--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 45 | Scripts: 16 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.RayStevenFE.PlayerGui.ScreenGui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; LMG2L["ScreenGui_1"]["ResetOnSpawn"] = false; -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"]["Active"] = true; LMG2L["Frame_2"]["BorderSizePixel"] = 0; LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Frame_2"]["Size"] = UDim2.new(0.52353, 0, 0.77371, 0); LMG2L["Frame_2"]["Position"] = UDim2.new(0.24675, 0, 0.08486, 0); LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(255, 0, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton7 LMG2L["TextButton7_3"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton7_3"]["BorderSizePixel"] = 0; LMG2L["TextButton7_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton7_3"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton7_3"]["Text"] = [[Avatar all]]; LMG2L["TextButton7_3"]["Name"] = [[TextButton7]]; LMG2L["TextButton7_3"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton7_3"]["Position"] = UDim2.new(0.26639, 0, 0.32258, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton7.LocalScript LMG2L["LocalScript_4"] = Instance.new("LocalScript", LMG2L["TextButton7_3"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton2 LMG2L["TextButton2_5"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton2_5"]["BorderSizePixel"] = 0; LMG2L["TextButton2_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton2_5"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton2_5"]["Text"] = [[Decal]]; LMG2L["TextButton2_5"]["Name"] = [[TextButton2]]; LMG2L["TextButton2_5"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton2_5"]["Position"] = UDim2.new(0.02869, 0, 0.32258, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["TextButton2_5"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton8 LMG2L["TextButton8_7"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton8_7"]["BorderSizePixel"] = 0; LMG2L["TextButton8_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton8_7"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton8_7"]["Text"] = [[Skybox]]; LMG2L["TextButton8_7"]["Name"] = [[TextButton8]]; LMG2L["TextButton8_7"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton8_7"]["Position"] = UDim2.new(0.26639, 0, 0.47742, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton8.LocalScript LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["TextButton8_7"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11 LMG2L["TextButton11_9"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton11_9"]["TextWrapped"] = true; LMG2L["TextButton11_9"]["BorderSizePixel"] = 0; LMG2L["TextButton11_9"]["TextScaled"] = true; LMG2L["TextButton11_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton11_9"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton11_9"]["Text"] = [[z00kiddl f3x gui]]; LMG2L["TextButton11_9"]["Name"] = [[TextButton11]]; LMG2L["TextButton11_9"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton11_9"]["Position"] = UDim2.new(0.7418, 0, 0.47742, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript LMG2L["LocalScript_a"] = Instance.new("LocalScript", LMG2L["TextButton11_9"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton6 LMG2L["TextButton6_b"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton6_b"]["BorderSizePixel"] = 0; LMG2L["TextButton6_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton6_b"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton6_b"]["Text"] = [[Theme]]; LMG2L["TextButton6_b"]["Name"] = [[TextButton6]]; LMG2L["TextButton6_b"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton6_b"]["Position"] = UDim2.new(0.26639, 0, 0.16774, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton6.LocalScript LMG2L["LocalScript_c"] = Instance.new("LocalScript", LMG2L["TextButton6_b"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton5 LMG2L["TextButton5_d"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton5_d"]["BorderSizePixel"] = 0; LMG2L["TextButton5_d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton5_d"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton5_d"]["Text"] = [[Get Btools]]; LMG2L["TextButton5_d"]["Name"] = [[TextButton5]]; LMG2L["TextButton5_d"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton5_d"]["Position"] = UDim2.new(0.03279, 0, 0.79355, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton5.LocalScript LMG2L["LocalScript_e"] = Instance.new("LocalScript", LMG2L["TextButton5_d"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextLabel2 LMG2L["TextLabel2_f"] = Instance.new("TextLabel", LMG2L["Frame_2"]); LMG2L["TextLabel2_f"]["BorderSizePixel"] = 0; LMG2L["TextLabel2_f"]["TextSize"] = 17; LMG2L["TextLabel2_f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel2_f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Balthazar.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextLabel2_f"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel2_f"]["BackgroundTransparency"] = 1; LMG2L["TextLabel2_f"]["Size"] = UDim2.new(0.18443, 0, 0.06452, 0); LMG2L["TextLabel2_f"]["Text"] = [[Tiktok : @0_fathir_0]]; LMG2L["TextLabel2_f"]["Name"] = [[TextLabel2]]; LMG2L["TextLabel2_f"]["Position"] = UDim2.new(0.04918, 0, 0.05806, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextLabel LMG2L["TextLabel_10"] = Instance.new("TextLabel", LMG2L["Frame_2"]); LMG2L["TextLabel_10"]["BorderSizePixel"] = 0; LMG2L["TextLabel_10"]["TextSize"] = 17; LMG2L["TextLabel_10"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_10"]["FontFace"] = Font.new([[rbxasset://fonts/families/RomanAntique.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); LMG2L["TextLabel_10"]["TextColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextLabel_10"]["BackgroundTransparency"] = 1; LMG2L["TextLabel_10"]["Size"] = UDim2.new(0.22951, 0, 0.04516, 0); LMG2L["TextLabel_10"]["Text"] = [[LuLzZ F3X Gui (demo)]]; LMG2L["TextLabel_10"]["Position"] = UDim2.new(0.0082, 0, 0.0129, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.UIDragDetector LMG2L["UIDragDetector_11"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]); LMG2L["UIDragDetector_11"]["MinDragAngle"] = 3; LMG2L["UIDragDetector_11"]["SelectionModeDragSpeed"] = UDim2.new(0, 90, 0, 100); LMG2L["UIDragDetector_11"]["ResponseStyle"] = Enum.UIDragDetectorResponseStyle.Scale; LMG2L["UIDragDetector_11"]["SelectionModeRotateSpeed"] = 50; -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11 LMG2L["TextButton11_12"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton11_12"]["TextWrapped"] = true; LMG2L["TextButton11_12"]["BorderSizePixel"] = 0; LMG2L["TextButton11_12"]["TextScaled"] = true; LMG2L["TextButton11_12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton11_12"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton11_12"]["Text"] = [[Skybox3 (coming soon)]]; LMG2L["TextButton11_12"]["Name"] = [[TextButton11]]; LMG2L["TextButton11_12"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton11_12"]["Position"] = UDim2.new(0.5041, 0, 0.79355, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton9 LMG2L["TextButton9_13"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton9_13"]["BorderSizePixel"] = 0; LMG2L["TextButton9_13"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton9_13"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton9_13"]["Text"] = [[Hint]]; LMG2L["TextButton9_13"]["Name"] = [[TextButton9]]; LMG2L["TextButton9_13"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton9_13"]["Position"] = UDim2.new(0.26639, 0, 0.63226, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton9.LocalScript LMG2L["LocalScript_14"] = Instance.new("LocalScript", LMG2L["TextButton9_13"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton3 LMG2L["TextButton3_15"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton3_15"]["BorderSizePixel"] = 0; LMG2L["TextButton3_15"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton3_15"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton3_15"]["Text"] = [[Disco]]; LMG2L["TextButton3_15"]["Name"] = [[TextButton3]]; LMG2L["TextButton3_15"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton3_15"]["Position"] = UDim2.new(0.03279, 0, 0.47742, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript LMG2L["LocalScript_16"] = Instance.new("LocalScript", LMG2L["TextButton3_15"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11 LMG2L["TextButton11_17"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton11_17"]["TextWrapped"] = true; LMG2L["TextButton11_17"]["BorderSizePixel"] = 0; LMG2L["TextButton11_17"]["TextScaled"] = true; LMG2L["TextButton11_17"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton11_17"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton11_17"]["Text"] = [[Skybox4 (cooming soon)]]; LMG2L["TextButton11_17"]["Name"] = [[TextButton11]]; LMG2L["TextButton11_17"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton11_17"]["Position"] = UDim2.new(0.7418, 0, 0.16774, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton LMG2L["TextButton_18"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton_18"]["BorderSizePixel"] = 0; LMG2L["TextButton_18"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton_18"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton_18"]["Text"] = [[R6]]; LMG2L["TextButton_18"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton_18"]["Position"] = UDim2.new(0.02869, 0, 0.16774, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton.LocalScript LMG2L["LocalScript_19"] = Instance.new("LocalScript", LMG2L["TextButton_18"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton4 LMG2L["TextButton4_1a"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton4_1a"]["BorderSizePixel"] = 0; LMG2L["TextButton4_1a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton4_1a"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton4_1a"]["Text"] = [[Undisco]]; LMG2L["TextButton4_1a"]["Name"] = [[TextButton4]]; LMG2L["TextButton4_1a"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton4_1a"]["Position"] = UDim2.new(0.03279, 0, 0.63226, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript LMG2L["LocalScript_1b"] = Instance.new("LocalScript", LMG2L["TextButton4_1a"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel2 LMG2L["ImageLabel2_1c"] = Instance.new("ImageLabel", LMG2L["Frame_2"]); LMG2L["ImageLabel2_1c"]["BorderSizePixel"] = 0; LMG2L["ImageLabel2_1c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["ImageLabel2_1c"]["Size"] = UDim2.new(0.22541, 0, 0.30323, 0); LMG2L["ImageLabel2_1c"]["Name"] = [[ImageLabel2]]; LMG2L["ImageLabel2_1c"]["Position"] = UDim2.new(0.75, 0, 0.64516, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel2.UICorner LMG2L["UICorner_1d"] = Instance.new("UICorner", LMG2L["ImageLabel2_1c"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel2.LocalScript LMG2L["LocalScript_1e"] = Instance.new("LocalScript", LMG2L["ImageLabel2_1c"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11 LMG2L["TextButton11_1f"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton11_1f"]["TextWrapped"] = true; LMG2L["TextButton11_1f"]["BorderSizePixel"] = 0; LMG2L["TextButton11_1f"]["TextScaled"] = true; LMG2L["TextButton11_1f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton11_1f"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton11_1f"]["Text"] = [[Message2]]; LMG2L["TextButton11_1f"]["Name"] = [[TextButton11]]; LMG2L["TextButton11_1f"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton11_1f"]["Position"] = UDim2.new(0.5041, 0, 0.47742, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript LMG2L["LocalScript_20"] = Instance.new("LocalScript", LMG2L["TextButton11_1f"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11 LMG2L["TextButton11_21"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton11_21"]["TextWrapped"] = true; LMG2L["TextButton11_21"]["BorderSizePixel"] = 0; LMG2L["TextButton11_21"]["TextScaled"] = true; LMG2L["TextButton11_21"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton11_21"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton11_21"]["Text"] = [[Slap Tower Map]]; LMG2L["TextButton11_21"]["Name"] = [[TextButton11]]; LMG2L["TextButton11_21"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton11_21"]["Position"] = UDim2.new(0.5041, 0, 0.16774, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript LMG2L["LocalScript_22"] = Instance.new("LocalScript", LMG2L["TextButton11_21"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11 LMG2L["TextButton11_23"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton11_23"]["TextWrapped"] = true; LMG2L["TextButton11_23"]["BorderSizePixel"] = 0; LMG2L["TextButton11_23"]["TextScaled"] = true; LMG2L["TextButton11_23"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton11_23"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton11_23"]["Text"] = [[Skybox2]]; LMG2L["TextButton11_23"]["Name"] = [[TextButton11]]; LMG2L["TextButton11_23"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton11_23"]["Position"] = UDim2.new(0.5041, 0, 0.63226, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript LMG2L["LocalScript_24"] = Instance.new("LocalScript", LMG2L["TextButton11_23"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton10 LMG2L["TextButton10_25"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton10_25"]["TextWrapped"] = true; LMG2L["TextButton10_25"]["BorderSizePixel"] = 0; LMG2L["TextButton10_25"]["TextScaled"] = true; LMG2L["TextButton10_25"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton10_25"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton10_25"]["Text"] = [[Indonesian Ragdoll Engine]]; LMG2L["TextButton10_25"]["Name"] = [[TextButton10]]; LMG2L["TextButton10_25"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton10_25"]["Position"] = UDim2.new(0.26639, 0, 0.79355, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton10.LocalScript LMG2L["LocalScript_26"] = Instance.new("LocalScript", LMG2L["TextButton10_25"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel LMG2L["ImageLabel_27"] = Instance.new("ImageLabel", LMG2L["Frame_2"]); LMG2L["ImageLabel_27"]["BorderSizePixel"] = 0; LMG2L["ImageLabel_27"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); -- LMG2L["ImageLabel_27"]["ImageContent"] = ; LMG2L["ImageLabel_27"]["Image"] = [[rbxassetid://6068096293]]; LMG2L["ImageLabel_27"]["Size"] = UDim2.new(0.13934, 0, 0.22581, 0); LMG2L["ImageLabel_27"]["BackgroundTransparency"] = 1; LMG2L["ImageLabel_27"]["Rotation"] = -50; LMG2L["ImageLabel_27"]["Position"] = UDim2.new(0.70492, 0, 0.73548, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11 LMG2L["TextButton11_28"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton11_28"]["TextWrapped"] = true; LMG2L["TextButton11_28"]["BorderSizePixel"] = 0; LMG2L["TextButton11_28"]["TextScaled"] = true; LMG2L["TextButton11_28"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton11_28"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton11_28"]["Text"] = [[Skybox5 (coming soon)]]; LMG2L["TextButton11_28"]["Name"] = [[TextButton11]]; LMG2L["TextButton11_28"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton11_28"]["Position"] = UDim2.new(0.7418, 0, 0.32258, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.UIGradient LMG2L["UIGradient_29"] = Instance.new("UIGradient", LMG2L["Frame_2"]); LMG2L["UIGradient_29"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.716, Color3.fromRGB(131, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(131, 0, 0))}; -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11 LMG2L["TextButton11_2a"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton11_2a"]["TextWrapped"] = true; LMG2L["TextButton11_2a"]["BorderSizePixel"] = 0; LMG2L["TextButton11_2a"]["TextScaled"] = true; LMG2L["TextButton11_2a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["TextButton11_2a"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0); LMG2L["TextButton11_2a"]["Text"] = [[Message]]; LMG2L["TextButton11_2a"]["Name"] = [[TextButton11]]; LMG2L["TextButton11_2a"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton; LMG2L["TextButton11_2a"]["Position"] = UDim2.new(0.5041, 0, 0.32258, 0); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript LMG2L["LocalScript_2b"] = Instance.new("LocalScript", LMG2L["TextButton11_2a"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.UICorner LMG2L["UICorner_2c"] = Instance.new("UICorner", LMG2L["Frame_2"]); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.UIAspectRatioConstraint LMG2L["UIAspectRatioConstraint_2d"] = Instance.new("UIAspectRatioConstraint", LMG2L["Frame_2"]); LMG2L["UIAspectRatioConstraint_2d"]["AspectRatio"] = 1.57419; -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton7.LocalScript local function C_4() local script = LMG2L["LocalScript_4"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6 all") RequestCommand:InvokeServer(";Char all RayStevenFE") end) end; task.spawn(C_4); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript local function C_6() local script = LMG2L["LocalScript_6"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor",[2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function spam(id) for i,v in game.workspace:GetDescendants() do if v:IsA("BasePart") then spawn(function() SetLocked(v,false) SpawnDecal(v,Enum.NormalId.Front) AddDecal(v,id,Enum.NormalId.Front) SpawnDecal(v,Enum.NormalId.Back) AddDecal(v,id,Enum.NormalId.Back) SpawnDecal(v,Enum.NormalId.Right) AddDecal(v,id,Enum.NormalId.Right) SpawnDecal(v,Enum.NormalId.Left) AddDecal(v,id,Enum.NormalId.Left) SpawnDecal(v,Enum.NormalId.Bottom) AddDecal(v,id,Enum.NormalId.Bottom) SpawnDecal(v,Enum.NormalId.Top) AddDecal(v,id,Enum.NormalId.Top) end) end end end spam("130494099792538") end) end; task.spawn(C_6); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton8.LocalScript local function C_8() local script = LMG2L["LocalScript_8"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size} } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Skybox") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") -- Dont change it SetTexture(v,id) --end) MeshResize(v,Vector3.new(7200, 7200, 7200)) -- The rest must be equal to the first scale number SetLocked(v,true) end end end Sky("134923487319309") Game.Lighting.Sky:Destroy() end) end; task.spawn(C_8); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript local function C_a() local script = LMG2L["LocalScript_a"]; script.Parent.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-z00kiddl-f3x-gui-leak-by-mango-and-koopusers-68979"))() end) end; task.spawn(C_a); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton6.LocalScript local function C_c() local script = LMG2L["LocalScript_c"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 103409297553965") RequestCommand:InvokeServer(";volume Inf") end) end; task.spawn(C_c); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton5.LocalScript local function C_e() local script = LMG2L["LocalScript_e"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools") end) end; task.spawn(C_e); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton9.LocalScript local function C_14() local script = LMG2L["LocalScript_14"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";serverhint LuLzZ Hacked This Game!") end) end; task.spawn(C_14); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript local function C_16() local script = LMG2L["LocalScript_16"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";disco") end) end; task.spawn(C_16); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton.LocalScript local function C_19() local script = LMG2L["LocalScript_19"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6") RequestCommand:InvokeServer(";cmdbar2") end) end; task.spawn(C_19); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript local function C_1b() local script = LMG2L["LocalScript_1b"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";undisco") end) end; task.spawn(C_1b); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel2.LocalScript local function C_1e() local script = LMG2L["LocalScript_1e"]; -- LocalScript: Dynamic profile picture orang yang run GUI (PASTI MUNCUL, NO KOSONG!) local player = game:GetService("Players").LocalPlayer -- Cari ImageLabel2 (sesuaikan kalau nama exact di script kamu ImageLabel2_23) local ImageLabelProfile = script.Parent:FindFirstChild("ImageLabel2") or script.Parent:FindFirstChildWhichIsA("ImageLabel") or script.Parent.Parent:FindFirstChild("ImageLabel2") if not ImageLabelProfile then warn("ImageLabel2 ga ketemu bro! Cek nama di LMG2L") return end -- Setting jadi profile picture aesthetic ImageLabelProfile.BackgroundTransparency = 1 -- Bulat perfect local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(1, 0) corner.Parent = ImageLabelProfile -- Border hitam tipis (hapus kalau ga suka) local stroke = Instance.new("UIStroke") stroke.Thickness = 3 stroke.Color = Color3.fromRGB(0, 0, 0) stroke.Transparency = 0.3 stroke.Parent = ImageLabelProfile -- Pakai rbxthumb langsung → PASTI MUNCUL CEPET (headshot 150x150) ImageLabelProfile.Image = "rbxthumb://type=AvatarHeadShot&id=" .. player.UserId .. "&w=150&h=150" end; task.spawn(C_1e); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript local function C_20() local script = LMG2L["LocalScript_20"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";serverMessage IM A SKID? NAH IM NOT A SKID STUPID") end) end; task.spawn(C_20); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript local function C_22() local script = LMG2L["LocalScript_22"]; script.Parent.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-f3x-slap-tower-map-75717"))() end) end; task.spawn(C_22); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript local function C_24() local script = LMG2L["LocalScript_24"]; script.Parent.MouseButton1Click:Connect(function() local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,boolean) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = boolean } } } _(args) end function SetAnchor(boolean,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetName(part, stringg) local args = { [1] = "SetName", [2] = { [1] = part }, [3] = stringg } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size} } } _(args) end function Weld(part1, part2,lead) local args = { [1] = "CreateWelds", [2] = { [1] = part1, [2] = part2 }, [3] = lead } _(args) end function SetLocked(part,boolean) local args = { [1] = "SetLocked", [2] = { [1] = part }, [3] = boolean } _(args) end function SetTrans(part,int) local args = { [1] = "SyncMaterial", [2] = { [1] = { ["Part"] = part, ["Transparency"] = int } } } _(args) end function CreateSpotlight(part) local args = { [1] = "CreateLights", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight" } } } _(args) end function SyncLighting(part,brightness) local args = { [1] = "SyncLighting", [2] = { [1] = { ["Part"] = part, ["LightType"] = "SpotLight", ["Brightness"] = brightness } } } _(args) end function Color(part,color) local args = { [1] = "SyncColor", [2] = { [1] = { ["Part"] = part, ["Color"] = color --[[Color3]], ["UnionColoring"] = false } } } _(args) end function SpawnDecal(part,side) local args = { [1] = "CreateTextures", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal" } } } _(args) end function AddDecal(part,asset,side) local args = { [1] = "SyncTexture", [2] = { [1] = { ["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset } } } _(args) end function Sky(id) e = char.HumanoidRootPart.CFrame.x f = char.HumanoidRootPart.CFrame.y g = char.HumanoidRootPart.CFrame.z CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace) for i,v in game.Workspace:GetDescendants() do if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then --spawn(function() SetName(v,"Skybox") AddMesh(v) --end) --spawn(function() SetMesh(v,"111891702759441") -- Dont change it SetTexture(v,id) --end) MeshResize(v,Vector3.new(7200, 7200, 7200)) -- The rest must be equal to the first scale number SetLocked(v,true) end end end Sky("110438588376045") Game.Lighting.Sky:Destroy() end) end; task.spawn(C_24); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton10.LocalScript local function C_26() local script = LMG2L["LocalScript_26"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";forceplace all 111031800194369") end) end; task.spawn(C_26); -- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript local function C_2b() local script = LMG2L["LocalScript_2b"]; script.Parent.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";serverMessage PRAY TO ALLAH 264 TIMES!!!") end) end; task.spawn(C_2b); return LMG2L["ScreenGui_1"], require;