-- GUI Ana Çerçevesi local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local UIListLayout = Instance.new("UIListLayout") -- GUI Özellikleri ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 0) -- Sarı renk MainFrame.Size = UDim2.new(0, 400, 0, 500) -- GUI'nin boyutunu genişlettik MainFrame.Position = UDim2.new(0.5, -200, 0.5, -250) -- Ekranın tam ortasına yerleştiriyoruz MainFrame.AnchorPoint = Vector2.new(0.5, 0.5) -- GUI'nin merkezde olmasını sağlıyoruz UIListLayout.Parent = MainFrame UIListLayout.Padding = UDim.new(0, 10) UIListLayout.FillDirection = Enum.FillDirection.Vertical UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center UIListLayout.VerticalAlignment = Enum.VerticalAlignment.Top -- Sürüklenebilir Çerçeve (Mobil Desteği İçin) local dragging = false local dragInput, startPos, dragStart local function update(input) local delta = input.Position - dragStart MainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end local function onInputBegan(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = MainFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end MainFrame.InputBegan:Connect(onInputBegan) game:GetService("UserInputService").InputChanged:Connect(function(input) if dragging then update(input) end end) -- Giriş Animasyonu local TextLabel = Instance.new("TextLabel") TextLabel.Parent = ScreenGui TextLabel.Size = UDim2.new(0, 300, 0, 50) TextLabel.Position = UDim2.new(0.5, -150, 0.5, -25) TextLabel.AnchorPoint = Vector2.new(0.5, 0.5) TextLabel.BackgroundTransparency = 1 TextLabel.Text = "XXXOMER12345678" TextLabel.Font = Enum.Font.GothamBold TextLabel.TextSize = 30 TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel:TweenPosition(UDim2.new(0.5, -150, 0.4, -25), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 1) wait(2) for i = 1, #TextLabel.Text do TextLabel.Text = TextLabel.Text:sub(1, -i) wait(0.1) end TextLabel:Destroy() -- GUI Ortaya Gelsin MainFrame:TweenPosition(UDim2.new(0.5, -200, 0.5, -250), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 1) -- Buton Oluşturucu Fonksiyon local function createButton(name, parent, callback) local button = Instance.new("TextButton") button.Parent = parent button.Size = UDim2.new(0, 350, 0, 50) -- Butonları biraz daha geniş yaptık button.Text = name button.BackgroundColor3 = Color3.fromRGB(80, 80, 255) button.TextColor3 = Color3.fromRGB(255, 255, 255) button.Font = Enum.Font.GothamBold button.TextSize = 20 button.MouseButton1Click:Connect(callback) return button end -- Butonlar ve Fonksiyonlar createButton("Hint", MainFrame, function() local hintText = Instance.new("TextLabel") hintText.Parent = ScreenGui hintText.Size = UDim2.new(0, 300, 0, 50) hintText.Position = UDim2.new(0.5, -150, 0.5, -25) hintText.AnchorPoint = Vector2.new(0.5, 0.5) hintText.BackgroundTransparency = 1 hintText.Font = Enum.Font.GothamBold hintText.TextSize = 25 hintText.TextColor3 = Color3.fromRGB(255, 255, 0) hintText.Text = "XXXOMER12345678 THE KING" wait(1) hintText.Text = "BOAM BOAM BOAM BOAM" local sound = Instance.new("Sound", ScreenGui) sound.SoundId = "rbxassetid://8680587619" sound.Volume = 1 sound:Play() wait(2) hintText:Destroy() end) createButton("Nuker", MainFrame, function() local skybox = Instance.new("Sky") skybox.Parent = game.Lighting skybox.SkyboxBk = "rbxassetid://111610778341325" skybox.SkyboxFt = "rbxassetid://111610778341325" skybox.SkyboxLf = "rbxassetid://111610778341325" skybox.SkyboxRt = "rbxassetid://111610778341325" skybox.SkyboxDn = "rbxassetid://111610778341325" skybox.SkyboxUp = "rbxassetid://111610778341325" local fire = Instance.new("Fire") fire.Parent = workspace fire.Size = 50 fire.Heat = 25 local sound = Instance.new("Sound", workspace) sound.SoundId = "rbxassetid://4910368846" sound.Volume = 383 sound:Play() wait(10) skybox:Destroy() fire:Destroy() end) createButton("Music", MainFrame, function() local sound = Instance.new("Sound", workspace) sound.SoundId = "rbxassetid://4910368846" sound.Volume = 38838 sound.Looped = true sound:Play() end) createButton("Oyuncu Döndür", MainFrame, function() for _, player in pairs(game.Players:GetPlayers()) do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local hrp = player.Character.HumanoidRootPart local bodyGyro = Instance.new("BodyGyro", hrp) bodyGyro.CFrame = hrp.CFrame bodyGyro.MaxTorque = Vector3.new(400000, 400000, 400000) bodyGyro.D = 50 wait(0.1) for i = 1, 100 do bodyGyro.CFrame = bodyGyro.CFrame * CFrame.Angles(0, math.rad(10), 0) wait(0.05) end bodyGyro:Destroy() end end end) createButton("Glitch", MainFrame, function() for _, obj in pairs(workspace:GetDescendants()) do if obj:IsA("BasePart") then obj.Material = Enum.Material.ForceField obj.Color = Color3.new(1, 0, 0) obj.Transparency = 0.3 end end wait(5) for _, obj in pairs(workspace:GetDescendants()) do if obj:IsA("BasePart") then obj.Material = Enum.Material.Plastic obj.Transparency = 0 end end end) createButton("Blok ile Lag", MainFrame, function() for i = 1, 10 do local block = Instance.new("Part") block.Size = Vector3.new(2, 2, 2) block.Position = workspace.CurrentCamera.CFrame.p + Vector3.new(math.random(-50, 50), math.random(10, 50), math.random(-50, 50)) block.Anchored = true block.Color = Color3.fromRGB(255, 0, 0) block.Parent = workspace end end) createButton("Ucursun Herkes", MainFrame, function() for _, player in pairs(game.Players:GetPlayers()) do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local hrp = player.Character.HumanoidRootPart local bodyVelocity = Instance.newlocal bodyVelocity = Instance.new("BodyVelocity", hrp) bodyVelocity.Velocity = Vector3.new(0, 50, 0) -- Yönü yukarıya doğru ayarlıyoruz bodyVelocity.MaxForce = Vector3.new(400000, 400000, 400000) wait(2) bodyVelocity:Destroy() end end end) createButton("Bomba", MainFrame, function() local tool = Instance.new("Tool") tool.Name = "Bomba" tool.RequiresHandle = true tool.Parent = game.Players.LocalPlayer.Backpack local handle = Instance.new("Part") handle.Size = Vector3.new(2, 2, 2) handle.Color = Color3.fromRGB(255, 0, 0) handle.Anchored = false handle.CanCollide = false handle.Parent = tool tool.Activated:Connect(function() local explosion = Instance.new("Explosion") explosion.Position = tool.Handle.Position explosion.BlastRadius = 10 explosion.BlastPressure = 5000 explosion.Parent = workspace wait(3) -- 3 saniye sonra patlat tool:Destroy() -- Toolu yok et end) end) createButton("Skybox Loop", MainFrame, function() local skyboxIds = { "rbxassetid://111610778341325", "rbxassetid://122356091817894", "rbxassetid://133923025127249", "rbxassetid://93610908239235", "rbxassetid://111067913933127", "rbxassetid://88903356810194" } while true do for _, id in ipairs(skyboxIds) do local skybox = Instance.new("Sky") skybox.Parent = game.Lighting skybox.SkyboxBk = id skybox.SkyboxFt = id skybox.SkyboxLf = id skybox.SkyboxRt = id skybox.SkyboxDn = id skybox.SkyboxUp = id wait(5) -- Her 5 saniyede bir yeni skybox yükle skybox:Destroy() end end end) createButton("Patlama Rasgele", MainFrame, function() for i = 1, 5 do local position = workspace.CurrentCamera.CFrame.p + Vector3.new(math.random(-50, 50), 10, math.random(-50, 50)) local explosion = Instance.new("Explosion") explosion.Position = position explosion.BlastRadius = 10 explosion.BlastPressure = 5000 explosion.Parent = workspace wait(0.5) -- Bir sonraki patlama için kısa bir bekleme end end) createButton("Türk Sületi", MainFrame, function() for _, player in pairs(game.Players:GetPlayers()) do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local hrp = player.Character.HumanoidRootPart local freeze = Instance.new("BodyGyro", hrp) freeze.MaxTorque = Vector3.new(400000, 400000, 400000) freeze.CFrame = hrp.CFrame freeze.D = 1000 wait(1) freeze:Destroy() local block = Instance.new("Part") block.Size = Vector3.new(5, 1, 5) block.Position = hrp.Position + Vector3.new(0, 5, 0) block.Anchored = true block.Parent = workspace block.Touched:Connect(function(hit) if hit.Parent == player.Character then player.Character:BreakJoints() -- Öldürmek için end end) end end end) createButton("Blok Çıkarıcı", MainFrame, function() for _, player in pairs(game.Players:GetPlayers()) do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local hrp = player.Character.HumanoidRootPart local block = Instance.new("Part") block.Size = Vector3.new(5, 1, 5) block.Position = hrp.Position + Vector3.new(0, 5, 0) block.Anchored = true block.Parent = workspace block.Touched:Connect(function(hit) if hit.Parent == player.Character then player.Character:BreakJoints() -- Öldürmek için end end) end end end) createButton("Mesaj", MainFrame, function() local message = "XXXOMER12345678:Your brother is here, get out of here." local messageLabel = Instance.new("TextLabel") messageLabel.Parent = ScreenGui messageLabel.Size = UDim2.new(0, 400, 0, 50) messageLabel.Position = UDim2.new(0.5, -200, 0.5, -100) messageLabel.AnchorPoint = Vector2.new(0.5, 0.5) messageLabel.BackgroundTransparency = 1 messageLabel.Text = message messageLabel.Font = Enum.Font.GothamBold messageLabel.TextSize = 20 messageLabel.TextColor3 = Color3.fromRGB(255, 255, 255) wait(5) messageLabel:Destroy() end)