--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 25 | Scripts: 10 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.brrbrrpatabim430.PlayerGui.s93new LMG2L["s93new_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["s93new_1"]["Name"] = [[s93new]]; LMG2L["s93new_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; LMG2L["s93new_1"]["ResetOnSpawn"] = false; -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["s93new_1"]); LMG2L["Frame_2"]["BorderSizePixel"] = 0; LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(18, 17, 2); LMG2L["Frame_2"]["Size"] = UDim2.new(0, 362, 0, 208); LMG2L["Frame_2"]["Position"] = UDim2.new(0, 154, 0, 34); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.drag LMG2L["drag_3"] = Instance.new("LocalScript", LMG2L["Frame_2"]); LMG2L["drag_3"]["Name"] = [[drag]]; -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.ImageLabel LMG2L["ImageLabel_4"] = Instance.new("ImageLabel", LMG2L["Frame_2"]); LMG2L["ImageLabel_4"]["BorderSizePixel"] = 0; LMG2L["ImageLabel_4"]["BackgroundColor3"] = Color3.fromRGB(23, 21, 5); LMG2L["ImageLabel_4"]["ImageTransparency"] = 0.5; -- LMG2L["ImageLabel_4"]["ImageContent"] = ; LMG2L["ImageLabel_4"]["Image"] = [[rbxassetid://83534908688450]]; LMG2L["ImageLabel_4"]["Size"] = UDim2.new(0, 372, 0, 210); LMG2L["ImageLabel_4"]["BackgroundTransparency"] = 1; LMG2L["ImageLabel_4"]["Position"] = UDim2.new(0, 28, 0, -2); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.F3x LMG2L["F3x_5"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["F3x_5"]["BorderSizePixel"] = 2; LMG2L["F3x_5"]["TextSize"] = 14; LMG2L["F3x_5"]["TextColor3"] = Color3.fromRGB(255, 244, 233); LMG2L["F3x_5"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193); LMG2L["F3x_5"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); LMG2L["F3x_5"]["Size"] = UDim2.new(0, 82, 0, 38); LMG2L["F3x_5"]["BorderColor3"] = Color3.fromRGB(255, 253, 12); LMG2L["F3x_5"]["Text"] = [[Get Btools]]; LMG2L["F3x_5"]["Name"] = [[F3x]]; LMG2L["F3x_5"]["Position"] = UDim2.new(0, 274, 0, 6); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.F3x.LocalScript LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["F3x_5"]); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.R6 LMG2L["R6_7"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["R6_7"]["BorderSizePixel"] = 2; LMG2L["R6_7"]["TextSize"] = 18; LMG2L["R6_7"]["TextColor3"] = Color3.fromRGB(255, 244, 233); LMG2L["R6_7"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193); LMG2L["R6_7"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); LMG2L["R6_7"]["Size"] = UDim2.new(0, 72, 0, 38); LMG2L["R6_7"]["BorderColor3"] = Color3.fromRGB(255, 253, 12); LMG2L["R6_7"]["Text"] = [[R6]]; LMG2L["R6_7"]["Name"] = [[R6]]; LMG2L["R6_7"]["Position"] = UDim2.new(0, 6, 0, 6); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.R6.LocalScript LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["R6_7"]); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.TextLabel LMG2L["TextLabel_9"] = Instance.new("TextLabel", LMG2L["Frame_2"]); LMG2L["TextLabel_9"]["BorderSizePixel"] = 0; LMG2L["TextLabel_9"]["TextSize"] = 24; LMG2L["TextLabel_9"]["BackgroundColor3"] = Color3.fromRGB(5, 11, 64); LMG2L["TextLabel_9"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); LMG2L["TextLabel_9"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_9"]["BackgroundTransparency"] = 1; LMG2L["TextLabel_9"]["Size"] = UDim2.new(0, 178, 0, 40); LMG2L["TextLabel_9"]["Text"] = [[N00bbokidd F3x]]; LMG2L["TextLabel_9"]["Position"] = UDim2.new(0, 94, 0, -4); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.TextLabel.TextLabel LMG2L["TextLabel_a"] = Instance.new("TextLabel", LMG2L["TextLabel_9"]); LMG2L["TextLabel_a"]["BorderSizePixel"] = 0; LMG2L["TextLabel_a"]["TextSize"] = 12; LMG2L["TextLabel_a"]["BackgroundColor3"] = Color3.fromRGB(5, 11, 64); LMG2L["TextLabel_a"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); LMG2L["TextLabel_a"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_a"]["BackgroundTransparency"] = 1; LMG2L["TextLabel_a"]["Size"] = UDim2.new(0, 136, 0, 14); LMG2L["TextLabel_a"]["Text"] = [[F3x/Hd admin]]; LMG2L["TextLabel_a"]["Position"] = UDim2.new(0, 12, 0, 30); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.UIStroke LMG2L["UIStroke_b"] = Instance.new("UIStroke", LMG2L["Frame_2"]); LMG2L["UIStroke_b"]["Thickness"] = 3; LMG2L["UIStroke_b"]["Color"] = Color3.fromRGB(255, 253, 12); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Hint LMG2L["Hint _c"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["Hint _c"]["BorderSizePixel"] = 2; LMG2L["Hint _c"]["TextSize"] = 18; LMG2L["Hint _c"]["TextColor3"] = Color3.fromRGB(255, 244, 233); LMG2L["Hint _c"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193); LMG2L["Hint _c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); LMG2L["Hint _c"]["Size"] = UDim2.new(0, 124, 0, 36); LMG2L["Hint _c"]["BorderColor3"] = Color3.fromRGB(255, 253, 12); LMG2L["Hint _c"]["Text"] = [[Hint ]]; LMG2L["Hint _c"]["Name"] = [[Hint ]]; LMG2L["Hint _c"]["Position"] = UDim2.new(0, 6, 0, 58); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Hint .LocalScript LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["Hint _c"]); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Message LMG2L["Message _e"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["Message _e"]["BorderSizePixel"] = 2; LMG2L["Message _e"]["TextSize"] = 18; LMG2L["Message _e"]["TextColor3"] = Color3.fromRGB(255, 244, 233); LMG2L["Message _e"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193); LMG2L["Message _e"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); LMG2L["Message _e"]["Size"] = UDim2.new(0, 124, 0, 36); LMG2L["Message _e"]["BorderColor3"] = Color3.fromRGB(255, 253, 12); LMG2L["Message _e"]["Text"] = [[Message ]]; LMG2L["Message _e"]["Name"] = [[Message ]]; LMG2L["Message _e"]["Position"] = UDim2.new(0, 234, 0, 58); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Message .LocalScript LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["Message _e"]); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Title LMG2L["Title_10"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["Title_10"]["BorderSizePixel"] = 2; LMG2L["Title_10"]["TextSize"] = 18; LMG2L["Title_10"]["TextColor3"] = Color3.fromRGB(255, 244, 233); LMG2L["Title_10"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193); LMG2L["Title_10"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); LMG2L["Title_10"]["Size"] = UDim2.new(0, 124, 0, 36); LMG2L["Title_10"]["BorderColor3"] = Color3.fromRGB(255, 253, 12); LMG2L["Title_10"]["Text"] = [[Title]]; LMG2L["Title_10"]["Name"] = [[Title]]; LMG2L["Title_10"]["Position"] = UDim2.new(0, 6, 0, 102); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Title.LocalScript LMG2L["LocalScript_11"] = Instance.new("LocalScript", LMG2L["Title_10"]); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Theme LMG2L["Theme _12"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["Theme _12"]["BorderSizePixel"] = 2; LMG2L["Theme _12"]["TextSize"] = 18; LMG2L["Theme _12"]["TextColor3"] = Color3.fromRGB(255, 244, 233); LMG2L["Theme _12"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193); LMG2L["Theme _12"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); LMG2L["Theme _12"]["Size"] = UDim2.new(0, 88, 0, 36); LMG2L["Theme _12"]["BorderColor3"] = Color3.fromRGB(255, 253, 12); LMG2L["Theme _12"]["Text"] = [[Theme ]]; LMG2L["Theme _12"]["Name"] = [[Theme ]]; LMG2L["Theme _12"]["Position"] = UDim2.new(0, 138, 0, 102); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Theme .LocalScript LMG2L["LocalScript_13"] = Instance.new("LocalScript", LMG2L["Theme _12"]); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Avatar LMG2L["Avatar _14"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["Avatar _14"]["BorderSizePixel"] = 2; LMG2L["Avatar _14"]["TextSize"] = 18; LMG2L["Avatar _14"]["TextColor3"] = Color3.fromRGB(255, 244, 233); LMG2L["Avatar _14"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193); LMG2L["Avatar _14"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); LMG2L["Avatar _14"]["Size"] = UDim2.new(0, 124, 0, 36); LMG2L["Avatar _14"]["BorderColor3"] = Color3.fromRGB(255, 253, 12); LMG2L["Avatar _14"]["Text"] = [[Avatar All]]; LMG2L["Avatar _14"]["Name"] = [[Avatar ]]; LMG2L["Avatar _14"]["Position"] = UDim2.new(0, 234, 0, 102); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Avatar .LocalScript LMG2L["LocalScript_15"] = Instance.new("LocalScript", LMG2L["Avatar _14"]); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Sky LMG2L["Sky_16"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["Sky_16"]["BorderSizePixel"] = 2; LMG2L["Sky_16"]["TextSize"] = 18; LMG2L["Sky_16"]["TextColor3"] = Color3.fromRGB(255, 244, 233); LMG2L["Sky_16"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193); LMG2L["Sky_16"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); LMG2L["Sky_16"]["Size"] = UDim2.new(0, 124, 0, 36); LMG2L["Sky_16"]["BorderColor3"] = Color3.fromRGB(255, 253, 12); LMG2L["Sky_16"]["Text"] = [[Skybox]]; LMG2L["Sky_16"]["Name"] = [[Sky]]; LMG2L["Sky_16"]["Position"] = UDim2.new(0, 6, 0, 146); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Sky.LocalScript LMG2L["LocalScript_17"] = Instance.new("LocalScript", LMG2L["Sky_16"]); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Decal LMG2L["Decal_18"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["Decal_18"]["BorderSizePixel"] = 2; LMG2L["Decal_18"]["TextSize"] = 18; LMG2L["Decal_18"]["TextColor3"] = Color3.fromRGB(255, 244, 233); LMG2L["Decal_18"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193); LMG2L["Decal_18"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal); LMG2L["Decal_18"]["Size"] = UDim2.new(0, 124, 0, 36); LMG2L["Decal_18"]["BorderColor3"] = Color3.fromRGB(255, 253, 12); LMG2L["Decal_18"]["Text"] = [[Decal Spam]]; LMG2L["Decal_18"]["Name"] = [[Decal]]; LMG2L["Decal_18"]["Position"] = UDim2.new(0, 234, 0, 144); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Decal.LocalScript LMG2L["LocalScript_19"] = Instance.new("LocalScript", LMG2L["Decal_18"]); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.drag local function C_3() local script = LMG2L["drag_3"]; local frame = script.Parent local screenGui = frame:FindFirstAncestorWhichIsA("ScreenGui") if screenGui then screenGui.ResetOnSpawn = false end local UserInputService = game:GetService("UserInputService") local dragging = false local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart frame.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end; task.spawn(C_3); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.F3x.LocalScript local function C_6() local script = LMG2L["LocalScript_6"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools me") end) end; task.spawn(C_6); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.R6.LocalScript local function C_8() local script = LMG2L["LocalScript_8"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6") end) end; task.spawn(C_8); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Hint .LocalScript local function C_d() local script = LMG2L["LocalScript_d"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";hy BACK TO NOOB HACK") end) end; task.spawn(C_d); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Message .LocalScript local function C_f() local script = LMG2L["LocalScript_f"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";sm TEAM N00BBOKIDD JOIN TODAY L0L") end) end; task.spawn(C_f); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Title.LocalScript local function C_11() local script = LMG2L["LocalScript_11"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";titley me n00bbokidd") end) end; task.spawn(C_11); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Theme .LocalScript local function C_13() local script = LMG2L["LocalScript_13"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 104879348278763 ;volume inf ;pitch 0.7") end) end; task.spawn(C_13); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Avatar .LocalScript local function C_15() local script = LMG2L["LocalScript_15"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";char all n00bbokidd") end) end; task.spawn(C_15); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Sky.LocalScript local function C_17() local script = LMG2L["LocalScript_17"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size} } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Skybox") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") -- Dont change it SetTexture(v,id) --end) MeshResize(v,Vector3.new(8000, 8000, 8000)) -- The rest must be equal to the first scale number SetLocked(v,true) end end end Sky("135357154548293") Game.Lighting.Sky:Destroy() end) end; task.spawn(C_17); -- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Decal.LocalScript local function C_19() local script = LMG2L["LocalScript_19"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor",[2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("135357154548293") end) end; task.spawn(C_19); return LMG2L["s93new_1"], require;