-- BYPASS 1: Core Anti-Kick (Essential) -- Modifies a core script to nullify kick actions. This is fundamental. for k, v in pairs(getgc(true)) do if pcall(function() return rawget(v, "indexInstance") end) and type(rawget(v, "indexInstance")) == "table" and (rawget(v, "indexInstance"))[1] == "kick" then setreadonly(v, false) v.tvk = { "kick", function() return game.Workspace:WaitForChild("") end } end end -- BYPASS 2: Adonis Cries Anti-Kick (Optional) -- Loads an external script for additional anti-kick protection. loadstring(game:HttpGet("https://raw.githubusercontent.com/Pixeluted/adoniscries/main/Source.lua", true))() -- BYPASS 3: MEGGD Anti-Kick (Optional) -- Loads another external script for further anti-kick enhancement. loadstring(game:HttpGet('https://raw.githubusercontent.com/SUUUUUS00000/MEGGD-Anti-kick/refs/heads/main/MEGGD%20Best%20Anti-kick.lua'))()