getgenv().name = "ItchyBalls" local Plr = game.Players.LocalPlayer for Index, Value in next, game:GetDescendants() do if Value.ClassName == "TextLabel" then local has = string.find(Value.Text,Plr.Name) if has then local str = Value.Text:gsub(Plr.Name,name) Value.Text = str end Value:GetPropertyChangedSignal("Text"):Connect(function() local str = Value.Text:gsub(Plr.Name,name) Value.Text = str end) end end game.DescendantAdded:Connect(function(Value) if Value.ClassName == "TextLabel" then local has = string.find(Value.Text,Plr.Name) Value:GetPropertyChangedSignal("Text"):Connect(function() local str = Value.Text:gsub(Plr.Name,name) Value.Text = str end) if has then local str = Value.Text:gsub(Plr.Name,name) Value.Text = str end end end)