local player = game.Players.LocalPlayer local screenGui = Instance.new("ScreenGui", player.PlayerGui) -- Ana Frame oluştur local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 300, 0, 700) mainFrame.Position = UDim2.new(0, 10, 0, 10) mainFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) mainFrame.BorderSizePixel = 0 mainFrame.Active = true -- Sürüklenebilir yapmak için aktif olması gerekir mainFrame.Draggable = true -- Frame sürüklenebilir hale getirildi mainFrame.Parent = screenGui -- Başlık ekleyelim local title = Instance.new("TextLabel") title.Size = UDim2.new(1, 0, 0, 50) title.Position = UDim2.new(0, 0, 0, 0) title.Text = "Guest GUI" title.TextSize = 24 title.TextColor3 = Color3.new(1, 1, 1) title.BackgroundTransparency = 1 title.Font = Enum.Font.SourceSansBold title.Parent = mainFrame -- Genel buton oluşturma fonksiyonu local function createButton(name, positionY, callback) local button = Instance.new("TextButton") button.Text = name button.Size = UDim2.new(1, -20, 0, 40) -- Buton genişliği frame'e göre ayarlandı button.Position = UDim2.new(0, 10, 0, positionY) button.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) button.TextColor3 = Color3.new(1, 1, 1) button.Font = Enum.Font.SourceSansBold button.TextSize = 18 button.Parent = mainFrame button.MouseButton1Click:Connect(callback) end -- 1. Guest Heykel createButton("Guest Heykel", 60, function() -- Yanıma heykel ekleme local statue = Instance.new("Model", workspace) statue.Name = "Guest 666" -- Heykelin rengini kırmızı yapalım local part = Instance.new("Part") part.Size = Vector3.new(4, 12, 4) part.Position = player.Character.HumanoidRootPart.Position + Vector3.new(0, 0, 10) part.Anchored = true part.BrickColor = BrickColor.new("Bright red") part.Parent = statue -- Heykelin üzerine fire efekti ekleyelim local fire = Instance.new("Fire", part) fire.Color = Color3.fromRGB(255, 0, 0) -- Sunucudaki kişileri heykelime çekme for _, plr in pairs(game.Players:GetPlayers()) do if plr.Character then plr.Character:SetPrimaryPartCFrame(part.CFrame + Vector3.new(0, 0, 5)) -- Herkesin heykelin yanına gitmesini sağla end end end) -- 2. Guest Gücü 1 createButton("Guest Gücü 1", 110, function() -- Envantere tool ekleyelim local tool = Instance.new("Tool") tool.Name = "Bucak" tool.RequiresHandle = true tool.Parent = player.Backpack local handle = Instance.new("Part", tool) handle.Size = Vector3.new(1, 5, 1) handle.BrickColor = BrickColor.new("Bright yellow") handle.Anchored = false handle.CanCollide = false handle.Name = "Handle" -- Tool'ü aldığımızda vurma efekti tool.Activated:Connect(function() local mouse = player:GetMouse() local target = mouse.Target if target and target.Parent and target.Parent:FindFirstChild("Humanoid") then -- Vurma işlevi target.Parent.Humanoid:TakeDamage(10) -- Hedefe 10 hasar ver end end) end) -- 3. Araba createButton("Araba", 160, function() -- Araba ekleyelim local car = Instance.new("Model", workspace) car.Name = "Araba" local body = Instance.new("Part", car) body.Size = Vector3.new(6, 1, 12) body.Position = player.Character.HumanoidRootPart.Position + Vector3.new(10, 0, 0) body.Anchored = false body.BrickColor = BrickColor.new("Bright blue") -- Tekerlekler for i = 1, 4 do local wheel = Instance.new("Part", car) wheel.Size = Vector3.new(2, 2, 2) wheel.Shape = Enum.PartType.Ball wheel.Position = body.Position + Vector3.new(i % 2 * 4, -2, (i - 1) * 6) wheel.Anchored = false wheel.BrickColor = BrickColor.new("Black") end -- Sürme işlevi local vehicleSeat = Instance.new("VehicleSeat", car) vehicleSeat.Position = body.Position + Vector3.new(0, 0, 3) vehicleSeat.Parent = car car.PrimaryPart = body end) -- 4. Music createButton("Music", 210, function() -- Şarkıyı çalmaya başla local sound = Instance.new("Sound", workspace) sound.SoundId = "rbxassetid://1847661821" sound.Volume = 1 sound:Play() end) -- 5. Mute Music createButton("Mute Music", 260, function() -- Müzik durduruluyor for _, sound in pairs(workspace:GetChildren()) do if sound:IsA("Sound") then sound:Stop() end end end) -- 6. Disco createButton("Disco", 310, function() -- Ekranı renkli yapma (Disco efekti) game.Lighting.Ambient = Color3.fromRGB(math.random(0, 255), math.random(0, 255), math.random(0, 255)) -- 1 saniye aralıklarla renk değiştirmeyi başlat while true do wait(1) game.Lighting.Ambient = Color3.fromRGB(math.random(0, 255), math.random(0, 255), math.random(0, 255)) end end) -- 7. Guest Mezar Kazma createButton("Guest Mezar Kazma", 360, function() -- Mezar kazma tool'u ekleyelim local tool = Instance.new("Tool") tool.Name = "Mezar Kazıcı" tool.RequiresHandle = true tool.Parent = player.Backpack local handle = Instance.new("Part", tool) handle.Size = Vector3.new(1, 5, 1) handle.BrickColor = BrickColor.new("Dark stone grey") handle.Anchored = false handle.CanCollide = false handle.Name = "Handle" -- Mezar ekleyelim local grave = Instance.new("Model", workspace) grave.Name = "Mezar" local gravePart = Instance.new("Part", grave) gravePart.Size = Vector3.new(6, 1, 6) gravePart.Position = player.Character.HumanoidRootPart.Position + Vector3.new(0, 0, 10) gravePart.Anchored = true gravePart.BrickColor = BrickColor.new("Dark green") -- Rasgele birini mezara koyma local randomPlayer = game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())] if randomPlayer.Character then randomPlayer.Character:SetPrimaryPartCFrame(gravePart.CFrame) end end) -- 8. Guest En İyi Gücü createButton("Guest En İyi Gücü", 410, function() -- Renkli bloklar ekleme ve patlama local block = Instance.new("Part", workspace) block.Size = Vector3.new(4, 4, 4) block.Position = player.Character.HumanoidRootPart.Position + Vector3.new(0, 5, 0) block.BrickColor = BrickColor.new("Bright red") block.Anchored = false block.Name = "Block" -- Patlama wait(3) local explosion = Instance.new("Explosion", workspace) explosion.Position = block.Position explosion.BlastRadius = 10 explosion.BlastPressure = 10000 end) -- 9. Guest Gücü 666 createButton("Guest Gücü 666", 460, function()-- Renkli bloklar dönme ve yanma efekti local block = Instance.new("Part", workspace) block.Size = Vector3.new(4, 4, 4) block.Position = player.Character.HumanoidRootPart.Position + Vector3.new(0, 5, 0) block.Anchored = false block.BrickColor = BrickColor.new("Bright blue") block.Name = "DynamicBlock" -- Etrafında bloklar dönecek local bodyGyro = Instance.new("BodyGyro", block) bodyGyro.MaxTorque = Vector3.new(10000, 10000, 10000) bodyGyro.CFrame = block.CFrame bodyGyro.D = 10 -- Bloklar dönerken yanma efekti local fire = Instance.new("Fire", block) fire.Color = Color3.fromRGB(255, 0, 0) -- Bloklar yanarak hareket edecek while true do wait(0.5) block.BrickColor = BrickColor.Random() -- Renk değişimi fire.Enabled = true -- Zıplama ve renk değişim etkisi block.Velocity = Vector3.new(0, 50, 0) end end) -- 10. Guest Heykel 666 (Devam) createButton("Guest Heykel 666", 510, function() -- Heykel dikme ve etrafındaki kişileri çekme local statue = Instance.new("Model", workspace) statue.Name = "Guest 666 Statue" -- Heykel kısmı local part = Instance.new("Part") part.Size = Vector3.new(6, 20, 6) part.Position = player.Character.HumanoidRootPart.Position + Vector3.new(10, 0, 0) part.Anchored = true part.BrickColor = BrickColor.new("Bright red") part.Parent = statue -- Heykel üzerine fire efekti ekleyelim local fire = Instance.new("Fire", part) fire.Color = Color3.fromRGB(255, 0, 0) -- Sunucudaki kişileri heykelin yanına çekme for _, plr in pairs(game.Players:GetPlayers()) do if plr.Character then plr.Character:SetPrimaryPartCFrame(part.CFrame + Vector3.new(0, 0, 10)) -- Tüm oyuncuları yanına çekme end end end) -- GUI'yi ekle screenGui.Parent = player.PlayerGui