--// 99 NIGHTS | MODERN VOID STYLE UI | DELTA 2025 SAFE --// Fixed Buttons + Modern Design --// By Fahad & FriendGPT 💙 local Players = game:GetService("Players") local RunService = game:GetService("RunService") local lp = Players.LocalPlayer --// MAIN GUI local gui = Instance.new("ScreenGui", game.CoreGui) gui.Name = "NNF_VOID_UI" local main = Instance.new("Frame", gui) main.Size = UDim2.fromScale(0.38, 0.48) main.Position = UDim2.fromScale(0.3, 0.25) main.BackgroundColor3 = Color3.fromRGB(18, 18, 30) main.Active = true main.Draggable = true --// TITLE local title = Instance.new("TextLabel", main) title.Size = UDim2.fromScale(1, 0.12) title.Text = "99 NIGHTS VOID SYSTEM" title.TextColor3 = Color3.fromRGB(0, 170, 255) title.BackgroundTransparency = 1 title.TextScaled = true title.Font = Enum.Font.GothamBold --// SIDEBAR local sidebar = Instance.new("Frame", main) sidebar.Size = UDim2.fromScale(0.3, 0.85) sidebar.Position = UDim2.fromScale(0, 0.13) sidebar.BackgroundColor3 = Color3.fromRGB(12, 12, 20) --// CONTENT local content = Instance.new("Frame", main) content.Size = UDim2.fromScale(0.7, 0.85) content.Position = UDim2.fromScale(0.3, 0.13) content.BackgroundColor3 = Color3.fromRGB(20, 20, 35) --// BUTTON MAKER local function MakeButton(parent, text, y) local b = Instance.new("TextButton", parent) b.Size = UDim2.fromScale(0.9, 0.1) b.Position = UDim2.fromScale(0.05, y) b.Text = text b.BackgroundColor3 = Color3.fromRGB(0, 120, 200) b.TextColor3 = Color3.fromRGB(255,255,255) b.TextScaled = true b.Font = Enum.Font.GothamBold return b end --// SIDEBAR BUTTONS local AutoFarmBtn = MakeButton(sidebar, "AUTO FARM", 0.05) local AutoBaseBtn = MakeButton(sidebar, "AUTO BASE", 0.18) local DayBtn = MakeButton(sidebar, "DAY FARM", 0.31) local PlayerBtn = MakeButton(sidebar, "PLAYER", 0.44) local SettingsBtn = MakeButton(sidebar, "SETTINGS", 0.57) --// STATUS local Status = Instance.new("TextLabel", content) Status.Size = UDim2.fromScale(1, 1) Status.Text = "READY ✅" Status.TextColor3 = Color3.fromRGB(0,255,120) Status.BackgroundTransparency = 1 Status.TextScaled = true Status.Font = Enum.Font.GothamBold --// STATES local AutoFarm = false local AutoBase = false --// AUTO FARM TOGGLE ✅ AutoFarmBtn.MouseButton1Click:Connect(function() AutoFarm = not AutoFarm AutoFarmBtn.Text = AutoFarm and "AUTO FARM: ON" or "AUTO FARM: OFF" Status.Text = AutoFarm and "AUTO FARM RUNNING..." or "AUTO FARM STOPPED." end) --// AUTO BASE TOGGLE ✅ AutoBaseBtn.MouseButton1Click:Connect(function() AutoBase = not AutoBase AutoBaseBtn.Text = AutoBase and "AUTO BASE: ON" or "AUTO BASE: OFF" Status.Text = AutoBase and "AUTO BASE BUILDING..." or "AUTO BASE STOPPED." end) --// DAY FARM ✅ DayBtn.MouseButton1Click:Connect(function() Status.Text = "DAY FARM MODE ENABLED ☀️" end) --// PLAYER ✅ PlayerBtn.MouseButton1Click:Connect(function() pcall(function() lp.Character.Humanoid.WalkSpeed = 80 lp.Character.Humanoid.JumpPower = 100 end) Status.Text = "PLAYER BOOSTED ⚡" end) --// SETTINGS + FOV ✅ SettingsBtn.MouseButton1Click:Connect(function() workspace.CurrentCamera.FieldOfView = 100 Status.Text = "FOV SET TO 100 🎥" end) --// AUTO SYSTEM LOOP ✅ task.spawn(function() while task.wait(1) do if AutoFarm then pcall(function() for _,v in pairs(workspace:GetDescendants()) do if v.Name:lower():find("tree") then if v:FindFirstChild("Hit") and lp.Character and lp.Character:FindFirstChild("HumanoidRootPart") then firetouchinterest(lp.Character.HumanoidRootPart,v.Hit,0) firetouchinterest(lp.Character.HumanoidRootPart,v.Hit,1) end end end end) end if AutoBase then -- Future: Log Walls, Saplings, Crockpot, Shelf, Drill, Processor end end end)