-- MIKEY MODS HUB V3 MOBILE | YT mIKEY MODD -- COM BOTÕES FLUTUANTES IGUAL MR KILLER local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer local Camera = workspace.CurrentCamera getgenv().MikeyHub = { Aimbot = false, ShowFOV = true, FOV = 150, TeamCheck = true, AimPart = "Cabeça", ESP = false, ESPLinha = false, Holograma = false, Speed = false, Fly = false, Noclip = false, InfJump = false, FlingBrutal = false, SpinBrutal = false, ESPVisivel = Color3.fromRGB(0, 255, 0), ESPInvisivel = Color3.fromRGB(255, 0, 0), FloatingAim = false, FloatingBrutals = false } -- [CODIGO DO AIMBOT E ESP IGUAL ANTERIOR, RESUMIDO PRA NÃO FICAR GIGANTE] local PartMap = {["Cabeça"]="Head",["Pescoço"]="UpperTorso",["Peito"]="HumanoidRootPart",["Perna"]="HumanoidRootPart"} function GetAimPartName(c) if c=="Perna" then local l={"LeftLowerLeg","RightLowerLeg","LeftUpperLeg","RightUpperLeg"} return l[math.random(1,#l)] elseif c=="Aleatório" then local a={"Head","UpperTorso","HumanoidRootPart","LeftLowerLeg","RightLowerLeg"} return a[math.random(1,#a)] else return PartMap[c] or "Head" end end local FOVCircle = Drawing.new("Circle") FOVCircle.Thickness=2 FOVCircle.NumSides=60 FOVCircle.Filled=false FOVCircle.Transparency=1 FOVCircle.Color=Color3.fromRGB(255,0,0) FOVCircle.Visible=true function GetClosest() local Closest,Shortest=nil,MikeyHub.FOV local Center=Vector2.new(Camera.ViewportSize.X/2,Camera.ViewportSize.Y/2) for _,Player in pairs(Players:GetPlayers()) do if Player~=LocalPlayer and Player.Character and Player.Character:FindFirstChild("Humanoid") and Player.Character.Humanoid.Health>0 then if MikeyHub.TeamCheck and Player.Team==LocalPlayer.Team then continue end local partName=GetAimPartName(MikeyHub.AimPart) local part=Player.Character:FindFirstChild(partName) or Player.Character:FindFirstChild("Head") if not part then continue end local Pos,OnScreen=Camera:WorldToViewportPoint(part.Position) if OnScreen then local Dist=(Vector2.new(Pos.X,Pos.Y)-Center).Magnitude if Dist