local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))() local Window = Rayfield:CreateWindow({ Name = "Lucky Block UI", LoadingTitle = "Loading...", LoadingSubtitle = "By You", ConfigurationSaving = { Enabled = false } }) local Tab = Window:CreateTab("Main", 4483362458) Tab:CreateButton({ Name = "Spawn Lucky Block", Callback = function() game:GetService("ReplicatedStorage"):WaitForChild("SpawnLuckyBlock"):FireServer() end }) Tab:CreateButton({ Name = "Spawn Rainbow Block", Callback = function() game:GetService("ReplicatedStorage"):WaitForChild("SpawnRainbowBlock"):FireServer() end }) Tab:CreateButton({ Name = "Buy Yellow Button Seed", Callback = function() local args = { "Yellow Button Seed", 0 } game:GetService("ReplicatedStorage"):WaitForChild("BuySeedRequest"):FireServer(unpack(args)) end }) Tab:CreateButton({ Name = "Spawn Yellow Button Seed", Callback = function() local args = { "Yellow Button Seed", 0 } game:GetService("ReplicatedStorage"):WaitForChild("BuySeedRequest"):FireServer(unpack(args)) end }) Tab:CreateButton({ Name = "Spawn Brown Mushroom Seed", Callback = function() local args = { "Brown Mushroom Seed", 0 } game:GetService("ReplicatedStorage"):WaitForChild("BuySeedRequest"):FireServer(unpack(args)) end })