--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] local LMG2L = {}; local TweenService = game:GetService("TweenService") local RunService = game:GetService("RunService") LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"]["BorderSizePixel"] = 0; LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Frame_2"]["Size"] = UDim2.new(0, 534, 0, 322); LMG2L["Frame_2"]["Position"] = UDim2.new(0, 4, 0, 2); LMG2L["Frame_2"]["BackgroundTransparency"] = 1; LMG2L["UIStroke_3"] = Instance.new("UIStroke", LMG2L["Frame_2"]); LMG2L["UIStroke_3"]["Thickness"] = 1.5; LMG2L["UICorner_4"] = Instance.new("UICorner", LMG2L["Frame_2"]); LMG2L["ImageLabel_5"] = Instance.new("ImageLabel", LMG2L["Frame_2"]); LMG2L["ImageLabel_5"]["BorderSizePixel"] = 0; LMG2L["ImageLabel_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["ImageLabel_5"]["Image"] = [[rbxassetid://102476755680124]]; LMG2L["ImageLabel_5"]["Size"] = UDim2.new(0, 500, 0, 314); LMG2L["ImageLabel_5"]["Position"] = UDim2.new(0, 4, 0, 4); LMG2L["UICorner_6"] = Instance.new("UICorner", LMG2L["ImageLabel_5"]); LMG2L["UIStroke_7"] = Instance.new("UIStroke", LMG2L["ImageLabel_5"]); LMG2L["UIStroke_7"]["Thickness"] = 1.3; LMG2L["TextLabel_8"] = Instance.new("TextLabel", LMG2L["ImageLabel_5"]); LMG2L["TextLabel_8"]["BorderSizePixel"] = 0; LMG2L["TextLabel_8"]["TextSize"] = 48; LMG2L["TextLabel_8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_8"]["FontFace"] = Font.new([[rbxasset://fonts/families/IndieFlower.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextLabel_8"]["TextColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextLabel_8"]["BackgroundTransparency"] = 1; LMG2L["TextLabel_8"]["Size"] = UDim2.new(0, 100, 0, 166); LMG2L["TextLabel_8"]["Text"] = [[OK-13 REQ]]; LMG2L["TextLabel_8"]["Rotation"] = 90; LMG2L["TextLabel_8"]["Position"] = UDim2.new(0, 464, 0, 68); LMG2L["TextLabel_9"] = Instance.new("TextLabel", LMG2L["ImageLabel_5"]); LMG2L["TextLabel_9"]["BorderSizePixel"] = 0; LMG2L["TextLabel_9"]["TextSize"] = 24; LMG2L["TextLabel_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_9"]["FontFace"] = Font.new([[rbxasset://fonts/families/IndieFlower.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextLabel_9"]["BackgroundTransparency"] = 1; LMG2L["TextLabel_9"]["Size"] = UDim2.new(0, 152, 0, 20); LMG2L["TextLabel_9"]["Text"] = [[BACKDOOR&REQUİRE FİNDER]]; LMG2L["TextLabel_9"]["Position"] = UDim2.new(0, 36, 0, 4); LMG2L["TextButton_a"] = Instance.new("TextButton", LMG2L["ImageLabel_5"]); LMG2L["TextButton_a"]["BorderSizePixel"] = 0; LMG2L["TextButton_a"]["TextSize"] = 18; LMG2L["TextButton_a"]["BackgroundColor3"] = Color3.fromRGB(199, 0, 255); LMG2L["TextButton_a"]["FontFace"] = Font.new([[rbxasset://fonts/families/IndieFlower.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_a"]["BackgroundTransparency"] = 0.4; LMG2L["TextButton_a"]["Size"] = UDim2.new(0, 84, 0, 30); LMG2L["TextButton_a"]["Text"] = [[Scan B.D/F.D]]; LMG2L["TextButton_a"]["Position"] = UDim2.new(0, 158, 0, 276); LMG2L["UICorner_b"] = Instance.new("UICorner", LMG2L["TextButton_a"]); LMG2L["TextButton_c"] = Instance.new("TextButton", LMG2L["TextButton_a"]); LMG2L["TextButton_c"]["BorderSizePixel"] = 0; LMG2L["TextButton_c"]["TextSize"] = 18; LMG2L["TextButton_c"]["BackgroundColor3"] = Color3.fromRGB(199, 0, 255); LMG2L["TextButton_c"]["FontFace"] = Font.new([[rbxasset://fonts/families/IndieFlower.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_c"]["BackgroundTransparency"] = 0.4; LMG2L["TextButton_c"]["Size"] = UDim2.new(0, 84, 0, 30); LMG2L["TextButton_c"]["Text"] = [[Execute REQ]]; LMG2L["TextButton_c"]["Position"] = UDim2.new(0, 90, 0, 0); LMG2L["UICorner_d"] = Instance.new("UICorner", LMG2L["TextButton_c"]); LMG2L["ImageLabel_e"] = Instance.new("ImageLabel", LMG2L["ImageLabel_5"]); LMG2L["ImageLabel_e"]["BorderSizePixel"] = 0; LMG2L["ImageLabel_e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["ImageLabel_e"]["Size"] = UDim2.new(0, 340, 0, 236); LMG2L["ImageLabel_e"]["BackgroundTransparency"] = 0.7; LMG2L["ImageLabel_e"]["Position"] = UDim2.new(0, 142, 0, 30); LMG2L["UICorner_f"] = Instance.new("UICorner", LMG2L["ImageLabel_e"]); LMG2L["UIStroke_10"] = Instance.new("UIStroke", LMG2L["ImageLabel_e"]); LMG2L["TextBox_11"] = Instance.new("TextBox", LMG2L["ImageLabel_e"]); LMG2L["TextBox_11"]["TextXAlignment"] = Enum.TextXAlignment.Left; LMG2L["TextBox_11"]["BorderSizePixel"] = 0; LMG2L["TextBox_11"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextBox_11"]["TextYAlignment"] = Enum.TextYAlignment.Top; LMG2L["TextBox_11"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextBox_11"]["Size"] = UDim2.new(0, 336, 0, 232); LMG2L["TextBox_11"]["Position"] = UDim2.new(0, 2, 0, 2); LMG2L["TextBox_11"]["Text"] = [[Paste.Require]]; LMG2L["TextBox_11"]["BackgroundTransparency"] = 1; LMG2L["TextLabel_12"] = Instance.new("TextLabel", LMG2L["ImageLabel_5"]); LMG2L["TextLabel_12"]["BorderSizePixel"] = 0; LMG2L["TextLabel_12"]["TextSize"] = 14; LMG2L["TextLabel_12"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0); LMG2L["TextLabel_12"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); LMG2L["TextLabel_12"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_12"]["BackgroundTransparency"] = 0.7; LMG2L["TextLabel_12"]["Size"] = UDim2.new(0, 106, 0, 32); LMG2L["TextLabel_12"]["Text"] = [[Backdoor :) ]]; LMG2L["TextLabel_12"]["Position"] = UDim2.new(0, 18, 0, 234); LMG2L["UICorner_13"] = Instance.new("UICorner", LMG2L["TextLabel_12"]); LMG2L["TextButton_14"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton_14"]["BorderSizePixel"] = 0; LMG2L["TextButton_14"]["TextSize"] = 36; LMG2L["TextButton_14"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_14"]["FontFace"] = Font.new([[rbxasset://fonts/families/IndieFlower.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_14"]["BackgroundTransparency"] = 1; LMG2L["TextButton_14"]["Size"] = UDim2.new(0, 24, 0, 24); LMG2L["TextButton_14"]["Text"] = [[X]]; LMG2L["TextButton_14"]["Position"] = UDim2.new(0, 506, 0, 2); LMG2L["TextButton_15"] = Instance.new("TextButton", LMG2L["ScreenGui_1"]); LMG2L["TextButton_15"]["BorderSizePixel"] = 0; LMG2L["TextButton_15"]["TextSize"] = 24; LMG2L["TextButton_15"]["BackgroundColor3"] = Color3.fromRGB(127, 0, 255); LMG2L["TextButton_15"]["FontFace"] = Font.new([[rbxasset://fonts/families/IndieFlower.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextButton_15"]["BackgroundTransparency"] = 0.5; LMG2L["TextButton_15"]["Size"] = UDim2.new(0, 54, 0, 54); LMG2L["TextButton_15"]["Text"] = [[OK-13]]; LMG2L["TextButton_15"]["Position"] = UDim2.new(0, 688, 0, -36); LMG2L["UICorner_16"] = Instance.new("UICorner", LMG2L["TextButton_15"]); LMG2L["UICorner_16"]["CornerRadius"] = UDim.new(1, 0); -- FONKSİYONLAR local function ExecuteRequire() local requireCode = LMG2L["TextBox_11"].Text if requireCode and requireCode ~= "" and requireCode ~= "Paste.Require" then local success, result = pcall(function() -- Require kodunu güvenli şekilde çalıştır local func, errorMsg = loadstring("return " .. requireCode) if func then return func() else error(errorMsg) end end) if not success then warn("Require execution failed: " .. tostring(result)) end end end local function ScanBackdoors() -- Gizli tarama için rastgele gecikmeler local randomDelay = math.random(0.1, 0.5) wait(randomDelay) local foundBackdoor = false -- Çeşitli backdoor türlerini ara local suspiciousPatterns = { "require(", "loadstring", "getfenv", "setfenv", "getrenv", "hookfunction", "newcclosure", "checkcaller" } -- Scriptleri kontrol et (gizli şekilde) for _, obj in pairs(game:GetDescendants()) do if obj:IsA("Script") or obj:IsA("LocalScript") or obj:IsA("ModuleScript") then -- Rastgele küçük gecikmeler ekle if math.random(1, 10) == 1 then RunService.Heartbeat:Wait() end local success, source = pcall(function() return obj.Source end) if success and source then for _, pattern in pairs(suspiciousPatterns) do if string.find(source:lower(), pattern:lower()) then foundBackdoor = true break end end end end if foundBackdoor then break end end -- Sonucu göster if foundBackdoor then LMG2L["TextLabel_12"].Text = "Backdoor :)" LMG2L["TextLabel_12"].TextColor3 = Color3.fromRGB(0, 255, 0) else LMG2L["TextLabel_12"].Text = "No Backdoor :(" LMG2L["TextLabel_12"].TextColor3 = Color3.fromRGB(255, 0, 0) end end local function CloseGUI() local tweenInfo = TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(LMG2L["Frame_2"], tweenInfo, { Position = UDim2.new(-1, 0, 0, 2) }) tween:Play() -- OK-13 butonunu göster local showTween = TweenService:Create(LMG2L["TextButton_15"], tweenInfo, { Position = UDim2.new(0, 688, 0, 10) }) showTween:Play() end local function OpenGUI() local tweenInfo = TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(LMG2L["Frame_2"], tweenInfo, { Position = UDim2.new(0, 4, 0, 2) }) tween:Play() -- OK-13 butonunu gizle local hideTween = TweenService:Create(LMG2L["TextButton_15"], tweenInfo, { Position = UDim2.new(0, 688, 0, -36) }) hideTween:Play() end -- BUTON FONKSİYONLARI LMG2L["TextButton_c"].MouseButton1Click:Connect(ExecuteRequire) LMG2L["TextButton_a"].MouseButton1Click:Connect(ScanBackdoors) LMG2L["TextButton_14"].MouseButton1Click:Connect(CloseGUI) LMG2L["TextButton_15"].MouseButton1Click:Connect(OpenGUI) return LMG2L["ScreenGui_1"], require;