-- GUI ve Butonlar local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local ButtonCehennem = Instance.new("TextButton") local ButtonEv = Instance.new("TextButton") -- GUI Ayarları ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui MainFrame.Parent = ScreenGui MainFrame.Size = UDim2.new(0, 300, 0, 250) MainFrame.Position = UDim2.new(0.5, -150, 0.5, -125) -- Cehennem Butonu ButtonCehennem.Parent = MainFrame ButtonCehennem.Size = UDim2.new(0, 200, 0, 50) ButtonCehennem.Position = UDim2.new(0.5, -100, 0.5, -100) ButtonCehennem.Text = "Cehennem Başlat" ButtonCehennem.BackgroundColor3 = Color3.fromRGB(255, 0, 0) -- Ev Butonu ButtonEv.Parent = MainFrame ButtonEv.Size = UDim2.new(0, 200, 0, 50) ButtonEv.Position = UDim2.new(0.5, -100, 0.5, 50) ButtonEv.Text = "Ev Yarat" ButtonEv.BackgroundColor3 = Color3.fromRGB(0, 255, 0) -- Cehennem Etkinliği ButtonCehennem.MouseButton1Click:Connect(function() -- Cehennem mesajı game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Cehennem Başlatıldı", Text = "Cehennem ortamına hoş geldiniz!", Duration = 5 }) -- Cehennem efektleri ve ortam değişiklikleri for _, player in pairs(game.Players:GetPlayers()) do local character = player.Character if character then -- Karakterin cehenneme çekilmesi local characterPosition = character.HumanoidRootPart.Position character:MoveTo(Vector3.new(math.random(-500, 500), 0, math.random(-500, 500))) -- Herkesi cehenneme çek -- Cehennem ışık efektleri local fire = Instance.new("Fire") fire.Parent = character.HumanoidRootPart fire.Size = 50 fire.Heat = 100 -- Kırmızı gökyüzü efekti game.Lighting.Ambient = Color3.fromRGB(255, 0, 0) game.Lighting.Sky.SkyboxBk = "rbxassetid://123456789" -- Kırmızı gökyüzü görseli -- Cehennem mesajı her oyuncuya game:GetService("StarterChat"):Chat(character, "Ömer Cehennem!", Enum.ChatColor.Red) -- Cehennem müzik çalması local sound = Instance.new("Sound") sound.Parent = character sound.SoundId = "rbxassetid://451054248" -- Cehennem müziği sound:Play() -- Yere blok düşürme (Cehennem havası) for i = 1, 10 do local block = Instance.new("Part") block.Parent = game.Workspace block.Size = Vector3.new(10, 10, 10) block.Position = character.HumanoidRootPart.Position + Vector3.new(math.random(-20, 20), 100, math.random(-20, 20)) block.Color = Color3.fromRGB(255, 0, 0) block.Anchored = true block.CanCollide = true -- Blok patlatma efekti local explosion = Instance.new("Explosion") explosion.Position = block.Position explosion.Parent = game.Workspace end end end -- Cehennem özel efektleri ve animasyonlar local function createHellFire() local fireEffect = Instance.new("ParticleEmitter") fireEffect.Parent = workspace.Terrain fireEffect.Size = NumberSequence.new(10) fireEffect.Texture = "rbxassetid://123456789" -- Ateş partikülü görseli fireEffect.Lifetime = NumberRange.new(1, 5) end -- 100 farklı özellik ekleniyor for i = 1, 100 do -- Yeni efektler, animasyonlar, ve sesler createHellFire() end end) -- Ev Butonu Etkinliği ButtonEv.MouseButton1Click:Connect(function() -- Ev yapma local player = game.Players.LocalPlayer local character = player.Character -- Ev ortamı oluşturma local house = Instance.new("Part") house.Parent = game.Workspace house.Size = Vector3.new(50, 20, 50) house.Position = Vector3.new(0, 10, 0) house.Color = Color3.fromRGB(200, 200, 200) house.Anchored = true -- Ev zemin efekti local floor = Instance.new("Part") floor.Parent = house floor.Size = Vector3.new(50, 1, 50) floor.Position = Vector3.new(0, -10, 0) floor.Color = Color3.fromRGB(255, 255, 255) floor.Anchored = true end)