-- Anti-Cheat Friendly Speed UI for Delta Executor local Players = game:GetService("Players") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local humanoid = char:WaitForChild("Humanoid") -- GUI local ScreenGui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui")) ScreenGui.Name = "GamerloftUI" -- FULLSCREEN LOADING FRAME local loadingFrame = Instance.new("Frame", ScreenGui) loadingFrame.Size = UDim2.new(1, 0, 1, 0) loadingFrame.Position = UDim2.new(0, 0, 0, 0) loadingFrame.BackgroundColor3 = Color3.new(0, 0, 0) -- LOADING TEXTLABEL CENTERED local loadingText = Instance.new("TextLabel", loadingFrame) loadingText.Size = UDim2.new(0.4, 0, 0.1, 0) loadingText.Position = UDim2.new(0.3, 0, 0.45, 0) loadingText.BackgroundTransparency = 1 loadingText.TextColor3 = Color3.new(1, 1, 1) loadingText.Font = Enum.Font.SourceSansBold loadingText.TextScaled = true loadingText.Text = "Loading." -- GAMERLOFT UI Text inside loading frame (bottom left) local gamerText = Instance.new("TextLabel", loadingFrame) gamerText.Size = UDim2.new(0, 200, 0, 50) gamerText.Position = UDim2.new(0, 10, 1, -60) gamerText.BackgroundTransparency = 1 gamerText.TextColor3 = Color3.new(1, 1, 1) gamerText.Font = Enum.Font.GothamBold gamerText.TextScaled = true gamerText.Text = "Gamerloft UI" -- Animate Loading Dots local dot = 1 local running = true task.spawn(function() while running do loadingText.Text = "Loading" .. string.rep(".", dot) dot = dot % 3 + 1 wait(0.33) end end) -- After 10 seconds task.delay(10, function() running = false loadingText.Visible = false -- Move "Gamerloft UI" text to center gamerText:TweenPosition(UDim2.new(0.5, -100, 0.5, -25), "Out", "Quad", 1, true) -- Wait 4 seconds, then remove loading frame task.delay(4, function() loadingFrame:Destroy() -- OPEN BUTTON local openBtn = Instance.new("TextButton", ScreenGui) openBtn.Size = UDim2.new(0, 150, 0, 50) openBtn.Position = UDim2.new(0.5, -75, 0, 10) openBtn.Text = "Open Gamerloft" openBtn.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) openBtn.TextColor3 = Color3.new(1, 1, 1) openBtn.Font = Enum.Font.GothamBold openBtn.TextScaled = true -- MAIN FRAME local mainFrame = Instance.new("Frame", ScreenGui) mainFrame.Size = UDim2.new(0, 300, 0, 200) mainFrame.Position = UDim2.new(0.5, -150, 0.5, -100) mainFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1) mainFrame.Visible = false -- CLOSE (X) BUTTON local closeBtn = Instance.new("TextButton", mainFrame) closeBtn.Size = UDim2.new(0, 30, 0, 30) closeBtn.Position = UDim2.new(1, -35, 0, 5) closeBtn.Text = "X" closeBtn.BackgroundColor3 = Color3.new(1, 0, 0) closeBtn.TextColor3 = Color3.new(1, 1, 1) closeBtn.Font = Enum.Font.GothamBold closeBtn.TextScaled = true -- SPEED LABEL local speedLabel = Instance.new("TextLabel", mainFrame) speedLabel.Size = UDim2.new(0, 100, 0, 30) speedLabel.Position = UDim2.new(0, 10, 0, 60) speedLabel.Text = "Speed:" speedLabel.TextColor3 = Color3.new(1, 1, 1) speedLabel.BackgroundTransparency = 1 speedLabel.Font = Enum.Font.GothamBold speedLabel.TextScaled = true -- TEXTBOX local speedBox = Instance.new("TextBox", mainFrame) speedBox.Size = UDim2.new(0, 100, 0, 30) speedBox.Position = UDim2.new(0, 120, 0, 60) speedBox.Text = "" speedBox.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) speedBox.TextColor3 = Color3.new(1, 1, 1) speedBox.Font = Enum.Font.Gotham speedBox.TextScaled = true -- APPLY BUTTON local applyBtn = Instance.new("TextButton", mainFrame) applyBtn.Size = UDim2.new(0, 200, 0, 40) applyBtn.Position = UDim2.new(0.5, -100, 1, -50) applyBtn.Text = "Press for the speed" applyBtn.BackgroundColor3 = Color3.new(0, 0.5, 0) applyBtn.TextColor3 = Color3.new(1, 1, 1) applyBtn.Font = Enum.Font.GothamBold applyBtn.TextScaled = true -- UI Functionality openBtn.MouseButton1Click:Connect(function() mainFrame.Visible = true openBtn.Visible = false end) closeBtn.MouseButton1Click:Connect(function() mainFrame.Visible = false openBtn.Visible = true end) applyBtn.MouseButton1Click:Connect(function() local speed = tonumber(speedBox.Text) if speed then humanoid.WalkSpeed = speed end end) end) end)