local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") -- GUI Tanımlama local gui = Instance.new("ScreenGui") gui.Name = "Localqw6 gui v3" gui.Parent = playerGui -- Ana Çerçeve local frame = Instance.new("Frame") frame.Size = UDim2.new(0.4, 0, 0.6, 0) frame.Position = UDim2.new(-0.5, 0, 0.2, 0) -- Giriş animasyonu için başlangıç konumu frame.BackgroundColor3 = Color3.fromRGB(50, 50, 50) frame.BorderSizePixel = 2 frame.Parent = gui -- Giriş Animasyonu local tweenService = game:GetService("TweenService") local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local targetPosition = UDim2.new(0.3, 0, 0.2, 0) local tween = tweenService:Create(frame, tweenInfo, {Position = targetPosition}) tween:Play() -- GUI Sürükleme Özelliği local function makeDraggable(guiElement) local dragging = false local dragInput, mousePos, framePos guiElement.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true mousePos = input.Position framePos = guiElement.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) guiElement.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - mousePos guiElement.Position = UDim2.new( framePos.X.Scale, framePos.X.Offset + delta.X, framePos.Y.Scale, framePos.Y.Offset + delta.Y ) end end) end makeDraggable(frame) -- Açma/Kapama Butonu local toggleButton = Instance.new("TextButton") toggleButton.Size = UDim2.new(0.1, 0, 0.05, 0) toggleButton.Position = UDim2.new(0.45, 0, 0.05, 0) toggleButton.Text = "Kapat" toggleButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0) toggleButton.Parent = gui toggleButton.MouseButton1Click:Connect(function() frame.Visible = not frame.Visible toggleButton.Text = frame.Visible and "Kapat" or "Aç" end) -- "LOCALQW6 GUI V3" Başlığı local title = Instance.new("TextLabel") title.Size = UDim2.new(0.8, 0, 0.1, 0) title.Position = UDim2.new(0.1, 0, 0.05, 0) title.Text = "LOCALQW6 GUI V3" title.BackgroundColor3 = Color3.fromRGB(200, 100, 100) title.TextScaled = true title.TextColor3 = Color3.fromRGB(255, 255, 255) title.Parent = frame -- Buton Şablonu local function createButton(text, position, callback) local button = Instance.new("TextButton") button.Size = UDim2.new(0.8, 0, 0.07, 0) button.Position = position button.Text = text button.BackgroundColor3 = Color3.fromRGB(100, 100, 200) button.TextScaled = true button.Parent = frame button.MouseButton1Click:Connect(callback) end -- Butonlar ve İşlevler local music = nil createButton("Music Çalma", UDim2.new(0.1, 0, 0.15, 0), function() if not music then music = Instance.new("Sound", workspace) music.SoundId = "rbxassetid://8680587619" music.Volume = 5 music.Looped = true music:Play() end end) createButton("Music Durdurma", UDim2.new(0.1, 0, 0.23, 0), function() if music then music:Stop() music:Destroy() music = nil end end) createButton("Tool Paint", UDim2.new(0.1, 0, 0.31, 0), function() local paintTool = Instance.new("Tool") paintTool.Name = "PaintTool" paintTool.RequiresHandle = false paintTool.Parent = player.Backpack end) createButton("Adam Yapma", UDim2.new(0.1, 0, 0.39, 0), function() local character = Instance.new("Model", workspace) character.Name = "Yapay Adam" local head = Instance.new("Part", character) head.Name = "Head" head.Size = Vector3.new(2, 1, 1) head.Position = workspace.CurrentCamera.CFrame.Position + Vector3.new(0, 5, 0) end) createButton("Kule Yapma", UDim2.new(0.1, 0, 0.47, 0), function() local yOffset = 0 for _, tool in pairs(player.Backpack:GetChildren()) do local part = Instance.new("Part", workspace) part.Size = Vector3.new(2, 1, 2) part.Position = workspace.CurrentCamera.CFrame.Position + Vector3.new(0, yOffset, 0) yOffset = yOffset + 2 end end) local isFlying = false createButton("Fly", UDim2.new(0.1, 0, 0.55, 0), function() if not isFlying then isFlying = true local humanoid = player.Character:FindFirstChildOfClass("Humanoid") humanoid:ChangeState(Enum.HumanoidStateType.Physics) local bodyVelocity = Instance.new("BodyVelocity") bodyVelocity.Velocity = Vector3.new(0, 50, 0) bodyVelocity.MaxForce = Vector3.new(4000, 4000, 4000) bodyVelocity.Parent = player.Character:FindFirstChild("HumanoidRootPart") else isFlying = false for _, bv in ipairs(player.Character.HumanoidRootPart:GetChildren()) do if bv:IsA("BodyVelocity") then bv:Destroy() end end end end) createButton("Freeze", UDim2.new(0.1, 0, 0.63, 0), function() local humanoid = player.Character:FindFirstChildOfClass("Humanoid") humanoid.PlatformStand = not humanoid.PlatformStand end) createButton("Spin", UDim2.new(0.1, 0, 0.71, 0), function() local humanoidRootPart = player.Character:FindFirstChild("HumanoidRootPart") if humanoidRootPart then humanoidRootPart.CFrame = humanoidRootPart.CFrame * CFrame.Angles(0, math.rad(360), 0) end end) createButton("Sit", UDim2.new(0.1, 0, 0.79, 0), function() local humanoid = player.Character:FindFirstChildOfClass("Humanoid") humanoid.Sit = not humanoid.Sit end)