local player = game.Players.LocalPlayer local screenGui = Instance.new("ScreenGui") screenGui.Parent = player:WaitForChild("PlayerGui") screenGui.Name = "CustomGui" -- Ana GUI local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 400, 0, 500) mainFrame.Position = UDim2.new(0.5, -200, 0.5, -250) mainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20) mainFrame.BorderSizePixel = 2 mainFrame.BorderColor3 = Color3.new(1, 1, 1) mainFrame.Parent = screenGui -- Başlık local title = Instance.new("TextLabel") title.Text = "👾OMERMODMENU👾" title.Font = Enum.Font.FredokaOne title.TextSize = 24 title.TextColor3 = Color3.new(1, 1, 1) title.BackgroundTransparency = 1 title.Size = UDim2.new(1, 0, 0.15, 0) title.Parent = mainFrame -- Sürüklenebilirlik local function makeDraggable(gui) local dragging, dragStart, startPos gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStart gui.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end end) end makeDraggable(mainFrame) -- Buton Şablonu local function createButton(name, position, func) local button = Instance.new("TextButton") button.Text = name button.Size = UDim2.new(0.8, 0, 0.1, 0) button.Position = UDim2.new(0.1, 0, position, 0) button.BackgroundColor3 = Color3.fromRGB(50, 50, 50) button.TextColor3 = Color3.new(1, 1, 1) button.Font = Enum.Font.FredokaOne button.TextSize = 18 button.Parent = mainFrame button.MouseButton1Click:Connect(func) end -- 1. Buton - Sunucu Batırma createButton("SUNUCU BATIRMA", 0.2, function() for _, obj in pairs(workspace:GetChildren()) do if not obj:IsA("Terrain") and not obj:IsA("Model") then obj:Destroy() end end game.Lighting.ClockTime = 18 for i = 1, 20 do local block = Instance.new("Part") block.Size = Vector3.new(3, 3, 3) block.Position = Vector3.new(math.random(-50, 50), 50, math.random(-50, 50)) block.Anchored = false block.BrickColor = BrickColor.Random() block.Parent = workspace wait(0.5) end wait(20) for _, obj in pairs(workspace:GetChildren()) do if obj:IsA("Part") and not obj.Anchored then obj:Destroy() end end end) -- 2. Buton - Guest Hiper Şarjlı createButton("GUEST HİPER ŞARJLI", 0.35, function() local character = player.Character for _, part in pairs(character:GetChildren()) do if part:IsA("BasePart") then part.BrickColor = BrickColor.new("Bright violet") end end local ultiButton = Instance.new("TextButton") ultiButton.Text = "ULTİ" ultiButton.Size = UDim2.new(0.8, 0, 0.1, 0) ultiButton.Position = UDim2.new(0.1, 0, 0.8, 0) ultiButton.BackgroundColor3 = Color3.fromRGB(80, 0, 80) ultiButton.TextColor3 = Color3.new(1, 1, 1) ultiButton.Font = Enum.Font.FredokaOne ultiButton.TextSize = 18 ultiButton.Parent = mainFrame ultiButton.MouseButton1Click:Connect(function() local wall = Instance.new("Part") wall.Size = Vector3.new(20, 10, 1) wall.Position = Vector3.new(0, 5, 0) wall.Anchored = true wall.BrickColor = BrickColor.new("Dark stone grey") wall.Parent = workspace for _, plr in pairs(game.Players:GetPlayers()) do if plr.Character then local char = plr.Character char:MoveTo(wall.Position + Vector3.new(0, 0, 5)) for _, part in pairs(char:GetChildren()) do if part:IsA("BasePart") then part.Anchored = true end end local head = char:FindFirstChild("Head") if head then local fire = Instance.new("Fire") fire.Parent = head end end end wait(3) for _, plr in pairs(game.Players:GetPlayers()) do if plr.Character and plr.Character:FindFirstChild("Head") then plr.Character.Head:Destroy() end end end) end) -- 3. Buton - Guest Hile createButton("GUEST HİLE", 0.5, function() local character = player.Character character.Humanoid.WalkSpeed = 50 for _, plr in pairs(game.Players:GetPlayers()) do if plr.Character then local head = plr.Character:FindFirstChild("Head") if head then local billboard = Instance.new("BillboardGui", head) billboard.Size = UDim2.new(4, 0, 1, 0) billboard.AlwaysOnTop = true local text = Instance.new("TextLabel", billboard) text.Size = UDim2.new(1, 0, 1, 0) text.BackgroundTransparency = 1 text.Text = "ÖLDÜR" text.TextColor3 = Color3.new(1, 0, 0) text.Font = Enum.Font.FredokaOne text.TextScaled = true end end end end)