local player = game.Players.LocalPlayer local screenGui = Instance.new("ScreenGui") screenGui.Parent = player:WaitForChild("PlayerGui") screenGui.Name = "CustomGui" -- Ana GUI local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0.8, 0, 0.8, 0) -- Ekranın %80'ini kaplar mainFrame.Position = UDim2.new(0.1, 0, 0.1, 0) mainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) mainFrame.BorderSizePixel = 2 mainFrame.BorderColor3 = Color3.new(1, 1, 1) mainFrame.Visible = false -- Başlangıçta kapalı mainFrame.Parent = screenGui -- GUI'yi Aç/Kapatma Butonu local toggleButton = Instance.new("TextButton") toggleButton.Text = "Menü Aç/Kapat" toggleButton.Size = UDim2.new(0.4, 0, 0.1, 0) toggleButton.Position = UDim2.new(0.3, 0, 0.9, 0) toggleButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50) toggleButton.TextColor3 = Color3.new(1, 1, 1) toggleButton.Font = Enum.Font.FredokaOne toggleButton.TextSize = 18 toggleButton.Parent = screenGui toggleButton.MouseButton1Click:Connect(function() mainFrame.Visible = not mainFrame.Visible end) -- Başlık local title = Instance.new("TextLabel") title.Text = "👾OMERMODMENU👾" title.Font = Enum.Font.FredokaOne title.TextSize = 24 title.TextColor3 = Color3.new(1, 1, 1) title.BackgroundTransparency = 1 title.Size = UDim2.new(1, 0, 0.1, 0) title.Parent = mainFrame -- Sürüklenebilirlik Fonksiyonu local function makeDraggable(gui) local dragging, dragStart, startPos gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStart gui.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end end) end makeDraggable(mainFrame) -- Buton Şablonu local function createButton(name, position, func) local button = Instance.new("TextButton") button.Text = name button.Size = UDim2.new(0.8, 0, 0.1, 0) button.Position = UDim2.new(0.1, 0, position, 0) button.BackgroundColor3 = Color3.fromRGB(50, 50, 50) button.TextColor3 = Color3.new(1, 1, 1) button.Font = Enum.Font.FredokaOne button.TextSize = 18 button.Parent = mainFrame button.MouseButton1Click:Connect(func) end -- 1. Buton - Sunucu Batırma createButton("SUNUCU BATIRMA", 0.1, function() for _, obj in pairs(workspace:GetChildren()) do if not obj:IsA("Terrain") and not obj:IsA("Model") then obj:Destroy() end end game.Lighting.ClockTime = 18 for i = 1, 20 do local block = Instance.new("Part") block.Size = Vector3.new(3, 3, 3) block.Position = Vector3.new(math.random(-50, 50), 50, math.random(-50, 50)) block.Anchored = false block.BrickColor = BrickColor.Random() block.Parent = workspace wait(0.5) end wait(20) for _, obj in pairs(workspace:GetChildren()) do if obj:IsA("Part") and not obj.Anchored then obj:Destroy() end end end) -- 2. Buton - Guest Hiper Şarjlı createButton("GUEST HİPER ŞARJLI", 0.25, function() local character = player.Character for _, part in pairs(character:GetChildren()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("Bright violet") end end local ultiButton = Instance.new("TextButton") ultiButton.Text = "ULTİ" ultiButton.Size = UDim2.new(0.8, 0, 0.1, 0) ultiButton.Position = UDim2.new(0.1, 0, 0.8, 0) ultiButton.BackgroundColor3 = Color3.fromRGB(80, 0, 80) ultiButton.TextColor3 = Color3.new(1, 1, 1) ultiButton.Font = Enum.Font.FredokaOne ultiButton.TextSize = 18 ultiButton.Parent = mainFrame ultiButton.MouseButton1Click:Connect(function() local wall = Instance.new("Part") wall.Size = Vector3.new(20, 10, 1) wall.Position = Vector3.new(0, 5, 0) wall.Anchored = true wall.BrickColor = BrickColor.new("Dark stone grey") wall.Parent = workspace for _, plr in pairs(game.Players:GetPlayers()) do if plr.Character then local char = plr.Character char:MoveTo(wall.Position + Vector3.new(0, 0, 5)) for _, part in pairs(char:GetChildren()) do if part:IsA("BasePart") then part.Anchored = true end end local head = char:FindFirstChild("Head") if head then local fire = Instance.new("Fire") fire.Parent = head end end end wait(3) for _, plr in pairs(game.Players:GetPlayers()) do if plr.Character and plr.Character:FindFirstChild("Head") then plr.Character.Head:Destroy() end end end) end) -- Diğer Butonlar Eklenebilir!-- Yeni Butonlar Ekleyelim createButton("ALLAHU AKBAR", 0.4, function() local character = player.Character or player.CharacterAdded:Wait() -- Omuz Bayrağı local flag = Instance.new("Part") flag.Size = Vector3.new(2, 1, 0.1) flag.BrickColor = BrickColor.new("Bright red") flag.Anchored = false flag.Parent = character flag.Position = character.Head.Position + Vector3.new(0, 2, 0) -- 4 Saniye Sonra Patlama wait(4) local explosion = Instance.new("Explosion") explosion.Position = character.Head.Position explosion.BlastRadius = 50 explosion.BlastPressure = 100000 explosion.Parent = workspace -- Hız Arttırma character.Humanoid.WalkSpeed = 50 end) createButton("GUİ YAPAN KİŞİ", 0.5, function() local label = Instance.new("TextLabel") label.Text = "👾EMEK, VAR: OMERMODMENU👾" label.Font = Enum.Font.FredokaOne label.TextSize = 24 label.TextColor3 = Color3.new(1, 1, 1) label.BackgroundTransparency = 1 label.Size = UDim2.new(1, 0, 0.2, 0) label.Position = UDim2.new(0, 0, 0.4, 0) label.Parent = mainFrame wait(3) label:Destroy() end) createButton("EĞİTİM YAP", 0.6, function() local menuFrame = Instance.new("Frame") menuFrame.Size = UDim2.new(0.6, 0, 0.5, 0) menuFrame.Position = UDim2.new(0.2, 0, 0.2, 0) menuFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 40) menuFrame.Parent = mainFrame local subButton = Instance.new("TextButton") subButton.Text = "EĞİTİM YAPTIR" subButton.Size = UDim2.new(0.8, 0, 0.2, 0) subButton.Position = UDim2.new(0.1, 0, 0.3, 0) subButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50) subButton.TextColor3 = Color3.new(1, 1, 1) subButton.Font = Enum.Font.FredokaOne subButton.TextSize = 18 subButton.Parent = menuFrame subButton.MouseButton1Click:Connect(function() for _, plr in pairs(game.Players:GetPlayers()) do if plr.Character then local char = plr.Character char.Humanoid.WalkSpeed = 0 wait(0.5) char.Humanoid.JumpPower = 50 char.Humanoid:MoveTo(Vector3.new(0, 0, 0)) end end end) end) createButton("GÖKTEN MEZAR YAĞDIR", 0.7, function() for i = 1, 20 do local grave = Instance.new("Part") grave.Size = Vector3.new(4, 2, 4) grave.BrickColor = BrickColor.new("Dark stone grey") grave.Position = Vector3.new(math.random(-50, 50), 50, math.random(-50, 50)) grave.Anchored = false grave.Parent = workspace wait(0.5) end end) createButton("DISCO FURY", 0.8, function() for i = 1, 50 do local disco = Instance.new("Part") disco.Size = Vector3.new(2, 2, 2) disco.Position = Vector3.new(math.random(-50, 50), math.random(10, 50), math.random(-50, 50)) disco.BrickColor = BrickColor.Random() disco.Material = Enum.Material.Neon disco.Anchored = true disco.Parent = workspace wait(0.1) end end) createButton("HİPER PATLAMA", 0.9, function() local blocks = {} for i = 1, 20 do local block = Instance.new("Part") block.Size = Vector3.new(3, 3, 3) block.Position = player.Character.Head.Position + Vector3.new(math.random(-10, 10), math.random(5, 10), math.random(-10, 10)) block.BrickColor = BrickColor.Random() block.Material = Enum.Material.Neon block.Anchored = false block.Parent = workspace table.insert(blocks, block) end wait(2) for _, block in pairs(blocks) do local explosion = Instance.new("Explosion") explosion.Position = block.Position explosion.BlastRadius = 20 explosion.BlastPressure = 50000 explosion.Parent = workspace block:Destroy() end end) createButton("KAOS YAP", 1.0, function() for _, plr in pairs(game.Players:GetPlayers()) do if plr.Character then local char = plr.Character for _, part in pairs(char:GetChildren()) do if part:IsA("BasePart") then local fire = Instance.new("Fire") fire.Size = 10 fire.Parent = part end end char.Humanoid.Health = char.Humanoid.Health / 2 end end end)