--// Source Code If u Want To Modify local Players = game:GetService("Players") local lp = Players.LocalPlayer local camera = workspace.CurrentCamera -- Create GUI local gui = Instance.new("ScreenGui", lp:WaitForChild("PlayerGui")) gui.Name = "NPCHitboxExpanderGUI" gui.ResetOnSpawn = false local frame = Instance.new("Frame", gui) frame.Name = "MainFrame" frame.Size = UDim2.new(0, 250, 0, 220) frame.Position = UDim2.new(0, 20, 0.3, 0) frame.BackgroundColor3 = Color3.fromRGB(20, 20, 20) frame.BackgroundTransparency = 0.4 frame.BorderSizePixel = 0 frame.Active = true frame.Draggable = true local title = Instance.new("TextLabel", frame) title.Size = UDim2.new(1, -40, 0, 30) title.Position = UDim2.new(0, 10, 0, 5) title.BackgroundTransparency = 1 title.Text = "NPC Hitbox Expander" title.Font = Enum.Font.GothamBold title.TextSize = 16 title.TextColor3 = Color3.new(1,1,1) title.TextXAlignment = Enum.TextXAlignment.Left local minimizeBtn = Instance.new("TextButton", frame) minimizeBtn.Size = UDim2.new(0, 30, 0, 30) minimizeBtn.Position = UDim2.new(1, -35, 0, 5) minimizeBtn.Text = "-" minimizeBtn.Font = Enum.Font.Gotham minimizeBtn.TextSize = 18 minimizeBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 40) minimizeBtn.TextColor3 = Color3.new(1,1,1) minimizeBtn.BorderSizePixel = 0 local toggle = Instance.new("TextButton", frame) toggle.Size = UDim2.new(0, 230, 0, 30) toggle.Position = UDim2.new(0, 10, 0, 45) toggle.Text = "Hitbox: OFF" toggle.Font = Enum.Font.Gotham toggle.TextSize = 14 toggle.BackgroundColor3 = Color3.fromRGB(40, 40, 40) toggle.TextColor3 = Color3.new(1,1,1) toggle.BorderSizePixel = 0 local partSelector = Instance.new("TextButton", frame) partSelector.Size = UDim2.new(0, 230, 0, 30) partSelector.Position = UDim2.new(0, 10, 0, 85) partSelector.Text = "Part: Head" partSelector.Font = Enum.Font.Gotham partSelector.TextSize = 14 partSelector.BackgroundColor3 = Color3.fromRGB(40, 40, 40) partSelector.TextColor3 = Color3.new(1,1,1) partSelector.BorderSizePixel = 0 local sizeBox = Instance.new("TextBox", frame) sizeBox.Size = UDim2.new(0, 230, 0, 30) sizeBox.Position = UDim2.new(0, 10, 0, 125) sizeBox.PlaceholderText = "Hitbox Size (default = 7)" sizeBox.Text = "" sizeBox.Font = Enum.Font.Gotham sizeBox.TextSize = 14 sizeBox.BackgroundColor3 = Color3.fromRGB(40, 40, 40) sizeBox.TextColor3 = Color3.new(1,1,1) sizeBox.BorderSizePixel = 0 sizeBox.ClearTextOnFocus = false local minimized = false minimizeBtn.MouseButton1Click:Connect(function() minimized = not minimized for _, child in ipairs(frame:GetChildren()) do if child:IsA("GuiObject") and child ~= title and child ~= minimizeBtn then child.Visible = not minimized end end minimizeBtn.Text = minimized and "+" or "-" frame.Size = minimized and UDim2.new(0, 250, 0, 40) or UDim2.new(0, 250, 0, 220) end) -- Hitbox Logic local toggled = false local partName = "Head" function isNPC(char) return char and char:FindFirstChild("Humanoid") and not Players:GetPlayerFromCharacter(char) end function applyHitbox(npc, size) local part = npc:FindFirstChild(partName) if part and part:IsA("BasePart") then part.Size = Vector3.new(size, size, size) part.Material = Enum.Material.ForceField part.Transparency = 0.4 part.Color = Color3.fromRGB(255, 0, 0) part.CanCollide = false end end function resetHitbox(npc) local part = npc:FindFirstChild(partName) if part and part:IsA("BasePart") then part.Size = Vector3.new(1, 1, 1) part.Material = Enum.Material.Plastic part.Transparency = 0 end end local npcConnections = {} toggle.MouseButton1Click:Connect(function() toggled = not toggled toggle.Text = toggled and "Hitbox: ON" or "Hitbox: OFF" if toggled then local size = tonumber(sizeBox.Text) or 7 for _, model in pairs(workspace:GetDescendants()) do if model:IsA("Model") and isNPC(model) then applyHitbox(model, size) end end npcConnections["childAdded"] = workspace.DescendantAdded:Connect(function(obj) if obj:IsA("Model") and isNPC(obj) then task.wait(0.2) applyHitbox(obj, tonumber(sizeBox.Text) or 7) end end) else for _, model in pairs(workspace:GetDescendants()) do if model:IsA("Model") and isNPC(model) then resetHitbox(model) end end if npcConnections["childAdded"] then npcConnections["childAdded"]:Disconnect() end end end) partSelector.MouseButton1Click:Connect(function() partName = (partName == "Head") and "Torso" or "Head" partSelector.Text = "Part: " .. partName end)