local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local currentContainer = nil local function cleanup() if currentContainer then currentContainer:Destroy() currentContainer = nil end end local function createVisualStructure() cleanup() local char = LocalPlayer.Character local root = char and char:FindFirstChild("HumanoidRootPart") if not root then return end local container = Instance.new("Model") container.Name = "VisualStructure_Static" container.Parent = root currentContainer = container local function createPart(shape, size, offset, color, name) local part = Instance.new("Part") part.Name = name or "Part" part.Shape = shape part.Size = size part.Color = color part.Material = Enum.Material.SmoothPlastic part.CanCollide = false part.Massless = true part.Parent = container local weld = Instance.new("WeldConstraint") part.CFrame = root.CFrame * offset weld.Part0 = root weld.Part1 = part weld.Parent = part return part end local skinColor = Color3.fromRGB(245, 205, 180) local tipColor = Color3.fromRGB(240, 160, 160) local shaftLength = 2.2 local shaftRadius = 0.75 local headSize = 0.85 createPart(Enum.PartType.Ball, Vector3.new(0.9, 0.9, 0.9), CFrame.new(-0.45, -1, -0.2), skinColor, "BaseL") createPart(Enum.PartType.Ball, Vector3.new(0.9, 0.9, 0.9), CFrame.new(0.45, -1, -0.2), skinColor, "BaseR") local shaftOffset = CFrame.new(0, -1, -(0.2 + shaftLength/2)) * CFrame.Angles(0, math.rad(90), 0) createPart(Enum.PartType.Cylinder, Vector3.new(shaftLength, shaftRadius, shaftRadius), shaftOffset, skinColor, "Shaft") local headOffset = CFrame.new(0, -1, -(0.2 + shaftLength)) createPart(Enum.PartType.Ball, Vector3.new(headSize, headSize, headSize), headOffset, tipColor, "TipPart") end local function onCharacterAdded(char) cleanup() char:WaitForChild("HumanoidRootPart", 5) task.wait(1.5) createVisualStructure() end if LocalPlayer.Character then task.spawn(onCharacterAdded, LocalPlayer.Character) end LocalPlayer.CharacterAdded:Connect(onCharacterAdded) LocalPlayer.CharacterRemoving:Connect(cleanup)