local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local FrameCorner = Instance.new("UICorner") local Name = Instance.new("TextLabel") local Button1 = Instance.new("TextButton") local ButtonCorner = Instance.new("UICorner") local CloseButton = Instance.new("TextButton") local CloseCorner = Instance.new("UICorner") -- Parent ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling -- FRAME (Ultra-Mini, Right Hand, Rounded) Frame.Name = "MainFrame" Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(20,20,20) Frame.Position = UDim2.new(0.78,0,0.45,0) -- Right Hand Frame.Size = UDim2.new(0,100,0,60) Frame.ZIndex = 2 -- Rounded Corners FrameCorner.CornerRadius = UDim.new(0,8) FrameCorner.Parent = Frame -- TITLE Name.Parent = Frame Name.BackgroundTransparency = 1 Name.Size = UDim2.new(1,0,0,14) Name.Font = Enum.Font.Jura Name.Text = "ئەنتی-بانگ" Name.TextColor3 = Color3.fromRGB(255,255,255) Name.TextScaled = true Name.ZIndex = 3 -- BUTTON (Centered) Button1.Parent = Frame Button1.BackgroundColor3 = Color3.fromRGB(40,40,40) Button1.Size = UDim2.new(0,80,0,25) Button1.Position = UDim2.new(0.5, -40,0.35,0) -- Centered horizontally Button1.Font = Enum.Font.Jura Button1.Text = "دەست پێکردن" Button1.TextColor3 = Color3.fromRGB(255,255,255) Button1.TextScaled = true Button1.ZIndex = 3 -- Button Rounded ButtonCorner.CornerRadius = UDim.new(0,5) ButtonCorner.Parent = Button1 Button1.MouseButton1Click:Connect(function() local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart workspace.FallenPartsDestroyHeight = -1000 local lastCFrame = hrp.CFrame hrp.CFrame = CFrame.new(Vector3.new(0,-500,0)) wait(0.7) hrp.CFrame = lastCFrame workspace.FallenPartsDestroyHeight = -500 end) -- CLOSE BUTTON CloseButton.Parent = Frame CloseButton.BackgroundColor3 = Color3.fromRGB(200,0,0) CloseButton.Size = UDim2.new(0,14,0,14) CloseButton.Position = UDim2.new(1,-16,0,0) CloseButton.Font = Enum.Font.SourceSansBold CloseButton.Text = "X" CloseButton.TextColor3 = Color3.fromRGB(255,255,255) CloseButton.TextScaled = true CloseButton.ZIndex = 3 -- Close Rounded CloseCorner.CornerRadius = UDim.new(0,3) CloseCorner.Parent = CloseButton CloseButton.MouseButton1Click:Connect(function() Frame:Destroy() end) -- DRAG SYSTEM (Right Hand, Smooth) local UIS = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local dragging, dragInput, dragStart, startPos local DRAG_POWER = 3 local function update(input) local delta = (input.Position - dragStart) * DRAG_POWER local newPos = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) TweenService:Create(Frame, TweenInfo.new(0.1), {Position = newPos}):Play() end Frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = Frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) Frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then dragInput = input end end) UIS.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end)