print("leaked by neymarish") print("leaked by NRP") print("leaked by NRP") print("leaked by NRP") print("leaked by NRP") local Players = game:GetService("Players") local CoreGui = game:GetService("CoreGui") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local UserInputService = game:GetService("UserInputService") local SoundService = game:GetService("SoundService") local LocalPlayer = Players.LocalPlayer while not LocalPlayer do Players:GetPropertyChangedSignal("LocalPlayer"):Wait() LocalPlayer = Players.LocalPlayer end if not game:IsLoaded() then game.Loaded:Wait() end local C_BG = Color3.fromRGB(3, 22, 9) local C_PANEL = Color3.fromRGB(5, 35, 16) local C_ROW = Color3.fromRGB(8, 55, 22) local C_NEON = Color3.fromRGB(57, 255, 120) local C_MINT = Color3.fromRGB(180, 255, 200) local C_MID = Color3.fromRGB(100, 210, 140) local C_DIM = Color3.fromRGB(40, 110, 65) local C_EDGE = Color3.fromRGB(8, 80, 30) local C_EDGE2 = Color3.fromRGB(30, 160, 72) local GUI_NAME = "Macho Speed Bypass" local WM_NAME = "IrishWatermark" local function safeParent() local ok, hidden = pcall(function() return (gethui and gethui()) or (get_hidden_gui and get_hidden_gui()) end) if ok and typeof(hidden) == "Instance" then return hidden end if pcall(function() return CoreGui.Name end) then return CoreGui end return LocalPlayer:WaitForChild("PlayerGui") end local Parent = safeParent() for _, v in ipairs(Parent:GetChildren()) do if v.Name == GUI_NAME then pcall(function() v:Destroy() end) end end pcall(function() local pg = LocalPlayer:FindFirstChildOfClass("PlayerGui") if pg and pg:FindFirstChild(WM_NAME) then pg[WM_NAME]:Destroy() end end) pcall(function() local old = SoundService:FindFirstChild("MachoBell") if old then old:Destroy() end end) local Bell = Instance.new("Sound") Bell.Name = "MachoBell" Bell.SoundId = "rbxassetid://7149373060" Bell.Volume = 0.55 Bell.PlaybackSpeed = 1.05 Bell.Parent = SoundService local State = { Mode = "PC", Power = 97000, Active = false, Keybind = Enum.KeyCode.V, Binding = false, Hidden = false, Minimized = false, } local lagConn = nil local lagAmount = 0.15 local function applyPower(val) State.Power = math.clamp(math.floor(val), 10000, 500000) local t = (State.Power - 10000) / 490000 lagAmount = t * 0.2 end applyPower(State.Power) local function startLag() if lagConn then lagConn:Disconnect() end lagConn = RunService.RenderStepped:Connect(function() if not State.Active then return end if lagAmount > 0 then local t = tick() while tick() - t < lagAmount do end end end) end local function stopLag() if lagConn then lagConn:Disconnect() lagConn = nil end end local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = GUI_NAME ScreenGui.IgnoreGuiInset = true ScreenGui.ResetOnSpawn = false ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.DisplayOrder = 9999 ScreenGui.Parent = Parent local function corner(p, r) local c = Instance.new("UICorner") c.CornerRadius = UDim.new(0, r) c.Parent = p return c end local function stroke(p, col, th) local s = Instance.new("UIStroke") s.Color = col s.Thickness = th s.Parent = p return s end local Main = Instance.new("Frame") Main.Name = "Main" Main.Active = true Main.ClipsDescendants = true Main.Position = UDim2.new(0.5, -165, 0.5, -145) Main.Size = UDim2.new(0, 330, 0, 290) Main.BackgroundColor3 = C_BG Main.BackgroundTransparency = 0 Main.BorderSizePixel = 0 Main.Parent = ScreenGui corner(Main, 28) local MainScale = Instance.new("UIScale") MainScale.Scale = 1 MainScale.Parent = Main local MainStroke = stroke(Main, C_NEON, 3.2) local MainGrad = Instance.new("UIGradient") MainGrad.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0.00, Color3.fromRGB(0, 40, 15)), ColorSequenceKeypoint.new(0.25, C_NEON), ColorSequenceKeypoint.new(0.45, Color3.fromRGB(180, 255, 200)), ColorSequenceKeypoint.new(0.55, Color3.fromRGB(180, 255, 200)), ColorSequenceKeypoint.new(0.75, C_NEON), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 40, 15)), }) MainGrad.Rotation = 0 MainGrad.Parent = MainStroke local MainImg = Instance.new("ImageLabel") MainImg.Size = UDim2.new(1, 0, 1, 0) MainImg.Position = UDim2.new(0, 0, 0, 0) MainImg.BackgroundTransparency = 1 MainImg.Image = "rbxassetid://79422104460159" MainImg.ImageTransparency = 0.22 MainImg.ScaleType = Enum.ScaleType.Crop MainImg.ZIndex = 2 MainImg.Parent = Main corner(MainImg, 28) local MainTint = Instance.new("Frame") MainTint.Size = UDim2.new(1, 0, 1, 0) MainTint.BackgroundColor3 = C_BG MainTint.BackgroundTransparency = 0.38 MainTint.BorderSizePixel = 0 MainTint.ZIndex = 3 MainTint.Parent = Main corner(MainTint, 28) local TintGrad = Instance.new("UIGradient") TintGrad.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0.0, C_PANEL), ColorSequenceKeypoint.new(0.5, C_BG), ColorSequenceKeypoint.new(1.0, C_BG), }) TintGrad.Rotation = 150 TintGrad.Parent = MainTint local Title = Instance.new("TextLabel") Title.BackgroundTransparency = 1 Title.Text = "Macho Speed Bypass" Title.TextSize = 19 Title.TextColor3 = C_MINT Title.Font = Enum.Font.GothamBlack Title.TextXAlignment = Enum.TextXAlignment.Left Title.ZIndex = 10 Title.Position = UDim2.new(0, 18, 0, 12) Title.Size = UDim2.new(1, -70, 0, 26) Title.Parent = Main local SubTitle = Instance.new("TextLabel") SubTitle.BackgroundTransparency = 1 SubTitle.Text = "discord.gg/irish · FREE" SubTitle.TextSize = 10 SubTitle.TextColor3 = C_DIM SubTitle.Font = Enum.Font.GothamMedium SubTitle.TextXAlignment = Enum.TextXAlignment.Left SubTitle.ZIndex = 10 SubTitle.Position = UDim2.new(0, 18, 0, 38) SubTitle.Size = UDim2.new(1, -70, 0, 14) SubTitle.Parent = Main local MinBtn = Instance.new("TextButton") MinBtn.Position = UDim2.new(1, -42, 0, 14) MinBtn.Size = UDim2.new(0, 28, 0, 28) MinBtn.BackgroundColor3 = C_ROW MinBtn.BorderSizePixel = 0 MinBtn.Text = "-" MinBtn.TextColor3 = C_MID MinBtn.TextSize = 14 MinBtn.Font = Enum.Font.GothamBlack MinBtn.AutoButtonColor = false MinBtn.ZIndex = 10 MinBtn.Parent = Main corner(MinBtn, 10) stroke(MinBtn, C_EDGE, 1.5) local Divider = Instance.new("Frame") Divider.Position = UDim2.new(0, 14, 0, 64) Divider.Size = UDim2.new(1, -28, 0, 1) Divider.BackgroundColor3 = C_NEON Divider.BorderSizePixel = 0 Divider.ZIndex = 10 Divider.Parent = Main local DivGrad = Instance.new("UIGradient") DivGrad.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0.00, Color3.new(0, 0, 0)), ColorSequenceKeypoint.new(0.35, C_NEON), ColorSequenceKeypoint.new(0.65, C_NEON), ColorSequenceKeypoint.new(1.00, Color3.new(0, 0, 0)), }) DivGrad.Parent = Divider local Body = Instance.new("Frame") Body.Position = UDim2.new(0, 14, 0, 76) Body.Size = UDim2.new(1, -28, 0, 172) Body.BackgroundTransparency = 1 Body.ZIndex = 7 Body.Parent = Main local function makeRow(y, height, labelText) local row = Instance.new("Frame") row.Position = UDim2.new(0, 0, 0, y) row.Size = UDim2.new(1, 0, 0, height) row.BackgroundColor3 = C_PANEL row.BackgroundTransparency = 0.18 row.BorderSizePixel = 0 row.ZIndex = 8 row.Parent = Body corner(row, 14) stroke(row, C_EDGE, 1.2) local g = Instance.new("UIGradient") g.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, C_ROW), ColorSequenceKeypoint.new(1, C_BG), }) g.Rotation = 180 g.Parent = row local tick = Instance.new("Frame") tick.Position = UDim2.new(0, 0, 0.5, -14) tick.Size = UDim2.new(0, 3, 0, 28) tick.BackgroundColor3 = C_NEON tick.BorderSizePixel = 0 tick.ZIndex = 9 tick.Parent = row corner(tick, 4) local lbl = Instance.new("TextLabel") lbl.BackgroundTransparency = 1 lbl.Text = labelText lbl.TextSize = 12 lbl.TextColor3 = C_MID lbl.Font = Enum.Font.GothamBold lbl.TextXAlignment = Enum.TextXAlignment.Left lbl.ZIndex = 9 lbl.Position = UDim2.new(0, 16, 0, 0) lbl.Size = UDim2.new(0.42, 0, 1, 0) lbl.Parent = row return row end local ModeRow = makeRow(0, 44, "Mode") local PCBtn = Instance.new("TextButton") PCBtn.Position = UDim2.new(1, -186, 0.5, -14) PCBtn.Size = UDim2.new(0, 84, 0, 28) PCBtn.BackgroundColor3 = C_NEON PCBtn.BorderSizePixel = 0 PCBtn.Text = "PC" PCBtn.TextColor3 = C_BG PCBtn.TextSize = 11 PCBtn.Font = Enum.Font.GothamBold PCBtn.AutoButtonColor = false PCBtn.ZIndex = 9 PCBtn.Parent = ModeRow corner(PCBtn, 10) stroke(PCBtn, C_EDGE, 1.5) local MobileBtn = Instance.new("TextButton") MobileBtn.Position = UDim2.new(1, -96, 0.5, -14) MobileBtn.Size = UDim2.new(0, 88, 0, 28) MobileBtn.BackgroundColor3 = C_ROW MobileBtn.BorderSizePixel = 0 MobileBtn.Text = "MOBILE" MobileBtn.TextColor3 = C_DIM MobileBtn.TextSize = 11 MobileBtn.Font = Enum.Font.GothamBold MobileBtn.AutoButtonColor = false MobileBtn.ZIndex = 9 MobileBtn.Parent = ModeRow corner(MobileBtn, 10) stroke(MobileBtn, C_EDGE, 1.5) local PowerRow = makeRow(54, 44, "Power") local PowerBox = Instance.new("TextBox") PowerBox.Position = UDim2.new(1, -112, 0.5, -14) PowerBox.Size = UDim2.new(0, 104, 0, 28) PowerBox.BackgroundColor3 = C_BG PowerBox.BorderSizePixel = 0 PowerBox.Text = tostring(State.Power) PowerBox.TextColor3 = C_MINT PowerBox.TextSize = 12 PowerBox.Font = Enum.Font.GothamBold PowerBox.PlaceholderText = "Power" PowerBox.PlaceholderColor3 = C_DIM PowerBox.ClearTextOnFocus = false PowerBox.ZIndex = 9 PowerBox.Parent = PowerRow corner(PowerBox, 10) stroke(PowerBox, C_EDGE2, 1.5) local BypassRow = makeRow(108, 56, "Bypass") local KeyBtn = Instance.new("TextButton") KeyBtn.Position = UDim2.new(1, -182, 0.5, -18) KeyBtn.Size = UDim2.new(0, 60, 0, 36) KeyBtn.BackgroundColor3 = C_ROW KeyBtn.BorderSizePixel = 0 KeyBtn.Text = State.Keybind.Name KeyBtn.TextColor3 = C_MID KeyBtn.TextSize = 13 KeyBtn.Font = Enum.Font.GothamBold KeyBtn.AutoButtonColor = false KeyBtn.ZIndex = 9 KeyBtn.Parent = BypassRow corner(KeyBtn, 12) stroke(KeyBtn, C_EDGE, 1.8) local ToggleBtn = Instance.new("TextButton") ToggleBtn.Position = UDim2.new(1, -116, 0.5, -18) ToggleBtn.Size = UDim2.new(0, 108, 0, 36) ToggleBtn.BackgroundColor3 = C_ROW ToggleBtn.BorderSizePixel = 0 ToggleBtn.Text = "OFF" ToggleBtn.TextColor3 = C_MID ToggleBtn.TextSize = 13 ToggleBtn.Font = Enum.Font.GothamBold ToggleBtn.AutoButtonColor = false ToggleBtn.ZIndex = 9 ToggleBtn.Parent = BypassRow corner(ToggleBtn, 12) stroke(ToggleBtn, C_EDGE, 1.8) local Footer = Instance.new("Frame") Footer.Position = UDim2.new(0, 14, 0, 256) Footer.Size = UDim2.new(1, -28, 0, 22) Footer.BackgroundColor3 = C_PANEL Footer.BackgroundTransparency = 0.28 Footer.BorderSizePixel = 0 Footer.ZIndex = 8 Footer.Parent = Main corner(Footer, 10) stroke(Footer, C_EDGE, 1) local FootL = Instance.new("TextLabel") FootL.BackgroundTransparency = 1 FootL.Text = "discord.gg/irish" FootL.TextSize = 9 FootL.TextColor3 = C_DIM FootL.Font = Enum.Font.GothamMedium FootL.TextXAlignment = Enum.TextXAlignment.Left FootL.ZIndex = 9 FootL.Position = UDim2.new(0, 10, 0, 0) FootL.Size = UDim2.new(0.45, 0, 1, 0) FootL.Parent = Footer local FootR = Instance.new("TextLabel") FootR.BackgroundTransparency = 1 FootR.Text = "97000 pwr | LCTRL" FootR.TextSize = 9 FootR.TextColor3 = C_DIM FootR.Font = Enum.Font.GothamMedium FootR.TextXAlignment = Enum.TextXAlignment.Right FootR.ZIndex = 9 FootR.Position = UDim2.new(0.45, 0, 0, 0) FootR.Size = UDim2.new(0.55, -10, 1, 0) FootR.Parent = Footer local Mini = Instance.new("Frame") Mini.Name = "Mini" Mini.Active = true Mini.Visible = false Mini.ClipsDescendants = true Mini.Position = UDim2.new(0.5, -165, 0.5, -145) Mini.Size = UDim2.new(0, 330, 0, 66) Mini.BackgroundColor3 = C_BG Mini.BorderSizePixel = 0 Mini.Parent = ScreenGui corner(Mini, 28) local MiniScale = Instance.new("UIScale") MiniScale.Scale = 1 MiniScale.Parent = Mini local MiniStroke = stroke(Mini, C_NEON, 3.2) local MiniGrad = MainGrad:Clone() MiniGrad.Parent = MiniStroke local MiniImg = MainImg:Clone() MiniImg.Parent = Mini local MiniTint = Instance.new("Frame") MiniTint.Size = UDim2.new(1, 0, 1, 0) MiniTint.BackgroundColor3 = C_BG MiniTint.BackgroundTransparency = 0.38 MiniTint.BorderSizePixel = 0 MiniTint.ZIndex = 3 MiniTint.Parent = Mini corner(MiniTint, 28) local MiniLbl = Instance.new("TextLabel") MiniLbl.BackgroundTransparency = 1 MiniLbl.Text = "Macho Speed Bypass · discord.gg/irish" MiniLbl.TextSize = 13 MiniLbl.TextColor3 = C_MINT MiniLbl.Font = Enum.Font.GothamBlack MiniLbl.TextXAlignment = Enum.TextXAlignment.Left MiniLbl.ZIndex = 8 MiniLbl.Position = UDim2.new(0, 18, 0, 0) MiniLbl.Size = UDim2.new(1, -70, 1, 0) MiniLbl.Parent = MiniTint local MaxBtn = Instance.new("TextButton") MaxBtn.Position = UDim2.new(1, -42, 0.5, -14) MaxBtn.Size = UDim2.new(0, 28, 0, 28) MaxBtn.BackgroundColor3 = C_ROW MaxBtn.BorderSizePixel = 0 MaxBtn.Text = "+" MaxBtn.TextColor3 = C_MID MaxBtn.TextSize = 16 MaxBtn.Font = Enum.Font.GothamBlack MaxBtn.AutoButtonColor = false MaxBtn.ZIndex = 8 MaxBtn.Parent = MiniTint corner(MaxBtn, 10) stroke(MaxBtn, C_EDGE, 1.5) local WmGui = Instance.new("ScreenGui") WmGui.Name = WM_NAME WmGui.ResetOnSpawn = false WmGui.IgnoreGuiInset = true WmGui.Parent = LocalPlayer:WaitForChild("PlayerGui") local WmLabel = Instance.new("TextLabel") WmLabel.BackgroundTransparency = 1 WmLabel.Size = UDim2.new(0, 360, 0, 50) WmLabel.AnchorPoint = Vector2.new(0.5, 1) WmLabel.Text = "discord.gg/irish" WmLabel.TextSize = 28 WmLabel.Font = Enum.Font.GothamBlack WmLabel.TextStrokeTransparency = 0.3 WmLabel.TextStrokeColor3 = Color3.new(0, 0, 0) WmLabel.ZIndex = 100 WmLabel.Visible = true WmLabel.Parent = WmGui local function refreshFooter() FootR.Text = tostring(State.Power) .. " pwr | LCTRL" end local function setActive(on) State.Active = on if on then ToggleBtn.Text = "ACTIVE" ToggleBtn.BackgroundColor3 = C_NEON ToggleBtn.TextColor3 = C_BG startLag() else ToggleBtn.Text = "OFF" ToggleBtn.BackgroundColor3 = C_ROW ToggleBtn.TextColor3 = C_MID stopLag() end pcall(function() Bell:Stop() Bell.TimePosition = 0 Bell:Play() end) end local function updateBypassLayout() if State.Mode == "MOBILE" then KeyBtn.Visible = false ToggleBtn.Position = UDim2.new(1, -182, 0.5, -18) ToggleBtn.Size = UDim2.new(0, 174, 0, 36) else KeyBtn.Visible = true ToggleBtn.Position = UDim2.new(1, -116, 0.5, -18) ToggleBtn.Size = UDim2.new(0, 108, 0, 36) end end local function setMode(mode) State.Mode = mode if mode == "PC" then PCBtn.BackgroundColor3 = C_NEON PCBtn.TextColor3 = C_BG MobileBtn.BackgroundColor3 = C_ROW MobileBtn.TextColor3 = C_DIM applyPower(97000) PowerBox.Text = tostring(State.Power) else MobileBtn.BackgroundColor3 = C_NEON MobileBtn.TextColor3 = C_BG PCBtn.BackgroundColor3 = C_ROW PCBtn.TextColor3 = C_DIM applyPower(72000) PowerBox.Text = tostring(State.Power) end refreshFooter() updateBypassLayout() if State.Active then stopLag() startLag() end end PCBtn.MouseButton1Click:Connect(function() setMode("PC") end) MobileBtn.MouseButton1Click:Connect(function() setMode("MOBILE") end) ToggleBtn.MouseButton1Click:Connect(function() setActive(not State.Active) end) PowerBox.FocusLost:Connect(function() local n = tonumber(PowerBox.Text) if n and n > 0 then applyPower(n) end PowerBox.Text = tostring(State.Power) refreshFooter() if State.Active then stopLag() startLag() end end) KeyBtn.MouseButton1Click:Connect(function() State.Binding = true KeyBtn.Text = "..." end) local TW = TweenInfo.new(0.18, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local function setMinimized(on) State.Minimized = on if on then Mini.Position = Main.Position local t = TweenService:Create(MainScale, TW, {Scale = 0.92}) t:Play() t.Completed:Wait() Main.Visible = false MainScale.Scale = 1 MiniScale.Scale = 0.92 MiniTint.BackgroundTransparency = 0.35 Mini.Visible = true TweenService:Create(MiniScale, TW, {Scale = 1}):Play() else Main.Position = Mini.Position local t = TweenService:Create(MiniScale, TW, {Scale = 0.92}) t:Play() t.Completed:Wait() Mini.Visible = false MiniScale.Scale = 1 MainScale.Scale = 0.92 Main.Visible = true TweenService:Create(MainScale, TW, {Scale = 1}):Play() end end MinBtn.MouseButton1Click:Connect(function() setMinimized(true) end) MaxBtn.MouseButton1Click:Connect(function() setMinimized(false) end) local dragTarget, dragStart, dragOrigin = nil, nil, nil local function hookDrag(frame, moveTarget) frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragTarget = moveTarget dragStart = Vector2.new(input.Position.X, input.Position.Y) dragOrigin = moveTarget.Position end end) end hookDrag(Main, Main) hookDrag(MiniTint, Mini) UserInputService.InputChanged:Connect(function(input) if not dragTarget then return end if input.UserInputType ~= Enum.UserInputType.MouseMovement and input.UserInputType ~= Enum.UserInputType.Touch then return end local delta = Vector2.new(input.Position.X, input.Position.Y) - dragStart dragTarget.Position = UDim2.new( dragOrigin.X.Scale, math.floor(dragOrigin.X.Offset + delta.X), dragOrigin.Y.Scale, math.floor(dragOrigin.Y.Offset + delta.Y) ) end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragTarget = nil end end) UserInputService.InputBegan:Connect(function(input, gpe) if input.UserInputType ~= Enum.UserInputType.Keyboard then return end if State.Binding then if input.KeyCode == Enum.KeyCode.Unknown then return end State.Binding = false if input.KeyCode ~= Enum.KeyCode.Escape then State.Keybind = input.KeyCode end KeyBtn.Text = State.Keybind.Name return end if gpe then return end if input.KeyCode == State.Keybind then setActive(not State.Active) elseif input.KeyCode == Enum.KeyCode.LeftControl then State.Hidden = not State.Hidden ScreenGui.Enabled = not State.Hidden end end) local hue = 0 RunService.Heartbeat:Connect(function() local r = (MainGrad.Rotation + 1.8) % 360 MainGrad.Rotation = r MiniGrad.Rotation = r local char = LocalPlayer.Character local hrp = char and char:FindFirstChild("HumanoidRootPart") local cam = workspace.CurrentCamera if not (hrp and cam) then WmLabel.Visible = false return end local pos = hrp.Position + Vector3.new(0, 3.2, 0) local screenPos, onScreen = cam:WorldToViewportPoint(pos) if onScreen then WmLabel.Visible = true WmLabel.Position = UDim2.new(0, math.floor(screenPos.X), 0, math.floor(screenPos.Y)) hue = (hue + 0.006) % 1 local col = Color3.fromHSV(hue, 1, 1) WmLabel.TextColor3 = col WmLabel.TextStrokeColor3 = Color3.new(col.R * 0.2, col.G * 0.2, col.B * 0.2) else WmLabel.Visible = false end end) ScreenGui.Destroying:Connect(function() stopLag() pcall(function() WmGui:Destroy() end) pcall(function() Bell:Destroy() end) end) setMode("PC") refreshFooter() updateBypassLayout() MinBtn.Visible = true MainScale.Scale = 0.92 TweenService:Create( MainScale, TweenInfo.new(0.28, Enum.EasingStyle.Back, Enum.EasingDirection.Out), {Scale = 1} ):Play()