-- GUI'yi Oluşturma local oyuncu = game.Players.LocalPlayer local ekranGui = Instance.new("ScreenGui", oyuncu.PlayerGui) ekranGui.Name = "OzelGui" local cerceve = Instance.new("Frame", ekranGui) cerceve.Size = UDim2.new(0.3, 0, 0.5, 0) cerceve.Position = UDim2.new(0.35, 0, 0.25, 0) cerceve.BackgroundColor3 = Color3.new(0, 0, 0) cerceve.BorderSizePixel = 2 cerceve.Draggable = true cerceve.Active = true cerceve.Selectable = true local baslik = Instance.new("TextLabel", cerceve) baslik.Size = UDim2.new(1, 0, 0.2, 0) baslik.Position = UDim2.new(0, 0, 0, 0) baslik.Text = "BİLİNMEZ OYUNCU 666 VİP" baslik.TextColor3 = Color3.new(1, 0, 0) baslik.BackgroundTransparency = 1 baslik.TextScaled = true -- Butonları Oluşturma local butonlar = { {Ad = "Sunucu Sil", Fonksiyon = function() for _, model in pairs(workspace:GetChildren()) do if model:IsA("Model") then model:Destroy() end end for _, plr in pairs(game.Players:GetPlayers()) do plr:Kick("GUEST 666 KS KING!") end end}, {Ad = "Model Yanma", Fonksiyon = function() for _, model in pairs(workspace:GetChildren()) do if model:IsA("Model") then local fire = Instance.new("Fire", model) fire.Size = 10 end end end}, {Ad = "Disco", Fonksiyon = function() while true do for _, model in pairs(workspace:GetChildren()) do if model:IsA("BasePart") then model.Color = Color3.new(math.random(), math.random(), math.random()) end end wait(0.5) end end}, {Ad = "Efsanevi", Fonksiyon = function() local block = Instance.new("Part", workspace) block.Size = Vector3.new(5, 5, 5) block.Anchored = false block.BrickColor = BrickColor.Random() block.CFrame = oyuncu.Character.HumanoidRootPart.CFrame * CFrame.new(0, 10, 0) wait(2) block:Destroy() local tool = Instance.new("Tool", oyuncu.Backpack) tool.Name = "Silah (Kazandın)" tool.RequiresHandle = false tool.Activated:Connect(function() local ray = Ray.new(oyuncu.Character.Head.Position, oyuncu.Character.Head.CFrame.LookVector * 100) local part = workspace:FindPartOnRay(ray, oyuncu.Character) if part then part:Destroy() end end) end}, {Ad = "Model Yaratıcı", Fonksiyon = function() for i = 1, 4 do local block = Instance.new("Part", workspace) block.Size = Vector3.new(4, 4, 4) block.Anchored = false block.BrickColor = BrickColor.Random() block.Position = oyuncu.Character.HumanoidRootPart.Position + Vector3.new(math.random(-10, 10), 10, math.random(-10, 10)) end end}, {Ad = "Bilinmez Oyuncu Güç", Fonksiyon = function() local block = Instance.new("Part", workspace) block.Size = Vector3.new(10, 10, 10) block.Position = oyuncu.Character.HumanoidRootPart.Position + Vector3.new(0, 5, 0) block.BrickColor = BrickColor.Random() wait(3) block.Size = Vector3.new(500, 500, 500) wait(1) workspace:ClearAllChildren() game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage", { Text = "BU BİLİNMEZOYUNCU6666:İST GAME NUKER LOL 🟥🇹🇷🟥", Color = Color3.new(1, 0, 0), Font = Enum.Font.SourceSansBold, FontSize = Enum.FontSize.Size96, }) end}, } for i, butonVeri in ipairs(butonlar) do local buton = Instance.new("TextButton", cerceve) buton.Size = UDim2.new(0.8, 0, 0.1, 0) buton.Position = UDim2.new(0.1, 0, 0.2 + (0.12 * (i - 1)), 0) buton.Text = butonVeri.Ad buton.TextScaled = true buton.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) buton.TextColor3 = Color3.new(1, 1, 1) buton.MouseButton1Click:Connect(butonVeri.Fonksiyon) end