-- Create the Hub local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local OpenCloseButton = Instance.new("TextButton") local Title = Instance.new("TextLabel") ScreenGui.Parent = game.CoreGui ScreenGui.Name = "CoramHub" -- Hub Frame Frame.Name = "MainFrame" Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.new(1, 0, 0) -- Red color Frame.Size = UDim2.new(0, 300, 0, 400) Frame.Position = UDim2.new(0.5, -150, 0.5, -200) Frame.Draggable = true Frame.Visible = true -- Title Title.Name = "Title" Title.Parent = Frame Title.Text = "Coram Hub" Title.Size = UDim2.new(1, 0, 0, 50) Title.BackgroundColor3 = Color3.new(0.7, 0, 0) Title.TextScaled = true Title.TextColor3 = Color3.new(1, 1, 1) -- Open/Close Button OpenCloseButton.Name = "OpenCloseButton" OpenCloseButton.Parent = ScreenGui OpenCloseButton.Text = "Open Hub" OpenCloseButton.Size = UDim2.new(0, 100, 0, 50) OpenCloseButton.Position = UDim2.new(0, 10, 0, 10) OpenCloseButton.BackgroundColor3 = Color3.new(1, 0, 0) OpenCloseButton.TextScaled = true -- Toggle Hub Visibility OpenCloseButton.MouseButton1Click:Connect(function() Frame.Visible = not Frame.Visible OpenCloseButton.Text = Frame.Visible and "Close Hub" or "Open Hub" end) -- Add Buttons for Features local function createButton(name, text, position, callback) local button = Instance.new("TextButton") button.Name = name button.Text = text button.Size = UDim2.new(0.8, 0, 0, 40) button.Position = position button.BackgroundColor3 = Color3.new(0.7, 0, 0) button.TextScaled = true button.TextColor3 = Color3.new(1, 1, 1) button.Parent = Frame button.MouseButton1Click:Connect(callback) end -- Features createButton("HighlightPlayers", "Highlight Players", UDim2.new(0.1, 0, 0.2, 0), function() for _, player in pairs(game.Players:GetPlayers()) do if player.Character then local highlight = Instance.new("Highlight") highlight.Parent = player.Character end end end) createButton("JumpHigh", "Jump High", UDim2.new(0.1, 0, 0.3, 0), function() local player = game.Players.LocalPlayer if player.Character then player.Character.Humanoid.JumpPower = 150 end end) createButton("ExplodePlayer", "Explode Player", UDim2.new(0.1, 0, 0.4, 0), function() for _, player in pairs(game.Players:GetPlayers()) do if player.Character then local explosion = Instance.new("Explosion") explosion.Position = player.Character.HumanoidRootPart.Position explosion.Parent = workspace end end end) createButton("SpeedBoost", "Speed Boost", UDim2.new(0.1, 0, 0.5, 0), function() local player = game.Players.LocalPlayer if player.Character then player.Character.Humanoid.WalkSpeed = 50 end end) createButton("JumpScare", "Jumpscare", UDim2.new(0.1, 0, 0.6, 0), function() local jumpscareGui = Instance.new("ScreenGui", game.CoreGui) local text = Instance.new("TextLabel", jumpscareGui) text.Text = "BOO!" text.Size = UDim2.new(1, 0, 1, 0) text.TextScaled = true text.TextColor3 = Color3.new(1, 0, 0) text.BackgroundTransparency = 1 wait(5) jumpscareGui:Destroy() end) createButton("InsertWorld", "Insert World", UDim2.new(0.1, 0, 0.7, 0), function() local part = Instance.new("Part", workspace) part.Size = Vector3.new(50, 1, 50) part.Position = Vector3.new(0, 10, 0) part.Anchored = true end)