + 1.5) * 1), -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1), -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(3.141592653589793 - 0.08726646259971647 * sin(sine * 1), 0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.3) * 1), -1.9198621771937625 + 0.08726646259971647 * sin((sine + 1) * 1))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3089969389957472 - 0.2617993877991494 * sin((sine + 1.2) * 1), 0.08726646259971647 * sin((sine + 0.2) * 0.5), -2.9670597283903604)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 5 - 0.5 * sin((sine - 0.2) * 1), 0.2 * sin((sine - 1.2) * 1)),angles(-0.08726646259971647 + 0.17453292519943295 * sin((sine + 1.2) * 1), 0.08726646259971647 * sin(sine * 0.5), 3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.3962634015954636 + 0.12217304763960307 * sin((sine + 1.5) * 1), -1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.9198621771937625 + 0.12217304763960307 * sin((sine + 1.5) * 1), 1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), -1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,1,-175,-10,1.5,1,0.5,0,0,1,-90,5,0.6,1,0,0,0,1,-90,0,0,1,RightArm,1,0,0,1,180,-5,0,1,0.5,0,0,1,20,5,0.3,1,0,0,0,1,-110,5,1,1,Head,0,0,0,1,-75,-15,1.2,1,1,0,0,1,-0,5,0.2,0.5,0,0,0,1,-170,0,0,1,Torso,0,0,0,1,-5,10,1.2,1,5,-0.5,-0.2,1,-0,5,0,0.5,0,0.2,-1.2,1,180,0,0,1,LeftLeg,-1,0,0,1,80,7,1.5,1,-1,0,0,1,-70,5,0.2,0.5,0,0,0,1,90,0,0,1,RightLeg,1,0,0,1,110,7,1.5,1,-1,0,0,1,70,5,0.2,0.5,0,0,0,1,-90,0,0,1 end, walk = function() velYchg() local Vfw, Vrt = velbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(-3.0543261909900767 - 0.17453292519943295 * sin((sine + 1.5) * 1) - Vfw * 0.1, -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1) + Vrt * 0.2, -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(3.141592653589793 - 0.08726646259971647 * sin(sine * 1), 0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.3) * 1), -1.9198621771937625 + 0.08726646259971647 * sin((sine + 1) * 1))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3089969389957472 - 0.2617993877991494 * sin((sine + 1.2) * 1) + Vfw * 0.1, 0.08726646259971647 * sin((sine + 0.2) * 0.5) - Vrt * 0.2, -2.9670597283903604)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 5 - 0.5 * sin((sine - 0.2) * 1), 0.2 * sin((sine - 1.2) * 1)),angles(-0.08726646259971647 + 0.17453292519943295 * sin((sine + 1.2) * 1) - Vfw * 0.2, 0.08726646259971647 * sin(sine * 0.5), 3.141592653589793 - Vrt * 0.2)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.3962634015954636 + 0.12217304763960307 * sin((sine + 1.5) * 1) - Vfw * 0.2, -1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.9198621771937625 + 0.12217304763960307 * sin((sine + 1.5) * 1) - Vfw * 0.2, 1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), -1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,1,-175,-10,1.5,1,0.5,0,0,1,-90,5,0.6,1,0,0,0,1,-90,0,0,1,RightArm,1,0,0,1,180,-5,0,1,0.5,0,0,1,20,5,0.3,1,0,0,0,1,-110,5,1,1,Head,0,0,0,1,-75,-15,1.2,1,1,0,0,1,-0,5,0.2,0.5,0,0,0,1,-170,0,0,1,Torso,0,0,0,1,-5,10,1.2,1,5,-0.5,-0.2,1,-0,5,0,0.5,0,0.2,-1.2,1,180,0,0,1,LeftLeg,-1,0,0,1,80,7,1.5,1,-1,0,0,1,-70,5,0.2,0.5,0,0,0,1,90,0,0,1,RightLeg,1,0,0,1,110,7,1.5,1,-1,0,0,1,70,5,0.2,0.5,0,0,0,1,-90,0,0,1 end, modeLeft = function() setWalkSpeed(16) end, }) addmode("g", { idle = function() local Ychg=velYchg()/20 LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.9 + 0.4 * sin(sine * 8), 0.5, 0.5 * sin((sine + 0.25) * 4)),angles(1.5707963267948966, -1.5707963267948966 + 1.0471975511965976 * sin(sine * 8), 1.5707963267948966 + 0.6981317007977318 * sin((sine + 0.25) * 4))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.3 * sin((sine + 0.4) * 8), Ychg, 0),angles(-1.5707963267948966, 0.3490658503988659 * sin(sine * 8), -3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.061086523819801536 * sin((sine + 0.125) * 16), -0.3839724354387525 * sin(sine * 8), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.4 * sin((sine - 0.01) * 8)-Ychg, 0),angles(1.5707963267948966, 1.7453292519943295 + 0.6981317007977318 * sin(sine * 8), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.4 * sin((sine - 0.01) * 8)-Ychg, 0),angles(1.5707963267948966, -1.7453292519943295 + 0.6981317007977318 * sin(sine * 8), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.9 + 0.4 * sin(sine * 8), 0.5, -0.5 * sin((sine - 0.35) * 4)),angles(1.5707963267948966 + 0.6981317007977318 * sin(sine * 4), 1.5707963267948966 + 1.0471975511965976 * sin(sine * 8), -1.5707963267948966 + 0.17453292519943295 * sin((sine - 0.35) * 4))),deltaTime) --LeftArm,-0.9,0.4,0,8,90,0,0.25,4,0.5,0,0,8,-90,60,0,8,0,0.5,0.25,4,90,40,0.25,4,Torso,0,0.3,0.4,8,-90,0,0,8,0,0,0,4,0,20,0,8,0,0,0,8,-180,0,0,8,Head,0,0,0,8,-90,3.5,0.125,16,1,0,0,8,0,-22,0,8,0,0,0,8,-180,0,0,1.1,RightLeg,1,0,0,8,90,0,0,8,-1,0.4,-0.01,8,100,40,0,8,0,0,0,8,-90,0,0,8,LeftLeg,-1,0,0,8,90,0,0,8,-1,-0.4,-0.01,8,-100,40,0,8,0,0,0,8,90,0,0,8,RightArm,0.9,0.4,0,8,90,40,0,4,0.5,0,0,8,90,60,0,8,0,-0.5,-0.35,4,-90,10,-0.35,4 end }) addmode("h", { idle = function() local Ychg=velYchg()/20 Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, -0.4363323129985824 * sin(sine * 8), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.3 * sin(sine * 8)-Ychg, 0),angles(1.5707963267948966, 1.5707963267948966 + 0.5235987755982988 * sin(sine * 8), -1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.5, 1, 0),angles(-0.5235987755982988, -1.5707963267948966 - 0.5235987755982988 * sin(sine * 8), 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.5, 1, 0),angles(-0.5235987755982988, 1.5707963267948966 - 0.5235987755982988 * sin(sine * 8), 3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(-0.1 * sin(sine * 8), 0.2 * sin((sine + 0.1) * 16)+Ychg, 0),angles(-1.5707963267948966, 0.2617993877991494 * sin(sine * 8), -3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.3 * sin(sine * 8)-Ychg, 0),angles(1.5707963267948966, -1.5707963267948966 + 0.5235987755982988 * sin(sine * 8), 1.5707963267948966)),deltaTime) --Head,0,0,0,8,-90,0,0,8,1,0,0,8,0,-25,0,8,0,0,0,8,-180,0,0,8,RightLeg,1,0,0,8,90,0,0,8,-1,0.3,0,8,90,30,0,8,0,0,0,8,-90,0,0,8,LeftArm,-0.5,0,0,8,-30,0,0,8,1,0,0,8,-90,-30,0,8,0,0,0,8,180,0,0,8,RightArm,0.5,0,0,8,-30,0,0,8,1,0,0,16,90,-30,0,8,0,0,0,8,180,0,0,8,Torso,0,-0.1,0,8,-90,0,0,8,0,0.2,0.1,16,0,15,0,8,0,0,0,8,-180,0,0,8,LeftLeg,-1,0,0,8,90,0,0,8,-1,-0.3,0,8,-90,30,0,8,0,0,0,8,90,0,0,8,Fedora_Handle,8.657480066176504e-09,0,0,8,-6,0,0,8,-0.15052366256713867,0,0,8,0,0,0,8,-0.010221302509307861,0,0,8,0,0,0,8 end }) addmode("j", { idle = function() local Ychg=velYchg()/20 LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-0.8, -1, -0.1),angles(0.17453292519943295, -0.6981317007977318, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.2, 0.5, 0),angles(-0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.1) * 4), 0, 0.6981317007977318 + 0.08726646259971647 * sin((sine + 0.1) * 4))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1.1, -1, 0),angles(1.5707963267948966, 1.7453292519943295, -1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.1) * 4), 0, 2.792526803190927)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -1.7 + 0.5 * sin(sine * 4)+Ychg, 0.15 * sin(sine * 4)),angles(3.3161255787892263 + 0.17453292519943295 * sin(sine * 4), 0, 3.6651914291880923)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.8 + 0.4 * sin(sine * 4), 0.6 + 0.1 * sin(sine * 4), 0.4 - 0.25 * sin(sine * 4)),angles(2.9670597283903604, 2.2689280275926285 - 0.17453292519943295 * sin(sine * 4), -1.4835298641951802 - 0.17453292519943295 * sin(sine * 4))),deltaTime) --GalaxyBeautifulHair_Handle,-0.15000000596046448,0,0,1,0,0,0,1,0.10000000149011612,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,LeftLeg,-0.8,0,0,4,10,0,0,4,-1,0,0,4,-40,0,0,4,-0.1,0,0,4,0,0,0,4,LeftArm,-1.2,0,0,4,-20,5,0.1,4,0.5,0,0,4,0,0,0,4,0,0,0,4,40,5,0.1,4,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,ValkyrieHelm_Handle,8.658389560878277e-09,0,0,1,-15,0,0,1,-0.2433757781982422,0,0,1,0,0,0,1,-0.2657628059387207,0,0,1,0,0,0,1,RightLeg,1.1,0,0,4,90,0,0,4,-1,0,0,4,100,0,0,4,0,0,0,4,-90,0,0,4,BlackIronAntlers_Handle,8.658389560878277e-09,0,0,1,0,0,0,1,-0.6500000953674316,0,0,1,0,0,0,1,0.19972775876522064,0,0,1,0,0,0,1,DevAwardsAdurite_Handle,0,0,0,1,0,0,0,1,-0.25,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,SilverthornAntlers_Handle,8.658389560878277e-09,0,0,1,0,0,0,1,-0.6500000953674316,0,0,1,0,0,0,1,0.19972775876522064,0,0,1,0,0,0,1,Head,0,0,0,4,-90,5,0.1,4,1,0,0,4,-0,0,0,4,0,0,0,4,160,0,0,4,Torso,0,0,0,4,190,10,0,4,-1.70,0.5,0,4,-0,0,0,4,0,0.15,0,4,210,0,0,4,RightArm,0.8,0.4,0,4,170,0,0,4,0.6,0.1,0,4,130,-10,0,4,0.4,-0.25,0,4,-85,-10,0,4 end }) addmode("k", { idle = function() local Ychg=velYchg()/20 Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 - 0.08726646259971647 * sin((sine + 0.3333333333333333) * 12), -0.08726646259971647 * sin((sine + 0.2) * 6), 3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.5 - 0.5 * sin((sine + 0.39999999999999997) * 12)-Ychg, -0.5),angles(1.7453292519943295 - 1.0471975511965976 * sin(sine * 6), -1.5707963267948966 + 0.1308996938995747 * sin(sine * 6), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.5 - 0.5 * sin((sine + 0.39999999999999997) * 12)-Ychg, -0.5),angles(1.7453292519943295 + 1.0471975511965976 * sin(sine * 6), 1.5707963267948966 + 0.1308996938995747 * sin(sine * 6), -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -0.5 + 0.3 * sin((sine + 0.16666666666666666) * 12)+Ychg, 0),angles(-1.3962634015954636 + 0.08726646259971647 * sin((sine + 0.3333333333333333) * 12), 0.08726646259971647 * sin((sine + 0.06666666666666667) * 6), 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.8 - 0.1 * sin(sine * 6), 0.5 + 0.1 * sin(sine * 6), -0.2),angles(3.141592653589793 - 0.17453292519943295 * sin((sine + 0.39999999999999997) * 12), -0.17453292519943295, 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.8 - 0.1 * sin(sine * 6), 0.5 - 0.1 * sin(sine * 6), -0.2),angles(3.141592653589793 - 0.17453292519943295 * sin((sine + 0.39999999999999997) * 12), 0.17453292519943295, -1.5707963267948966)),deltaTime) --GalaxyBeautifulHair_Handle,-0.15000000596046448,0,0,1.5,0,0,0,1.5,0.10000000149011612,0,0,1.5,0,0,0,1.5,0,0,0,1.5,0,0,0,1.5,Head,0,0,0,6,-95,-5,0.3333333333333333,12,1,0,0,6,-0,-5,0.2,6,0,0,0,6,180,0,0,6,ValkyrieHelm_Handle,8.658389560878277e-09,0,0,1.5,-15,0,0,1.5,-0.2433757781982422,0,0,1.5,0,0,0,1.5,-0.2657628059387207,0,0,1.5,0,0,0,1.5,SilverthornAntlers_Handle,8.658389560878277e-09,0,0,1.5,0,0,0,1.5,-0.6500000953674316,0,0,1.5,0,0,0,1.5,0.19972775876522064,0,0,1.5,0,0,0,1.5,BlackIronAntlers_Handle,8.658389560878277e-09,0,0,1.5,0,0,0,1.5,-0.6500000953674316,0,0,1.5,0,0,0,1.5,0.19972775876522064,0,0,1.5,0,0,0,1.5,Fedora_Handle,8.657480066176504e-09,0,0,1.5,-6,0,0,1.5,-0.15052366256713867,0,0,1.5,0,0,0,1.5,-0.010221302509307861,0,0,1.5,0,0,0,1.5,LeftLeg,-1,0,0,6,100,-60,0,6,-0.5,-0.5,0.39999999999999997,12,-90,7.5,0,6,-0.5,0,0,6,90,0,0,6,EyelessSmileHead_Handle,-0.00043487548828125,0,0,1.5,180,0,0,1.5,0.6000361442565918,0,0,1.5,0,0,0,1.5,0.0003204345703125,0,0,1.5,180,0,0,1.5,RightLeg,1,0,0,6,100,60,0,6,-0.5,-0.5,0.39999999999999997,12,90,7.5,0,6,-0.5,0,0,6,-90,0,0,6,DevAwardsAdurite_Handle,0,0,0,1.5,0,0,0,1.5,-0.25,0,0,1.5,0,0,0,1.5,0,0,0,1.5,0,0,0,1.5,Torso,0,0,0,6,-80,5,0.3333333333333333,12,-0.5,0.3,0.16666666666666666,12,-0,5,0.06666666666666667,6,0,0,0,6,180,0,0,6,LeftArm,-0.8,-0.1,0,6,180,-10,0.39999999999999997,12,0.5,0.1,0,6,-10,0,0,6,-0.2,0,0,6,90,0,0,6,RightArm,0.8,-0.1,0,6,180,-10,0.39999999999999997,12,0.5,-0.1,0,6,10,0,0,6,-0.2,0,0,6,-90,0,0,6 end }) local idleL=function() local Ychg=velYchg()/20 RightHip.C0=Lerp(RightHip.C0,cfMul(cf(1,-0.9+0.2*sin((sine - 0.2)*16)-Ychg,0.25),angles(0,0.7853981633974483,0.4363323129985824-1.1344640137963142*sin((sine-0.0875)*8))),deltaTime) RootJoint.C0=Lerp(RootJoint.C0,cfMul(cf(0.15 * sin((sine-0.1)*8),0.54 * sin(sine*16)+Ychg,0),angles(-1.5707963267948966,-0.08726646259971647*sin((sine-0.0785)*8),3.141592653589793-0.08726646259971647*sin((sine-0.0785)*8))),deltaTime) RightShoulder.C0=Lerp(RightShoulder.C0,cfMul(cf(0.75+0.07*sin((sine - 0.0785)*8),1.3+0.1*sin((sine - 0.0875)*16),0),angles(1.3962634015954636,2.356194490192345-0.06981317007977318*sin((sine-0.0785)*8),1.2217304763960306)),deltaTime) Neck.C0=Lerp(Neck.C0,cfMul(cf(0,1,0),angles(-1.5707963267948966+0.08726646259971647*sin((sine-0.1)*16),0.12217304763960307*sin((sine-0.0785)*8),3.141592653589793)),deltaTime) LeftHip.C0=Lerp(LeftHip.C0,cfMul(cf(-1,-0.9+0.2*sin((sine - 0.2)*16)-Ychg,0.25),angles(0,-0.7853981633974483,-0.4363323129985824-1.1344640137963142*sin((sine-0.0875)*8))),deltaTime) LeftShoulder.C0=Lerp(LeftShoulder.C0,cfMul(cf(-1,0.45+0.05*sin((sine - 0.0875)*16),-0.2),angles(2.0943951023931953+0.17453292519943295*sin((sine-0.0875)*16),-0.5235987755982988,1.5707963267948966+0.17453292519943295*sin((sine-0.0875)*16))),deltaTime) --MW_animatorProgressSave: RightLeg,1,0,0,16,0,0,0,8,-0.9,0.2,-0.2,16,45,0,-0.0875,8,0.25,0,0,16,25,-65,-0.0875,8,Fedora_Handle,8.657480066176504e-09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-0.010221302509307861,0,0,2,0,0,0,2,Torso,0,0.15,-0.1,8,-90,0,0,16,0,0.54,0,16,-0,-5,-0.0785,8,0,0,0,16,180,-5,-0.0785,8,RightArm,0.75,0.07,-0.0785,8,80,0,0,16,1.3,0.1,-0.0875,16,135,-4,-0.0785,8,0,0,0,16,70,0,0,16,Head,0,0,0,16,-90,5,-0.1,16,1,0,0,16,-0,7,-0.0785,8,0,0,0,16,180,0,0,16,LeftLeg,-1,0,0,16,0,0,0,8,-0.9,0.2,-0.2,16,-45,0,0,8,0.25,0,0,16,-25,-65,-0.0875,8,Bandana_Handle,3.9362930692732334e-09,0,0,2,0,0,0,2,0.3000001907348633,0,0,2,0,0,0,2,-0.6002722978591919,0,0,2,0,0,0,2,LeftArm,-1,0,0,16,120,10,-0.0875,16,0.45,0.05,-0.0875,16,-30,0,0,16,-0.2,0,0,16,90,10,-0.0875,16 end addmode("l", { modeEntered = function() setWalkSpeed(10) end, idle = idleL, walk = idleL, modeLeft = function() setWalkSpeed(16) end }) end)) btn("nameless animations V7",(function() local t=reanimate() if type(t)~="table" then return end local raycastlegs=t.raycastlegs local velbycfrvec=t.velbycfrvec local velchgbycfrvec=t.velchgbycfrvec local addmode=t.addmode local getJoint=t.getJoint local RootJoint=getJoint("RootJoint") local RightShoulder=getJoint("Right Shoulder") local LeftShoulder=getJoint("Left Shoulder") local RightHip=getJoint("Right Hip") local LeftHip=getJoint("Left Hip") local Neck=getJoint("Neck") addmode("default", { idle = function() local rY, lY = raycastlegs() local Cfw, Crt = velchgbycfrvec() RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.3 + 0.1 * sin(sine * 2), -0.1),angles(-0.5235987755982988 + 0.05235987755982989 * sin((sine + 1.5) * 2), 1.0471975511965976 + 0.08726646259971647 * sin((sine + 0.5) * 2), 0.5235987755982988)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 + 0.08726646259971647 * sin((sine + 0.6) * 2), 0, 3.141592653589793 + 0.2617993877991494 * sin((sine - 1.2) * 1))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0.1 * sin(sine * 2), Cfw * -3),angles(-1.5707963267948966 + 0.08726646259971647 * sin(sine * 2) - Cfw, Crt, 3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 - 0.1 * sin(sine * 2) + rY, 0.1 * sin(sine * 2) - rY * 0.5),angles(-0.6981317007977318 - 0.08726646259971647 * sin(sine * 2), 1.0471975511965976, 0.5235987755982988)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.6 + 0.1 * sin(sine * 2), 0),angles(3.141592653589793 + 0.05235987755982989 * sin((sine + 0.5) * 2), -2.705260340591211 + 0.017453292519943295 * sin((sine + 1.5) * 2), -1.2217304763960306 + 0.05235987755982989 * sin((sine + 1.5) * 2))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.1 * sin(sine * 2) + lY, 0.1 * sin(sine * 2) - lY * 0.5),angles(-0.3490658503988659 - 0.08726646259971647 * sin(sine * 2), -1.0471975511965976, -0.5235987755982988)),deltaTime) --RightArm,1,0,0,2,-30,3,1.5,2,0.3,0.1,0,2,60,5,0.5,2,-0.1,0,0,2,30,0,0,2,Head,0,0,0,2,-95,5,0.6,2,1,0,0,2,-0,0,0,1,0,0,0,2,180,15,-1.2,1,Torso,0,0,0,2,-90,5,0,2,0,0.1,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,RightLeg,1,0,0,2,-40,-5,0,2,-1,-0.1,0,2,60,0,0,2,0,0.1,0,2,30,0,0,2,Meshes/TrollFaceHeadAccessory_Handle,0.01043701171875,0,0,1,0,0,0,1,0.43610429763793945,0,0,1,0,0,0,1,-0.01102447509765625,0,0,1,0,0,0,1,LeftArm,-1,0,0,2,180,3,0.5,2,0.6,0.1,0,2,-155,1,1.5,2,0,0,0,2,-70,3,1.5,2,LeftLeg,-1,0,0,2,-20,-5,0,2,-1,-0.1,0,2,-60,0,0,2,0,0.1,0,2,-30,0,0,2 end, walk = function() local Vfw, Vrt = velbycfrvec() local rY, lY = raycastlegs() local Cfw, Crt = velchgbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, -0.2 + 0.2 * sin(sine * 16), Cfw * -3),angles(-1.6580627893946132 + 0.04363323129985824 * sin(sine * 16) - Vfw * 0.15 - Cfw, 0.03490658503988659 * sin(sine * 8) + Vrt * 0.15 + Crt, -3.141592653589793 - 0.08726646259971647 * sin((sine + 0.25) * 8) - Vrt * 0.1)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.8 + 0.4 * sin((sine + 0.125) * 8) + rY, -0.15 * Vfw + 0.4 * sin((sine + 10) * 8) * Vfw + rY * -0.5),angles(1.3962634015954636 + 0.6981317007977318 * sin(sine * 8)*Vfw, 1.5707963267948966 + 0.6981317007977318 * sin(sine * 8)*Vrt, -1.5707963267948966 + 0.2617993877991494 * sin(sine * 8))),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.35 - 0.1 * sin(sine * 8), 0),angles(0.5235987755982988 * sin(sine * 8)*Vfw, -1.5707963267948966 - 0.5235987755982988 * sin(sine * 8)*Vfw, -0.5235987755982988 * sin(sine * 8)*Vfw)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.35 + 0.1 * sin(sine * 8), 0),angles(-0.5235987755982988 * sin(sine * 8)*Vfw, 1.5707963267948966 - 0.5235987755982988 * sin(sine * 8)*Vfw, -0.5235987755982988 * sin(sine * 8)*Vfw)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.8 - 0.4 * sin((sine + 0.125) * 8) + lY, -0.15 * Vfw - 0.4 * sin((sine + 10) * 8) * Vfw + lY * -0.5),angles(1.3962634015954636 - 0.6981317007977318 * sin(sine * 8)*Vfw, -1.5707963267948966 - 0.6981317007977318 * sin(sine * 8)*Vrt, 1.5707963267948966 + 0.2617993877991494 * sin(sine * 8))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine + 10) * 16) + Vfw * 0.15, -0.08726646259971647 * sin(sine * 8) + Vrt * -0.1, 3.141592653589793 - 0.05235987755982989 * sin((sine + 5) * 8) - Vrt * 0.5)),deltaTime) --Torso,0,0,0,8,-95,2.5,0,16,-0.2,0.2,0,16,0,5,0,8,0,0,0,8,-180,-5,0.25,8,RightArm,1,0,0,1,0,-30,0,8,0.35,0.1,0,8,90,-30,0,8,0,0,0,8,0,-30,0,8,RightLeg,1,0,0,8,80,40,0,8,-0.8,0.4,0.125,8,90,40,0,8,-0.15,0.4,10,8,-90,15,0,8,LeftLeg,-1,0,0,8,80,-40,0,8,-0.8,-0.4,0.125,8,-90,-40,0,8,-0.15,-0.4,10,8,90,15,0,8,Head,0,0,0,1,-90,2.5,10,16,1,0,0,1,-0,-5,0,8,0,0,0,1,180,-3,5,8,LeftArm,-1,0,0,1,0,30,0,8,0.35,-0.1,0,8,-90,-30,0,8,0,-0.4,0,8,0,-30,0,8 end, jump = function() local Vfw, Vrt = velbycfrvec() local Cfw, Crt = velchgbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0, Cfw * -3),angles(-1.4835298641951802 + Vfw * 0.1 - Cfw, Vrt * -0.05 + Crt, -3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.7453292519943295 + 0.08726646259971647 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.6580627893946132 + 0.06981317007977318 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.7453292519943295 - 0.08726646259971647 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3962634015954636, 0, -3.141592653589793 - Vrt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.6580627893946132 - 0.06981317007977318 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) --Torso,0,0,0,4,-85,0,0,4,0,0,0,4,0,0,0,4,0,0,0,4,-180,0,0,4,RightArm,1,0,0,4,230,-5,0.5,4,0.5,0,0,4,100,5,0.25,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,0,0,4,90,-5,0.5,4,-1,0,0,4,-95,4,0.25,4,0,0,0,4,90,0,0,4,LeftArm,-1,0,0,4,230,-5,0.5,4,0.5,0,0,4,-100,-5,0.25,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-80,0,0.5,4,1,0,0,4,0,0,0.25,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,-5,0.5,4,-1,0,0,4,95,-4,0.25,4,0,0,0,4,-90,0,0,4 end, fall = function() local Vfw, Vrt = velbycfrvec() local Cfw, Crt = velchgbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0, Cfw * -3),angles(-1.6580627893946132 + Vfw * 0.1 - Cfw, Vrt * -0.05 + Crt, -3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.7453292519943295 + 0.08726646259971647 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.6580627893946132 + 0.06981317007977318 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.7453292519943295 - 0.08726646259971647 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.7453292519943295, 0, -3.141592653589793 - Vrt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.6580627893946132 - 0.06981317007977318 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) --Torso,0,0,0,4,-95,0,0,4,0,0,0,4,0,0,0,4,0,0,0,4,-180,0,0,4,RightArm,1,0,0,4,230,-5,0.5,4,0.5,0,0,4,100,5,0.25,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,0,0,4,90,-5,0.5,4,-1,0,0,4,-95,4,0.25,4,0,0,0,4,90,0,0,4,LeftArm,-1,0,0,4,230,-5,0.5,4,0.5,0,0,4,-100,-5,0.25,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-100,0,0.5,4,1,0,0,4,0,0,0.25,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,-5,0.5,4,-1,0,0,4,95,-4,0.25,4,0,0,0,4,-90,0,0,4 end }) addmode("q", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.75, -0.2),angles(2.705260340591211 - 0.08726646259971647 * sin((sine + 0.1) * 2), -2.792526803190927, -0.6981317007977318)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.75, -0.2),angles(2.705260340591211 - 0.08726646259971647 * sin((sine + 0.1) * 2), 2.792526803190927, 0.6981317007977318)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.9198621771937625 - 0.10471975511965978 * sin((sine + 0.3) * 2), 0, 3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, -2.45 - 0.05 * sin(sine * 2), Cfw * -3),angles(0.03490658503988659 * sin(sine * 2) - Cfw, Crt, 3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.3962634015954636 - 0.03490658503988659 * sin(sine * 2), 1.3089969389957472, -0.9599310885968813)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.03490658503988659 * sin(sine * 2), -1.3089969389957472, 1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,2,155,-5,0.1,2,0.75,0,0,2,-160,0,0,2,-0.2,0,0,2,-40,0,0,2,RightArm,1,0,0,2,155,-5,0.1,2,0.75,0,0,2,160,0,0,2,-0.2,0,0,2,40,0,0,2,Head,0,0,0,2,-110,-6,0.3,2,1,0,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,Torso,0,0,0,2,0,2,0,2,-2.45,-0.05,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,RightLeg,1,0,0,2,80,-2,0,2,-1,0,0,2,75,0,0,2,0,0,0,2,-55,0,0,2,LeftLeg,-1,0,0,2,90,-2,0,2,-1,0,0,2,-75,0,0,2,0,0,0,2,90,0,0,2 end }) addmode("e", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.9, 0.4 + 0.1 * sin(sine * 2), 0.3 - 0.15 * sin(sine * 2)),angles(-1.0471975511965976 - 0.12217304763960307 * sin(sine * 2), -1.3962634015954636, -0.6981317007977318)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, -1.85 - 0.1 * sin((sine + 0.2) * 2), Cfw * -3),angles(-1.3962634015954636 + 0.03490658503988659 * sin(sine * 2) - Cfw, -0.08726646259971647 + Crt, 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.4 + 0.1 * sin(sine * 2), 0.2 - 0.15 * sin(sine * 2)),angles(0.6108652381980153 - 0.12217304763960307 * sin(sine * 2), 1.2217304763960306, -0.7853981633974483)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 - 0.03490658503988659 * sin((sine + 0.6) * 2), 0.10471975511965978 + 0.06981317007977318 * sin(sine * 0.66), 3.141592653589793 + 0.3490658503988659 * sin(sine * 0.66))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, 0.2 + 0.15 * sin((sine + 0.2) * 2), -0.7 + 0.1 * sin(sine * 2)),angles(1.4835298641951802 + 0.03490658503988659 * sin(sine * 2), 1.4835298641951802, -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.75 + 0.1 * sin((sine + 0.2) * 2), -0.5),angles(1.3962634015954636 - 0.03490658503988659 * sin(sine * 2), -1.6580627893946132, 0)),deltaTime) --LeftArm,-0.9,0,0,2,-60,-7,0,2,0.4,0.1,0,2,-80,0,0,2,0.3,-0.15,0,2,-40,0,0,2,Torso,0,0,0,2,-80,2,0,2,-1.85,-0.1,0.2,2,-5,0,0,2,0,0,0,2,180,0,0,2,RightArm,1,0,0,2,35,-7,0,2,0.4,0.1,0,2,70,0,0,2,0.2,-0.15,0,2,-45,0,0,2,Head,0,0,0,2,-95,-2,0.6,2,1,0,0,2,6,4,0,0.66,0,0,0,2,180,20,0,0.66,RightLeg,1,0,0,2,85,2,0,2,0.2,0.15,0.2,2,85,0,0,2,-0.7,0.1,0,2,-90,0,0,2,LeftLeg,-1,0,0,2,80,-2,0,2,-0.75,0.1,0.2,2,-95,0,0,2,-0.5,0,0,2,0,0,0,2 end }) addmode("r", { idle = function() local Cfw, Crt = velchgbycfrvec() RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.9 - 0.2 * sin(sine * 2), 0),angles(1.5707963267948966, 1.6580627893946132 - 0.17453292519943295 * sin(sine + 0.8), -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.3 * sin(sine + 0.8) + Crt * 3, -0.1 + 0.2 * sin(sine * 2), Cfw * -3),angles(-1.5707963267948966 - Cfw, Crt, -3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine - 0.5) * 2), 0.08726646259971647 * sin(sine - 1), -3.141592653589793 + 0.2617993877991494 * sin(sine * 5))),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1 + 0.1 * sin(sine * 7), 0.2 - 0.1 * sin(sine + 0.8), -0.25),angles(1.5707963267948966 + 0.5235987755982988 * sin(sine * 7), -0.6981317007977318, 0.3490658503988659 * sin(sine * 7))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.9 - 0.2 * sin(sine * 2), 0),angles(1.5707963267948966, -1.6580627893946132 - 0.17453292519943295 * sin(sine + 0.8), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1 + 0.1 * sin(sine * 7), 0.2 + 0.1 * sin(sine + 0.8), -0.25),angles(1.5707963267948966 - 0.5235987755982988 * sin(sine * 7), 0.6981317007977318, 0.3490658503988659 * sin(sine * 7))),deltaTime) --RightLeg,1,0,0,1,90,0,0,1,-0.9,-0.2,0,2,95,-10,0.8,1,0,0,0,1,-90,0,0,1,Torso,0,0.3,0.8,1,-90,0,0,1,-0.1,0.2,0,2,0,0,0,1,0,0,0,1,-180,0,0,1,Head,0,0,0,1,-90,5,-0.5,2,1,0,0,1,0,5,-1,1,0,0,0,1,-180,15,0,5,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,LeftArm,-1,0.1,0,7,90,30,0,7,0.2,-0.1,0.8,1,-40,0,0,1,-0.25,0,0,1,0,20,0,7,LeftLeg,-1,0,0,1,90,0,0,1,-0.9,-0.2,0,2,-95,-10,0.8,1,0,0,0,1,90,0,0,1,RightArm,1,0.1,0,7,90,-30,0,7,0.2,0.1,0.8,1,40,0,0,1,-0.25,0,0,1,-0,20,0,7 end }) addmode("t", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(1.5707963267948966, -1.6580627893946132 + 0.08726646259971647 * sin((sine - 0.3) * 4), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1 + 0.15 * sin((sine - 0.4) * 4), 1.42, 0),angles(1.5707963267948966, 1.4835298641951802 - 0.3490658503988659 * sin((sine - 0.4) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.4835298641951802, 0.04363323129985824 - 0.08726646259971647 * sin((sine + 0.1) * 4), -3.141592653589793 + 0.04363323129985824 * sin(sine * 4))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.1 * sin(sine * 4) + Crt * 3, 0, Cfw * -3),angles(-1.5707963267948966 - Cfw, -0.08726646259971647 + 0.08726646259971647 * sin(sine * 4) + Crt, -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1.1 + 0.1 * sin(sine * 4), 0),angles(1.5707963267948966, 1.5707963267948966 + 0.08726646259971647 * sin(sine * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1 - 0.02 * sin(sine * 4), -0.925 - 0.07 * sin(sine * 4), 0),angles(1.5707963267948966, -1.7453292519943295 + 0.08726646259971647 * sin(sine * 4), 1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,4,90,0,0,4,0.5,0,0,4,-95,5,-0.3,4,0,0,0,4,90,0,0,4,RightArm,1,0.15,-0.4,4,90,0,0,4,1.42,0,0,4,85,-20,-0.4,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-85,0,0,4,1,0,0,4,2.5,-5,0.1,4,0,0,0,4,-180,2.5,0,4,Torso,0,0.1,0,4,-90,0,0,4,0,0,0,4,-5,5,0,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,0,0,4,-1.1,0.1,0,4,90,5,0,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,-0.02,0,4,90,0,0,4,-0.925,-0.07,0,4,-100,5,0,4,0,0,0,4,90,0,0,4 end }) addmode("y", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.5, 0.5, 0),angles(-1.7453292519943295, 0.17453292519943295 - 0.04363323129985824 * sin(sine * 2), -1.4835298641951802)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.9000000953674316 - 0.1 * sin(sine * 2), 0),angles(-1.3962634015954636, 1.3962634015954636, 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1.0000001192092896 - 0.1 * sin(sine * 2), 0),angles(-1.5707963267948966, -1.3962634015954636, -1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-2.0943951023931953 + 0.08726646259971647 * sin((sine - 1) * 2), -0.08726646259971647, 2.792526803190927)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 1.2000000476837158, 0),angles(2.6179938779914944 + 0.08726646259971647 * sin((sine - 1) * 2), 0.6981317007977318, -1.3962634015954636)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0.1 * sin(sine * 2), Cfw * -3),angles(-1.6580627893946132 - Cfw, 0.08726646259971647 + Crt, 3.0543261909900767)),deltaTime) --LeftArm,-1.5,0,0,2,-100,0,0,2,0.5,0,0,2,10,-2.5,0,2,0,0,0,2,-85,0,0,2,RightLeg,1,0,0,2,-80,0,0,2,-0.9000000953674316,-0.1,0,2,80,0,0,2,0,0,0,2,90,0,0,2,LeftLeg,-1,0,0,2,-90,0,0,2,-1.0000001192092896,-0.1,0,2,-80,0,0,2,0,0,0,2,-90,0,0,2,Fedora_Handle,8.657480066176504e-09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-0.010221302509307861,0,0,2,0,0,0,2,Head,0,0,0,2,-120,5,-1,2,1,0,0,2,-5,0,0,2,0,0,0,2,160,0,0,2,RightArm,1,0,0,2,150,5,-1,2,1.2000000476837158,0,0,2,40,0,0,2,0,0,0,2,-80,0,0,2,Torso,0,0,0,2,-95,0,0,2,0,0.1,0,2,5,0,0,2,0,0,0,2,175,0,0,2 end }) addmode("u", { idle = function() local Cfw, Crt = velchgbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0.75 + 0.25 * sin(sine * 2), Cfw * -3),angles(-1.5707963267948966 - Cfw, Crt, 3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1.5 - 0.1 * sin((sine + 0.2) * 2), 0),angles(-1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.4) * 2), 0, 3.141592653589793 + 0.3490658503988659 * sin(sine * 0.66))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-0.5 - 1 * sin((sine + 0.2) * 2.2), -0.75 - 0.25 * sin(sine * 2), 1 * sin((sine + 0.95) * 2.2)),angles(0, -1.5707963267948966, 0)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(0.5 + 1 * sin((sine + 0.2) * 2.2), -0.75 - 0.25 * sin(sine * 2), -1 * sin((sine + 0.95) * 2.2)),angles(0, 1.5707963267948966, 0)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(-0.5 - 1.85 * sin(sine * 2), 0.8 - 0.5 * sin(sine * 2), -1.85 * sin((sine + 0.75) * 2)),angles(0, 1.5707963267948966, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(0.5 + 1.85 * sin(sine * 2), 0.8 - 0.5 * sin(sine * 2), 1.85 * sin((sine + 0.75) * 2)),angles(0, -1.5707963267948966, 0)),deltaTime) --Torso,0,0,0,2,-90,0,0,2,0.75,0.25,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,Fedora_Handle,8.657480066176504e-09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-0.010221302509307861,0,0,2,0,0,0,2,Head,0,0,0,2,-90,-5,0.4,2,1.5,-0.1,0.2,2,-0,0,0,2,0,0,0,2,180,20,0,0.66,LeftLeg,-0.5,-1,0.2,2.2,-0,0,0,2,-0.75,-0.25,0,2,-90,0,0,2,0,1,0.95,2.2,0,0,0,2,RightLeg,0.5,1,0.2,2.2,0,0,0,2,-0.75,-0.25,0,2,90,0,0,2,0,-1,0.95,2.2,0,0,0,2,RightArm,-0.5,-1.85,0,2,0,0,0,2,0.8,-0.5,0,2,90,0,0,2,0,-1.85,0.75,2,0,0,0,2,LeftArm,0.5,1.85,0,2,-0,0,0,2,0.8,-0.5,0,2,-90,0,0,2,0,1.85,0.75,2,0,0,0,2 end }) addmode("i", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.5, 0.5 + 0.1 * sin((sine - 0.4444444444444444) * 9), 0),angles(2.9670597283903604 + 0.17453292519943295 * sin((sine - 0.17777777777777778) * 9), -0.5235987755982988, 1.5707963267948966 + 0.17453292519943295 * sin(sine * 4.5))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.5 + 0.1 * sin((sine + 0.26666666666666666) * 4.5), -0.5),angles(1.7453292519943295 - 1.0471975511965976 * sin(sine * 4.5), -1.5707963267948966 + 0.03490658503988659 * sin(sine * 4.5), 1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, -0.5 + 0.5 * sin((sine + 0.17777777777777778) * 9), Cfw * -3),angles(-1.3962634015954636 - 0.03490658503988659 * sin((sine + 0.17777777777777778) * 9) - Cfw, -0.05235987755982989 * sin(sine * 4.5) + Crt, 3.141592653589793 + 0.03490658503988659 * sin(sine * 4.5))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1 + 0.2 * sin(sine * 9), 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin(sine * 9), 0.08726646259971647 * sin(sine * 4.5), 3.141592653589793 - 0.06981317007977318 * sin(sine * 4.5))),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.5, 0.5 + 0.1 * sin((sine - 0.4444444444444444) * 9), 0),angles(2.9670597283903604 + 0.17453292519943295 * sin((sine - 0.17777777777777778) * 9), 0.5235987755982988, -1.5707963267948966 + 0.17453292519943295 * sin(sine * 4.5))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.5 + 0.1 * sin((sine - 0.26666666666666666) * 4.5), -0.5),angles(1.7453292519943295 + 1.0471975511965976 * sin(sine * 4.5), 1.5707963267948966 + 0.03490658503988659 * sin(sine * 4.5), -1.5707963267948966)),deltaTime) --LeftArm,-0.5,0,0,4.5,170,10,-0.17777777777777778,9,0.5,0.1,-0.4444444444444444,9,-30,0,0,4.5,0,0,0,4.5,90,10,0,4.5,LeftLeg,-1,0,0,4.5,100,-60,0,4.5,-0.5,0.1,0.26666666666666666,4.5,-90,2,0,4.5,-0.5,0,0,4.5,90,0,0,4.5,Torso,0,0,0,4.5,-80,-2,0.17777777777777778,9,-0.5,0.5,0.17777777777777778,9,-0,-3,0,4.5,0,0,0,4.5,180,2,0,4.5,Head,0,0,0,4.5,-90,5,0,9,1,0.2,0,9,-0,5,0,4.5,0,0,0,4.5,180,-4,0,4.5,RightArm,0.5,0,0,4.5,170,10,-0.17777777777777778,9,0.5,0.1,-0.4444444444444444,9,30,0,0,4.5,0,0,0,4.5,-90,10,0,4.5,RightLeg,1,0,0,4.5,100,60,0,4.5,-0.5,0.1,-0.26666666666666666,4.5,90,2,0,4.5,-0.5,0,0,4.5,-90,0,0,4.5 end, }) addmode("o", { idle = function() local rY, lY = raycastlegs() local Cfw, Crt = velchgbycfrvec() LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 + lY, lY * -0.5),angles(-1.8325957145940461 - 0.08726646259971647 * sin(sine * 2), -1.4835298641951802, -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt, 0, 0.09 * sin(sine * 2) - Cfw * 3),angles(-1.3962634015954636 + 0.08726646259971647 * sin(sine * 2) - Cfw, -0.08726646259971647 + Crt, 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(2.9670597283903604 + 0.08726646259971647 * sin(sine * 1), -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1.1 + rY, rY * -0.5),angles(-1.7453292519943295 - 0.08726646259971647 * sin(sine * 2), 1.5707963267948966, 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.2217304763960306 - 0.08726646259971647 * sin((sine + 0.3) * 2), -0.2617993877991494 - 0.08726646259971647 * sin(sine * 2), 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(2.8797932657906435 + 0.08726646259971647 * sin(sine * 1), 1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.6) * 1), -1.5707963267948966)),deltaTime) --LeftLeg,-1,0,0,2,-105,-5,0,2,-1,0,0,2,-85,0,0,2,0,0,0,2,-90,0,0.75,2,Torso,0,0,0,2,-80,5,0,2,0,0,0,2,-5,0,0,2,0,0.09,0,2,180,0,0,2,LeftArm,-1,0,0,2,170,5,0,1,0.5,0,0,2,-90,5,0.6,1,0,0,0,2,90,0,0,2,RightLeg,1,0,0,2,-100,-5,0,2,-1.1,0,0,2,90,0,0,2,0,0,0,2,90,0,0.75,2,Head,0,0,0,2,-70,-5,0.3,2,1,0,0,2,-15,-5,0,2,0,0,0,2,180,0,0,2,RightArm,1,0,0,2,165,5,0,1,0.5,0,0,2,90,-5,0.6,1,0,0,0,2,-90,0,0,2 end, walk = function() local Vfw, Vrt = velbycfrvec() local rY, lY = raycastlegs() local Cfw, Crt = velchgbycfrvec() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.04363323129985824 * sin(sine * 16), 0, 3.141592653589793 + 0.08726646259971647 * sin(sine * 8) - Vrt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 - 0.3 * sin((sine + 0.15) * 8) + rY, rY * -0.5),angles(-1.5707963267948966 - 0.6981317007977318 * sin(sine * 8) * Vfw, 1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * Vrt, 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(0.08726646259971647 * sin((sine - 0.05) * 16), 1.5707963267948966 + 0.08726646259971647 * sin(sine * 8) - Vrt/3, 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(0.08726646259971647 * sin((sine - 0.05) * 16), -1.5707963267948966 + 0.08726646259971647 * sin(sine * 8) - Vrt/3, -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0.1 * sin((sine + 0.1) * 16), Cfw * -3),angles(-1.5707963267948966 - Cfw, Crt, 3.141592653589793 - 0.08726646259971647 * sin(sine * 8))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 + 0.3 * sin((sine + 0.15) * 8) + lY, lY * -0.5),angles(1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * Vfw, -1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * Vrt, 1.5707963267948966)),deltaTime) --Head,0,0,0,8,-90,2.5,0,16,1,0,0,8,-0,0,0,8,0,0,0,8,180,5,0,8,RightLeg,1,0,0,8,-90,-40,0,8,-1,-0.3,0.15,8,90,40,0,8,0,0,0,8,90,0,0,8,RightArm,1,0,0,8,0,5,-0.05,16,0.5,0,0,8,90,5,0,8,0,0,0,8,90,0,0,8,LeftArm,-1,0,0,8,0,5,-0.05,16,0.5,0,0,8,-90,5,0,8,0,0,0,8,-90,0,0,8,Torso,0,0,0,8,-90,0,0,8,0,0.1,0.1,16,-0,0,0,8,0,0,0,8,180,-5,0,8,LeftLeg,-1,0,0,8,90,40,0,8,-1,0.3,0.15,8,-90,40,0,8,0,0,0,8,90,0,0,8 end }) addmode("p", { idle = function() local Cfw, Crt = velchgbycfrvec() RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1.5, 0.5, 0),angles(1.5707963267948966, 3.141592653589793, -1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(0, 1.5707963267948966, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.5, 0.5, 0),angles(1.5707963267948966, 3.141592653589793, 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(0, -1.5707963267948966, 0)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, 0, -3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0, Cfw * -3),angles(-1.5707963267948966 - Cfw, Crt, -3.141592653589793)),deltaTime) --RightArm,1.5,0,0,1,90,0,0,1,0.5,0,0,1,180,0,0,1,0,0,0,1,-90,0,0,1,RightLeg,1,0,0,1,0,0,0,1,-1,0,0,1,90,0,0,1,0,0,0,1,0,0,0,1,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,LeftArm,-1.5,0,0,1,90,0,0,1,0.5,0,0,1,180,0,0,1,0,0,0,1,90,0,0,1,LeftLeg,-1,0,0,1,-0,0,0,1,-1,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,Head,0,0,0,1,-90,0,0,1,1,0,0,1,0,0,0,1,0,0,0,1,-180,0,0,1,Torso,0,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,-180,0,0,1 end }) addmode("f", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(-3.0543261909900767 - 0.17453292519943295 * sin((sine + 1.5) * 1), -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1), -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(3.141592653589793 - 0.08726646259971647 * sin(sine * 1), 0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.3) * 1), -1.9198621771937625 + 0.08726646259971647 * sin((sine + 1) * 1))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3089969389957472 - 0.2617993877991494 * sin((sine + 1.2) * 1), 0.08726646259971647 * sin((sine + 0.2) * 0.5), -2.9670597283903604)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 5 - 0.5 * sin((sine - 0.2) * 1), 0.2 * sin((sine - 1.2) * 1) - Cfw * 3),angles(-0.08726646259971647 + 0.17453292519943295 * sin((sine + 1.2) * 1) - Cfw, 0.08726646259971647 * sin(sine * 0.5) + Crt, 3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.3962634015954636 + 0.12217304763960307 * sin((sine + 1.5) * 1), -1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.9198621771937625 + 0.12217304763960307 * sin((sine + 1.5) * 1), 1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), -1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,1,-175,-10,1.5,1,0.5,0,0,1,-90,5,0.6,1,0,0,0,1,-90,0,0,1,RightArm,1,0,0,1,180,-5,0,1,0.5,0,0,1,20,5,0.3,1,0,0,0,1,-110,5,1,1,Head,0,0,0,1,-75,-15,1.2,1,1,0,0,1,-0,5,0.2,0.5,0,0,0,1,-170,0,0,1,Torso,0,0,0,1,-5,10,1.2,1,5,-0.5,-0.2,1,-0,5,0,0.5,0,0.2,-1.2,1,180,0,0,1,LeftLeg,-1,0,0,1,80,7,1.5,1,-1,0,0,1,-70,5,0.2,0.5,0,0,0,1,90,0,0,1,RightLeg,1,0,0,1,110,7,1.5,1,-1,0,0,1,70,5,0.2,0.5,0,0,0,1,-90,0,0,1 end, walk = function() local Vfw, Vrt = velbycfrvec() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(-3.0543261909900767 - 0.17453292519943295 * sin((sine + 1.5) * 1) - Vfw * 0.1, -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1) + Vrt * 0.2, -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(3.141592653589793 - 0.08726646259971647 * sin(sine * 1), 0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.3) * 1), -1.9198621771937625 + 0.08726646259971647 * sin((sine + 1) * 1))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3089969389957472 - 0.2617993877991494 * sin((sine + 1.2) * 1) + Vfw * 0.1, 0.08726646259971647 * sin((sine + 0.2) * 0.5) - Vrt * 0.2, -2.9670597283903604)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 5 - 0.5 * sin((sine - 0.2) * 1), 0.2 * sin((sine - 1.2) * 1) - Cfw * 3),angles(-0.08726646259971647 + 0.17453292519943295 * sin((sine + 1.2) * 1) - Vfw * 0.2 - Cfw, 0.08726646259971647 * sin(sine * 0.5) + Crt, 3.141592653589793 - Vrt * 0.2)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.3962634015954636 + 0.12217304763960307 * sin((sine + 1.5) * 1) - Vfw * 0.2, -1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.9198621771937625 + 0.12217304763960307 * sin((sine + 1.5) * 1) - Vfw * 0.2, 1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), -1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,1,-175,-10,1.5,1,0.5,0,0,1,-90,5,0.6,1,0,0,0,1,-90,0,0,1,RightArm,1,0,0,1,180,-5,0,1,0.5,0,0,1,20,5,0.3,1,0,0,0,1,-110,5,1,1,Head,0,0,0,1,-75,-15,1.2,1,1,0,0,1,-0,5,0.2,0.5,0,0,0,1,-170,0,0,1,Torso,0,0,0,1,-5,10,1.2,1,5,-0.5,-0.2,1,-0,5,0,0.5,0,0.2,-1.2,1,180,0,0,1,LeftLeg,-1,0,0,1,80,7,1.5,1,-1,0,0,1,-70,5,0.2,0.5,0,0,0,1,90,0,0,1,RightLeg,1,0,0,1,110,7,1.5,1,-1,0,0,1,70,5,0.2,0.5,0,0,0,1,-90,0,0,1 end }) addmode("g", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.9 + 0.4 * sin(sine * 8), 0.5, 0.5 * sin((sine + 0.25) * 4)),angles(1.5707963267948966, -1.5707963267948966 + 1.0471975511965976 * sin(sine * 8), 1.5707963267948966 + 0.6981317007977318 * sin((sine + 0.25) * 4))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.3 * sin((sine + 0.4) * 8) + Crt * 3, 0, Cfw * -3),angles(-1.5707963267948966 - Cfw, 0.3490658503988659 * sin(sine * 8) + Crt, -3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.061086523819801536 * sin((sine + 0.125) * 16), -0.3839724354387525 * sin(sine * 8), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.4 * sin((sine - 0.01) * 8), 0),angles(1.5707963267948966, 1.7453292519943295 + 0.6981317007977318 * sin(sine * 8), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.4 * sin((sine - 0.01) * 8), 0),angles(1.5707963267948966, -1.7453292519943295 + 0.6981317007977318 * sin(sine * 8), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.9 + 0.4 * sin(sine * 8), 0.5, -0.5 * sin((sine - 0.35) * 4)),angles(1.5707963267948966 + 0.6981317007977318 * sin(sine * 4), 1.5707963267948966 + 1.0471975511965976 * sin(sine * 8), -1.5707963267948966 + 0.17453292519943295 * sin((sine - 0.35) * 4))),deltaTime) --LeftArm,-0.9,0.4,0,8,90,0,0.25,4,0.5,0,0,8,-90,60,0,8,0,0.5,0.25,4,90,40,0.25,4,Torso,0,0.3,0.4,8,-90,0,0,8,0,0,0,4,0,20,0,8,0,0,0,8,-180,0,0,8,Head,0,0,0,8,-90,3.5,0.125,16,1,0,0,8,0,-22,0,8,0,0,0,8,-180,0,0,1.1,RightLeg,1,0,0,8,90,0,0,8,-1,0.4,-0.01,8,100,40,0,8,0,0,0,8,-90,0,0,8,LeftLeg,-1,0,0,8,90,0,0,8,-1,-0.4,-0.01,8,-100,40,0,8,0,0,0,8,90,0,0,8,RightArm,0.9,0.4,0,8,90,40,0,4,0.5,0,0,8,90,60,0,8,0,-0.5,-0.35,4,-90,10,-0.35,4 end }) addmode("h", { idle = function() local Cfw, Crt = velchgbycfrvec() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, -0.4363323129985824 * sin(sine * 8), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.3 * sin(sine * 8), 0),angles(1.5707963267948966, 1.5707963267948966 + 0.5235987755982988 * sin(sine * 8), -1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.5, 1, 0),angles(-0.5235987755982988, -1.5707963267948966 - 0.5235987755982988 * sin(sine * 8), 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.5, 1, 0),angles(-0.5235987755982988, 1.5707963267948966 - 0.5235987755982988 * sin(sine * 8), 3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(-0.1 * sin(sine * 8) + Crt * 3, 0.2 * sin((sine + 0.1) * 16), Cfw * -3),angles(-1.5707963267948966 - Cfw, 0.2617993877991494 * sin(sine * 8) + Crt, -3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.3 * sin(sine * 8), 0),angles(1.5707963267948966, -1.5707963267948966 + 0.5235987755982988 * sin(sine * 8), 1.5707963267948966)),deltaTime) --Head,0,0,0,8,-90,0,0,8,1,0,0,8,0,-25,0,8,0,0,0,8,-180,0,0,8,RightLeg,1,0,0,8,90,0,0,8,-1,0.3,0,8,90,30,0,8,0,0,0,8,-90,0,0,8,LeftArm,-0.5,0,0,8,-30,0,0,8,1,0,0,8,-90,-30,0,8,0,0,0,8,180,0,0,8,RightArm,0.5,0,0,8,-30,0,0,8,1,0,0,16,90,-30,0,8,0,0,0,8,180,0,0,8,Torso,0,-0.1,0,8,-90,0,0,8,0,0.2,0.1,16,0,15,0,8,0,0,0,8,-180,0,0,8,LeftLeg,-1,0,0,8,90,0,0,8,-1,-0.3,0,8,-90,30,0,8,0,0,0,8,90,0,0,8,Fedora_Handle,8.657480066176504e-09,0,0,8,-6,0,0,8,-0.15052366256713867,0,0,8,0,0,0,8,-0.010221302509307861,0,0,8,0,0,0,8 end }) addmode("j", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-0.8, -1, -0.1),angles(0.17453292519943295, -0.6981317007977318, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.2, 0.5, 0),angles(-0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.1) * 4), 0, 0.6981317007977318 + 0.08726646259971647 * sin((sine + 0.1) * 4))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1.1, -1, 0),angles(1.5707963267948966, 1.7453292519943295, -1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.1) * 4), 0, 2.792526803190927)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, -1.7 + 0.5 * sin(sine * 4), 0.15 * sin(sine * 4) - Cfw * 3),angles(3.3161255787892263 + 0.17453292519943295 * sin(sine * 4) - Cfw, Crt, 3.6651914291880923)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.8 + 0.4 * sin(sine * 4), 0.6 + 0.1 * sin(sine * 4), 0.4 - 0.25 * sin(sine * 4)),angles(2.9670597283903604, 2.2689280275926285 - 0.17453292519943295 * sin(sine * 4), -1.4835298641951802 - 0.17453292519943295 * sin(sine * 4))),deltaTime) --GalaxyBeautifulHair_Handle,-0.15000000596046448,0,0,1,0,0,0,1,0.10000000149011612,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,LeftLeg,-0.8,0,0,4,10,0,0,4,-1,0,0,4,-40,0,0,4,-0.1,0,0,4,0,0,0,4,LeftArm,-1.2,0,0,4,-20,5,0.1,4,0.5,0,0,4,0,0,0,4,0,0,0,4,40,5,0.1,4,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,ValkyrieHelm_Handle,8.658389560878277e-09,0,0,1,-15,0,0,1,-0.2433757781982422,0,0,1,0,0,0,1,-0.2657628059387207,0,0,1,0,0,0,1,RightLeg,1.1,0,0,4,90,0,0,4,-1,0,0,4,100,0,0,4,0,0,0,4,-90,0,0,4,BlackIronAntlers_Handle,8.658389560878277e-09,0,0,1,0,0,0,1,-0.6500000953674316,0,0,1,0,0,0,1,0.19972775876522064,0,0,1,0,0,0,1,DevAwardsAdurite_Handle,0,0,0,1,0,0,0,1,-0.25,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,SilverthornAntlers_Handle,8.658389560878277e-09,0,0,1,0,0,0,1,-0.6500000953674316,0,0,1,0,0,0,1,0.19972775876522064,0,0,1,0,0,0,1,Head,0,0,0,4,-90,5,0.1,4,1,0,0,4,-0,0,0,4,0,0,0,4,160,0,0,4,Torso,0,0,0,4,190,10,0,4,-1.70,0.5,0,4,-0,0,0,4,0,0.15,0,4,210,0,0,4,RightArm,0.8,0.4,0,4,170,0,0,4,0.6,0.1,0,4,130,-10,0,4,0.4,-0.25,0,4,-85,-10,0,4 end }) addmode("k", { idle = function() local Cfw, Crt = velchgbycfrvec() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 - 0.08726646259971647 * sin((sine + 0.3333333333333333) * 12), -0.08726646259971647 * sin((sine + 0.2) * 6), 3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.5 - 0.5 * sin((sine + 0.39999999999999997) * 12), -0.5),angles(1.7453292519943295 - 1.0471975511965976 * sin(sine * 6), -1.5707963267948966 + 0.1308996938995747 * sin(sine * 6), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.5 - 0.5 * sin((sine + 0.39999999999999997) * 12), -0.5),angles(1.7453292519943295 + 1.0471975511965976 * sin(sine * 6), 1.5707963267948966 + 0.1308996938995747 * sin(sine * 6), -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, -0.5 + 0.3 * sin((sine + 0.16666666666666666) * 12), Cfw * -3),angles(-1.3962634015954636 + 0.08726646259971647 * sin((sine + 0.3333333333333333) * 12) - Cfw, 0.08726646259971647 * sin((sine + 0.06666666666666667) * 6) + Crt, 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.8 - 0.1 * sin(sine * 6), 0.5 + 0.1 * sin(sine * 6), -0.2),angles(3.141592653589793 - 0.17453292519943295 * sin((sine + 0.39999999999999997) * 12), -0.17453292519943295, 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.8 - 0.1 * sin(sine * 6), 0.5 - 0.1 * sin(sine * 6), -0.2),angles(3.141592653589793 - 0.17453292519943295 * sin((sine + 0.39999999999999997) * 12), 0.17453292519943295, -1.5707963267948966)),deltaTime) --GalaxyBeautifulHair_Handle,-0.15000000596046448,0,0,1.5,0,0,0,1.5,0.10000000149011612,0,0,1.5,0,0,0,1.5,0,0,0,1.5,0,0,0,1.5,Head,0,0,0,6,-95,-5,0.3333333333333333,12,1,0,0,6,-0,-5,0.2,6,0,0,0,6,180,0,0,6,ValkyrieHelm_Handle,8.658389560878277e-09,0,0,1.5,-15,0,0,1.5,-0.2433757781982422,0,0,1.5,0,0,0,1.5,-0.2657628059387207,0,0,1.5,0,0,0,1.5,SilverthornAntlers_Handle,8.658389560878277e-09,0,0,1.5,0,0,0,1.5,-0.6500000953674316,0,0,1.5,0,0,0,1.5,0.19972775876522064,0,0,1.5,0,0,0,1.5,BlackIronAntlers_Handle,8.658389560878277e-09,0,0,1.5,0,0,0,1.5,-0.6500000953674316,0,0,1.5,0,0,0,1.5,0.19972775876522064,0,0,1.5,0,0,0,1.5,Fedora_Handle,8.657480066176504e-09,0,0,1.5,-6,0,0,1.5,-0.15052366256713867,0,0,1.5,0,0,0,1.5,-0.010221302509307861,0,0,1.5,0,0,0,1.5,LeftLeg,-1,0,0,6,100,-60,0,6,-0.5,-0.5,0.39999999999999997,12,-90,7.5,0,6,-0.5,0,0,6,90,0,0,6,EyelessSmileHead_Handle,-0.00043487548828125,0,0,1.5,180,0,0,1.5,0.6000361442565918,0,0,1.5,0,0,0,1.5,0.0003204345703125,0,0,1.5,180,0,0,1.5,RightLeg,1,0,0,6,100,60,0,6,-0.5,-0.5,0.39999999999999997,12,90,7.5,0,6,-0.5,0,0,6,-90,0,0,6,DevAwardsAdurite_Handle,0,0,0,1.5,0,0,0,1.5,-0.25,0,0,1.5,0,0,0,1.5,0,0,0,1.5,0,0,0,1.5,Torso,0,0,0,6,-80,5,0.3333333333333333,12,-0.5,0.3,0.16666666666666666,12,-0,5,0.06666666666666667,6,0,0,0,6,180,0,0,6,LeftArm,-0.8,-0.1,0,6,180,-10,0.39999999999999997,12,0.5,0.1,0,6,-10,0,0,6,-0.2,0,0,6,90,0,0,6,RightArm,0.8,-0.1,0,6,180,-10,0.39999999999999997,12,0.5,-0.1,0,6,10,0,0,6,-0.2,0,0,6,-90,0,0,6 end }) addmode("l", { idle = function() local Cfw, Crt = velchgbycfrvec() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.04363323129985824 * sin((sine + 0.1) * 1), -0.17453292519943295 * sin((sine + 0.1) * 5), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.2 * sin(sine * 5), -0.2 + 0.2 * sin(sine * 5)),angles(2.181661564992912 - 0.8726646259971648 * sin(sine * 5), 1.9198621771937625 - 0.3490658503988659 * sin(sine * 5), -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.7, 0.8, 0),angles(1.0471975511965976 + 0.03490658503988659 * sin(sine * 10), 2.0943951023931953 + 0.10471975511965978 * sin((sine + 0.1) * 5), 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.2 * sin(sine * 5), -0.2 - 0.2 * sin(sine * 5)),angles(2.181661564992912 + 0.8726646259971648 * sin(sine * 5), -1.9198621771937625 - 0.3490658503988659 * sin(sine * 5), 1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0.15 + 0.4 * sin((sine - 0.5) * 10), Cfw * -3),angles(-1.4835298641951802 - Cfw, 0.17453292519943295 * sin(sine * 5) + Crt, -3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.7, 0.5, -0.3),angles(1.7453292519943295, -0.8726646259971648, 1.5707963267948966)),deltaTime) --Head,0,0,0,5,-90,2.5,0.1,1,1,0,0,4,0,-10,0.1,5,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,125,-50,0,5,-1,0.2,0,5,110,-20,0,5,-0.2,0.2,0,5,-90,0,0,4,RightArm,0.7,0,0,4,60,2,0,10,0.8,0,0,4,120,6,0.1,5,0,0,0,4,90,0,0,4,LeftLeg,-1,0,0,4,125,50,0,5,-1,-0.2,0,5,-110,-20,0,5,-0.2,-0.2,0,5,90,0,0,4,Torso,0,0,0,4,-85,0,0,4,0.15,0.4,-0.5,10,0,10,0,5,0,0,0,4,-180,0,0,4,LeftArm,-0.7,0,0,4,100,0,0,4,0.5,0,0,4,-50,0,0,4,-0.3,0,0,4,90,0,0,4 end }) addmode("x", { idle = function() local Cfw, Crt = velchgbycfrvec() RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(0, 1.5707963267948966, 0)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, 0, 3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(0, 1.5707963267948966, 0)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(0, -1.5707963267948966, 0)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0, Cfw * -3),angles(-1.5707963267948966 - Cfw, Crt, 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(0, -1.5707963267948966, 0)),deltaTime) --RightArm,1,0,0,1,0,0,0,1,0.5,0,0,1,90,0,0,1,0,0,0,1,0,0,0,1,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,Head,0,0,0,1,-90,0,0,1,1,0,0,1,-0,0,0,1,0,0,0,1,180,0,0,1,RightLeg,1,0,0,1,0,0,0,1,-1,0,0,1,90,0,0,1,0,0,0,1,0,0,0,1,LeftLeg,-1,0,0,1,-0,0,0,1,-1,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,Torso,0,0,0,1,-90,0,0,1,0,0,0,1,-0,0,0,1,0,0,0,1,180,0,0,1,LeftArm,-1,0,0,1,-0,0,0,1,0.5,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1 end, walk = function() local Cfw, Crt = velchgbycfrvec() RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(0, 1.5707963267948966, 0)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, 0, 3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(0, 1.5707963267948966, 0)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(0, -1.5707963267948966, 0)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0, Cfw * -3),angles(-1.5707963267948966 - Cfw, Crt, 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(0, -1.5707963267948966, 0)),deltaTime) --RightArm,1,0,0,1,0,0,0,1,0.5,0,0,1,90,0,0,1,0,0,0,1,0,0,0,1,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,Head,0,0,0,1,-90,0,0,1,1,0,0,1,-0,0,0,1,0,0,0,1,180,0,0,1,RightLeg,1,0,0,1,0,0,0,1,-1,0,0,1,90,0,0,1,0,0,0,1,0,0,0,1,LeftLeg,-1,0,0,1,-0,0,0,1,-1,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,Torso,0,0,0,1,-90,0,0,1,0,0,0,1,-0,0,0,1,0,0,0,1,180,0,0,1,LeftArm,-1,0,0,1,-0,0,0,1,0.5,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1 end }) end)) btn("nameless animations V6",(function() local t=reanimate() if type(t)~="table" then return end local raycastlegs=t.raycastlegs local velbycfrvec=t.velbycfrvec local addmode=t.addmode local getJoint=t.getJoint local RootJoint=getJoint("RootJoint") local RightShoulder=getJoint("Right Shoulder") local LeftShoulder=getJoint("Left Shoulder") local RightHip=getJoint("Right Hip") local LeftHip=getJoint("Left Hip") local Neck=getJoint("Neck") addmode("default", { idle = function() local rY, lY = raycastlegs() RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.3 + 0.1 * sin(sine * 2), -0.1),angles(-0.5235987755982988 + 0.05235987755982989 * sin((sine + 1.5) * 2), 1.0471975511965976 + 0.08726646259971647 * sin((sine + 0.5) * 2), 0.5235987755982988)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 + 0.08726646259971647 * sin((sine + 0.6) * 2), 0, 3.141592653589793 + 0.2617993877991494 * sin((sine - 1.2) * 1))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.1 * sin(sine * 2), 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin(sine * 2), 0, 3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 - 0.1 * sin(sine * 2) + rY, 0.1 * sin(sine * 2) - rY * 0.5),angles(-0.6981317007977318 - 0.08726646259971647 * sin(sine * 2), 1.0471975511965976, 0.5235987755982988)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.6 + 0.1 * sin(sine * 2), 0),angles(3.141592653589793 + 0.05235987755982989 * sin((sine + 0.5) * 2), -2.705260340591211 + 0.017453292519943295 * sin((sine + 1.5) * 2), -1.2217304763960306 + 0.05235987755982989 * sin((sine + 1.5) * 2))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.1 * sin(sine * 2) + lY, 0.1 * sin(sine * 2) - lY * 0.5),angles(-0.3490658503988659 - 0.08726646259971647 * sin(sine * 2), -1.0471975511965976, -0.5235987755982988)),deltaTime) --RightArm,1,0,0,2,-30,3,1.5,2,0.3,0.1,0,2,60,5,0.5,2,-0.1,0,0,2,30,0,0,2,Head,0,0,0,2,-95,5,0.6,2,1,0,0,2,-0,0,0,1,0,0,0,2,180,15,-1.2,1,Torso,0,0,0,2,-90,5,0,2,0,0.1,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,RightLeg,1,0,0,2,-40,-5,0,2,-1,-0.1,0,2,60,0,0,2,0,0.1,0,2,30,0,0,2,Meshes/TrollFaceHeadAccessory_Handle,0.01043701171875,0,0,1,0,0,0,1,0.43610429763793945,0,0,1,0,0,0,1,-0.01102447509765625,0,0,1,0,0,0,1,LeftArm,-1,0,0,2,180,3,0.5,2,0.6,0.1,0,2,-155,1,1.5,2,0,0,0,2,-70,3,1.5,2,LeftLeg,-1,0,0,2,-20,-5,0,2,-1,-0.1,0,2,-60,0,0,2,0,0.1,0,2,-30,0,0,2 end, walk = function() local fw, rt = velbycfrvec() local rY, lY = raycastlegs() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -0.2 + 0.2 * sin(sine * 16), 0),angles(-1.6580627893946132 + 0.04363323129985824 * sin(sine * 16) - fw * 0.15, 0.03490658503988659 * sin(sine * 8) + rt * 0.15, -3.141592653589793 - 0.08726646259971647 * sin((sine + 0.25) * 8) - rt * 0.1)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.8 + 0.4 * sin((sine + 0.125) * 8) + rY, -0.15 * fw + 0.4 * sin((sine + 10) * 8) * fw + rY * -0.5),angles(1.3962634015954636 + 0.6981317007977318 * sin(sine * 8)*fw, 1.5707963267948966 + 0.6981317007977318 * sin(sine * 8)*rt, -1.5707963267948966 + 0.2617993877991494 * sin(sine * 8))),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.35 - 0.1 * sin(sine * 8), 0),angles(0.5235987755982988 * sin(sine * 8)*fw, -1.5707963267948966 - 0.5235987755982988 * sin(sine * 8)*fw, -0.5235987755982988 * sin(sine * 8)*fw)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.35 + 0.1 * sin(sine * 8), 0),angles(-0.5235987755982988 * sin(sine * 8)*fw, 1.5707963267948966 - 0.5235987755982988 * sin(sine * 8)*fw, -0.5235987755982988 * sin(sine * 8)*fw)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.8 - 0.4 * sin((sine + 0.125) * 8) + lY, -0.15 * fw - 0.4 * sin((sine + 10) * 8) * fw + lY * -0.5),angles(1.3962634015954636 - 0.6981317007977318 * sin(sine * 8)*fw, -1.5707963267948966 - 0.6981317007977318 * sin(sine * 8)*rt, 1.5707963267948966 + 0.2617993877991494 * sin(sine * 8))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine + 10) * 16) + fw * 0.15, -0.08726646259971647 * sin(sine * 8) + rt * -0.1, 3.141592653589793 - 0.05235987755982989 * sin((sine + 5) * 8) - rt * 0.5)),deltaTime) --Torso,0,0,0,8,-95,2.5,0,16,-0.2,0.2,0,16,0,5,0,8,0,0,0,8,-180,-5,0.25,8,RightArm,1,0,0,1,0,-30,0,8,0.35,0.1,0,8,90,-30,0,8,0,0,0,8,0,-30,0,8,RightLeg,1,0,0,8,80,40,0,8,-0.8,0.4,0.125,8,90,40,0,8,-0.15,0.4,10,8,-90,15,0,8,LeftLeg,-1,0,0,8,80,-40,0,8,-0.8,-0.4,0.125,8,-90,-40,0,8,-0.15,-0.4,10,8,90,15,0,8,Head,0,0,0,1,-90,2.5,10,16,1,0,0,1,-0,-5,0,8,0,0,0,1,180,-3,5,8,LeftArm,-1,0,0,1,0,30,0,8,0.35,-0.1,0,8,-90,-30,0,8,0,-0.4,0,8,0,-30,0,8 end, jump = function() local fw, rt = velbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf_0,angles(-1.4835298641951802 + fw * 0.1, rt * -0.05, -3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.7453292519943295 + 0.08726646259971647 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.6580627893946132 + 0.06981317007977318 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.7453292519943295 - 0.08726646259971647 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3962634015954636, 0, -3.141592653589793 - rt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.6580627893946132 - 0.06981317007977318 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) --Torso,0,0,0,4,-85,0,0,4,0,0,0,4,0,0,0,4,0,0,0,4,-180,0,0,4,RightArm,1,0,0,4,230,-5,0.5,4,0.5,0,0,4,100,5,0.25,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,0,0,4,90,-5,0.5,4,-1,0,0,4,-95,4,0.25,4,0,0,0,4,90,0,0,4,LeftArm,-1,0,0,4,230,-5,0.5,4,0.5,0,0,4,-100,-5,0.25,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-80,0,0.5,4,1,0,0,4,0,0,0.25,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,-5,0.5,4,-1,0,0,4,95,-4,0.25,4,0,0,0,4,-90,0,0,4 end, fall = function() local fw, rt = velbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf_0,angles(-1.6580627893946132 + fw * 0.1, rt * -0.05, -3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.7453292519943295 + 0.08726646259971647 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.6580627893946132 + 0.06981317007977318 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.7453292519943295 - 0.08726646259971647 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.7453292519943295, 0, -3.141592653589793 - rt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.6580627893946132 - 0.06981317007977318 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) --Torso,0,0,0,4,-95,0,0,4,0,0,0,4,0,0,0,4,0,0,0,4,-180,0,0,4,RightArm,1,0,0,4,230,-5,0.5,4,0.5,0,0,4,100,5,0.25,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,0,0,4,90,-5,0.5,4,-1,0,0,4,-95,4,0.25,4,0,0,0,4,90,0,0,4,LeftArm,-1,0,0,4,230,-5,0.5,4,0.5,0,0,4,-100,-5,0.25,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-100,0,0.5,4,1,0,0,4,0,0,0.25,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,-5,0.5,4,-1,0,0,4,95,-4,0.25,4,0,0,0,4,-90,0,0,4 end }) addmode("q", { idle = function() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.75, -0.2),angles(2.705260340591211 - 0.08726646259971647 * sin((sine + 0.1) * 2), -2.792526803190927, -0.6981317007977318)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.75, -0.2),angles(2.705260340591211 - 0.08726646259971647 * sin((sine + 0.1) * 2), 2.792526803190927, 0.6981317007977318)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.9198621771937625 - 0.10471975511965978 * sin((sine + 0.3) * 2), 0, 3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -2.45 - 0.05 * sin(sine * 2), 0),angles(0.03490658503988659 * sin(sine * 2), 0, 3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.3962634015954636 - 0.03490658503988659 * sin(sine * 2), 1.3089969389957472, -0.9599310885968813)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.03490658503988659 * sin(sine * 2), -1.3089969389957472, 1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,2,155,-5,0.1,2,0.75,0,0,2,-160,0,0,2,-0.2,0,0,2,-40,0,0,2,RightArm,1,0,0,2,155,-5,0.1,2,0.75,0,0,2,160,0,0,2,-0.2,0,0,2,40,0,0,2,Head,0,0,0,2,-110,-6,0.3,2,1,0,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,Torso,0,0,0,2,0,2,0,2,-2.45,-0.05,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,RightLeg,1,0,0,2,80,-2,0,2,-1,0,0,2,75,0,0,2,0,0,0,2,-55,0,0,2,LeftLeg,-1,0,0,2,90,-2,0,2,-1,0,0,2,-75,0,0,2,0,0,0,2,90,0,0,2 end }) addmode("e", { idle = function() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.9, 0.4 + 0.1 * sin(sine * 2), 0.3 - 0.15 * sin(sine * 2)),angles(-1.0471975511965976 - 0.12217304763960307 * sin(sine * 2), -1.3962634015954636, -0.6981317007977318)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -1.85 - 0.1 * sin((sine + 0.2) * 2), 0),angles(-1.3962634015954636 + 0.03490658503988659 * sin(sine * 2), -0.08726646259971647, 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.4 + 0.1 * sin(sine * 2), 0.2 - 0.15 * sin(sine * 2)),angles(0.6108652381980153 - 0.12217304763960307 * sin(sine * 2), 1.2217304763960306, -0.7853981633974483)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 - 0.03490658503988659 * sin((sine + 0.6) * 2), 0.10471975511965978 + 0.06981317007977318 * sin(sine * 0.66), 3.141592653589793 + 0.3490658503988659 * sin(sine * 0.66))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, 0.2 + 0.15 * sin((sine + 0.2) * 2), -0.7 + 0.1 * sin(sine * 2)),angles(1.4835298641951802 + 0.03490658503988659 * sin(sine * 2), 1.4835298641951802, -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.75 + 0.1 * sin((sine + 0.2) * 2), -0.5),angles(1.3962634015954636 - 0.03490658503988659 * sin(sine * 2), -1.6580627893946132, 0)),deltaTime) --LeftArm,-0.9,0,0,2,-60,-7,0,2,0.4,0.1,0,2,-80,0,0,2,0.3,-0.15,0,2,-40,0,0,2,Torso,0,0,0,2,-80,2,0,2,-1.85,-0.1,0.2,2,-5,0,0,2,0,0,0,2,180,0,0,2,RightArm,1,0,0,2,35,-7,0,2,0.4,0.1,0,2,70,0,0,2,0.2,-0.15,0,2,-45,0,0,2,Head,0,0,0,2,-95,-2,0.6,2,1,0,0,2,6,4,0,0.66,0,0,0,2,180,20,0,0.66,RightLeg,1,0,0,2,85,2,0,2,0.2,0.15,0.2,2,85,0,0,2,-0.7,0.1,0,2,-90,0,0,2,LeftLeg,-1,0,0,2,80,-2,0,2,-0.75,0.1,0.2,2,-95,0,0,2,-0.5,0,0,2,0,0,0,2 end }) addmode("r", { idle = function() RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.9 - 0.2 * sin(sine * 2), 0),angles(1.5707963267948966, 1.6580627893946132 - 0.17453292519943295 * sin(sine + 0.8), -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.3 * sin(sine + 0.8), -0.1 + 0.2 * sin(sine * 2), 0),angles(-1.5707963267948966, 0, -3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine - 0.5) * 2), 0.08726646259971647 * sin(sine - 1), -3.141592653589793 + 0.2617993877991494 * sin(sine * 5))),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1 + 0.1 * sin(sine * 7), 0.2 - 0.1 * sin(sine + 0.8), -0.25),angles(1.5707963267948966 + 0.5235987755982988 * sin(sine * 7), -0.6981317007977318, 0.3490658503988659 * sin(sine * 7))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.9 - 0.2 * sin(sine * 2), 0),angles(1.5707963267948966, -1.6580627893946132 - 0.17453292519943295 * sin(sine + 0.8), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1 + 0.1 * sin(sine * 7), 0.2 + 0.1 * sin(sine + 0.8), -0.25),angles(1.5707963267948966 - 0.5235987755982988 * sin(sine * 7), 0.6981317007977318, 0.3490658503988659 * sin(sine * 7))),deltaTime) --RightLeg,1,0,0,1,90,0,0,1,-0.9,-0.2,0,2,95,-10,0.8,1,0,0,0,1,-90,0,0,1,Torso,0,0.3,0.8,1,-90,0,0,1,-0.1,0.2,0,2,0,0,0,1,0,0,0,1,-180,0,0,1,Head,0,0,0,1,-90,5,-0.5,2,1,0,0,1,0,5,-1,1,0,0,0,1,-180,15,0,5,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,LeftArm,-1,0.1,0,7,90,30,0,7,0.2,-0.1,0.8,1,-40,0,0,1,-0.25,0,0,1,0,20,0,7,LeftLeg,-1,0,0,1,90,0,0,1,-0.9,-0.2,0,2,-95,-10,0.8,1,0,0,0,1,90,0,0,1,RightArm,1,0.1,0,7,90,-30,0,7,0.2,0.1,0.8,1,40,0,0,1,-0.25,0,0,1,-0,20,0,7 end }) addmode("t", { idle = function() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(1.5707963267948966, -1.6580627893946132 + 0.08726646259971647 * sin((sine - 0.3) * 4), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1 + 0.15 * sin((sine - 0.4) * 4), 1.42, 0),angles(1.5707963267948966, 1.4835298641951802 - 0.3490658503988659 * sin((sine - 0.4) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.4835298641951802, 0.04363323129985824 - 0.08726646259971647 * sin((sine + 0.1) * 4), -3.141592653589793 + 0.04363323129985824 * sin(sine * 4))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.1 * sin(sine * 4), 0, 0),angles(-1.5707963267948966, -0.08726646259971647 + 0.08726646259971647 * sin(sine * 4), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1.1 + 0.1 * sin(sine * 4), 0),angles(1.5707963267948966, 1.5707963267948966 + 0.08726646259971647 * sin(sine * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1 - 0.02 * sin(sine * 4), -0.925 - 0.07 * sin(sine * 4), 0),angles(1.5707963267948966, -1.7453292519943295 + 0.08726646259971647 * sin(sine * 4), 1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,4,90,0,0,4,0.5,0,0,4,-95,5,-0.3,4,0,0,0,4,90,0,0,4,RightArm,1,0.15,-0.4,4,90,0,0,4,1.42,0,0,4,85,-20,-0.4,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-85,0,0,4,1,0,0,4,2.5,-5,0.1,4,0,0,0,4,-180,2.5,0,4,Torso,0,0.1,0,4,-90,0,0,4,0,0,0,4,-5,5,0,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,0,0,4,-1.1,0.1,0,4,90,5,0,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,-0.02,0,4,90,0,0,4,-0.925,-0.07,0,4,-100,5,0,4,0,0,0,4,90,0,0,4 end }) addmode("y", { idle = function() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.5, 0.5, 0),angles(-1.7453292519943295, 0.17453292519943295 - 0.04363323129985824 * sin(sine * 2), -1.4835298641951802)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.9000000953674316 - 0.1 * sin(sine * 2), 0),angles(-1.3962634015954636, 1.3962634015954636, 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1.0000001192092896 - 0.1 * sin(sine * 2), 0),angles(-1.5707963267948966, -1.3962634015954636, -1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-2.0943951023931953 + 0.08726646259971647 * sin((sine - 1) * 2), -0.08726646259971647, 2.792526803190927)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 1.2000000476837158, 0),angles(2.6179938779914944 + 0.08726646259971647 * sin((sine - 1) * 2), 0.6981317007977318, -1.3962634015954636)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.1 * sin(sine * 2), 0),angles(-1.6580627893946132, 0.08726646259971647, 3.0543261909900767)),deltaTime) --LeftArm,-1.5,0,0,2,-100,0,0,2,0.5,0,0,2,10,-2.5,0,2,0,0,0,2,-85,0,0,2,RightLeg,1,0,0,2,-80,0,0,2,-0.9000000953674316,-0.1,0,2,80,0,0,2,0,0,0,2,90,0,0,2,LeftLeg,-1,0,0,2,-90,0,0,2,-1.0000001192092896,-0.1,0,2,-80,0,0,2,0,0,0,2,-90,0,0,2,Fedora_Handle,8.657480066176504e-09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-0.010221302509307861,0,0,2,0,0,0,2,Head,0,0,0,2,-120,5,-1,2,1,0,0,2,-5,0,0,2,0,0,0,2,160,0,0,2,RightArm,1,0,0,2,150,5,-1,2,1.2000000476837158,0,0,2,40,0,0,2,0,0,0,2,-80,0,0,2,Torso,0,0,0,2,-95,0,0,2,0,0.1,0,2,5,0,0,2,0,0,0,2,175,0,0,2 end }) addmode("u", { idle = function() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.75 + 0.25 * sin(sine * 2), 0),angles(-1.5707963267948966, 0, 3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1.5 - 0.1 * sin((sine + 0.2) * 2), 0),angles(-1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.4) * 2), 0, 3.141592653589793 + 0.3490658503988659 * sin(sine * 0.66))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-0.5 - 1 * sin((sine + 0.2) * 2.2), -0.75 - 0.25 * sin(sine * 2), 1 * sin((sine + 0.95) * 2.2)),angles(0, -1.5707963267948966, 0)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(0.5 + 1 * sin((sine + 0.2) * 2.2), -0.75 - 0.25 * sin(sine * 2), -1 * sin((sine + 0.95) * 2.2)),angles(0, 1.5707963267948966, 0)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(-0.5 - 1.85 * sin(sine * 2), 0.8 - 0.5 * sin(sine * 2), -1.85 * sin((sine + 0.75) * 2)),angles(0, 1.5707963267948966, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(0.5 + 1.85 * sin(sine * 2), 0.8 - 0.5 * sin(sine * 2), 1.85 * sin((sine + 0.75) * 2)),angles(0, -1.5707963267948966, 0)),deltaTime) --Torso,0,0,0,2,-90,0,0,2,0.75,0.25,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,Fedora_Handle,8.657480066176504e-09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-0.010221302509307861,0,0,2,0,0,0,2,Head,0,0,0,2,-90,-5,0.4,2,1.5,-0.1,0.2,2,-0,0,0,2,0,0,0,2,180,20,0,0.66,LeftLeg,-0.5,-1,0.2,2.2,-0,0,0,2,-0.75,-0.25,0,2,-90,0,0,2,0,1,0.95,2.2,0,0,0,2,RightLeg,0.5,1,0.2,2.2,0,0,0,2,-0.75,-0.25,0,2,90,0,0,2,0,-1,0.95,2.2,0,0,0,2,RightArm,-0.5,-1.85,0,2,0,0,0,2,0.8,-0.5,0,2,90,0,0,2,0,-1.85,0.75,2,0,0,0,2,LeftArm,0.5,1.85,0,2,-0,0,0,2,0.8,-0.5,0,2,-90,0,0,2,0,1.85,0.75,2,0,0,0,2 end }) addmode("i", { idle = function() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.5, 0.5 + 0.1 * sin((sine - 0.4444444444444444) * 9), 0),angles(2.9670597283903604 + 0.17453292519943295 * sin((sine - 0.17777777777777778) * 9), -0.5235987755982988, 1.5707963267948966 + 0.17453292519943295 * sin(sine * 4.5))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.5 + 0.1 * sin((sine + 0.26666666666666666) * 4.5), -0.5),angles(1.7453292519943295 - 1.0471975511965976 * sin(sine * 4.5), -1.5707963267948966 + 0.03490658503988659 * sin(sine * 4.5), 1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -0.5 + 0.5 * sin((sine + 0.17777777777777778) * 9), 0),angles(-1.3962634015954636 - 0.03490658503988659 * sin((sine + 0.17777777777777778) * 9), -0.05235987755982989 * sin(sine * 4.5), 3.141592653589793 + 0.03490658503988659 * sin(sine * 4.5))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1 + 0.2 * sin(sine * 9), 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin(sine * 9), 0.08726646259971647 * sin(sine * 4.5), 3.141592653589793 - 0.06981317007977318 * sin(sine * 4.5))),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.5, 0.5 + 0.1 * sin((sine - 0.4444444444444444) * 9), 0),angles(2.9670597283903604 + 0.17453292519943295 * sin((sine - 0.17777777777777778) * 9), 0.5235987755982988, -1.5707963267948966 + 0.17453292519943295 * sin(sine * 4.5))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.5 + 0.1 * sin((sine - 0.26666666666666666) * 4.5), -0.5),angles(1.7453292519943295 + 1.0471975511965976 * sin(sine * 4.5), 1.5707963267948966 + 0.03490658503988659 * sin(sine * 4.5), -1.5707963267948966)),deltaTime) --LeftArm,-0.5,0,0,4.5,170,10,-0.17777777777777778,9,0.5,0.1,-0.4444444444444444,9,-30,0,0,4.5,0,0,0,4.5,90,10,0,4.5,LeftLeg,-1,0,0,4.5,100,-60,0,4.5,-0.5,0.1,0.26666666666666666,4.5,-90,2,0,4.5,-0.5,0,0,4.5,90,0,0,4.5,Torso,0,0,0,4.5,-80,-2,0.17777777777777778,9,-0.5,0.5,0.17777777777777778,9,-0,-3,0,4.5,0,0,0,4.5,180,2,0,4.5,Head,0,0,0,4.5,-90,5,0,9,1,0.2,0,9,-0,5,0,4.5,0,0,0,4.5,180,-4,0,4.5,RightArm,0.5,0,0,4.5,170,10,-0.17777777777777778,9,0.5,0.1,-0.4444444444444444,9,30,0,0,4.5,0,0,0,4.5,-90,10,0,4.5,RightLeg,1,0,0,4.5,100,60,0,4.5,-0.5,0.1,-0.26666666666666666,4.5,90,2,0,4.5,-0.5,0,0,4.5,-90,0,0,4.5 end, }) addmode("o", { idle = function() local rY, lY = raycastlegs() LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 + lY, lY * -0.5),angles(-1.8325957145940461 - 0.08726646259971647 * sin(sine * 2), -1.4835298641951802, -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0, 0.09 * sin(sine * 2)),angles(-1.3962634015954636 + 0.08726646259971647 * sin(sine * 2), -0.08726646259971647, 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(2.9670597283903604 + 0.08726646259971647 * sin(sine * 1), -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1.1 + rY, rY * -0.5),angles(-1.7453292519943295 - 0.08726646259971647 * sin(sine * 2), 1.5707963267948966, 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.2217304763960306 - 0.08726646259971647 * sin((sine + 0.3) * 2), -0.2617993877991494 - 0.08726646259971647 * sin(sine * 2), 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(2.8797932657906435 + 0.08726646259971647 * sin(sine * 1), 1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.6) * 1), -1.5707963267948966)),deltaTime) --LeftLeg,-1,0,0,2,-105,-5,0,2,-1,0,0,2,-85,0,0,2,0,0,0,2,-90,0,0.75,2,Torso,0,0,0,2,-80,5,0,2,0,0,0,2,-5,0,0,2,0,0.09,0,2,180,0,0,2,LeftArm,-1,0,0,2,170,5,0,1,0.5,0,0,2,-90,5,0.6,1,0,0,0,2,90,0,0,2,RightLeg,1,0,0,2,-100,-5,0,2,-1.1,0,0,2,90,0,0,2,0,0,0,2,90,0,0.75,2,Head,0,0,0,2,-70,-5,0.3,2,1,0,0,2,-15,-5,0,2,0,0,0,2,180,0,0,2,RightArm,1,0,0,2,165,5,0,1,0.5,0,0,2,90,-5,0.6,1,0,0,0,2,-90,0,0,2 end, walk = function() local fw, rt = velbycfrvec() local rY, lY = raycastlegs() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.04363323129985824 * sin(sine * 16), 0, 3.141592653589793 + 0.08726646259971647 * sin(sine * 8) - rt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 - 0.3 * sin((sine + 0.15) * 8) + rY, rY * -0.5),angles(-1.5707963267948966 - 0.6981317007977318 * sin(sine * 8) * fw, 1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * rt, 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(0.08726646259971647 * sin((sine - 0.05) * 16), 1.5707963267948966 + 0.08726646259971647 * sin(sine * 8) - rt/3, 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(0.08726646259971647 * sin((sine - 0.05) * 16), -1.5707963267948966 + 0.08726646259971647 * sin(sine * 8) - rt/3, -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.1 * sin((sine + 0.1) * 16), 0),angles(-1.5707963267948966, 0, 3.141592653589793 - 0.08726646259971647 * sin(sine * 8))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 + 0.3 * sin((sine + 0.15) * 8) + lY, lY * -0.5),angles(1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * fw, -1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * rt, 1.5707963267948966)),deltaTime) --Head,0,0,0,8,-90,2.5,0,16,1,0,0,8,-0,0,0,8,0,0,0,8,180,5,0,8,RightLeg,1,0,0,8,-90,-40,0,8,-1,-0.3,0.15,8,90,40,0,8,0,0,0,8,90,0,0,8,RightArm,1,0,0,8,0,5,-0.05,16,0.5,0,0,8,90,5,0,8,0,0,0,8,90,0,0,8,LeftArm,-1,0,0,8,0,5,-0.05,16,0.5,0,0,8,-90,5,0,8,0,0,0,8,-90,0,0,8,Torso,0,0,0,8,-90,0,0,8,0,0.1,0.1,16,-0,0,0,8,0,0,0,8,180,-5,0,8,LeftLeg,-1,0,0,8,90,40,0,8,-1,0.3,0.15,8,-90,40,0,8,0,0,0,8,90,0,0,8 end }) addmode("p", { idle = function() RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1.5, 0.5, 0),angles(1.5707963267948966, 3.141592653589793, -1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(0, 1.5707963267948966, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.5, 0.5, 0),angles(1.5707963267948966, 3.141592653589793, 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(0, -1.5707963267948966, 0)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, 0, -3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf_0,angles(-1.5707963267948966, 0, -3.141592653589793)),deltaTime) --RightArm,1.5,0,0,1,90,0,0,1,0.5,0,0,1,180,0,0,1,0,0,0,1,-90,0,0,1,RightLeg,1,0,0,1,0,0,0,1,-1,0,0,1,90,0,0,1,0,0,0,1,0,0,0,1,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,LeftArm,-1.5,0,0,1,90,0,0,1,0.5,0,0,1,180,0,0,1,0,0,0,1,90,0,0,1,LeftLeg,-1,0,0,1,-0,0,0,1,-1,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,Head,0,0,0,1,-90,0,0,1,1,0,0,1,0,0,0,1,0,0,0,1,-180,0,0,1,Torso,0,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,-180,0,0,1 end }) addmode("f", { idle = function() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(-3.0543261909900767 - 0.17453292519943295 * sin((sine + 1.5) * 1), -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1), -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(3.141592653589793 - 0.08726646259971647 * sin(sine * 1), 0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.3) * 1), -1.9198621771937625 + 0.08726646259971647 * sin((sine + 1) * 1))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3089969389957472 - 0.2617993877991494 * sin((sine + 1.2) * 1), 0.08726646259971647 * sin((sine + 0.2) * 0.5), -2.9670597283903604)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 5 - 0.5 * sin((sine - 0.2) * 1), 0.2 * sin((sine - 1.2) * 1)),angles(-0.08726646259971647 + 0.17453292519943295 * sin((sine + 1.2) * 1), 0.08726646259971647 * sin(sine * 0.5), 3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.3962634015954636 + 0.12217304763960307 * sin((sine + 1.5) * 1), -1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.9198621771937625 + 0.12217304763960307 * sin((sine + 1.5) * 1), 1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), -1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,1,-175,-10,1.5,1,0.5,0,0,1,-90,5,0.6,1,0,0,0,1,-90,0,0,1,RightArm,1,0,0,1,180,-5,0,1,0.5,0,0,1,20,5,0.3,1,0,0,0,1,-110,5,1,1,Head,0,0,0,1,-75,-15,1.2,1,1,0,0,1,-0,5,0.2,0.5,0,0,0,1,-170,0,0,1,Torso,0,0,0,1,-5,10,1.2,1,5,-0.5,-0.2,1,-0,5,0,0.5,0,0.2,-1.2,1,180,0,0,1,LeftLeg,-1,0,0,1,80,7,1.5,1,-1,0,0,1,-70,5,0.2,0.5,0,0,0,1,90,0,0,1,RightLeg,1,0,0,1,110,7,1.5,1,-1,0,0,1,70,5,0.2,0.5,0,0,0,1,-90,0,0,1 end, walk = function() local fw, rt = velbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(-3.0543261909900767 - 0.17453292519943295 * sin((sine + 1.5) * 1) - fw * 0.1, -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1) + rt * 0.2, -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(3.141592653589793 - 0.08726646259971647 * sin(sine * 1), 0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.3) * 1), -1.9198621771937625 + 0.08726646259971647 * sin((sine + 1) * 1))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3089969389957472 - 0.2617993877991494 * sin((sine + 1.2) * 1) + fw * 0.1, 0.08726646259971647 * sin((sine + 0.2) * 0.5) - rt * 0.2, -2.9670597283903604)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 5 - 0.5 * sin((sine - 0.2) * 1), 0.2 * sin((sine - 1.2) * 1)),angles(-0.08726646259971647 + 0.17453292519943295 * sin((sine + 1.2) * 1) - fw * 0.2, 0.08726646259971647 * sin(sine * 0.5), 3.141592653589793 - rt * 0.2)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.3962634015954636 + 0.12217304763960307 * sin((sine + 1.5) * 1) - fw * 0.2, -1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.9198621771937625 + 0.12217304763960307 * sin((sine + 1.5) * 1) - fw * 0.2, 1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), -1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,1,-175,-10,1.5,1,0.5,0,0,1,-90,5,0.6,1,0,0,0,1,-90,0,0,1,RightArm,1,0,0,1,180,-5,0,1,0.5,0,0,1,20,5,0.3,1,0,0,0,1,-110,5,1,1,Head,0,0,0,1,-75,-15,1.2,1,1,0,0,1,-0,5,0.2,0.5,0,0,0,1,-170,0,0,1,Torso,0,0,0,1,-5,10,1.2,1,5,-0.5,-0.2,1,-0,5,0,0.5,0,0.2,-1.2,1,180,0,0,1,LeftLeg,-1,0,0,1,80,7,1.5,1,-1,0,0,1,-70,5,0.2,0.5,0,0,0,1,90,0,0,1,RightLeg,1,0,0,1,110,7,1.5,1,-1,0,0,1,70,5,0.2,0.5,0,0,0,1,-90,0,0,1 end }) addmode("g", { idle = function() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.9 + 0.4 * sin(sine * 8), 0.5, 0.5 * sin((sine + 0.25) * 4)),angles(1.5707963267948966, -1.5707963267948966 + 1.0471975511965976 * sin(sine * 8), 1.5707963267948966 + 0.6981317007977318 * sin((sine + 0.25) * 4))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.3 * sin((sine + 0.4) * 8), 0, 0),angles(-1.5707963267948966, 0.3490658503988659 * sin(sine * 8), -3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.061086523819801536 * sin((sine + 0.125) * 16), -0.3839724354387525 * sin(sine * 8), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.4 * sin((sine - 0.01) * 8), 0),angles(1.5707963267948966, 1.7453292519943295 + 0.6981317007977318 * sin(sine * 8), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.4 * sin((sine - 0.01) * 8), 0),angles(1.5707963267948966, -1.7453292519943295 + 0.6981317007977318 * sin(sine * 8), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.9 + 0.4 * sin(sine * 8), 0.5, -0.5 * sin((sine - 0.35) * 4)),angles(1.5707963267948966 + 0.6981317007977318 * sin(sine * 4), 1.5707963267948966 + 1.0471975511965976 * sin(sine * 8), -1.5707963267948966 + 0.17453292519943295 * sin((sine - 0.35) * 4))),deltaTime) --LeftArm,-0.9,0.4,0,8,90,0,0.25,4,0.5,0,0,8,-90,60,0,8,0,0.5,0.25,4,90,40,0.25,4,Torso,0,0.3,0.4,8,-90,0,0,8,0,0,0,4,0,20,0,8,0,0,0,8,-180,0,0,8,Head,0,0,0,8,-90,3.5,0.125,16,1,0,0,8,0,-22,0,8,0,0,0,8,-180,0,0,1.1,RightLeg,1,0,0,8,90,0,0,8,-1,0.4,-0.01,8,100,40,0,8,0,0,0,8,-90,0,0,8,LeftLeg,-1,0,0,8,90,0,0,8,-1,-0.4,-0.01,8,-100,40,0,8,0,0,0,8,90,0,0,8,RightArm,0.9,0.4,0,8,90,40,0,4,0.5,0,0,8,90,60,0,8,0,-0.5,-0.35,4,-90,10,-0.35,4 end }) addmode("h", { idle = function() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, -0.4363323129985824 * sin(sine * 8), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.3 * sin(sine * 8), 0),angles(1.5707963267948966, 1.5707963267948966 + 0.5235987755982988 * sin(sine * 8), -1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.5, 1, 0),angles(-0.5235987755982988, -1.5707963267948966 - 0.5235987755982988 * sin(sine * 8), 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.5, 1, 0),angles(-0.5235987755982988, 1.5707963267948966 - 0.5235987755982988 * sin(sine * 8), 3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(-0.1 * sin(sine * 8), 0.2 * sin((sine + 0.1) * 16), 0),angles(-1.5707963267948966, 0.2617993877991494 * sin(sine * 8), -3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.3 * sin(sine * 8), 0),angles(1.5707963267948966, -1.5707963267948966 + 0.5235987755982988 * sin(sine * 8), 1.5707963267948966)),deltaTime) --Head,0,0,0,8,-90,0,0,8,1,0,0,8,0,-25,0,8,0,0,0,8,-180,0,0,8,RightLeg,1,0,0,8,90,0,0,8,-1,0.3,0,8,90,30,0,8,0,0,0,8,-90,0,0,8,LeftArm,-0.5,0,0,8,-30,0,0,8,1,0,0,8,-90,-30,0,8,0,0,0,8,180,0,0,8,RightArm,0.5,0,0,8,-30,0,0,8,1,0,0,16,90,-30,0,8,0,0,0,8,180,0,0,8,Torso,0,-0.1,0,8,-90,0,0,8,0,0.2,0.1,16,0,15,0,8,0,0,0,8,-180,0,0,8,LeftLeg,-1,0,0,8,90,0,0,8,-1,-0.3,0,8,-90,30,0,8,0,0,0,8,90,0,0,8,Fedora_Handle,8.657480066176504e-09,0,0,8,-6,0,0,8,-0.15052366256713867,0,0,8,0,0,0,8,-0.010221302509307861,0,0,8,0,0,0,8 end }) addmode("j", { idle = function() LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-0.8, -1, -0.1),angles(0.17453292519943295, -0.6981317007977318, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.2, 0.5, 0),angles(-0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.1) * 4), 0, 0.6981317007977318 + 0.08726646259971647 * sin((sine + 0.1) * 4))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1.1, -1, 0),angles(1.5707963267948966, 1.7453292519943295, -1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.1) * 4), 0, 2.792526803190927)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -1.7 + 0.5 * sin(sine * 4), 0.15 * sin(sine * 4)),angles(3.3161255787892263 + 0.17453292519943295 * sin(sine * 4), 0, 3.6651914291880923)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.8 + 0.4 * sin(sine * 4), 0.6 + 0.1 * sin(sine * 4), 0.4 - 0.25 * sin(sine * 4)),angles(2.9670597283903604, 2.2689280275926285 - 0.17453292519943295 * sin(sine * 4), -1.4835298641951802 - 0.17453292519943295 * sin(sine * 4))),deltaTime) --GalaxyBeautifulHair_Handle,-0.15000000596046448,0,0,1,0,0,0,1,0.10000000149011612,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,LeftLeg,-0.8,0,0,4,10,0,0,4,-1,0,0,4,-40,0,0,4,-0.1,0,0,4,0,0,0,4,LeftArm,-1.2,0,0,4,-20,5,0.1,4,0.5,0,0,4,0,0,0,4,0,0,0,4,40,5,0.1,4,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,ValkyrieHelm_Handle,8.658389560878277e-09,0,0,1,-15,0,0,1,-0.2433757781982422,0,0,1,0,0,0,1,-0.2657628059387207,0,0,1,0,0,0,1,RightLeg,1.1,0,0,4,90,0,0,4,-1,0,0,4,100,0,0,4,0,0,0,4,-90,0,0,4,BlackIronAntlers_Handle,8.658389560878277e-09,0,0,1,0,0,0,1,-0.6500000953674316,0,0,1,0,0,0,1,0.19972775876522064,0,0,1,0,0,0,1,DevAwardsAdurite_Handle,0,0,0,1,0,0,0,1,-0.25,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,SilverthornAntlers_Handle,8.658389560878277e-09,0,0,1,0,0,0,1,-0.6500000953674316,0,0,1,0,0,0,1,0.19972775876522064,0,0,1,0,0,0,1,Head,0,0,0,4,-90,5,0.1,4,1,0,0,4,-0,0,0,4,0,0,0,4,160,0,0,4,Torso,0,0,0,4,190,10,0,4,-1.70,0.5,0,4,-0,0,0,4,0,0.15,0,4,210,0,0,4,RightArm,0.8,0.4,0,4,170,0,0,4,0.6,0.1,0,4,130,-10,0,4,0.4,-0.25,0,4,-85,-10,0,4 end }) addmode("k", { idle = function() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 - 0.08726646259971647 * sin((sine + 0.3333333333333333) * 12), -0.08726646259971647 * sin((sine + 0.2) * 6), 3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.5 - 0.5 * sin((sine + 0.39999999999999997) * 12), -0.5),angles(1.7453292519943295 - 1.0471975511965976 * sin(sine * 6), -1.5707963267948966 + 0.1308996938995747 * sin(sine * 6), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.5 - 0.5 * sin((sine + 0.39999999999999997) * 12), -0.5),angles(1.7453292519943295 + 1.0471975511965976 * sin(sine * 6), 1.5707963267948966 + 0.1308996938995747 * sin(sine * 6), -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -0.5 + 0.3 * sin((sine + 0.16666666666666666) * 12), 0),angles(-1.3962634015954636 + 0.08726646259971647 * sin((sine + 0.3333333333333333) * 12), 0.08726646259971647 * sin((sine + 0.06666666666666667) * 6), 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.8 - 0.1 * sin(sine * 6), 0.5 + 0.1 * sin(sine * 6), -0.2),angles(3.141592653589793 - 0.17453292519943295 * sin((sine + 0.39999999999999997) * 12), -0.17453292519943295, 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.8 - 0.1 * sin(sine * 6), 0.5 - 0.1 * sin(sine * 6), -0.2),angles(3.141592653589793 - 0.17453292519943295 * sin((sine + 0.39999999999999997) * 12), 0.17453292519943295, -1.5707963267948966)),deltaTime) --GalaxyBeautifulHair_Handle,-0.15000000596046448,0,0,1.5,0,0,0,1.5,0.10000000149011612,0,0,1.5,0,0,0,1.5,0,0,0,1.5,0,0,0,1.5,Head,0,0,0,6,-95,-5,0.3333333333333333,12,1,0,0,6,-0,-5,0.2,6,0,0,0,6,180,0,0,6,ValkyrieHelm_Handle,8.658389560878277e-09,0,0,1.5,-15,0,0,1.5,-0.2433757781982422,0,0,1.5,0,0,0,1.5,-0.2657628059387207,0,0,1.5,0,0,0,1.5,SilverthornAntlers_Handle,8.658389560878277e-09,0,0,1.5,0,0,0,1.5,-0.6500000953674316,0,0,1.5,0,0,0,1.5,0.19972775876522064,0,0,1.5,0,0,0,1.5,BlackIronAntlers_Handle,8.658389560878277e-09,0,0,1.5,0,0,0,1.5,-0.6500000953674316,0,0,1.5,0,0,0,1.5,0.19972775876522064,0,0,1.5,0,0,0,1.5,Fedora_Handle,8.657480066176504e-09,0,0,1.5,-6,0,0,1.5,-0.15052366256713867,0,0,1.5,0,0,0,1.5,-0.010221302509307861,0,0,1.5,0,0,0,1.5,LeftLeg,-1,0,0,6,100,-60,0,6,-0.5,-0.5,0.39999999999999997,12,-90,7.5,0,6,-0.5,0,0,6,90,0,0,6,EyelessSmileHead_Handle,-0.00043487548828125,0,0,1.5,180,0,0,1.5,0.6000361442565918,0,0,1.5,0,0,0,1.5,0.0003204345703125,0,0,1.5,180,0,0,1.5,RightLeg,1,0,0,6,100,60,0,6,-0.5,-0.5,0.39999999999999997,12,90,7.5,0,6,-0.5,0,0,6,-90,0,0,6,DevAwardsAdurite_Handle,0,0,0,1.5,0,0,0,1.5,-0.25,0,0,1.5,0,0,0,1.5,0,0,0,1.5,0,0,0,1.5,Torso,0,0,0,6,-80,5,0.3333333333333333,12,-0.5,0.3,0.16666666666666666,12,-0,5,0.06666666666666667,6,0,0,0,6,180,0,0,6,LeftArm,-0.8,-0.1,0,6,180,-10,0.39999999999999997,12,0.5,0.1,0,6,-10,0,0,6,-0.2,0,0,6,90,0,0,6,RightArm,0.8,-0.1,0,6,180,-10,0.39999999999999997,12,0.5,-0.1,0,6,10,0,0,6,-0.2,0,0,6,-90,0,0,6 end }) addmode("l", { idle = function() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.04363323129985824 * sin((sine + 0.1) * 1), -0.17453292519943295 * sin((sine + 0.1) * 5), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.2 * sin(sine * 5), -0.2 + 0.2 * sin(sine * 5)),angles(2.181661564992912 - 0.8726646259971648 * sin(sine * 5), 1.9198621771937625 - 0.3490658503988659 * sin(sine * 5), -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.7, 0.8, 0),angles(1.0471975511965976 + 0.03490658503988659 * sin(sine * 10), 2.0943951023931953 + 0.10471975511965978 * sin((sine + 0.1) * 5), 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.2 * sin(sine * 5), -0.2 - 0.2 * sin(sine * 5)),angles(2.181661564992912 + 0.8726646259971648 * sin(sine * 5), -1.9198621771937625 - 0.3490658503988659 * sin(sine * 5), 1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.15 + 0.4 * sin((sine - 0.5) * 10), 0),angles(-1.4835298641951802, 0.17453292519943295 * sin(sine * 5), -3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.7, 0.5, -0.3),angles(1.7453292519943295, -0.8726646259971648, 1.5707963267948966)),deltaTime) --Head,0,0,0,5,-90,2.5,0.1,1,1,0,0,4,0,-10,0.1,5,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,125,-50,0,5,-1,0.2,0,5,110,-20,0,5,-0.2,0.2,0,5,-90,0,0,4,RightArm,0.7,0,0,4,60,2,0,10,0.8,0,0,4,120,6,0.1,5,0,0,0,4,90,0,0,4,LeftLeg,-1,0,0,4,125,50,0,5,-1,-0.2,0,5,-110,-20,0,5,-0.2,-0.2,0,5,90,0,0,4,Torso,0,0,0,4,-85,0,0,4,0.15,0.4,-0.5,10,0,10,0,5,0,0,0,4,-180,0,0,4,LeftArm,-0.7,0,0,4,100,0,0,4,0.5,0,0,4,-50,0,0,4,-0.3,0,0,4,90,0,0,4 end }) end)) btn("Immortality Lord",(function() local backup=accessorylimbs accessorylimbs={ {meshid="17269636541",textureid="",C0=cf_0,Name="Torso"}, {meshid="17269753087",textureid="",C0=angles(0,3.14,0),Name="Head"}, {meshid="17375312569",textureid="",C0=cf(1.50995803e-08,-1.07200003,-0.100000001,-1,0,1.50995803e-07,0,1,0,-1.50995803e-07,0,-1),Name="Head"}, {meshid="17269487439",textureid="",C0=angles(0,0,1.5707963267948966),Name="Left Arm"}, {meshid="17269487439",textureid="",C0=angles(0,0,1.5707963267948966),Name="Right Arm"}, {meshid="17269487439",textureid="",C0=angles(0,0,1.5707963267948966),Name="Left Leg"}, {meshid="17269487439",textureid="",C0=angles(0,0,1.5707963267948966),Name="Right Leg"} } local t=reanimate() accessorylimbs=backup if type(t)~="table" then return end local getJoint=t.getJoint local RootJoint=getJoint("RootJoint") local RightShoulder=getJoint("Right Shoulder") local LeftShoulder=getJoint("Left Shoulder") local RightHip=getJoint("Right Hip") local LeftHip=getJoint("Left Hip") local Neck=getJoint("Neck") local getVel=t.getVel local setCfr=t.setCfr local getCamCF=t.getCamCF local cframes=t.cframes local joints=t.joints local getAccWeldFromMesh=t.getAccWeldFromMesh local setWalkSpeed=t.setWalkSpeed local fling=t.fling Neck.C1=cf(0,-1,0,-1,0,0,0,0,1,0,1,-0) RootJoint.C1=cf(0,0,0,-1,0,0,0,0,1,0,1,-0) RightShoulder.C1=cf(-1,1,0,0,0,1,0,1,-0,-1,0,0) LeftShoulder.C1=cf(1,1,0,0,0,-1,0,1,0,1,0,0) RightHip.C1=cf(1,2,0,0,0,1,0,1,-0,-1,0,0) LeftHip.C1=cf(-1,2,0,0,0,-1,0,1,0,1,0,0) setWalkSpeed(32) t.setJumpPower(0) t.setHipHeight(7) t.setGravity(math.huge) local Gun={C0=cf_0} local Sword={C0=cf_0} local torso=t.getPart("Torso") local rootpart=t.getPart("HumanoidRootPart") local leftWingPart={} cframes[leftWingPart]=cf_0 local leftWingAccWeld=getAccWeldFromMesh("17269814619","") leftWingAccWeld.C0=angles(0,3.14,0) leftWingAccWeld.C1=cf_0 leftWingAccWeld.Part1=leftWingPart local LeftWing={ C0=cf(-.3,1,1)*angles(0,rad(90),0), C1=cf(2.2,2,1.5), Part0=torso, Part1=leftWingPart } tinsert(joints,LeftWing) local rightWingPart={} cframes[rightWingPart]=cf_0 local rightWingAccWeld=getAccWeldFromMesh("17269824947","") rightWingAccWeld.C0=angles(0,3.14,0) rightWingAccWeld.C1=cf_0 rightWingAccWeld.Part1=rightWingPart local RightWing={ C0=cf(.3,1,1)*angles(0,rad(90),0), C1=cf(2.2,2,-1.5), Part0=torso, Part1=rightWingPart } tinsert(joints,RightWing) local swordpart={} cframes[swordpart]=cf_0 local swordAccWeld0=getAccWeldFromMesh("17326555172","") swordAccWeld0.C0=cf(-0.0023765564,2.14191723,3.825109,-1,0,0,0,-0.519688249,-0.85435611,0,-0.854355931,0.519688308) swordAccWeld0.C1=cf_0 swordAccWeld0.Part1=swordpart local swordAccWeld1=getAccWeldFromMesh("17326476901","") swordAccWeld1.C0=cf(-0.00237464905,-1.31204176,-3.18902349,-1,0,0,0,-0.519688249,-0.85435611,0,-0.854355931,0.519688308) swordAccWeld1.C1=cf_0 swordAccWeld1.Part1=swordpart local Sword={ C0=cf(0,-2,0)*angles(1.57,0,0), C1=cf(0,-6.3,0), Part0=t.getPart("Right Arm"), Part1=swordpart } tinsert(joints,Sword) local DefaultsNeckC0 = cf(0,2,0)*angles(rad(-90),0,rad(180)) local DefaultsRootJointC0 = angles(rad(-90),0,rad(180)) local DefaultsRightShoulderC0 = cf(-1,0,0)*angles(0,rad(90),0) local DefaultsLeftShoulderC0 = cf(1,0,0)*angles(0,rad(-90),0) local TimingSine=sine*60 local attacking=false local animOverwrite=nil local neckSnap=false local Lerp1=function(a,b,c) return Lerp(a,b,min(c*6*deltaTime,1)) end local v3_030=v3_010*3 local flycf=nil local flypos=nil local charcf=cf_0 local animations=function(onground) TimingSine=sine*60 local vel=getVel() local xzvel=vel*v3_101 if flycf then if xzvel~=v3_0 then local camrot=cfGet(getCamCF(),"Rotation") local clv=cfGet(camrot,"LookVector") local crv=cfGet(camrot,"RightVector") local fw=v3Get(clv*v3_101,"Unit")*xzvel fw=clv*(v3Get(fw,"X")+v3Get(fw,"Z")) local rt=v3Get(crv*v3_101,"Unit")*xzvel rt=crv*(v3Get(rt,"X")+v3Get(rt,"Z")) flypos=flypos+v3Get(fw+rt,"Unit")*deltaTime*3.2 flycf=cfAdd(camrot,flypos) charcf=cfAdd(flycf,cfGet(flycf,"UpVector")*3-v3_030) end cframes[rootpart]=flycf setCfr(charcf) elseif onground then charcf=cframes[rootpart] elseif cframes[rootpart].Y#options then current=1 end local option=options[current] insSet(swtcbtn,"Text",txt..": "..option.text) onchanged(option.value) end swtcbtn=btn("change",btnpressed) btnpressed() return swtcbtn end swtc("client sided placeholders",{ {value=true,text="yes"}, {value=false,text="no"} },function(v) placeholders=v end) swtc("highlight fling targets",{ {value=true,text="yes"}, {value=false,text="no"} },function(v) highlightflingtargets=v end) swtc("allow shiftlock",{ {value=true,text="yes"}, {value=false,text="no"} },function(v) allowshiftlock=v end) swtc("ctrl click tp",{ {value=true,text="yes"}, {value=false,text="no"} },function(v) ctrltp=v end) swtc("click fling",{ {value=true,text="yes"}, {value=false,text="no"} },function(v) clickfling=v end) swtc("changestate when fling",{ {value=true,text="yes"}, {value=false,text="no"} },function(v) flingchangestate=v end) lbl("(limb collision)") swtc("respawn tp",{ {value=3,text="hide body"}, {value=0,text="stay at spawn"}, {value=1,text="random tp close"}, {value=2,text="behind char"} },function(v) respawntp=v end) local disguiscripts=nil swtc("new gui scripts",{ {value=true,text="disable"}, {value=false,text="keep"} },function(v) disguiscripts=v end) Connect(insGet(pg,"DescendantAdded"),function(v) if c and disguiscripts and IsA(v,"Script") then --mind Enum.RunContext.Client insSet(v,"Disabled",true) end end) swtc("new character scripts",{ {value=function(v) if IsA(v,"Script") then --mind Enum.RunContext.Client insSet(v,"Disabled",true) end end,text="disable"}, {value=false,text="keep"} },function(v) discharscripts=v end) swtc("breakjoints",{ {value=1,text="breakjoints+health"}, {value=2,text="health or breakjoints"}, {value=3,text="breakjoints"} },function(v) breakjointsmethod=v end) swtc("coregui death effect",{ {value=true,text="disable"}, {value=false,text="dont modify"}, },function(v) hidedeatheffect=v end) swtc("set simulation radius",{ {value=true,text="yes"}, {value=false,text="no"}, },function(v) simrad=v end) local iscg,_=pcall(insSet,i10,"Parent",FindFirstChildOfClass(game,"CoreGui")) if not iscg then insSet(i7,"Text","PLAYERGUI MODE") insSet(i10,"Parent",pg) twait(3) insSet(i7,"Text",guiTheme.guiTitle) end lbl("print('i chatted')")