-- GUI Ana Çerçevesi local ScreenGui = Instance.new("ScreenGui") ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") -- Ana Frame local MainFrame = Instance.new("Frame") MainFrame.Size = UDim2.new(0, 300, 0, 700) MainFrame.Position = UDim2.new(0, 10, 0, 10) MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) MainFrame.Parent = ScreenGui -- Fonksiyon: Buton oluşturma local function createButton(name, position, func) local button = Instance.new("TextButton") button.Size = UDim2.new(0, 280, 0, 30) button.Position = UDim2.new(0, 10, 0, position * 35) -- Buton aralıkları button.BackgroundColor3 = Color3.fromRGB(50, 50, 50) button.TextColor3 = Color3.fromRGB(255, 255, 255) button.Text = name button.Font = Enum.Font.GothamBold button.TextSize = 18 button.Parent = MainFrame -- Tıklama işlemi button.MouseButton1Click:Connect(func) end -- 7 Yeni Buton -- 1. Yüksek Patlayan Blok local function createHighExplosiveBlock() local block = Instance.new("Part") block.Size = Vector3.new(1, 100, 1) block.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 100, 0) block.Anchored = true block.BrickColor = BrickColor.new("Bright orange") block.Parent = workspace local explosion = Instance.new("Explosion") explosion.Position = block.Position explosion.BlastRadius = 50 explosion.BlastPressure = 10000 explosion.Parent = workspace wait(1) block:Destroy() end -- 2. Hareketli Blok local function createMovingBlock() local block = Instance.new("Part") block.Size = Vector3.new(3, 3, 3) block.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 5, 0) block.Anchored = true block.BrickColor = BrickColor.new("Bright yellow") block.Parent = workspace local tweenService = game:GetService("TweenService") local goal = {} goal.Position = block.Position + Vector3.new(0, 0, 50) -- 50 stud ileriye hareket local tweenInfo = TweenInfo.new(5, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, -1, true) local tween = tweenService:Create(block, tweenInfo, goal) tween:Play() end -- 3. Yüksek Sesli Patlama local function createLoudExplosion() local explosion = Instance.new("Explosion") explosion.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 50, 0) explosion.BlastRadius = 50 explosion.BlastPressure = 10000 explosion.Parent = workspace local sound = Instance.new("Sound") sound.SoundId = "rbxassetid://138175309" -- Bir patlama ses dosyası sound.Parent = workspace sound:Play() end -- 4. Renkli Işık local function createColoredLight() local light = Instance.new("PointLight") light.Color = Color3.fromRGB(255, 0, 0) light.Range = 20 light.Brightness = 5 light.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart end -- 5. Para Yağdırma local function createMoneyRain() for i = 1, 10 do local coin = Instance.new("Part") coin.Size = Vector3.new(1, 1, 1) coin.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(math.random(-5, 5), 50, math.random(-5, 5)) coin.Anchored = true coin.BrickColor = BrickColor.new("Bright yellow") coin.Shape = Enum.PartType.Ball coin.Parent = workspace -- Para düşme animasyonu local fallTween = game:GetService("TweenService"):Create(coin, TweenInfo.new(2), {Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position}) fallTween:Play() end end -- 6. Hızlı Koşma local function enableSpeedBoost() local humanoid = game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") if humanoid then humanoid.WalkSpeed = 100 -- Hız artırma wait(5) -- 5 saniye sonra eski hızına dönsün humanoid.WalkSpeed = 16 end end -- 7. Parlak Yıldız local function createShiningStar() local star = Instance.new("Part") star.Size = Vector3.new(2, 2, 2) star.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 10, 0) star.Shape = Enum.PartType.Ball star.Anchored = true star.BrickColor = BrickColor.new("Bright blue") star.Parent = workspace -- Parlaklık efekti local sparkles = Instance.new("Sparkles") sparkles.Parent = star sparkles.SparkleColor = Color3.fromRGB(255, 255, 255) end -- 8. Yüksek Patlayan Blok local function createLongBarExplosive() local bar = Instance.new("Part") bar.Size = Vector3.new(1, 1, 100) bar.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 50, 0) bar.Anchored = true bar.BrickColor = BrickColor.new("Bright red") bar.Parent = workspace wait(0.5) local explosion = Instance.new("Explosion") explosion.Position = bar.Position explosion.BlastRadius = 50 explosion.BlastPressure = 10000 explosion.Parent = workspace bar:Destroy() end -- 9. Sembolik Blok (31 sayısı çıkaran blok) local function create31SymbolBlock() local block = Instance.new("Part") block.Size = Vector3.new(1, 1, 1) block.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 10, 0) block.Anchored = true block.BrickColor = BrickColor.new("Bright green") block.Parent = workspace block.Touched:Connect(function() print("31 Sayısı! 🟩") game.ReplicatedStorage:WaitForChild("Chat"):Chat(game.Players.LocalPlayer.Character, "31 Sayısı!") end) end -- 10. Oturma Koltuğu ve Taşıma local function createChair() local chair = Instance.new("Part") chair.Size = Vector3.new(4, 1, 4) chair.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0) chair.Anchored = true chair.BrickColor = BrickColor.new("Bright blue") chair.Parent = workspace -- Koltuğa oturma animasyonu burada olabilir end -- Yeni butonları oluşturma createButton("Yüksek Patlayan Blok", 1, createHighExplosiveBlock) createButton("Hareketli Blok", 2, createMovingBlock) createButton("Yüksek Sesli Patlama", 3, createLoudExplosion) createButton("Renkli Işık", 4, createColoredLight) createButton("Para Yağdırma", 5, createMoneyRain) createButton("Hızlı Koşma", 6, enableSpeedBoost) createButton("Parlak Yıldız", 7, createShiningStar) createButton("Yüksek Patlayan Blok (Bar)", 8, createLongBarExplosive) createButton("31 Sayısı Çıkaran Blok", 9, create31SymbolBlock) createButton("Oturma Koltuğu", 10, createChair)