local toModify = { CoinsPerHit = 69999999999, GemsPerHit = 69999999999999, } -- stuff you want to modify goes here (for example if you wanted to modify gunRecoilMin you would set gunRecoilMin inside this table to your value) get_gc_objects = get_gc_objects or getgc for i,v in pairs(get_gc_objects(true)) do if type(v) == "table" then if rawget(v, "CoinsPerHit") and rawget(v, "GemsPerHit") then for k,v2 in pairs(toModify) do rawset(v, k, v2) end end end end