local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local character = player.Character or player.CharacterAdded:Wait() -- GUI çerçevesi oluşturuluyor local gui = Instance.new("ScreenGui") gui.Name = "XXXOMER12345678_AND_LOCALQW6" gui.Parent = playerGui -- Ana çerçeve (Frame) - Küçültülmüş boyutta local frame = Instance.new("Frame") frame.Size = UDim2.new(0.4, 0, 0.6, 0) -- Küçültülmüş boyut frame.Position = UDim2.new(0.3, 0, 0.3, 0) -- Ortalanmış frame.BackgroundColor3 = Color3.fromRGB(50, 50, 50) -- Gri arka plan frame.BorderSizePixel = 2 frame.BorderColor3 = Color3.fromRGB(255, 255, 255) frame.Visible = true frame.Parent = gui -- Sürükleyici için bir çerçeve oluşturuluyor local dragging = false local dragInput, dragStart, startPos frame.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = frame.Position end end) frame.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStart frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) frame.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end) -- Butonları oluşturuyoruz local function createButton(name, position, size, color, onClickFunction) local button = Instance.new("TextButton") button.Size = size button.Position = position button.Text = name button.BackgroundColor3 = color button.TextScaled = true button.Parent = frame button.MouseButton1Click:Connect(onClickFunction) return button end -- "LOCAL FE" Butonu createButton("LOCAL FE", UDim2.new(0.25, 0, 0.1, 0), UDim2.new(0.5, 0, 0.1, 0), Color3.fromRGB(0, 255, 0), function() local effect = Instance.new("ParticleEmitter") effect.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) -- Sarı renk effect.Size = NumberSequence.new(10) effect.Parent = character:WaitForChild("HumanoidRootPart") wait(2) effect:Destroy() print(player.Name .. " için LOCAL FE efekti çalıştı!") end) -- "VİRÜS" Butonu createButton("VİRÜS", UDim2.new(0.25, 0, 0.22, 0), UDim2.new(0.5, 0, 0.1, 0), Color3.fromRGB(255, 0, 0), function() game.ReplicatedStorage:WaitForChild("VirusEvent"):FireAllClients() -- Virüs efekti gönder end) -- "EFEKTE" Butonu createButton("EFEKTE", UDim2.new(0.25, 0, 0.34, 0), UDim2.new(0.5, 0, 0.1, 0), Color3.fromRGB(0, 0, 255), function() local lightEffect = Instance.new("PointLight") lightEffect.Color = Color3.fromRGB(255, 255, 255) lightEffect.Range = 50 lightEffect.Parent = character:WaitForChild("HumanoidRootPart") wait(3) lightEffect:Destroy() end) -- "FE" Butonu createButton("FE", UDim2.new(0.25, 0, 0.46, 0), UDim2.new(0.5, 0, 0.1, 0), Color3.fromRGB(255, 255, 0), function() local sound = Instance.new("Sound") sound.SoundId = "rbxassetid://YOUR_SOUND_ID" -- Buraya ses ID'si eklemeyi unutmayın sound.Parent = character:WaitForChild("HumanoidRootPart") sound:Play() end) -- "FE 2" Butonu createButton("FE 2", UDim2.new(0.25, 0, 0.58, 0), UDim2.new(0.5, 0, 0.1, 0), Color3.fromRGB(255, 165, 0), function() game.ReplicatedStorage:WaitForChild("FE2Event"):FireAllClients() -- Tüm oyuncularda FE 2 efekti end) -- "FREE PLAYER BOM" Butonu createButton("FREE PLAYER BOM", UDim2.new(0.25, 0, 0.7, 0), UDim2.new(0.5, 0, 0.1, 0), Color3.fromRGB(255, 165, 0), function() game.ReplicatedStorage:WaitForChild("FreePlayerBomEvent"):FireAllClients() -- Tüm oyuncularda bom etkisi end) -- GUI'yi açma/kapama butonu local toggleButton = Instance.new("TextButton") toggleButton.Size = UDim2.new(0.3, 0, 0.2, 0) toggleButton.Position = UDim2.new(0.35, 0, 1.1, 0) toggleButton.Text = "Toggle GUI" toggleButton.BackgroundColor3 = Color3.fromRGB(0, 255, 255) -- Mavi-yeşil arka plan toggleButton.TextScaled = true toggleButton.Parent = frame -- GUI'yi açma/kapama işlemi toggleButton.MouseButton1Click:Connect(function() frame.Visible = not frame.Visible -- Eğer GUI açıksa kapat, kapalıysa aç end) -- "GUI Buton Yapılandırma" Butonu local canDrag = false createButton("GUI Buton Yapılandırma", UDim2.new(0.25, 0, 0.82, 0), UDim2.new(0.5, 0, 0.1, 0), Color3.fromRGB(0, 255, 255), function() canDrag = not canDrag print("Buton yapılandırma " .. (canDrag and "açıldı" or "kapandı")) end) -- Buton yer değiştirme işlevi local function onDrag(input, button) if canDrag then local mousePos = input.Position local xOffset = mousePos.X - button.AbsolutePosition.X local yOffset = mousePos.Y - button.AbsolutePosition.Y button.Position = UDim2.new(0, mousePos.X - frame.AbsolutePosition.X - xOffset, 0, mousePos.Y - frame.AbsolutePosition.Y - yOffset) end end -- Butonların sürüklenebilirliğini sağlama for _, button in pairs(frame:GetChildren()) do if button:IsA("TextButton") and button ~= toggleButton then button.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then input.Changed:Connect(function() onDrag(input, button) end) end end) end end