local LMG2L = {}; LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"].ZIndexBehavior = Enum.ZIndexBehavior.Sibling; LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"].BorderSizePixel = 0; LMG2L["Frame_2"].BackgroundColor3 = Color3.fromRGB(60, 60, 60); LMG2L["Frame_2"].Size = UDim2.new(0, 650, 0, 350); LMG2L["Frame_2"].Position = UDim2.new(0, 150, 0, 50); LMG2L["UICorner_3"] = Instance.new("UICorner", LMG2L["Frame_2"]); LMG2L["UICorner_3"].CornerRadius = UDim.new(0, 12); LMG2L["TextLabel_5"] = Instance.new("TextLabel", LMG2L["Frame_2"]); LMG2L["TextLabel_5"].BorderSizePixel = 0; LMG2L["TextLabel_5"].TextSize = 32; LMG2L["TextLabel_5"].BackgroundColor3 = Color3.fromRGB(202, 202, 202); LMG2L["TextLabel_5"].Font = Enum.Font.SourceSans; LMG2L["TextLabel_5"].Size = UDim2.new(0, 630, 0, 28); LMG2L["TextLabel_5"].Text = "Team loopkidd join today!"; LMG2L["TextLabel_5"].Position = UDim2.new(0, 10, 0, 8); LMG2L["UICorner_6"] = Instance.new("UICorner", LMG2L["TextLabel_5"]); LMG2L["UICorner_6"].CornerRadius = UDim.new(0, 12); LMG2L["TextBox_7"] = Instance.new("TextBox", LMG2L["Frame_2"]); LMG2L["TextBox_7"].TextXAlignment = Enum.TextXAlignment.Left; LMG2L["TextBox_7"].TextYAlignment = Enum.TextYAlignment.Top; LMG2L["TextBox_7"].BackgroundColor3 = Color3.fromRGB(40, 42, 54); LMG2L["TextBox_7"].TextColor3 = Color3.fromRGB(248, 248, 242); LMG2L["TextBox_7"].Font = Enum.Font.Code; LMG2L["TextBox_7"].TextSize = 18; LMG2L["TextBox_7"].Size = UDim2.new(0, 630, 0, 240); LMG2L["TextBox_7"].Position = UDim2.new(0, 10, 0, 44); LMG2L["TextBox_7"].ClearTextOnFocus = false; LMG2L["TextBox_7"].Text = [[local x = 10 print(x)]] LMG2L["UICorner_8"] = Instance.new("UICorner", LMG2L["TextBox_7"]); LMG2L["UICorner_8"].CornerRadius = UDim.new(0, 6); LMG2L["TextButton_9"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton_9"].BorderSizePixel = 0; LMG2L["TextButton_9"].BackgroundColor3 = Color3.fromRGB(98, 156, 255); LMG2L["TextButton_9"].Size = UDim2.new(0, 120, 0, 40); LMG2L["TextButton_9"].Text = "execute"; LMG2L["TextButton_9"].Position = UDim2.new(0, 10, 0, 300); LMG2L["TextButton_a"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["TextButton_a"].BorderSizePixel = 0; LMG2L["TextButton_a"].BackgroundColor3 = Color3.fromRGB(255, 95, 95); LMG2L["TextButton_a"].Size = UDim2.new(0, 120, 0, 40); LMG2L["TextButton_a"].Text = "clear"; LMG2L["TextButton_a"].Position = UDim2.new(0, 520, 0, 300); LMG2L["Frame_2"].Active = true LMG2L["Frame_2"].Draggable = true local textBox = LMG2L["TextBox_7"] LMG2L["TextButton_9"].MouseButton1Click:Connect(function() local func, err = loadstring(textBox.Text) if func then pcall(func) end end) LMG2L["TextButton_a"].MouseButton1Click:Connect(function() textBox.Text = "" end) textBox:GetPropertyChangedSignal("Text"):Connect(function() local newText = textBox.Text newText = newText:gsub("local", "local") textBox.Text = newText end) return LMG2L["ScreenGui_1"], require