local ReplicatedStorage = game:GetService("ReplicatedStorage") local GiveBToolsEvent = ReplicatedStorage:WaitForChild("GiveBToolsEvent") GiveBToolsEvent.OnServerEvent:Connect(function(player) -- Create BTools (Hammer, Clone Tool, Grab Tool, etc.) local backpack = player:FindFirstChild("Backpack") if not backpack then return end local function giveTool(toolName) local tool = Instance.new("HopperBin") tool.BinType = Enum.BinType[toolName] tool.Name = toolName tool.Parent = backpack end giveTool("Hammer") giveTool("Clone") giveTool("Grab") end)