local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Blissful4992/ESPs/main/UniversalSkeleton.lua"))() local Skeletons = {} for _, Player in next, game.Players:GetChildren() do table.insert(Skeletons, Library:NewSkeleton(Player, true)); end game.Players.PlayerAdded:Connect(function(Player) table.insert(Skeletons, Library:NewSkeleton(Player, true)); end)