local player = game.Players.LocalPlayer local camera = game.Workspace.CurrentCamera local runService = game:GetService("RunService") local screenGui = Instance.new("ScreenGui") screenGui.Parent = player:WaitForChild("PlayerGui") local frame = Instance.new("Frame") frame.Size = UDim2.new(0.25, 0, 0.2, 0) frame.Position = UDim2.new(0.375, 0, 0.15, 0) frame.BackgroundTransparency = 0.2 frame.BackgroundColor3 = Color3.fromRGB(20, 20, 20) frame.Active = true frame.Draggable = true frame.Parent = screenGui local uiCorner = Instance.new("UICorner") uiCorner.CornerRadius = UDim.new(0.1, 0) uiCorner.Parent = frame local uiGradient = Instance.new("UIGradient") uiGradient.Color = ColorSequence.new{ ColorSequenceKeypoint.new(0, Color3.fromRGB(30, 30, 30)), ColorSequenceKeypoint.new(1, Color3.fromRGB(100, 100, 100)) } uiGradient.Parent = frame local titleLabel = Instance.new("TextButton") titleLabel.Size = UDim2.new(0.4, 0, 0.15, 0) titleLabel.Position = UDim2.new(0.2, 0, 0, 0) titleLabel.BackgroundTransparency = 1 titleLabel.Text = "Lock On UI" titleLabel.TextColor3 = Color3.new(1, 1, 1) titleLabel.TextScaled = true titleLabel.Font = Enum.Font.Roboto titleLabel.Parent = frame local textBox = Instance.new("TextBox") textBox.Size = UDim2.new(0.7, 0, 0.2, 0) textBox.Position = UDim2.new(0.05, 0, 0.3, 0) textBox.BackgroundColor3 = Color3.fromRGB(0, 0, 0) textBox.TextColor3 = Color3.new(1, 1, 1) textBox.TextScaled = true textBox.Font = Enum.Font.Roboto textBox.PlaceholderText = "Enter Player Name" textBox.Parent = frame local bodyPartButton = Instance.new("TextButton") bodyPartButton.Size = UDim2.new(0.2, 0, 0.2, 0) bodyPartButton.Position = UDim2.new(0.75, 0, 0.3, 0) bodyPartButton.BackgroundTransparency = 1 bodyPartButton.Text = "Head" bodyPartButton.TextColor3 = Color3.new(1, 1, 1) bodyPartButton.TextScaled = true bodyPartButton.Font = Enum.Font.Roboto bodyPartButton.Parent = frame local SmoothnessButton = Instance.new("TextButton") SmoothnessButton.Size = UDim2.new(0.2, 0, 0.2, 0) SmoothnessButton.Position = UDim2.new(0.75, 0, 0.05, 0) SmoothnessButton.BackgroundTransparency = 1 SmoothnessButton.Text = "Basic Smooth (0.25)" SmoothnessButton.TextColor3 = Color3.new(1, 1, 1) SmoothnessButton.TextScaled = true SmoothnessButton.Font = Enum.Font.Roboto SmoothnessButton.Parent = frame local lockOnButton = Instance.new("TextButton") lockOnButton.Size = UDim2.new(0.4, 0, 0.2, 0) lockOnButton.Position = UDim2.new(0.05, 0, 0.65, 0) lockOnButton.BackgroundColor3 = Color3.fromRGB(10, 10, 10) lockOnButton.Text = "Lock On" lockOnButton.TextColor3 = Color3.new(1, 1, 1) lockOnButton.TextScaled = true lockOnButton.Font = Enum.Font.Roboto lockOnButton.Parent = frame local lockOffButton = Instance.new("TextButton") lockOffButton.Size = UDim2.new(0.4, 0, 0.2, 0) lockOffButton.Position = UDim2.new(0.55, 0, 0.65, 0) lockOffButton.BackgroundColor3 = Color3.fromRGB(10, 10, 10) lockOffButton.Text = "Lock Off" lockOffButton.TextColor3 = Color3.new(1, 1, 1) lockOffButton.TextScaled = true lockOffButton.Font = Enum.Font.Roboto lockOffButton.Parent = frame local targetPart = "Head" local tracking = false local targetCharacter local Smoothness = 0.25 local ButtonType = 2 local db = false titleLabel.MouseButton1Click:Connect(function() if db then return end db = true titleLabel.Text = "This is a Title." wait(0.4) db = false titleLabel.Text = "Lock On UI" end) SmoothnessButton.MouseButton1Click:Connect(function() if ButtonType == 2 then ButtonType = 3 Smoothness = 0.1 SmoothnessButton.Text = "Normally Smooth (0.1)" elseif ButtonType == 3 then ButtonType = 4 Smoothness = 0.05 SmoothnessButton.Text = "Very Smooth (0.05)" elseif ButtonType == 4 then ButtonType = 1 Smoothness = 1 SmoothnessButton.Text = "Not Smooth (1)" elseif ButtonType == 1 then ButtonType = 2 Smoothness = 0.25 SmoothnessButton.Text = "Basic Smooth (0.25)" end end) bodyPartButton.MouseButton1Click:Connect(function() if targetPart == "Head" then targetPart = "Torso" bodyPartButton.Text = "Torso" else targetPart = "Head" bodyPartButton.Text = "Head" end end) lockOnButton.MouseButton1Click:Connect(function() local inputName = textBox.Text:lower() for _, targetPlayer in pairs(game.Players:GetPlayers()) do if string.match(targetPlayer.Name:lower(), inputName) or string.match(targetPlayer.DisplayName:lower(), inputName) then if targetPlayer.Character then local part = targetPlayer.Character:FindFirstChild(targetPart) if part then targetCharacter = part tracking = true elseif not part and targetPart == "Torso" then targetCharacter = targetPlayer.Character:FindFirstChild("UpperTorso") tracking = true end end break end end end) lockOffButton.MouseButton1Click:Connect(function() tracking = false end) runService.RenderStepped:Connect(function() if tracking and targetCharacter then camera.CFrame = camera.CFrame:Lerp(CFrame.new(camera.CFrame.Position, targetCharacter.Position), tonumber(Smoothness)) end end)