--[[ ZHEKA22K NoClip System RIP ZHub - Eternal Memory Made with passion, no AI used Version: 2.3K ]] local Plr = game:GetService("Players").LocalPlayer local Gui = Plr:WaitForChild("PlayerGui") local Tween = game:GetService("TweenService") local Run = game:GetService("RunService") local UIS = game:GetService("UserInputService") local NoClipOn = false local NClipConn local CurrentColor = "light blue" local SettingsOpen = false local Dragging = false local DragStartPos, MainBoxStartPos -- Color palette (без повторок) local Colors = { ["light blue"] = {Main = Color3.fromRGB(70, 130, 180), Stroke = Color3.fromRGB(100, 150, 200)}, ["deep green"] = {Main = Color3.fromRGB(0, 100, 0), Stroke = Color3.fromRGB(0, 150, 0)}, ["dark"] = {Main = Color3.fromRGB(40, 40, 40), Stroke = Color3.fromRGB(80, 80, 80)}, ["white"] = {Main = Color3.fromRGB(220, 220, 220), Stroke = Color3.fromRGB(255, 255, 255)}, ["dark yellow"] = {Main = Color3.fromRGB(204, 153, 0), Stroke = Color3.fromRGB(255, 204, 0)}, ["dark purple"] = {Main = Color3.fromRGB(75, 0, 130), Stroke = Color3.fromRGB(120, 0, 200)}, ["red"] = {Main = Color3.fromRGB(200, 0, 0), Stroke = Color3.fromRGB(255, 50, 50)}, ["light red"] = {Main = Color3.fromRGB(255, 100, 100), Stroke = Color3.fromRGB(255, 150, 150)}, ["light yellow"] = {Main = Color3.fromRGB(255, 255, 100), Stroke = Color3.fromRGB(255, 255, 150)} } -- Create cool loading screen local function ShowZHekaLegacyScreen() local ZScreen = Instance.new("ScreenGui") ZScreen.Name = "ZhekaLoadScreen" ZScreen.Parent = Gui ZScreen.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local BlackBg = Instance.new("Frame") BlackBg.Name = "Blackout" BlackBg.Size = UDim2.new(1, 0, 1, 0) BlackBg.Position = UDim2.new(0, 0, 0, 0) BlackBg.BackgroundColor3 = Color3.new(0, 0, 0) BlackBg.BorderSizePixel = 0 BlackBg.ZIndex = 999 BlackBg.Parent = ZScreen local LegacyText = Instance.new("TextLabel") LegacyText.Name = "LegacyTag" LegacyText.Size = UDim2.new(1, -40, 0, 80) LegacyText.Position = UDim2.new(0, 20, 0.4, -40) LegacyText.BackgroundTransparency = 1 LegacyText.Text = "ZHEKA22K\n(RIP ZHub)" LegacyText.TextColor3 = Color3.fromRGB(255, 50, 50) LegacyText.Font = Enum.Font.SourceSansBold LegacyText.TextSize = 32 LegacyText.TextStrokeTransparency = 0.7 LegacyText.TextStrokeColor3 = Color3.fromRGB(100, 0, 0) LegacyText.ZIndex = 1000 LegacyText.Parent = ZScreen local VersionText = Instance.new("TextLabel") VersionText.Name = "VersionTag" VersionText.Size = UDim2.new(1, -40, 0, 30) VersionText.Position = UDim2.new(0, 20, 0.6, 0) VersionText.BackgroundTransparency = 1 VersionText.Text = "Legacy NoClip v2.3K" VersionText.TextColor3 = Color3.fromRGB(200, 200, 200) VersionText.Font = Enum.Font.SourceSans VersionText.TextSize = 18 VersionText.ZIndex = 1000 VersionText.Parent = ZScreen -- Appearance animation LegacyText.TextTransparency = 1 VersionText.TextTransparency = 1 spawn(function() wait(0.5) -- Flickering effect like in old games for i = 1, 3 do Tween:Create(LegacyText, TweenInfo.new(0.3), {TextTransparency = 0.3}):Play() wait(0.4) Tween:Create(LegacyText, TweenInfo.new(0.3), {TextTransparency = 0}):Play() wait(0.4) end Tween:Create(VersionText, TweenInfo.new(1.5), {TextTransparency = 0}):Play() wait(2.5) -- Disappearance with style Tween:Create(LegacyText, TweenInfo.new(1.2), {TextTransparency = 1}):Play() Tween:Create(VersionText, TweenInfo.new(1.2), {TextTransparency = 1}):Play() Tween:Create(BlackBg, TweenInfo.new(1.5), {BackgroundTransparency = 1}):Play() wait(1.6) ZScreen:Destroy() end) end -- Update UI colors local function UpdateUIColors(noClipBtn, btnStroke, settingsBtn, settingsStroke, mainBox, settingsPanel) if NoClipOn then noClipBtn.BackgroundColor3 = Color3.fromRGB(50, 200, 100) btnStroke.Color = Color3.fromRGB(50, 200, 100) else noClipBtn.BackgroundColor3 = Colors[CurrentColor].Main btnStroke.Color = Colors[CurrentColor].Stroke end settingsBtn.BackgroundColor3 = Colors[CurrentColor].Main settingsStroke.Color = Colors[CurrentColor].Stroke mainBox.BackgroundColor3 = Colors[CurrentColor].Main if settingsPanel then settingsPanel.BackgroundColor3 = Colors[CurrentColor].Main end end -- Create ZHub style UI with settings local function CreateZHekaUI() local MainGui = Instance.new("ScreenGui") MainGui.Name = "ZhekaNoClipUI" MainGui.Parent = Gui MainGui.ResetOnSpawn = false MainGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling -- Drag handle for moving the UI local DragHandle = Instance.new("Frame") DragHandle.Name = "DragHandle" DragHandle.Size = UDim2.new(1, 0, 0, 25) DragHandle.Position = UDim2.new(0, 0, 0, 0) DragHandle.BackgroundTransparency = 1 DragHandle.BorderSizePixel = 0 -- Main container local MainBox = Instance.new("Frame") MainBox.Name = "MainPanel" MainBox.Size = UDim2.new(0, 160, 0, 125) MainBox.Position = UDim2.new(0, 50, 0, 50) MainBox.BackgroundColor3 = Colors[CurrentColor].Main MainBox.BackgroundTransparency = 0.9 MainBox.BorderSizePixel = 0 MainBox.Parent = MainGui MainBox.ZIndex = 2 local Corner = Instance.new("UICorner") Corner.CornerRadius = UDim.new(0, 8) Corner.Parent = MainBox -- Add drag handle to main box DragHandle.Parent = MainBox -- Make UI draggable local function UpdateDrag(input) if not Dragging then return end local delta = input.Position - DragStartPos MainBox.Position = UDim2.new( MainBoxStartPos.X.Scale, MainBoxStartPos.X.Offset + delta.X, MainBoxStartPos.Y.Scale, MainBoxStartPos.Y.Offset + delta.Y ) end DragHandle.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then Dragging = true DragStartPos = input.Position MainBoxStartPos = MainBox.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then Dragging = false end end) end end) DragHandle.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then UpdateDrag(input) end end) UIS.InputChanged:Connect(function(input) if Dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then UpdateDrag(input) end end) -- NoClip button local NoClipBtn = Instance.new("TextButton") NoClipBtn.Name = "NoClipSwitch" NoClipBtn.Size = UDim2.new(1, -20, 0, 40) NoClipBtn.Position = UDim2.new(0, 10, 0, 30) NoClipBtn.BackgroundColor3 = Colors[CurrentColor].Main NoClipBtn.BackgroundTransparency = 0.8 NoClipBtn.Text = "⚡ NoClip: OFF" NoClipBtn.TextColor3 = Color3.fromRGB(255, 255, 255) NoClipBtn.Font = Enum.Font.SourceSansBold NoClipBtn.TextSize = 14 NoClipBtn.BorderSizePixel = 0 NoClipBtn.ZIndex = 3 NoClipBtn.Parent = MainBox local BtnCorner = Instance.new("UICorner") BtnCorner.CornerRadius = UDim.new(0, 6) BtnCorner.Parent = NoClipBtn local BtnStroke = Instance.new("UIStroke") BtnStroke.Color = Colors[CurrentColor].Stroke BtnStroke.Thickness = 1.5 BtnStroke.Parent = NoClipBtn -- Settings button local SettingsBtn = Instance.new("TextButton") SettingsBtn.Name = "SettingsButton" SettingsBtn.Size = UDim2.new(1, -20, 0, 40) SettingsBtn.Position = UDim2.new(0, 10, 0, 75) SettingsBtn.BackgroundColor3 = Colors[CurrentColor].Main SettingsBtn.BackgroundTransparency = 0.8 SettingsBtn.Text = "⚙️ Settings" SettingsBtn.TextColor3 = Color3.fromRGB(255, 255, 255) SettingsBtn.Font = Enum.Font.SourceSansBold SettingsBtn.TextSize = 14 SettingsBtn.BorderSizePixel = 0 SettingsBtn.ZIndex = 3 SettingsBtn.Parent = MainBox local SettingsCorner = Instance.new("UICorner") SettingsCorner.CornerRadius = UDim.new(0, 6) SettingsCorner.Parent = SettingsBtn local SettingsStroke = Instance.new("UIStroke") SettingsStroke.Color = Colors[CurrentColor].Stroke SettingsStroke.Thickness = 1.5 SettingsStroke.Parent = SettingsBtn -- Settings panel (initially hidden) local SettingsPanel = Instance.new("Frame") SettingsPanel.Name = "SettingsPanel" SettingsPanel.Size = UDim2.new(0, 0, 0, 0) SettingsPanel.Position = UDim2.new(0, 170, 0, 0) SettingsPanel.BackgroundColor3 = Colors[CurrentColor].Main SettingsPanel.BackgroundTransparency = 0.9 SettingsPanel.BorderSizePixel = 0 SettingsPanel.ClipsDescendants = true SettingsPanel.ZIndex = 2 SettingsPanel.Parent = MainBox local SettingsPanelCorner = Instance.new("UICorner") SettingsPanelCorner.CornerRadius = UDim.new(0, 8) SettingsPanelCorner.Parent = SettingsPanel local Title = Instance.new("TextLabel") Title.Name = "Title" Title.Size = UDim2.new(1, -20, 0, 30) Title.Position = UDim2.new(0, 10, 0, 10) Title.BackgroundTransparency = 1 Title.Text = "Color Settings" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.Font = Enum.Font.SourceSansBold Title.TextSize = 16 Title.ZIndex = 3 Title.Parent = SettingsPanel -- Color selection grid local colorGrid = Instance.new("UIGridLayout") colorGrid.CellSize = UDim2.new(0, 40, 0, 40) colorGrid.CellPadding = UDim2.new(0, 5, 0, 5) colorGrid.HorizontalAlignment = Enum.HorizontalAlignment.Center colorGrid.SortOrder = Enum.SortOrder.LayoutOrder colorGrid.Parent = SettingsPanel -- Create color buttons local colorNames = {"light blue", "deep green", "dark", "white", "dark yellow", "dark purple", "red", "light red", "light yellow"} for i, colorName in ipairs(colorNames) do local colorBtn = Instance.new("TextButton") colorBtn.Name = colorName colorBtn.LayoutOrder = i colorBtn.Size = UDim2.new(0, 40, 0, 40) colorBtn.BackgroundColor3 = Colors[colorName].Main colorBtn.BorderSizePixel = 0 colorBtn.Text = "" colorBtn.ZIndex = 3 colorBtn.Parent = SettingsPanel local colorCorner = Instance.new("UICorner") colorCorner.CornerRadius = UDim.new(0, 6) colorCorner.Parent = colorBtn local colorStroke = Instance.new("UIStroke") colorStroke.Color = Color3.fromRGB(255, 255, 255) colorStroke.Thickness = colorName == CurrentColor and 3 or 2 colorStroke.Parent = colorBtn colorBtn.MouseButton1Click:Connect(function() CurrentColor = colorName UpdateUIColors(NoClipBtn, BtnStroke, SettingsBtn, SettingsStroke, MainBox, SettingsPanel) -- Update all color buttons to show selection for _, btn in ipairs(SettingsPanel:GetChildren()) do if btn:IsA("TextButton") and btn.Name ~= "" then if btn.Name == CurrentColor then btn.UIStroke.Thickness = 3 else btn.UIStroke.Thickness = 2 end end end end) colorBtn.MouseEnter:Connect(function() Tween:Create(colorBtn, TweenInfo.new(0.2), { BackgroundTransparency = 0.5 }):Play() end) colorBtn.MouseLeave:Connect(function() Tween:Create(colorBtn, TweenInfo.new(0.2), { BackgroundTransparency = 0 }):Play() end) end -- Button effects NoClipBtn.MouseEnter:Connect(function() Tween:Create(NoClipBtn, TweenInfo.new(0.2), { BackgroundTransparency = 0.7 }):Play() end) NoClipBtn.MouseLeave:Connect(function() Tween:Create(NoClipBtn, TweenInfo.new(0.2), { BackgroundTransparency = 0.8 }):Play() end) SettingsBtn.MouseEnter:Connect(function() Tween:Create(SettingsBtn, TweenInfo.new(0.2), { BackgroundTransparency = 0.7 }):Play() end) SettingsBtn.MouseLeave:Connect(function() Tween:Create(SettingsBtn, TweenInfo.new(0.2), { BackgroundTransparency = 0.8 }):Play() end) NoClipBtn.MouseButton1Down:Connect(function() Tween:Create(NoClipBtn, TweenInfo.new(0.1), {Size = UDim2.new(0.95, -20, 0, 38)}):Play() end) NoClipBtn.MouseButton1Up:Connect(function() Tween:Create(NoClipBtn, TweenInfo.new(0.1), {Size = UDim2.new(1, -20, 0, 40)}):Play() end) SettingsBtn.MouseButton1Down:Connect(function() Tween:Create(SettingsBtn, TweenInfo.new(0.1), {Size = UDim2.new(0.95, -20, 0, 38)}):Play() end) SettingsBtn.MouseButton1Up:Connect(function() Tween:Create(SettingsBtn, TweenInfo.new(0.1), {Size = UDim2.new(1, -20, 0, 40)}):Play() end) -- Toggle settings panel with animation SettingsBtn.MouseButton1Click:Connect(function() SettingsOpen = not SettingsOpen if SettingsOpen then -- Open animation SettingsPanel.Visible = true Tween:Create(SettingsPanel, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = UDim2.new(0, 200, 0, 250) }):Play() else -- Close animation Tween:Create(SettingsPanel, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = UDim2.new(0, 0, 0, 0) }):Play() wait(0.3) SettingsPanel.Visible = false end end) -- Close settings when clicking outside local function onInputBegan(input, processed) if not processed and input.UserInputType == Enum.UserInputType.MouseButton1 and SettingsOpen then local mousePos = UIS:GetMouseLocation() local settingsAbsPos = SettingsPanel.AbsolutePosition local settingsSize = SettingsPanel.AbsoluteSize if not (mousePos.X >= settingsAbsPos.X and mousePos.X <= settingsAbsPos.X + settingsSize.X and mousePos.Y >= settingsAbsPos.Y and mousePos.Y <= settingsAbsPos.Y + settingsSize.Y) then SettingsOpen = false Tween:Create(SettingsPanel, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = UDim2.new(0, 0, 0, 0) }):Play() wait(0.3) SettingsPanel.Visible = false end end end UIS.InputBegan:Connect(onInputBegan) -- NoClip function local function ToggleNoClip() NoClipOn = not NoClipOn local Char = Plr.Character if not Char then return end if NoClipOn then NoClipBtn.Text = "🔥 NoClip: ON" local function KillCollisions() for _, part in ipairs(Char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end KillCollisions() NClipConn = Run.Stepped:Connect(KillCollisions) else NoClipBtn.Text = "⚡ NoClip: OFF" if NClipConn then NClipConn:Disconnect() NClipConn = nil end for _, part in ipairs(Char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = true end end end UpdateUIColors(NoClipBtn, BtnStroke, SettingsBtn, SettingsStroke, MainBox, SettingsPanel) end NoClipBtn.MouseButton1Click:Connect(ToggleNoClip) -- Smooth appearance after loading MainBox.BackgroundTransparency = 1 NoClipBtn.BackgroundTransparency = 1 NoClipBtn.TextTransparency = 1 BtnStroke.Transparency = 1 SettingsBtn.BackgroundTransparency = 1 SettingsBtn.TextTransparency = 1 SettingsStroke.Transparency = 1 DragHandle.BackgroundTransparency = 1 spawn(function() wait(4.5) Tween:Create(MainBox, TweenInfo.new(1), {BackgroundTransparency = 0.9}):Play() Tween:Create(NoClipBtn, TweenInfo.new(1), {BackgroundTransparency = 0.8}):Play() Tween:Create(NoClipBtn, TweenInfo.new(1), {TextTransparency = 0}):Play() Tween:Create(BtnStroke, TweenInfo.new(1), {Transparency = 0}):Play() Tween:Create(SettingsBtn, TweenInfo.new(1), {BackgroundTransparency = 0.8}):Play() Tween:Create(SettingsBtn, TweenInfo.new(1), {TextTransparency = 0}):Play() Tween:Create(SettingsStroke, TweenInfo.new(1), {Transparency = 0}):Play() Tween:Create(DragHandle, TweenInfo.new(1), {BackgroundTransparency = 1}):Play() end) return MainGui end -- System startup spawn(function() ShowZHekaLegacyScreen() wait(1.5) CreateZHekaUI() end) -- Respawn handler Plr.CharacterAdded:Connect(function() if NoClipOn then NoClipOn = false if NClipConn then NClipConn:Disconnect() NClipConn = nil end end end) -- Console message print("ZHEKA22K NoClip System v2.3K loaded!") print("RIP ZHub - Eternal memory to the legend")