-- LocalScript için başlangıç local player = game.Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") -- GUI oluşturuluyor local gui = Instance.new("ScreenGui") gui.Parent = playerGui -- Frame oluşturuluyor local frame = Instance.new("Frame") frame.Size = UDim2.new(0.5, 0, 0.5, 0) frame.Position = UDim2.new(0.25, 0, 0.25, 0) frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) frame.Parent = gui -- Butonları oluşturuyoruz -- 1. Buton: Guest Çağırma ve Freeze Etme local button1 = Instance.new("TextButton") button1.Size = UDim2.new(0.6, 0, 0.2, 0) button1.Position = UDim2.new(0.2, 0, 0.1, 0) button1.Text = "Guest Çağırma" button1.BackgroundColor3 = Color3.fromRGB(0, 255, 0) button1.Parent = frame button1.MouseButton1Click:Connect(function() -- Tüm oyuncuları yanınıza çekme ve freeze işlemi for _, otherPlayer in pairs(game.Players:GetPlayers()) do if otherPlayer ~= player then otherPlayer.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame otherPlayer.Character.Humanoid.WalkSpeed = 0 end end -- Sohbeti değiştirme game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents").SayMessageRequest:FireServer("Hoş geldiniz!", "All") wait(2) game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents").SayMessageRequest:FireServer("Hoş bulduk!", "All") -- Freezing kaldırma wait(2) for _, otherPlayer in pairs(game.Players:GetPlayers()) do if otherPlayer ~= player then otherPlayer.Character.Humanoid.WalkSpeed = 16 end end end) -- 2. Buton: Guest Tool - 3 Tool (Görünmez, Kule Yapma, Özel Güç) local button2 = Instance.new("TextButton") button2.Size = UDim2.new(0.6, 0, 0.2, 0) button2.Position = UDim2.new(0.2, 0, 0.3, 0) button2.Text = "Guest Tool" button2.BackgroundColor3 = Color3.fromRGB(0, 255, 0) button2.Parent = frame button2.MouseButton1Click:Connect(function() -- Tool1: Guest Yapma (Görünmez Yapma) local tool1 = Instance.new("Tool") tool1.Name = "Guest Yapma" tool1.RequiresHandle = true tool1.Parent = player.Backpack tool1.Activated:Connect(function() player.Character.HumanoidRootPart.Transparency = 1 player.Character.HumanoidRootPart.CanCollide = false end) -- Tool2: Kule Yapma local tool2 = Instance.new("Tool") tool2.Name = "Guest Kulesi Yap" tool2.RequiresHandle = true tool2.Parent = player.Backpack tool2.Activated:Connect(function() local mouse = player:GetMouse() local position = mouse.Hit.Position -- Kule oluşturuluyor local tower = Instance.new("Part") tower.Size = Vector3.new(10, 30, 10) tower.Position = position tower.Anchored = true tower.Name = "Guest Kulesi" tower.Parent = workspace -- Kuleye oturma yeri ekleniyor local seat = Instance.new("Seat") seat.CFrame = tower.CFrame * CFrame.new(0, 10, 0) seat.Parent = tower end) -- Tool3: Özel Güç (Patlama) local tool3 = Instance.new("Tool") tool3.Name = "Guest Özel Gücü" tool3.RequiresHandle = true tool3.Parent = player.Backpack tool3.Activated:Connect(function() local mouse = player:GetMouse() local target = mouse.Hit.p -- Patlama işlemi local explosion = Instance.new("Explosion") explosion.Position = target explosion.Parent = workspace explosion.BlastRadius = 10 explosion.BlastPressure = 5000 end) end) -- 3. Buton: Silah (Uzaktan Vurma) local button3 = Instance.new("TextButton") button3.Size = UDim2.new(0.6, 0, 0.2, 0) button3.Position = UDim2.new(0.2, 0, 0.5, 0) button3.Text = "Silah" button3.BackgroundColor3 = Color3.fromRGB(255, 0, 0) button3.Parent = frame button3.MouseButton1Click:Connect(function() -- Silah almak local tool = Instance.new("Tool") tool.Name = "Silah" tool.RequiresHandle = true tool.Parent = player.Backpack -- Silahın ateş etme işlemi tool.Activated:Connect(function() local mouse = player:GetMouse() local target = mouse.Hit.p -- Vuruş işlemi local hitPlayer = game.Players:GetPlayerFromCharacter(workspace:FindPartOnRay(workspace.CurrentCamera:ScreenPointToRay(mouse.X, mouse.Y))) if hitPlayer then -- Yanan oyuncuyu öldürme hitPlayer.Character.Humanoid.Health = 0 hitPlayer.Character:BreakJoints() end end) end) -- 4. Buton: Roket Fırlatıcı local button4 = Instance.new("TextButton") button4.Size = UDim2.new(0.6, 0, 0.2, 0) button4.Position = UDim2.new(0.2, 0, 0.7, 0) button4.Text = "Roket" button4.BackgroundColor3 = Color3.fromRGB(255, 165, 0) button4.Parent = frame button4.MouseButton1Click:Connect(function() -- Roket fırlatıcı local rocket = Instance.new("Part") rocket.Size = Vector3.new(2, 2, 10) rocket.Shape = Enum.PartType.Cylinder rocket.Position = player.Character.HumanoidRootPart.Position + Vector3.new(0, 5, 0) rocket.Anchored = true rocket.Parent = workspace -- Roket patlama rocket.Touched:Connect(function(hit) if hit and hit.Parent:FindFirstChild("Humanoid") then local explosion = Instance.new("Explosion") explosion.Position = rocket.Position explosion.Parent = workspace explosion.BlastRadius = 10 explosion.BlastPressure = 10000 end end) end)